mesa/src/intel/vulkan
Iván Briano 07057e270c
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anv, hasvk: allow using a 3D image as a resolve target
This is allowed by the specification, as the following VUIDs state:

   VUID-vkCmdResolveImage-srcImage-04446
   If dstImage is of type VK_IMAGE_TYPE_3D, then for each element of
   pRegions, srcSubresource.layerCount must be 1

   VUID-vkCmdResolveImage-srcImage-04447
   If dstImage is of type VK_IMAGE_TYPE_3D, then for each element of
   pRegions, dstSubresource.baseArrayLayer must be 0 and
   dstSubresource.layerCount must be 1

New tests coming for it: dEQP-VK.pipeline.*.multisample.3d.*

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36895>
2025-08-21 20:53:42 +00:00
..
bvh intel/bvh/debug: Adapt instance leaf dumping to support 64-bit RT 2025-04-21 20:10:45 +00:00
i915 anv: Dead code anv_bo_sync 2025-08-16 00:04:46 -04:00
layers anv: reuse object string for RMV token 2024-08-05 21:12:59 +00:00
tests intel/tests: Reduce load from anv_tests 2024-09-09 12:54:34 +00:00
xe anv/i915: Require HAS_EXEC_TIMELINE_FENCES 2025-08-16 00:04:46 -04:00
anv_allocator.c all: rename gl_shader_stage to mesa_shader_stage 2025-08-06 10:28:40 +08:00
anv_android.c anv/android: refactor anb resolve to fix align assertion 2025-07-28 18:54:08 +00:00
anv_android.h anv/android: refactor anb resolve to fix align assertion 2025-07-28 18:54:08 +00:00
anv_android_stubs.c anv/android: refactor anb resolve to fix align assertion 2025-07-28 18:54:08 +00:00
anv_api_version.h anv: advertise Vulkan 1.4 2024-12-02 21:56:39 +00:00
anv_astc_emu.c anv: move over to common descriptor set & pipeline layouts 2025-08-01 11:35:01 +00:00
anv_batch_chain.c anv: Dead code anv_bo_sync 2025-08-16 00:04:46 -04:00
anv_blorp.c anv, hasvk: allow using a 3D image as a resolve target 2025-08-21 20:53:42 +00:00
anv_buffer.c anv: pass down buffer usage for isl_buffer_fill_state 2025-03-26 20:19:07 +00:00
anv_buffer_view.c anv: add support for shaderStorageImageReadWithoutFormat through emulation 2025-06-06 12:28:42 +00:00
anv_cmd_buffer.c anv: dirty descriptor state on CmdSetDescriptorBufferOffets 2025-08-14 07:05:31 +00:00
anv_descriptor_set.c brw,anv: Reduce UBO robustness size alignment to 16 bytes 2025-08-21 09:04:55 +00:00
anv_device.c anv: Dead code anv_bo_sync 2025-08-16 00:04:46 -04:00
anv_embedded_sampler.c anv: extract embedded samplers from pipeline_cache 2025-08-01 11:35:04 +00:00
anv_event.c anv: split events from anv_device.c 2024-07-22 18:46:05 +00:00
anv_formats.c anv: add feature flags for linearly tiled ASTC images 2025-08-20 15:28:50 +00:00
anv_gem.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
anv_gem_stubs.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
anv_genX.h anv: rework gfx state emission (again) 2025-08-11 11:14:53 +00:00
anv_image.c anv: fix capture/replay of sparse images with descriptor buffer 2025-08-20 21:08:10 +00:00
anv_image_host_copy.c intel: Add and use isl_surf_image_has_unique_tiles() 2025-05-13 15:13:04 +00:00
anv_image_view.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
anv_instance.c anv: advertise present_id/wait behind ANV_USE_WSI_PLATFORM 2025-08-21 07:53:15 +00:00
anv_internal_kernels.c all: rename gl_shader_stage_is_mesh to mesa_shader_stage_is_mesh 2025-08-06 10:28:41 +08:00
anv_internal_kernels.h anv: implement Wa_16011107343/22018402687 for generated draws 2024-11-12 22:48:39 +00:00
anv_kmd_backend.c
anv_kmd_backend.h anv: make device initialization more asynchronous 2024-06-13 08:29:25 +00:00
anv_measure.c anv: rework gfx state emission (again) 2025-08-11 11:14:53 +00:00
anv_measure.h
anv_nir.h anv: Mask off excessive invocations 2025-08-12 23:17:02 +00:00
anv_nir_apply_pipeline_layout.c all: rename gl_shader_stage_is_mesh to mesa_shader_stage_is_mesh 2025-08-06 10:28:41 +08:00
anv_nir_compute_push_layout.c brw,anv: Reduce UBO robustness size alignment to 16 bytes 2025-08-21 09:04:55 +00:00
anv_nir_lower_multiview.c treewide: use nir_def_block 2025-08-01 15:34:24 +00:00
anv_nir_lower_resource_intel.c treewide: use nir_metadata_control_flow 2024-06-17 16:28:14 -04:00
anv_nir_lower_ubo_loads.c brw,anv: Reduce UBO robustness size alignment to 16 bytes 2025-08-21 09:04:55 +00:00
anv_nir_lower_unaligned_dispatch.c anv: Mask off excessive invocations 2025-08-12 23:17:02 +00:00
anv_nir_push_descriptor_analysis.c treewide: use nir_def_as_* 2025-08-01 15:34:24 +00:00
anv_perf.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
anv_physical_device.c brw,anv: Reduce UBO robustness size alignment to 16 bytes 2025-08-21 09:04:55 +00:00
anv_pipeline.c vulkan/runtime: use a pipeline flag for unaligned dispatches 2025-08-20 11:17:52 +00:00
anv_pipeline_cache.c anv: Set the Shader capability when compiling the FP64 shader 2025-08-16 00:04:46 -04:00
anv_private.h brw,anv: Reduce UBO robustness size alignment to 16 bytes 2025-08-21 09:04:55 +00:00
anv_queue.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
anv_rmv.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
anv_rmv.h anv: initial RMV support 2024-01-23 17:24:19 +00:00
anv_sampler.c anv: rework embedded sampler hashing 2025-07-07 18:53:53 +00:00
anv_slab_bo.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
anv_slab_bo.h anv: Add the base infrastructure to support memory pool 2025-04-30 12:56:39 +00:00
anv_sparse.c anv/sparse: we can support R64 and other atomics emulated formats 2025-08-01 14:51:10 -07:00
anv_util.c anv: rework gfx state emission (again) 2025-08-11 11:14:53 +00:00
anv_utrace.c anv: move URB programming to dynamic emission path 2025-08-01 11:35:07 +00:00
anv_va.c anv: track the first 2MB of unused VA 2025-02-05 09:56:03 +00:00
anv_video.c vulkan: Add a vk_video_session_finish() helper 2025-08-11 20:34:56 +00:00
anv_wsi.c anv/wsi: Stop requesting signal_*_with_memory 2025-08-16 00:04:46 -04:00
av1_tables.h anv: add default av1 tables from media-driver 2025-01-10 21:45:04 +00:00
genX_acceleration_structure.c vulkan/runtime: Add VK_SHADER_CREATE_UNALIGNED_DISPATCH_BIT_MESA flag 2025-08-12 23:17:02 +00:00
genX_blorp_exec.c anv: rework gfx state emission (again) 2025-08-11 11:14:53 +00:00
genX_cmd_buffer.c brw,anv: Reduce UBO robustness size alignment to 16 bytes 2025-08-21 09:04:55 +00:00
genX_cmd_compute.c anv: Mask off excessive invocations 2025-08-12 23:17:02 +00:00
genX_cmd_draw.c brw,anv: Reduce UBO robustness size alignment to 16 bytes 2025-08-21 09:04:55 +00:00
genX_cmd_draw_generated_flush.h intel: Use _brw suffix for genX headers that rely on brw 2024-02-24 00:24:32 +00:00
genX_cmd_draw_generated_indirect.h anv: store gfx/compute bound shaders on command buffer state 2025-08-01 11:35:08 +00:00
genX_cmd_draw_helpers.h anv: store gfx/compute bound shaders on command buffer state 2025-08-01 11:35:08 +00:00
genX_cmd_video.c anv: Delete anv_video_session_params 2025-08-11 20:34:56 +00:00
genX_cmd_video_enc.c anv: Delete anv_video_session_params 2025-08-11 20:34:56 +00:00
genX_gfx_state.c anv: rework gfx state emission (again) 2025-08-11 11:14:53 +00:00
genX_gpu_memcpy.c anv: rework gfx state emission (again) 2025-08-11 11:14:53 +00:00
genX_init_state.c anv: fix uninitialized return value 2025-08-21 16:07:56 +00:00
genX_internal_kernels.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
genX_mi_builder.h anv/genxml: use special genX video pack files 2025-04-01 00:03:56 +03:00
genX_pipeline.c anv: fix R64* vertex buffer format support 2025-08-14 08:34:00 +00:00
genX_query.c anv: move URB programming to dynamic emission path 2025-08-01 11:35:07 +00:00
genX_simple_shader.c anv: rework gfx state emission (again) 2025-08-11 11:14:53 +00:00
meson.build anv: Dead code anv_bo_sync 2025-08-16 00:04:46 -04:00
vp9_tables.h anv: add default vp9 tables from FFMpeg and intel-vaapi-driver 2025-06-13 04:51:51 +00:00