mesa/src/intel
Faith Ekstrand 94931fd4f4 anv: Set the Shader capability when compiling the FP64 shader
Otherwise the SPIR-V parser prints a warning the first time the driver
is loaded after a fresh compile.

Fixes: 91b62e9868 ("anv: Use spirv_capabilities for the float64 shader")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36783>
2025-08-16 00:04:46 -04:00
..
blorp isl/blorp: handle failing 96bpp linear blit case 2025-08-13 16:09:12 +00:00
ci iris/ci: consistently use x11- prefix for deqp-egl-x11 2025-08-13 15:12:31 +00:00
common all: rename gl_shader_stage to mesa_shader_stage 2025-08-06 10:28:40 +08:00
compiler brw: move URB channel mask shifting to the lowering pass 2025-08-13 12:01:49 +00:00
decoder intel/genxml: Remove support for start/end atttributes 2025-07-23 16:02:14 +00:00
dev all: rename gl_shader_stage to mesa_shader_stage 2025-08-06 10:28:40 +08:00
ds perfetto: unify init 2025-08-12 13:17:43 +00:00
executor build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
genxml anv: actually use the COMPUTE_WALKER_BODY prepacked field 2025-08-11 11:14:52 +00:00
isl isl/blorp: handle failing 96bpp linear blit case 2025-08-13 16:09:12 +00:00
nullhw-layer build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
perf intel: fork exec_node/list -> brw_exec_node/list as a private Intel utility 2025-07-31 20:23:02 +00:00
shaders intel: use common CL args 2025-03-06 00:43:59 +00:00
tools build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
vulkan anv: Set the Shader capability when compiling the FP64 shader 2025-08-16 00:04:46 -04:00
vulkan_hasvk all: rename gl_shader_stage_name to mesa_shader_stage_name 2025-08-06 10:28:41 +08:00
meson.build