mesa/src/compiler/nir
Alyssa Rosenzweig 8b070c36ec nir/lower_subgroups: add filter
this will be useful for AGX, which has many reductions (but not all) in
hardware with the logic too backend-specific to encode with bitflags.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28993>
2024-05-10 17:00:54 +00:00
..
tests nir: validate src_type of store_output intrinsics, require bit_size >= 16 2024-05-01 19:41:35 +00:00
.clang-format clang-format: Disable formatting by default 2023-08-13 16:48:49 +02:00
meson.build nir: add mqsad_4x8, shfr and nir_opt_mqsad 2024-04-05 11:01:39 +00:00
nir.c nir: add SYSTEM_VALUE_BASE_WORKGROUP_ID 2024-04-24 20:18:48 +00:00
nir.h nir/lower_subgroups: add filter 2024-05-10 17:00:54 +00:00
nir_algebraic.py nir/algebraic: support float controls conditions per instruction 2024-04-25 12:13:41 +00:00
nir_builder.c nir: track some float controls bits per instruction 2024-04-25 12:13:41 +00:00
nir_builder.h nir: add more build helpers 2024-05-01 19:41:35 +00:00
nir_builder_opcodes_h.py nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_builtin_builder.c nir: check inf/nan/sz preserve per-instruction 2024-04-25 12:13:41 +00:00
nir_builtin_builder.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_clone.c nir: track some float controls bits per instruction 2024-04-25 12:13:41 +00:00
nir_constant_expressions.h
nir_constant_expressions.py nir: add msad_4x8 2024-01-05 18:55:22 +00:00
nir_control_flow.c nir: Add a sort_unstructured_blocks() helper 2024-03-25 15:55:48 +00:00
nir_control_flow.h nir: add nir_remove_after_cf_node helper 2024-04-08 18:38:39 +00:00
nir_control_flow_private.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_conversion_builder.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_deref.c nir: Make is_trivial_deref_cast public 2024-01-24 12:39:48 +00:00
nir_deref.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_divergence_analysis.c nir: add streamout intrinsics for AMD GFX12 2024-04-30 17:17:25 +00:00
nir_dominance.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_format_convert.h nir: allow FP16 in nir_format_linear_to_srgb 2024-04-13 16:45:08 +00:00
nir_from_ssa.c nir: Mark divergent regs in phis_to_regs_block() 2024-03-25 15:55:49 +00:00
nir_functions.c treewide: use ralloc_memdup 2024-02-26 15:37:58 +00:00
nir_gather_info.c nir: add SYSTEM_VALUE_BASE_WORKGROUP_ID 2024-04-24 20:18:48 +00:00
nir_gather_types.c nir/gather_types: Support unstructured control-flow 2024-03-25 15:55:49 +00:00
nir_gather_xfb_info.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_group_loads.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_gs_count_vertices.c nir: Fix decomposed_prmcnt copy-paste error 2023-11-20 03:27:26 +00:00
nir_inline_helpers.h nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_inline_uniforms.c nir/inline_uniforms: fix oob access with nir_find_inlinable_uniforms 2023-09-09 16:40:46 +00:00
nir_instr_set.c nir: track some float controls bits per instruction 2024-04-25 12:13:41 +00:00
nir_instr_set.h nir: use a single set during CSE 2021-06-15 17:57:07 +00:00
nir_intrinsics.py nir: add sleep intrinsics for AMD 2024-04-30 17:17:25 +00:00
nir_intrinsics_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
nir_intrinsics_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
nir_intrinsics_indices_h.py nir: Record per-primitive inputs without variables. 2024-04-02 23:00:01 +00:00
nir_legacy.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_legacy.h nir: drop **< style documentation comments 2023-10-26 16:13:25 +00:00
nir_linking_helpers.c nir/remove_unused_io_vars: check all components to determine variable liveness 2024-04-15 20:07:30 +00:00
nir_liveness.c nir: s/live_ssa_def/live_def/ 2023-08-15 17:44:27 +00:00
nir_loop_analyze.c nir/loop_analyze: adjust negative (or huge) iteration count check for bit size 2024-05-03 13:01:29 +00:00
nir_loop_analyze.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_lower_alpha_test.c nir/lower_alpha_test: fix use with lowered io 2024-04-04 18:58:42 +00:00
nir_lower_alu.c nir: track some float controls bits per instruction 2024-04-25 12:13:41 +00:00
nir_lower_alu_width.c nir: track some float controls bits per instruction 2024-04-25 12:13:41 +00:00
nir_lower_amul.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_lower_array_deref_of_vec.c nir: move build_write_masked_stores() to nir builder 2023-11-21 00:45:21 +00:00
nir_lower_atomics_to_ssbo.c nir: replace use of nir_src_copy() 2023-09-08 03:01:39 +00:00
nir_lower_bit_size.c nir/lower_bit_size: Use b2b for boolean subgroup ops 2023-10-26 23:05:44 +00:00
nir_lower_bitmap.c nir/lower_bitmap: return prog 2024-01-12 01:13:02 +00:00
nir_lower_blend.c nir/lower_blend: Fix nir_blend_logicop() for 8/16-bit integer formats 2024-04-22 09:58:41 +02:00
nir_lower_blend.h nir/lower_blend: return progress 2024-01-12 01:13:02 +00:00
nir_lower_bool_to_bitsize.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_lower_bool_to_float.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_lower_bool_to_int32.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_lower_cl_images.c nir/lower_cl_images: record image_buffers and msaa_images 2024-02-13 10:12:13 +00:00
nir_lower_clamp_color_outputs.c nir/lower_clamp_color_outputs: fix use with lowered io 2024-04-04 18:58:42 +00:00
nir_lower_clip.c nir/lower_clip: update inputs/ouputs read/written bitmask 2024-04-23 17:52:09 +00:00
nir_lower_clip_cull_distance_arrays.c nir/lower_clip_cull_distance_arrays: return prog 2024-01-12 01:13:02 +00:00
nir_lower_clip_disable.c nir/lower_clip_disable: fix for lowered io 2024-04-04 18:58:42 +00:00
nir_lower_clip_halfz.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_const_arrays_to_uniforms.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_continue_constructs.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_lower_convert_alu_types.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_discard_if.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_discard_or_demote.c nir: remove info.fs.needs_all_helper_invocations 2023-11-22 11:31:11 +01:00
nir_lower_double_ops.c nir: check inf/nan/sz preserve per-instruction 2024-04-25 12:13:41 +00:00
nir_lower_drawpixels.c nir/lower_drawpixels: fix for lowered io 2024-04-04 18:58:42 +00:00
nir_lower_fb_read.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_flatshade.c nir/lower_flatshade: fix with lowered io 2024-04-04 18:58:42 +00:00
nir_lower_flrp.c nir: track some float controls bits per instruction 2024-04-25 12:13:41 +00:00
nir_lower_fp16_conv.c nir/lower_fp16_casts: add option to split fp64 casts 2023-11-16 11:02:30 +00:00
nir_lower_frag_coord_to_pixel_coord.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_fragcolor.c nir/lower_fragcolor: preserve location_frac 2023-10-18 23:02:45 +00:00
nir_lower_fragcoord_wtrans.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_frexp.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_lower_global_vars_to_local.c nir: s/live_ssa_def/live_def/ 2023-08-15 17:44:27 +00:00
nir_lower_goto_ifs.c treewide: Use nir_before/after_impl for more elaborate cases 2023-08-30 19:30:58 +00:00
nir_lower_gs_intrinsics.c nir/zink: drop NIH helper in favor of mesa_vertices_per_prim 2023-11-11 10:27:21 +00:00
nir_lower_helper_writes.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_idiv.c nir/lower_idiv: Optimize idiv sign calculation 2023-12-05 21:46:26 +00:00
nir_lower_image.c nir/lower_image: support FMASK loads with a 16-bit sample index 2024-05-01 19:41:35 +00:00
nir_lower_image_atomics_to_global.c nir: Use nir_shader_intrinsic_pass() a few places 2023-08-18 17:39:53 +00:00
nir_lower_indirect_derefs.c nir: Handle cooperative matrix in various passes 2023-09-28 07:35:02 +00:00
nir_lower_input_attachments.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_lower_int64.c nir/lower_int64: allow 64-bit comparisons when lowering minmax 2024-03-06 15:23:18 +00:00
nir_lower_int_to_float.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_lower_interpolation.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_io.c nir: store variable names to io instrs during io lowering 2024-04-24 12:35:59 +00:00
nir_lower_io_arrays_to_elements.c nir/lower_io_arrays_to_elements: return prog 2024-01-12 01:13:02 +00:00
nir_lower_io_to_scalar.c nir/lower_io_to_scalar: preserve variable names when splitting io 2024-04-24 12:35:59 +00:00
nir_lower_io_to_temporaries.c nir/lower_io_to_temporaries: return prog 2024-01-12 01:13:02 +00:00
nir_lower_io_to_vector.c nir/lower_io_to_vector: Only call glsl_get_length() on arrays 2023-11-02 20:28:46 +00:00
nir_lower_is_helper_invocation.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_load_const_to_scalar.c nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_lower_locals_to_regs.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_mediump.c nir/opt_16bit_tex_image: optimize packed conversions too 2024-05-04 15:01:45 +00:00
nir_lower_mem_access_bit_sizes.c nir: Extend nir_lower_mem_access_bit_sizes() to support push constants 2024-03-26 11:10:41 +01:00
nir_lower_memcpy.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_memory_model.c nir: Rename scoped_barrier -> barrier 2023-08-01 23:18:29 +00:00
nir_lower_multiview.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_non_uniform_access.c nir/lower_non_uniform: set non_uniform=false when lowering is not needed 2024-01-23 18:09:39 +00:00
nir_lower_packing.c nir/lower_packing: Add lowering for nir_op_unpack_32_4x8 2023-11-17 21:00:59 +00:00
nir_lower_passthrough_edgeflags.c nir/lower_passthrough_edgeflags: return progress 2024-01-12 01:13:02 +00:00
nir_lower_patch_vertices.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_phis_to_scalar.c nir: replace use of nir_src_copy() 2023-09-08 03:01:39 +00:00
nir_lower_pntc_ytransform.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_point_size.c nir: Use nir_shader_intrinsic_pass() a few places 2023-08-18 17:39:53 +00:00
nir_lower_point_size_mov.c nir/lower_point_size_mov: fix for lowered io 2024-04-04 18:58:42 +00:00
nir_lower_point_smooth.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_poly_line_smooth.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_lower_printf.c nir/printf: remove treat_doubles_as_floats 2024-01-18 13:16:13 +01:00
nir_lower_readonly_images_to_tex.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_lower_reg_intrinsics_to_ssa.c nir/lower_reg: Support unstructured control-flow 2024-03-25 15:55:49 +00:00
nir_lower_returns.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_robust_access.c nir: Drop most uses of nir_instr_rewrite_src_ssa() 2023-08-18 01:00:15 +00:00
nir_lower_samplers.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_scratch.c nir/lower_vars_to_scratch: Remove all unused derefs 2023-11-29 06:49:48 +00:00
nir_lower_shader_calls.c nir/lower_shader_calls: remove CF before nir_opt_if 2024-01-23 19:02:03 +00:00
nir_lower_single_sampled.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_ssbo.c nir/lower_ssbo: rewrite 2024-01-12 01:13:02 +00:00
nir_lower_subgroups.c nir/lower_subgroups: add filter 2024-05-10 17:00:54 +00:00
nir_lower_system_values.c nir: remove workgroup_id_zero_base 2024-04-24 20:18:49 +00:00
nir_lower_sysvals_to_varyings.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_lower_task_shader.c treewide: Use nir_before/after_impl in easy cases 2023-08-30 19:30:58 +00:00
nir_lower_terminate_to_demote.c nir: Delete the rest of the CF list when adding a halt 2024-03-29 23:08:50 +00:00
nir_lower_tess_coord_z.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_lower_tex.c nir/lower_tex: support FMASK loads with a 16-bit sample index 2024-05-01 19:41:35 +00:00
nir_lower_tex_shadow.c nir_lower_tex_shadow: For old-style shadows, use vec4(result, 0, 0, 1) 2024-03-07 01:15:46 +00:00
nir_lower_texcoord_replace.c nir/texcoord_replace: fix scalarized io handling 2024-04-04 18:58:43 +00:00
nir_lower_texcoord_replace_late.c nir: Drop most uses of nir_instr_rewrite_src_ssa() 2023-08-18 01:00:15 +00:00
nir_lower_two_sided_color.c nir/lower_two_sided_color: rework for lowered io 2024-04-04 18:58:42 +00:00
nir_lower_ubo_vec4.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_undef_to_zero.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_lower_uniforms_to_ubo.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_var_copies.c treewide: Replace the include of nir_types.h with glsl_types.h 2023-12-30 15:08:11 +00:00
nir_lower_variable_initializers.c nir: Add pass for clearing memory at the end of a shader. 2023-12-20 09:15:45 +00:00
nir_lower_vars_to_ssa.c nir: Handle array-deref-of-vec in vars_to_ssa 2023-11-02 20:28:46 +00:00
nir_lower_vec3_to_vec4.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_lower_vec_to_regs.c nir/lower_vec_to_regs: always set cursor before inserting decl_reg 2024-04-08 21:03:46 +00:00
nir_lower_viewport_transform.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_lower_wpos_center.c nir: remove redundant include of gallium headers 2023-10-26 09:35:04 +00:00
nir_lower_wpos_ytransform.c nir/lower_wpos_ytransform: fix for lowered io 2024-04-03 16:42:46 +00:00
nir_lower_wrmasks.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_metadata.c nir: s/live_ssa_def/live_def/ 2023-08-15 17:44:27 +00:00
nir_mod_analysis.c nir s/nir_get_ssa_scalar/nir_get_scalar/ 2023-08-15 17:44:27 +00:00
nir_move_vec_src_uses_to_dest.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_normalize_cubemap_coords.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_opcodes.py ir3/nir: Fix imadsh_mix16 definition 2024-04-26 12:55:14 +00:00
nir_opcodes_c.py nir: Return b2b ops from nir_type_conversion_op() 2023-10-26 23:05:44 +00:00
nir_opcodes_h.py python: drop python2 support 2021-08-14 21:44:32 +00:00
nir_opt_access.c nir: s/live_ssa_def/live_def/ 2023-08-15 17:44:27 +00:00
nir_opt_algebraic.py nir/algebraic: Optimize some extract_* expressions 2024-05-03 15:01:43 -07:00
nir_opt_barriers.c nir: Reduce the scope of shared memory barriers 2023-09-09 04:41:24 +00:00
nir_opt_combine_stores.c util: Use an opaque type for linear context 2023-09-25 17:26:17 +00:00
nir_opt_comparison_pre.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_opt_conditional_discard.c nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_opt_constant_folding.c nir: add ballot_relaxed and as_uniform intrinsics 2024-01-19 20:13:33 +00:00
nir_opt_copy_prop_vars.c nir: Handle casts in nir_opt_copy_prop_vars 2024-01-24 12:39:48 +00:00
nir_opt_copy_propagate.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_opt_cse.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_opt_dce.c nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef 2023-08-15 17:44:27 +00:00
nir_opt_dead_cf.c nir/dead_cf: stop reindexing blocks for each non-block cf node 2024-05-09 09:57:10 +00:00
nir_opt_dead_write_vars.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_opt_find_array_copies.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_opt_fragdepth.c nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_opt_gcm.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_opt_idiv_const.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_opt_if.c nir/opt_if: don't split ALU of phi into otherwise empty blocks 2024-05-03 13:01:29 +00:00
nir_opt_intrinsics.c nir: don't try to optimize exclusive min/max scan to inclusive 2024-04-11 00:03:13 +00:00
nir_opt_large_constants.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_opt_load_store_vectorize.c nir: add nir_scalar_equal 2023-09-02 00:26:31 +00:00
nir_opt_loop.c nir/opt_loop: add loop peeling optimization 2024-05-03 13:01:29 +00:00
nir_opt_loop_unroll.c nir: fix inserting the break instruction for partial loop unrolling 2023-11-06 09:18:09 +00:00
nir_opt_memcpy.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_opt_move.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_opt_move_discards_to_top.c nir/opt_move_discards_to_top: don't schedule discard/demote across subgroup operations 2024-01-08 10:01:47 +00:00
nir_opt_mqsad.c nir: add mqsad_4x8, shfr and nir_opt_mqsad 2024-04-05 11:01:39 +00:00
nir_opt_non_uniform_access.c nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_opt_offsets.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_opt_peephole_select.c nir/opt_peephole_select: handle speculative ubo loads 2024-01-03 20:02:25 +00:00
nir_opt_phi_precision.c nir/opt_phi_precision: Work with libraries 2023-10-12 21:03:31 +00:00
nir_opt_preamble.c v3d: add load_fep_w_v3d intrinsic 2024-03-11 12:42:49 +00:00
nir_opt_ray_queries.c treewide: Also handle struct nir_builder form 2023-08-24 15:48:02 +00:00
nir_opt_reassociate_bfi.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_opt_rematerialize_compares.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_opt_remove_phis.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_opt_reuse_constants.c nir: Add nir_opt_reuse_constants() 2023-08-17 14:58:02 +00:00
nir_opt_shrink_stores.c nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
nir_opt_shrink_vectors.c nir/opt_shrink_vectors: shrink some intrinsics from start 2024-03-12 18:17:17 +00:00
nir_opt_sink.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_opt_undef.c mesa: replace shader_info::source_sha1 2024-05-09 20:08:18 +00:00
nir_opt_uniform_atomics.c nir: add nir_atomic_op_ordered_add_gfx12_amd 2024-04-30 17:17:25 +00:00
nir_opt_uniform_subgroup.c nir: Optimize uniform vote_all and vote_any 2024-02-27 09:44:32 -08:00
nir_opt_varyings.c nir/opt_varyings: Add workaround for RADV mesh shader multiview. 2024-04-14 19:51:12 +00:00
nir_opt_vectorize.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_passthrough_gs.c treewide: use ralloc_memdup 2024-02-26 15:37:58 +00:00
nir_passthrough_tcs.c nir: don't declare illegal varyings in nir_create_passthrough_tcs 2023-11-25 09:50:19 -05:00
nir_phi_builder.c nir/lower_reg: Support unstructured control-flow 2024-03-25 15:55:49 +00:00
nir_phi_builder.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_print.c mesa: replace shader_info::source_sha1 2024-05-09 20:08:18 +00:00
nir_propagate_invariant.c nir: s/live_ssa_def/live_def/ 2023-08-15 17:44:27 +00:00
nir_range_analysis.c nir: remove sad_u8x4 2024-01-05 18:55:22 +00:00
nir_range_analysis.h nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
nir_remove_dead_variables.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_remove_tex_shadow.c nir: fix invalid sampler search by texture id 2023-09-12 15:44:52 +00:00
nir_repair_ssa.c nir/repair_ssa: Support unstructured control-flow 2024-03-25 15:55:49 +00:00
nir_scale_fdiv.c nir: Drop nir_alu_dest 2023-08-14 21:22:53 +00:00
nir_schedule.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_schedule.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_search.c nir/algebraic: support float controls conditions per instruction 2024-04-25 12:13:41 +00:00
nir_search.h nir/algebraic: support float controls conditions per instruction 2024-04-25 12:13:41 +00:00
nir_search_helpers.h nir: add search helper is_only_used_by_if 2024-03-01 13:45:11 +00:00
nir_serialize.c nir: track some float controls bits per instruction 2024-04-25 12:13:41 +00:00
nir_serialize.h nir: make printf_info (de)serializer available 2023-12-12 11:11:10 +00:00
nir_split_64bit_vec3_and_vec4.c treewide: Drop nir_ssa_for_src users 2023-09-18 10:25:17 -04:00
nir_split_per_member_structs.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
nir_split_var_copies.c treewide: Use nir_shader_intrinsic_pass sometimes 2023-08-24 15:48:02 +00:00
nir_split_vars.c radv/rt: Lower ray payloads like hit attribs 2024-02-02 16:36:15 +00:00
nir_sweep.c nir: store variable names to io instrs during io lowering 2024-04-24 12:35:59 +00:00
nir_to_lcssa.c nir: Use getters for nir_src::parent_* 2023-10-10 04:58:05 -04:00
nir_trivialize_registers.c nir/trivialize_registers: Handle obscure load hazard 2023-10-25 16:34:47 +00:00
nir_use_dominance.c nir/use_dominance: set the root as post-dominator of unmovable instructions 2024-04-15 22:50:26 +00:00
nir_validate.c nir: validate src_type of store_output intrinsics, require bit_size >= 16 2024-05-01 19:41:35 +00:00
nir_vla.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_worklist.c nir/worklist: Assume SSA 2023-08-03 22:40:29 +00:00
nir_worklist.h nir: clang-format src/compiler/nir/*.[ch] 2023-08-12 19:27:28 +00:00
nir_xfb_info.h nir/xfb_info: nir_gather_xfb_info_from_intrinsics update nir xfb_info 2023-01-18 05:30:14 +00:00
README

New IR, or NIR, is an IR for Mesa intended to sit below GLSL IR and Mesa IR.
Its design inherits from the various IRs that Mesa has used in the past, as
well as Direct3D assembly, and it includes a few new ideas as well. It is a
flat (in terms of using instructions instead of expressions), typeless IR,
similar to TGSI and Mesa IR.  It also supports SSA (although it doesn't require
it).

Variables
=========

NIR includes support for source-level GLSL variables through a structure mostly
copied from GLSL IR. These will be used for linking and conversion from GLSL IR
(and later, from an AST), but for the most part, they will be lowered to
registers (see below) and loads/stores.

Registers
=========

Registers are light-weight; they consist of a structure that only contains its
size, its index for liveness analysis, and an optional name for debugging. In
addition, registers can be local to a function or global to the entire shader;
the latter will be used in ARB_shader_subroutine for passing parameters and
getting return values from subroutines. Registers can also be an array, in which
case they can be accessed indirectly. Each ALU instruction (add, subtract, etc.)
works directly with registers or SSA values (see below).

SSA
========

Everywhere a register can be loaded/stored, an SSA value can be used instead.
The only exception is that arrays/indirect addressing are not supported with
SSA; although research has been done on extensions of SSA to arrays before, it's
usually for the purpose of parallelization (which we're not interested in), and
adds some overhead in the form of adding copies or extra arrays (which is much
more expensive than introducing copies between non-array registers). SSA uses
point directly to their corresponding definition, which in turn points to the
instruction it is part of. This creates an implicit use-def chain and avoids the
need for an external structure for each SSA register.

Functions
=========

Support for function calls is mostly similar to GLSL IR. Each shader contains a
list of functions, and each function has a list of overloads. Each overload
contains a list of parameters, and may contain an implementation which specifies
the variables that correspond to the parameters and return value. Inlining a
function, assuming it has a single return point, is as simple as copying its
instructions, registers, and local variables into the target function and then
inserting copies to and from the new parameters as appropriate. After functions
are inlined and any non-subroutine functions are deleted, parameters and return
variables will be converted to global variables and then global registers. We
don't do this lowering earlier (i.e. the fortranizer idea) for a few reasons:

- If we want to do optimizations before link time, we need to have the function
signature available during link-time.

- If we do any inlining before link time, then we might wind up with the
inlined function and the non-inlined function using the same global
variables/registers which would preclude optimization.

Intrinsics
=========

Any operation (other than function calls and textures) which touches a variable
or is not referentially transparent is represented by an intrinsic. Intrinsics
are similar to the idea of a "builtin function," i.e. a function declaration
whose implementation is provided by the backend, except they are more powerful
in the following ways:

- They can also load and store registers when appropriate, which limits the
number of variables needed in later stages of the IR while obviating the need
for a separate load/store variable instruction.

- Intrinsics can be marked as side-effect free, which permits them to be
treated like any other instruction when it comes to optimizations. This allows
load intrinsics to be represented as intrinsics while still being optimized
away by dead code elimination, common subexpression elimination, etc.

Intrinsics are used for:

- Atomic operations
- Memory barriers
- Subroutine calls
- Geometry shader emitVertex and endPrimitive
- Loading and storing variables (before lowering)
- Loading and storing uniforms, shader inputs and outputs, etc (after lowering)
- Copying variables (cases where in GLSL the destination is a structure or
array)
- The kitchen sink
- ...

Textures
=========

Unfortunately, there are far too many texture operations to represent each one
of them with an intrinsic, so there's a special texture instruction similar to
the GLSL IR one. The biggest difference is that, while the texture instruction
has a sampler dereference field used just like in GLSL IR, this gets lowered to
a texture unit index (with a possible indirect offset) while the type
information of the original sampler is kept around for backends. Also, all the
non-constant sources are stored in a single array to make it easier for
optimization passes to iterate over all the sources.

Control Flow
=========

Like in GLSL IR, control flow consists of a tree of "control flow nodes", which
include if statements and loops, and jump instructions (break, continue, and
return). Unlike GLSL IR, though, the leaves of the tree aren't statements but
basic blocks. Each basic block also keeps track of its successors and
predecessors, and function implementations keep track of the beginning basic
block (the first basic block of the function) and the ending basic block (a fake
basic block that every return statement points to). Together, these elements
make up the control flow graph, in this case a redundant piece of information on
top of the control flow tree that will be used by almost all the optimizations.
There are helper functions to add and remove control flow nodes that also update
the control flow graph, and so usually it doesn't need to be touched by passes
that modify control flow nodes.