mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-09 06:48:06 +02:00
v3dv: split event implementation to a separate file
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19366>
This commit is contained in:
parent
6748d22a7b
commit
004f431b7f
5 changed files with 630 additions and 605 deletions
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@ -38,6 +38,7 @@ libv3dv_files = files(
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'v3dv_debug.h',
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'v3dv_descriptor_set.c',
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'v3dv_device.c',
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'v3dv_event.c',
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'v3dv_formats.c',
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'v3dv_image.c',
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'v3dv_limits.h',
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@ -3746,122 +3746,6 @@ v3dv_cmd_buffer_add_tfu_job(struct v3dv_cmd_buffer *cmd_buffer,
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list_addtail(&job->list_link, &cmd_buffer->jobs);
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}
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static void
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cmd_buffer_emit_set_event(struct v3dv_cmd_buffer *cmd_buffer,
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struct v3dv_event *event,
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uint8_t value)
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{
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assert(value == 0 || value == 1);
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struct v3dv_device *device = cmd_buffer->device;
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VkCommandBuffer commandBuffer = v3dv_cmd_buffer_to_handle(cmd_buffer);
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v3dv_cmd_buffer_meta_state_push(cmd_buffer, true);
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v3dv_CmdBindPipeline(commandBuffer,
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VK_PIPELINE_BIND_POINT_COMPUTE,
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device->events.set_event_pipeline);
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v3dv_CmdBindDescriptorSets(commandBuffer,
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VK_PIPELINE_BIND_POINT_COMPUTE,
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device->events.pipeline_layout,
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0, 1, &device->events.descriptor_set, 0, NULL);
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assert(event->index < device->events.desc_count);
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uint32_t offset = event->index;
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v3dv_CmdPushConstants(commandBuffer,
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device->events.pipeline_layout,
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VK_SHADER_STAGE_COMPUTE_BIT,
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0, 4, &offset);
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v3dv_CmdPushConstants(commandBuffer,
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device->events.pipeline_layout,
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VK_SHADER_STAGE_COMPUTE_BIT,
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4, 1, &value);
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v3dv_CmdDispatch(commandBuffer, 1, 1, 1);
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v3dv_cmd_buffer_meta_state_pop(cmd_buffer, 0, false);
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}
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static void
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cmd_buffer_emit_wait_event(struct v3dv_cmd_buffer *cmd_buffer,
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struct v3dv_event *event)
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{
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struct v3dv_device *device = cmd_buffer->device;
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VkCommandBuffer commandBuffer = v3dv_cmd_buffer_to_handle(cmd_buffer);
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v3dv_cmd_buffer_meta_state_push(cmd_buffer, true);
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v3dv_CmdBindPipeline(commandBuffer,
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VK_PIPELINE_BIND_POINT_COMPUTE,
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device->events.wait_event_pipeline);
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v3dv_CmdBindDescriptorSets(commandBuffer,
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VK_PIPELINE_BIND_POINT_COMPUTE,
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device->events.pipeline_layout,
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0, 1, &device->events.descriptor_set, 0, NULL);
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assert(event->index < device->events.desc_count);
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uint32_t offset = event->index;
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v3dv_CmdPushConstants(commandBuffer,
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device->events.pipeline_layout,
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VK_SHADER_STAGE_COMPUTE_BIT,
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0, 4, &offset);
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v3dv_CmdDispatch(commandBuffer, 1, 1, 1);
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v3dv_cmd_buffer_meta_state_pop(cmd_buffer, 0, false);
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}
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VKAPI_ATTR void VKAPI_CALL
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v3dv_CmdSetEvent2(VkCommandBuffer commandBuffer,
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VkEvent _event,
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const VkDependencyInfo *pDependencyInfo)
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{
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V3DV_FROM_HANDLE(v3dv_cmd_buffer, cmd_buffer, commandBuffer);
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V3DV_FROM_HANDLE(v3dv_event, event, _event);
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/* Event (re)sets can only happen outside a render pass instance so we
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* should not be in the middle of job recording.
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*/
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assert(cmd_buffer->state.pass == NULL);
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assert(cmd_buffer->state.job == NULL);
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v3dv_CmdPipelineBarrier2(commandBuffer, pDependencyInfo);
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cmd_buffer_emit_set_event(cmd_buffer, event, 1);
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}
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VKAPI_ATTR void VKAPI_CALL
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v3dv_CmdResetEvent2(VkCommandBuffer commandBuffer,
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VkEvent _event,
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VkPipelineStageFlags2 stageMask)
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{
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V3DV_FROM_HANDLE(v3dv_cmd_buffer, cmd_buffer, commandBuffer);
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V3DV_FROM_HANDLE(v3dv_event, event, _event);
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/* Event (re)sets can only happen outside a render pass instance so we
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* should not be in the middle of job recording.
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*/
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assert(cmd_buffer->state.pass == NULL);
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assert(cmd_buffer->state.job == NULL);
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cmd_buffer_emit_set_event(cmd_buffer, event, 0);
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}
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VKAPI_ATTR void VKAPI_CALL
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v3dv_CmdWaitEvents2(VkCommandBuffer commandBuffer,
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uint32_t eventCount,
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const VkEvent *pEvents,
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const VkDependencyInfo *pDependencyInfos)
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{
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V3DV_FROM_HANDLE(v3dv_cmd_buffer, cmd_buffer, commandBuffer);
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for (uint32_t i = 0; i < eventCount; i++) {
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struct v3dv_event *event = v3dv_event_from_handle(pEvents[i]);;
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cmd_buffer_emit_wait_event(cmd_buffer, event);
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}
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}
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VKAPI_ATTR void VKAPI_CALL
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v3dv_CmdWriteTimestamp2(VkCommandBuffer commandBuffer,
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VkPipelineStageFlags2 stage,
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@ -42,7 +42,6 @@
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#include "common/v3d_debug.h"
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#include "compiler/v3d_compiler.h"
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#include "compiler/nir/nir_builder.h"
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#include "drm-uapi/v3d_drm.h"
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#include "format/u_format.h"
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@ -2025,12 +2024,6 @@ destroy_device_meta(struct v3dv_device *device)
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v3dv_meta_texel_buffer_copy_finish(device);
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}
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static bool
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device_allocate_event_resources(struct v3dv_device *device);
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static void
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device_free_event_resources(struct v3dv_device *device);
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VKAPI_ATTR VkResult VKAPI_CALL
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v3dv_CreateDevice(VkPhysicalDevice physicalDevice,
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const VkDeviceCreateInfo *pCreateInfo,
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@ -2112,7 +2105,7 @@ v3dv_CreateDevice(VkPhysicalDevice physicalDevice,
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mtx_init(&device->events.lock, mtx_plain);
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if (!device->events.bo) {
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result = device_allocate_event_resources(device);
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result = v3dv_event_allocate_resources(device);
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if (result != VK_SUCCESS)
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goto fail;
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}
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@ -2144,7 +2137,7 @@ v3dv_DestroyDevice(VkDevice _device,
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device->vk.dispatch_table.DeviceWaitIdle(_device);
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queue_finish(&device->queue);
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device_free_event_resources(device);
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v3dv_event_free_resources(device);
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mtx_destroy(&device->events.lock);
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destroy_device_meta(device);
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@ -2920,486 +2913,6 @@ v3dv_GetMemoryFdKHR(VkDevice _device,
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return VK_SUCCESS;
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}
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static nir_shader *
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get_set_event_cs()
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{
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const nir_shader_compiler_options *options = v3dv_pipeline_get_nir_options();
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nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options,
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"set event cs");
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b.shader->info.workgroup_size[0] = 1;
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b.shader->info.workgroup_size[1] = 1;
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b.shader->info.workgroup_size[2] = 1;
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nir_ssa_def *buf =
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nir_vulkan_resource_index(&b, 2, 32, nir_imm_int(&b, 0),
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.desc_set = 0,
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.binding = 0,
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.desc_type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
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nir_ssa_def *offset =
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nir_load_push_constant(&b, 1, 32, nir_imm_int(&b, 0), .base = 0, .range = 4);
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nir_ssa_def *value =
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nir_load_push_constant(&b, 1, 8, nir_imm_int(&b, 0), .base = 4, .range = 4);
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nir_store_ssbo(&b, value, buf, offset,
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.access = 0, .write_mask = 0x1, .align_mul = 4);
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return b.shader;
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}
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static nir_shader *
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get_wait_event_cs()
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{
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const nir_shader_compiler_options *options = v3dv_pipeline_get_nir_options();
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nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options,
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"wait event cs");
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b.shader->info.workgroup_size[0] = 1;
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b.shader->info.workgroup_size[1] = 1;
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b.shader->info.workgroup_size[2] = 1;
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nir_ssa_def *buf =
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nir_vulkan_resource_index(&b, 2, 32, nir_imm_int(&b, 0),
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.desc_set = 0,
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.binding = 0,
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.desc_type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
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nir_ssa_def *offset =
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nir_load_push_constant(&b, 1, 32, nir_imm_int(&b, 0), .base = 0, .range = 4);
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nir_loop *loop = nir_push_loop(&b);
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nir_ssa_def *load =
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nir_load_ssbo(&b, 1, 8, buf, offset, .access = 0, .align_mul = 4);
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nir_ssa_def *value = nir_i2i32(&b, load);
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nir_if *if_stmt = nir_push_if(&b, nir_ieq_imm(&b, value, 1));
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nir_jump(&b, nir_jump_break);
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nir_pop_if(&b, if_stmt);
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nir_pop_loop(&b, loop);
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return b.shader;
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}
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static VkResult
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create_compute_pipeline_from_nir(struct v3dv_device *device,
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nir_shader *nir,
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VkPipelineLayout pipeline_layout,
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VkPipeline *pipeline)
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{
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struct vk_shader_module cs_m = vk_shader_module_from_nir(nir);
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VkPipelineShaderStageCreateInfo set_event_cs_stage = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.stage = VK_SHADER_STAGE_COMPUTE_BIT,
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.module = vk_shader_module_to_handle(&cs_m),
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.pName = "main",
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};
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VkComputePipelineCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
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.stage = set_event_cs_stage,
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.layout = pipeline_layout,
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};
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VkResult result =
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v3dv_CreateComputePipelines(v3dv_device_to_handle(device), VK_NULL_HANDLE,
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1, &info, &device->vk.alloc, pipeline);
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return result;
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}
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static bool
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device_create_event_pipelines(struct v3dv_device *device)
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{
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VkResult result;
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if (!device->events.descriptor_set_layout) {
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/* Pipeline layout:
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* - 1 storage buffer for the BO with the events state.
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* - 2 push constants:
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* 0B: offset of the event in the buffer (4 bytes).
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* 4B: value for the event (1 byte), only used with the set_event_pipeline.
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*/
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VkDescriptorSetLayoutBinding descriptor_set_layout_binding = {
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.binding = 0,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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};
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VkDescriptorSetLayoutCreateInfo descriptor_set_layout_info = {
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
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.bindingCount = 1,
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.pBindings = &descriptor_set_layout_binding,
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};
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result =
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v3dv_CreateDescriptorSetLayout(v3dv_device_to_handle(device),
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&descriptor_set_layout_info,
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&device->vk.alloc,
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&device->events.descriptor_set_layout);
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if (result != VK_SUCCESS)
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return false;
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}
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if (!device->events.pipeline_layout) {
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VkPipelineLayoutCreateInfo pipeline_layout_info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
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.setLayoutCount = 1,
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.pSetLayouts = &device->events.descriptor_set_layout,
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.pushConstantRangeCount = 1,
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.pPushConstantRanges =
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&(VkPushConstantRange) { VK_SHADER_STAGE_COMPUTE_BIT, 0, 5 },
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};
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result =
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v3dv_CreatePipelineLayout(v3dv_device_to_handle(device),
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&pipeline_layout_info,
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&device->vk.alloc,
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&device->events.pipeline_layout);
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if (result != VK_SUCCESS)
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return false;
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}
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VkPipeline pipeline;
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if (!device->events.set_event_pipeline) {
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nir_shader *set_event_cs_nir = get_set_event_cs();
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result = create_compute_pipeline_from_nir(device,
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set_event_cs_nir,
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device->events.pipeline_layout,
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&pipeline);
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ralloc_free(set_event_cs_nir);
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if (result != VK_SUCCESS)
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return false;
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device->events.set_event_pipeline = pipeline;
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}
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if (!device->events.wait_event_pipeline) {
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nir_shader *wait_event_cs_nir = get_wait_event_cs();
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result = create_compute_pipeline_from_nir(device,
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wait_event_cs_nir,
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device->events.pipeline_layout,
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&pipeline);
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ralloc_free(wait_event_cs_nir);
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if (result != VK_SUCCESS)
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return false;
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device->events.wait_event_pipeline = pipeline;
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}
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return true;
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}
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static void
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device_destroy_event_pipelines(struct v3dv_device *device)
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{
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VkDevice _device = v3dv_device_to_handle(device);
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v3dv_DestroyPipeline(_device, device->events.set_event_pipeline,
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&device->vk.alloc);
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device->events.set_event_pipeline = VK_NULL_HANDLE;
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v3dv_DestroyPipeline(_device, device->events.wait_event_pipeline,
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&device->vk.alloc);
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device->events.wait_event_pipeline = VK_NULL_HANDLE;
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v3dv_DestroyPipelineLayout(_device, device->events.pipeline_layout,
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&device->vk.alloc);
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device->events.pipeline_layout = VK_NULL_HANDLE;
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v3dv_DestroyDescriptorSetLayout(_device,
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device->events.descriptor_set_layout,
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&device->vk.alloc);
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device->events.descriptor_set_layout = VK_NULL_HANDLE;
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}
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static bool
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device_allocate_event_resources(struct v3dv_device *device)
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{
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VkResult result = VK_SUCCESS;
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VkDevice _device = v3dv_device_to_handle(device);
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/* BO with event states. Make sure we always align to a page size (4096)
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* to ensure we use all the memory the kernel will allocate for the BO.
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*/
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const uint32_t bo_size = 4096;
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struct v3dv_bo *bo = v3dv_bo_alloc(device, bo_size, "events", true);
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if (!bo) {
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result = vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
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goto fail;
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}
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device->events.bo = bo;
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if (!v3dv_bo_map(device, bo, bo_size)) {
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result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
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goto fail;
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}
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/* List of free event state slots in the BO, 1 byte per slot */
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device->events.desc_count = bo_size;
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device->events.desc =
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vk_alloc2(&device->vk.alloc, NULL,
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device->events.desc_count * sizeof(struct v3dv_event_desc), 8,
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VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
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if (!device->events.desc) {
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result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
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goto fail;
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}
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list_inithead(&device->events.free_list);
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for (int i = 0; i < device->events.desc_count; i++) {
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device->events.desc[i].index = i;
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list_addtail(&device->events.desc[i].link, &device->events.free_list);
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}
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/* Vulkan buffer for the event state BO */
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VkBufferCreateInfo buf_info = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.size = bo->size,
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.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
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};
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result = v3dv_CreateBuffer(_device, &buf_info, NULL,
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&device->events.buffer);
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if (result != VK_SUCCESS)
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goto fail;
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struct v3dv_device_memory *mem =
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vk_object_zalloc(&device->vk, NULL, sizeof(*mem),
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VK_OBJECT_TYPE_DEVICE_MEMORY);
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if (!mem) {
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result = VK_ERROR_OUT_OF_HOST_MEMORY;
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goto fail;
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}
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mem->bo = bo;
|
||||
mem->type = &device->pdevice->memory.memoryTypes[0];
|
||||
|
||||
device->events.mem = v3dv_device_memory_to_handle(mem);
|
||||
VkBindBufferMemoryInfo bind_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
|
||||
.buffer = device->events.buffer,
|
||||
.memory = device->events.mem,
|
||||
.memoryOffset = 0,
|
||||
};
|
||||
bind_buffer_memory(&bind_info);
|
||||
|
||||
/* Pipelines */
|
||||
if (!device_create_event_pipelines(device)) {
|
||||
result = VK_ERROR_OUT_OF_HOST_MEMORY;
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* Descriptor pool & set to access the buffer */
|
||||
VkDescriptorPoolSize pool_size = {
|
||||
.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
};
|
||||
VkDescriptorPoolCreateInfo pool_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
|
||||
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
|
||||
.maxSets = 1,
|
||||
.poolSizeCount = 1,
|
||||
.pPoolSizes = &pool_size,
|
||||
};
|
||||
result =
|
||||
v3dv_CreateDescriptorPool(_device, &pool_info, NULL,
|
||||
&device->events.descriptor_pool);
|
||||
|
||||
if (result != VK_SUCCESS)
|
||||
goto fail;
|
||||
|
||||
VkDescriptorSetAllocateInfo alloc_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
|
||||
.descriptorPool = device->events.descriptor_pool,
|
||||
.descriptorSetCount = 1,
|
||||
.pSetLayouts = &device->events.descriptor_set_layout,
|
||||
};
|
||||
result = v3dv_AllocateDescriptorSets(_device, &alloc_info,
|
||||
&device->events.descriptor_set);
|
||||
if (result != VK_SUCCESS)
|
||||
goto fail;
|
||||
|
||||
VkDescriptorBufferInfo desc_buf_info = {
|
||||
.buffer = device->events.buffer,
|
||||
.offset = 0,
|
||||
.range = VK_WHOLE_SIZE,
|
||||
};
|
||||
|
||||
VkWriteDescriptorSet write = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.dstSet = device->events.descriptor_set,
|
||||
.dstBinding = 0,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.pBufferInfo = &desc_buf_info,
|
||||
};
|
||||
v3dv_UpdateDescriptorSets(_device, 1, &write, 0, NULL);
|
||||
|
||||
return VK_SUCCESS;
|
||||
|
||||
fail:
|
||||
device_free_event_resources(device);
|
||||
return result;
|
||||
}
|
||||
|
||||
static void
|
||||
device_free_event_resources(struct v3dv_device *device)
|
||||
{
|
||||
if (device->events.bo) {
|
||||
v3dv_bo_free(device, device->events.bo);
|
||||
device->events.bo = NULL;
|
||||
}
|
||||
|
||||
if (device->events.desc) {
|
||||
vk_free2(&device->vk.alloc, NULL, device->events.desc);
|
||||
device->events.desc = NULL;
|
||||
}
|
||||
|
||||
vk_object_free(&device->vk, NULL,
|
||||
v3dv_device_memory_from_handle(device->events.mem));
|
||||
device->events.mem = VK_NULL_HANDLE;
|
||||
|
||||
v3dv_DestroyBuffer(v3dv_device_to_handle(device),
|
||||
device->events.buffer, NULL);
|
||||
device->events.buffer = VK_NULL_HANDLE;
|
||||
|
||||
v3dv_FreeDescriptorSets(v3dv_device_to_handle(device),
|
||||
device->events.descriptor_pool,
|
||||
1, &device->events.descriptor_set);
|
||||
device->events.descriptor_set = VK_NULL_HANDLE;
|
||||
|
||||
v3dv_DestroyDescriptorPool(v3dv_device_to_handle(device),
|
||||
device->events.descriptor_pool,
|
||||
NULL);
|
||||
device->events.descriptor_pool = VK_NULL_HANDLE;
|
||||
|
||||
device_destroy_event_pipelines(device);
|
||||
}
|
||||
|
||||
static struct v3dv_event_desc *
|
||||
device_allocate_event_descriptor(struct v3dv_device *device)
|
||||
{
|
||||
mtx_lock(&device->events.lock);
|
||||
if (list_is_empty(&device->events.free_list)) {
|
||||
mtx_unlock(&device->events.lock);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct v3dv_event_desc *desc =
|
||||
list_first_entry(&device->events.free_list, struct v3dv_event_desc, link);
|
||||
list_del(&desc->link);
|
||||
mtx_unlock(&device->events.lock);
|
||||
|
||||
return desc;
|
||||
}
|
||||
|
||||
static void
|
||||
device_free_event_descriptor(struct v3dv_device *device, uint32_t index)
|
||||
{
|
||||
mtx_lock(&device->events.lock);
|
||||
assert(index < device->events.desc_count);
|
||||
list_addtail(&device->events.desc[index].link, &device->events.free_list);
|
||||
mtx_unlock(&device->events.lock);
|
||||
}
|
||||
|
||||
static void
|
||||
device_event_set_value(struct v3dv_device *device,
|
||||
struct v3dv_event *event,
|
||||
uint8_t value)
|
||||
{
|
||||
assert(value == 0 || value == 1);
|
||||
uint8_t *data = (uint8_t *) device->events.bo->map;
|
||||
data[event->index] = value;
|
||||
}
|
||||
|
||||
static uint8_t
|
||||
device_event_get_value(struct v3dv_device *device, struct v3dv_event *event)
|
||||
{
|
||||
uint8_t *data = (uint8_t *) device->events.bo->map;
|
||||
return data[event->index];
|
||||
}
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL
|
||||
v3dv_CreateEvent(VkDevice _device,
|
||||
const VkEventCreateInfo *pCreateInfo,
|
||||
const VkAllocationCallbacks *pAllocator,
|
||||
VkEvent *pEvent)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
||||
VkResult result = VK_SUCCESS;
|
||||
|
||||
struct v3dv_event *event =
|
||||
vk_object_zalloc(&device->vk, pAllocator, sizeof(*event),
|
||||
VK_OBJECT_TYPE_EVENT);
|
||||
if (!event) {
|
||||
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
struct v3dv_event_desc *desc = device_allocate_event_descriptor(device);
|
||||
if (!desc) {
|
||||
result = vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
event->index = desc->index;
|
||||
device_event_set_value(device, event, 0);
|
||||
*pEvent = v3dv_event_to_handle(event);
|
||||
return VK_SUCCESS;
|
||||
|
||||
fail:
|
||||
return result;
|
||||
}
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL
|
||||
v3dv_DestroyEvent(VkDevice _device,
|
||||
VkEvent _event,
|
||||
const VkAllocationCallbacks *pAllocator)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
||||
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
||||
|
||||
if (!event)
|
||||
return;
|
||||
|
||||
device_free_event_descriptor(device, event->index);
|
||||
vk_object_free(&device->vk, pAllocator, event);
|
||||
}
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL
|
||||
v3dv_GetEventStatus(VkDevice _device, VkEvent _event)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
||||
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
||||
return device_event_get_value(device, event) ? VK_EVENT_SET : VK_EVENT_RESET;
|
||||
}
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL
|
||||
v3dv_SetEvent(VkDevice _device, VkEvent _event)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
||||
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
||||
device_event_set_value(device, event, 1);
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL
|
||||
v3dv_ResetEvent(VkDevice _device, VkEvent _event)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
||||
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
||||
device_event_set_value(device, event, 0);
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL
|
||||
v3dv_CreateSampler(VkDevice _device,
|
||||
const VkSamplerCreateInfo *pCreateInfo,
|
||||
|
|
|
|||
621
src/broadcom/vulkan/v3dv_event.c
Normal file
621
src/broadcom/vulkan/v3dv_event.c
Normal file
|
|
@ -0,0 +1,621 @@
|
|||
/*
|
||||
* Copyright © 2022 Raspberry Pi Ltd
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
* IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "v3dv_private.h"
|
||||
#include "compiler/nir/nir_builder.h"
|
||||
|
||||
static nir_shader *
|
||||
get_set_event_cs()
|
||||
{
|
||||
const nir_shader_compiler_options *options = v3dv_pipeline_get_nir_options();
|
||||
nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options,
|
||||
"set event cs");
|
||||
|
||||
b.shader->info.workgroup_size[0] = 1;
|
||||
b.shader->info.workgroup_size[1] = 1;
|
||||
b.shader->info.workgroup_size[2] = 1;
|
||||
|
||||
nir_ssa_def *buf =
|
||||
nir_vulkan_resource_index(&b, 2, 32, nir_imm_int(&b, 0),
|
||||
.desc_set = 0,
|
||||
.binding = 0,
|
||||
.desc_type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
|
||||
|
||||
nir_ssa_def *offset =
|
||||
nir_load_push_constant(&b, 1, 32, nir_imm_int(&b, 0), .base = 0, .range = 4);
|
||||
|
||||
nir_ssa_def *value =
|
||||
nir_load_push_constant(&b, 1, 8, nir_imm_int(&b, 0), .base = 4, .range = 4);
|
||||
|
||||
nir_store_ssbo(&b, value, buf, offset,
|
||||
.access = 0, .write_mask = 0x1, .align_mul = 4);
|
||||
|
||||
return b.shader;
|
||||
}
|
||||
|
||||
static nir_shader *
|
||||
get_wait_event_cs()
|
||||
{
|
||||
const nir_shader_compiler_options *options = v3dv_pipeline_get_nir_options();
|
||||
nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options,
|
||||
"wait event cs");
|
||||
|
||||
b.shader->info.workgroup_size[0] = 1;
|
||||
b.shader->info.workgroup_size[1] = 1;
|
||||
b.shader->info.workgroup_size[2] = 1;
|
||||
|
||||
nir_ssa_def *buf =
|
||||
nir_vulkan_resource_index(&b, 2, 32, nir_imm_int(&b, 0),
|
||||
.desc_set = 0,
|
||||
.binding = 0,
|
||||
.desc_type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
|
||||
|
||||
nir_ssa_def *offset =
|
||||
nir_load_push_constant(&b, 1, 32, nir_imm_int(&b, 0), .base = 0, .range = 4);
|
||||
|
||||
nir_loop *loop = nir_push_loop(&b);
|
||||
nir_ssa_def *load =
|
||||
nir_load_ssbo(&b, 1, 8, buf, offset, .access = 0, .align_mul = 4);
|
||||
nir_ssa_def *value = nir_i2i32(&b, load);
|
||||
|
||||
nir_if *if_stmt = nir_push_if(&b, nir_ieq_imm(&b, value, 1));
|
||||
nir_jump(&b, nir_jump_break);
|
||||
nir_pop_if(&b, if_stmt);
|
||||
nir_pop_loop(&b, loop);
|
||||
|
||||
return b.shader;
|
||||
}
|
||||
|
||||
static VkResult
|
||||
create_compute_pipeline_from_nir(struct v3dv_device *device,
|
||||
nir_shader *nir,
|
||||
VkPipelineLayout pipeline_layout,
|
||||
VkPipeline *pipeline)
|
||||
{
|
||||
struct vk_shader_module cs_m = vk_shader_module_from_nir(nir);
|
||||
|
||||
VkPipelineShaderStageCreateInfo set_event_cs_stage = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.module = vk_shader_module_to_handle(&cs_m),
|
||||
.pName = "main",
|
||||
};
|
||||
|
||||
VkComputePipelineCreateInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
||||
.stage = set_event_cs_stage,
|
||||
.layout = pipeline_layout,
|
||||
};
|
||||
|
||||
VkResult result =
|
||||
v3dv_CreateComputePipelines(v3dv_device_to_handle(device), VK_NULL_HANDLE,
|
||||
1, &info, &device->vk.alloc, pipeline);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool
|
||||
create_event_pipelines(struct v3dv_device *device)
|
||||
{
|
||||
VkResult result;
|
||||
|
||||
if (!device->events.descriptor_set_layout) {
|
||||
/* Pipeline layout:
|
||||
* - 1 storage buffer for the BO with the events state.
|
||||
* - 2 push constants:
|
||||
* 0B: offset of the event in the buffer (4 bytes).
|
||||
* 4B: value for the event (1 byte), only used with the set_event_pipeline.
|
||||
*/
|
||||
VkDescriptorSetLayoutBinding descriptor_set_layout_binding = {
|
||||
.binding = 0,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
};
|
||||
|
||||
VkDescriptorSetLayoutCreateInfo descriptor_set_layout_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.bindingCount = 1,
|
||||
.pBindings = &descriptor_set_layout_binding,
|
||||
};
|
||||
|
||||
result =
|
||||
v3dv_CreateDescriptorSetLayout(v3dv_device_to_handle(device),
|
||||
&descriptor_set_layout_info,
|
||||
&device->vk.alloc,
|
||||
&device->events.descriptor_set_layout);
|
||||
|
||||
if (result != VK_SUCCESS)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!device->events.pipeline_layout) {
|
||||
VkPipelineLayoutCreateInfo pipeline_layout_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
|
||||
.setLayoutCount = 1,
|
||||
.pSetLayouts = &device->events.descriptor_set_layout,
|
||||
.pushConstantRangeCount = 1,
|
||||
.pPushConstantRanges =
|
||||
&(VkPushConstantRange) { VK_SHADER_STAGE_COMPUTE_BIT, 0, 5 },
|
||||
};
|
||||
|
||||
result =
|
||||
v3dv_CreatePipelineLayout(v3dv_device_to_handle(device),
|
||||
&pipeline_layout_info,
|
||||
&device->vk.alloc,
|
||||
&device->events.pipeline_layout);
|
||||
|
||||
if (result != VK_SUCCESS)
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPipeline pipeline;
|
||||
|
||||
if (!device->events.set_event_pipeline) {
|
||||
nir_shader *set_event_cs_nir = get_set_event_cs();
|
||||
result = create_compute_pipeline_from_nir(device,
|
||||
set_event_cs_nir,
|
||||
device->events.pipeline_layout,
|
||||
&pipeline);
|
||||
ralloc_free(set_event_cs_nir);
|
||||
if (result != VK_SUCCESS)
|
||||
return false;
|
||||
|
||||
device->events.set_event_pipeline = pipeline;
|
||||
}
|
||||
|
||||
if (!device->events.wait_event_pipeline) {
|
||||
nir_shader *wait_event_cs_nir = get_wait_event_cs();
|
||||
result = create_compute_pipeline_from_nir(device,
|
||||
wait_event_cs_nir,
|
||||
device->events.pipeline_layout,
|
||||
&pipeline);
|
||||
ralloc_free(wait_event_cs_nir);
|
||||
if (result != VK_SUCCESS)
|
||||
return false;
|
||||
|
||||
device->events.wait_event_pipeline = pipeline;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
destroy_event_pipelines(struct v3dv_device *device)
|
||||
{
|
||||
VkDevice _device = v3dv_device_to_handle(device);
|
||||
|
||||
v3dv_DestroyPipeline(_device, device->events.set_event_pipeline,
|
||||
&device->vk.alloc);
|
||||
device->events.set_event_pipeline = VK_NULL_HANDLE;
|
||||
|
||||
v3dv_DestroyPipeline(_device, device->events.wait_event_pipeline,
|
||||
&device->vk.alloc);
|
||||
device->events.wait_event_pipeline = VK_NULL_HANDLE;
|
||||
|
||||
v3dv_DestroyPipelineLayout(_device, device->events.pipeline_layout,
|
||||
&device->vk.alloc);
|
||||
device->events.pipeline_layout = VK_NULL_HANDLE;
|
||||
|
||||
v3dv_DestroyDescriptorSetLayout(_device,
|
||||
device->events.descriptor_set_layout,
|
||||
&device->vk.alloc);
|
||||
device->events.descriptor_set_layout = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
bool
|
||||
v3dv_event_allocate_resources(struct v3dv_device *device)
|
||||
{
|
||||
VkResult result = VK_SUCCESS;
|
||||
VkDevice _device = v3dv_device_to_handle(device);
|
||||
|
||||
/* BO with event states. Make sure we always align to a page size (4096)
|
||||
* to ensure we use all the memory the kernel will allocate for the BO.
|
||||
*/
|
||||
const uint32_t bo_size = 4096;
|
||||
struct v3dv_bo *bo = v3dv_bo_alloc(device, bo_size, "events", true);
|
||||
if (!bo) {
|
||||
result = vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
device->events.bo = bo;
|
||||
|
||||
if (!v3dv_bo_map(device, bo, bo_size)) {
|
||||
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* List of free event state slots in the BO, 1 byte per slot */
|
||||
device->events.desc_count = bo_size;
|
||||
device->events.desc =
|
||||
vk_alloc2(&device->vk.alloc, NULL,
|
||||
device->events.desc_count * sizeof(struct v3dv_event_desc), 8,
|
||||
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
|
||||
if (!device->events.desc) {
|
||||
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
list_inithead(&device->events.free_list);
|
||||
for (int i = 0; i < device->events.desc_count; i++) {
|
||||
device->events.desc[i].index = i;
|
||||
list_addtail(&device->events.desc[i].link, &device->events.free_list);
|
||||
}
|
||||
|
||||
/* Vulkan buffer for the event state BO */
|
||||
VkBufferCreateInfo buf_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.size = bo->size,
|
||||
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
|
||||
};
|
||||
result = v3dv_CreateBuffer(_device, &buf_info, NULL,
|
||||
&device->events.buffer);
|
||||
if (result != VK_SUCCESS)
|
||||
goto fail;
|
||||
|
||||
struct v3dv_device_memory *mem =
|
||||
vk_object_zalloc(&device->vk, NULL, sizeof(*mem),
|
||||
VK_OBJECT_TYPE_DEVICE_MEMORY);
|
||||
if (!mem) {
|
||||
result = VK_ERROR_OUT_OF_HOST_MEMORY;
|
||||
goto fail;
|
||||
}
|
||||
|
||||
mem->bo = bo;
|
||||
mem->type = &device->pdevice->memory.memoryTypes[0];
|
||||
|
||||
device->events.mem = v3dv_device_memory_to_handle(mem);
|
||||
VkBindBufferMemoryInfo bind_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
|
||||
.buffer = device->events.buffer,
|
||||
.memory = device->events.mem,
|
||||
.memoryOffset = 0,
|
||||
};
|
||||
v3dv_BindBufferMemory2(_device, 1, &bind_info);
|
||||
|
||||
/* Pipelines */
|
||||
if (!create_event_pipelines(device)) {
|
||||
result = VK_ERROR_OUT_OF_HOST_MEMORY;
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* Descriptor pool & set to access the buffer */
|
||||
VkDescriptorPoolSize pool_size = {
|
||||
.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
};
|
||||
VkDescriptorPoolCreateInfo pool_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
|
||||
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
|
||||
.maxSets = 1,
|
||||
.poolSizeCount = 1,
|
||||
.pPoolSizes = &pool_size,
|
||||
};
|
||||
result =
|
||||
v3dv_CreateDescriptorPool(_device, &pool_info, NULL,
|
||||
&device->events.descriptor_pool);
|
||||
|
||||
if (result != VK_SUCCESS)
|
||||
goto fail;
|
||||
|
||||
VkDescriptorSetAllocateInfo alloc_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
|
||||
.descriptorPool = device->events.descriptor_pool,
|
||||
.descriptorSetCount = 1,
|
||||
.pSetLayouts = &device->events.descriptor_set_layout,
|
||||
};
|
||||
result = v3dv_AllocateDescriptorSets(_device, &alloc_info,
|
||||
&device->events.descriptor_set);
|
||||
if (result != VK_SUCCESS)
|
||||
goto fail;
|
||||
|
||||
VkDescriptorBufferInfo desc_buf_info = {
|
||||
.buffer = device->events.buffer,
|
||||
.offset = 0,
|
||||
.range = VK_WHOLE_SIZE,
|
||||
};
|
||||
|
||||
VkWriteDescriptorSet write = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.dstSet = device->events.descriptor_set,
|
||||
.dstBinding = 0,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.pBufferInfo = &desc_buf_info,
|
||||
};
|
||||
v3dv_UpdateDescriptorSets(_device, 1, &write, 0, NULL);
|
||||
|
||||
return VK_SUCCESS;
|
||||
|
||||
fail:
|
||||
v3dv_event_free_resources(device);
|
||||
return result;
|
||||
}
|
||||
|
||||
void
|
||||
v3dv_event_free_resources(struct v3dv_device *device)
|
||||
{
|
||||
if (device->events.bo) {
|
||||
v3dv_bo_free(device, device->events.bo);
|
||||
device->events.bo = NULL;
|
||||
}
|
||||
|
||||
if (device->events.desc) {
|
||||
vk_free2(&device->vk.alloc, NULL, device->events.desc);
|
||||
device->events.desc = NULL;
|
||||
}
|
||||
|
||||
vk_object_free(&device->vk, NULL,
|
||||
v3dv_device_memory_from_handle(device->events.mem));
|
||||
device->events.mem = VK_NULL_HANDLE;
|
||||
|
||||
v3dv_DestroyBuffer(v3dv_device_to_handle(device),
|
||||
device->events.buffer, NULL);
|
||||
device->events.buffer = VK_NULL_HANDLE;
|
||||
|
||||
v3dv_FreeDescriptorSets(v3dv_device_to_handle(device),
|
||||
device->events.descriptor_pool,
|
||||
1, &device->events.descriptor_set);
|
||||
device->events.descriptor_set = VK_NULL_HANDLE;
|
||||
|
||||
v3dv_DestroyDescriptorPool(v3dv_device_to_handle(device),
|
||||
device->events.descriptor_pool,
|
||||
NULL);
|
||||
device->events.descriptor_pool = VK_NULL_HANDLE;
|
||||
|
||||
destroy_event_pipelines(device);
|
||||
}
|
||||
|
||||
static struct v3dv_event_desc *
|
||||
allocate_event_descriptor(struct v3dv_device *device)
|
||||
{
|
||||
mtx_lock(&device->events.lock);
|
||||
if (list_is_empty(&device->events.free_list)) {
|
||||
mtx_unlock(&device->events.lock);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct v3dv_event_desc *desc =
|
||||
list_first_entry(&device->events.free_list, struct v3dv_event_desc, link);
|
||||
list_del(&desc->link);
|
||||
mtx_unlock(&device->events.lock);
|
||||
|
||||
return desc;
|
||||
}
|
||||
|
||||
static void
|
||||
free_event_descriptor(struct v3dv_device *device, uint32_t index)
|
||||
{
|
||||
mtx_lock(&device->events.lock);
|
||||
assert(index < device->events.desc_count);
|
||||
list_addtail(&device->events.desc[index].link, &device->events.free_list);
|
||||
mtx_unlock(&device->events.lock);
|
||||
}
|
||||
|
||||
static void
|
||||
event_set_value(struct v3dv_device *device,
|
||||
struct v3dv_event *event,
|
||||
uint8_t value)
|
||||
{
|
||||
assert(value == 0 || value == 1);
|
||||
uint8_t *data = (uint8_t *) device->events.bo->map;
|
||||
data[event->index] = value;
|
||||
}
|
||||
|
||||
static uint8_t
|
||||
event_get_value(struct v3dv_device *device, struct v3dv_event *event)
|
||||
{
|
||||
uint8_t *data = (uint8_t *) device->events.bo->map;
|
||||
return data[event->index];
|
||||
}
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL
|
||||
v3dv_CreateEvent(VkDevice _device,
|
||||
const VkEventCreateInfo *pCreateInfo,
|
||||
const VkAllocationCallbacks *pAllocator,
|
||||
VkEvent *pEvent)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
||||
VkResult result = VK_SUCCESS;
|
||||
|
||||
struct v3dv_event *event =
|
||||
vk_object_zalloc(&device->vk, pAllocator, sizeof(*event),
|
||||
VK_OBJECT_TYPE_EVENT);
|
||||
if (!event) {
|
||||
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
struct v3dv_event_desc *desc = allocate_event_descriptor(device);
|
||||
if (!desc) {
|
||||
result = vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
event->index = desc->index;
|
||||
event_set_value(device, event, 0);
|
||||
*pEvent = v3dv_event_to_handle(event);
|
||||
return VK_SUCCESS;
|
||||
|
||||
fail:
|
||||
return result;
|
||||
}
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL
|
||||
v3dv_DestroyEvent(VkDevice _device,
|
||||
VkEvent _event,
|
||||
const VkAllocationCallbacks *pAllocator)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
||||
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
||||
|
||||
if (!event)
|
||||
return;
|
||||
|
||||
free_event_descriptor(device, event->index);
|
||||
vk_object_free(&device->vk, pAllocator, event);
|
||||
}
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL
|
||||
v3dv_GetEventStatus(VkDevice _device, VkEvent _event)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
||||
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
||||
return event_get_value(device, event) ? VK_EVENT_SET : VK_EVENT_RESET;
|
||||
}
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL
|
||||
v3dv_SetEvent(VkDevice _device, VkEvent _event)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
||||
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
||||
event_set_value(device, event, 1);
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL
|
||||
v3dv_ResetEvent(VkDevice _device, VkEvent _event)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_device, device, _device);
|
||||
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
||||
event_set_value(device, event, 0);
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
static void
|
||||
cmd_buffer_emit_set_event(struct v3dv_cmd_buffer *cmd_buffer,
|
||||
struct v3dv_event *event,
|
||||
uint8_t value)
|
||||
{
|
||||
assert(value == 0 || value == 1);
|
||||
|
||||
struct v3dv_device *device = cmd_buffer->device;
|
||||
VkCommandBuffer commandBuffer = v3dv_cmd_buffer_to_handle(cmd_buffer);
|
||||
|
||||
v3dv_cmd_buffer_meta_state_push(cmd_buffer, true);
|
||||
|
||||
v3dv_CmdBindPipeline(commandBuffer,
|
||||
VK_PIPELINE_BIND_POINT_COMPUTE,
|
||||
device->events.set_event_pipeline);
|
||||
|
||||
v3dv_CmdBindDescriptorSets(commandBuffer,
|
||||
VK_PIPELINE_BIND_POINT_COMPUTE,
|
||||
device->events.pipeline_layout,
|
||||
0, 1, &device->events.descriptor_set, 0, NULL);
|
||||
|
||||
assert(event->index < device->events.desc_count);
|
||||
uint32_t offset = event->index;
|
||||
v3dv_CmdPushConstants(commandBuffer,
|
||||
device->events.pipeline_layout,
|
||||
VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
0, 4, &offset);
|
||||
|
||||
v3dv_CmdPushConstants(commandBuffer,
|
||||
device->events.pipeline_layout,
|
||||
VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
4, 1, &value);
|
||||
|
||||
v3dv_CmdDispatch(commandBuffer, 1, 1, 1);
|
||||
|
||||
v3dv_cmd_buffer_meta_state_pop(cmd_buffer, 0, false);
|
||||
}
|
||||
|
||||
static void
|
||||
cmd_buffer_emit_wait_event(struct v3dv_cmd_buffer *cmd_buffer,
|
||||
struct v3dv_event *event)
|
||||
{
|
||||
struct v3dv_device *device = cmd_buffer->device;
|
||||
VkCommandBuffer commandBuffer = v3dv_cmd_buffer_to_handle(cmd_buffer);
|
||||
|
||||
v3dv_cmd_buffer_meta_state_push(cmd_buffer, true);
|
||||
|
||||
v3dv_CmdBindPipeline(commandBuffer,
|
||||
VK_PIPELINE_BIND_POINT_COMPUTE,
|
||||
device->events.wait_event_pipeline);
|
||||
|
||||
v3dv_CmdBindDescriptorSets(commandBuffer,
|
||||
VK_PIPELINE_BIND_POINT_COMPUTE,
|
||||
device->events.pipeline_layout,
|
||||
0, 1, &device->events.descriptor_set, 0, NULL);
|
||||
|
||||
assert(event->index < device->events.desc_count);
|
||||
uint32_t offset = event->index;
|
||||
v3dv_CmdPushConstants(commandBuffer,
|
||||
device->events.pipeline_layout,
|
||||
VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
0, 4, &offset);
|
||||
|
||||
v3dv_CmdDispatch(commandBuffer, 1, 1, 1);
|
||||
|
||||
v3dv_cmd_buffer_meta_state_pop(cmd_buffer, 0, false);
|
||||
}
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL
|
||||
v3dv_CmdSetEvent2(VkCommandBuffer commandBuffer,
|
||||
VkEvent _event,
|
||||
const VkDependencyInfo *pDependencyInfo)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_cmd_buffer, cmd_buffer, commandBuffer);
|
||||
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
||||
|
||||
/* Event (re)sets can only happen outside a render pass instance so we
|
||||
* should not be in the middle of job recording.
|
||||
*/
|
||||
assert(cmd_buffer->state.pass == NULL);
|
||||
assert(cmd_buffer->state.job == NULL);
|
||||
|
||||
v3dv_CmdPipelineBarrier2(commandBuffer, pDependencyInfo);
|
||||
cmd_buffer_emit_set_event(cmd_buffer, event, 1);
|
||||
}
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL
|
||||
v3dv_CmdResetEvent2(VkCommandBuffer commandBuffer,
|
||||
VkEvent _event,
|
||||
VkPipelineStageFlags2 stageMask)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_cmd_buffer, cmd_buffer, commandBuffer);
|
||||
V3DV_FROM_HANDLE(v3dv_event, event, _event);
|
||||
|
||||
/* Event (re)sets can only happen outside a render pass instance so we
|
||||
* should not be in the middle of job recording.
|
||||
*/
|
||||
assert(cmd_buffer->state.pass == NULL);
|
||||
assert(cmd_buffer->state.job == NULL);
|
||||
|
||||
cmd_buffer_emit_set_event(cmd_buffer, event, 0);
|
||||
}
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL
|
||||
v3dv_CmdWaitEvents2(VkCommandBuffer commandBuffer,
|
||||
uint32_t eventCount,
|
||||
const VkEvent *pEvents,
|
||||
const VkDependencyInfo *pDependencyInfos)
|
||||
{
|
||||
V3DV_FROM_HANDLE(v3dv_cmd_buffer, cmd_buffer, commandBuffer);
|
||||
for (uint32_t i = 0; i < eventCount; i++) {
|
||||
struct v3dv_event *event = v3dv_event_from_handle(pEvents[i]);;
|
||||
cmd_buffer_emit_wait_event(cmd_buffer, event);
|
||||
}
|
||||
}
|
||||
|
|
@ -1682,6 +1682,12 @@ struct v3dv_event {
|
|||
uint32_t index;
|
||||
};
|
||||
|
||||
bool
|
||||
v3dv_event_allocate_resources(struct v3dv_device *device);
|
||||
|
||||
void
|
||||
v3dv_event_free_resources(struct v3dv_device *device);
|
||||
|
||||
struct v3dv_shader_variant {
|
||||
enum broadcom_shader_stage stage;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue