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For RB+ depth-only, the following registers must be configured like: - CB_COLOR_CONTROL.MODE = CB_DISABLE - CB_COLOR0_INFO.FORMAT = COLOR_32 - CB_COLOR0_INFO.NUMBER_TYPE = NUMBER_FLOAT - SPI_SHADER_COL_FORMAT.COL0_EXPORT_FORMAT = SPI_SHADER_32_R - SX_PS_DOWNCONVERT.MRT0 = SX_RT_EXPORT_32_R This might increase performance for depth-only rendering passes on GFX9+. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28590> |
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| addrlib | ||
| ci | ||
| common | ||
| compiler | ||
| drm-shim | ||
| gmlib | ||
| lanczoslib | ||
| llvm | ||
| registers | ||
| vpelib | ||
| vulkan | ||
| meson.build | ||