..
bvh
radv/bvh: Add a shader for filling the header
2023-02-24 15:14:40 +00:00
layers
radv: Wait for shader uploads asynchronously.
2023-03-16 18:02:57 +00:00
radix_sort
meson: do not use source_root() when possible
2022-11-22 06:11:07 +00:00
winsys
radv/amdgpu: only set a new pstate if the current one is different
2023-02-17 11:36:06 +00:00
.editorconfig
radv: Update editorconfig.
2021-04-10 03:31:58 +02:00
meson.build
radv: move device memory related code to radv_device_memory.c
2023-03-08 16:21:10 +00:00
radv_acceleration_structure.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_aco_shader_info.h
aco, radv: Remove VS IO information from ACO.
2023-03-15 14:54:28 +00:00
radv_android.c
vulkan: Use static_assert for check HWVULKAN_DISPATCH_MAGIC == ICD_LOADER_MAGIC
2023-02-10 07:21:31 +00:00
radv_buffer.c
radv: move buffer related code to radv_buffer.c
2023-03-08 16:21:10 +00:00
radv_check_va.py
radv: add a Python script to check if a VA was ever valid
2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c
radv: stop using radv_get_shader_shader() for task shaders
2023-03-21 20:36:12 +00:00
radv_constants.h
radv: Upload shaders to invisible VRAM on small BAR systems.
2023-03-16 18:02:57 +00:00
radv_cp_reg_shadowing.c
radv: add support for register shadowing
2023-01-25 04:53:34 +00:00
radv_cs.h
amd: massively simplify how info->spi_cu_en is applied
2023-03-03 00:41:48 +00:00
radv_debug.c
radv: Replace radv_trap_handler_shader with radv_shader.
2023-03-01 05:12:10 +00:00
radv_debug.h
radv: Upload shaders to invisible VRAM on small BAR systems.
2023-03-16 18:02:57 +00:00
radv_descriptor_set.c
radv: do not add descriptor BOs on update when the global BO list is used
2023-03-07 07:30:29 +00:00
radv_descriptor_set.h
radv: Use common ycbcr conversion lowering
2023-02-06 18:36:29 +00:00
radv_device.c
radv: Upload shaders to invisible VRAM on small BAR systems.
2023-03-16 18:02:57 +00:00
radv_device_generated_commands.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_device_memory.c
radv: set RADEON_FLAG_GTT_WC for external mem on vram
2023-03-09 22:21:09 +00:00
radv_event.c
radv: move event related code to radv_event.c
2023-03-08 16:21:10 +00:00
radv_formats.c
radv: disable DCC with signedness reinterpretation on GFX11
2023-03-08 11:53:25 +00:00
radv_image.c
radv: set RADEON_SURF_NO_TEXTURE flag in radv_get_surface_flags()
2023-03-15 12:25:33 +00:00
radv_instance.c
radv: Upload shaders to invisible VRAM on small BAR systems.
2023-03-16 18:02:57 +00:00
radv_llvm_helper.cpp
radv: Rename radv_shader_helper.h to radv_llvm_helper.h
2021-10-01 10:40:18 +02:00
radv_llvm_helper.h
radv: Rename radv_shader_helper.h to radv_llvm_helper.h
2021-10-01 10:40:18 +02:00
radv_meta.c
radv: Pre-compile BVH build shaders if there is a cache
2023-02-17 17:04:47 +00:00
radv_meta.h
radv: Force ACO for BVH build shaders
2023-02-17 17:04:47 +00:00
radv_meta_blit.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_blit2d.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_buffer.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_bufimage.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_clear.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_copy.c
radv: Use radeon_cmdbuf for sdma_copy_image.
2023-03-16 18:02:56 +00:00
radv_meta_copy_vrs_htile.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_dcc_retile.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_decompress.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_etc_decode.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_fast_clear.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_fmask_copy.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_fmask_expand.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_resolve.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_resolve_cs.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_meta_resolve_fs.c
radv: remove is_internal pipeline creation parameter
2023-03-02 16:48:09 +00:00
radv_nir_apply_pipeline_layout.c
radv: load ssbo_atomic_fadd descriptor
2023-01-17 17:39:15 +00:00
radv_nir_lower_abi.c
radv: lower nir_intrinsic_load_fully_covered
2023-03-21 08:44:09 +00:00
radv_nir_lower_ray_queries.c
radv/rt: Pre shift cull_mask
2023-02-26 12:58:13 +00:00
radv_nir_lower_vs_inputs.c
radv: Apply swizzle and alpha adjust in radv_nir_lower_vs_inputs.
2023-03-15 14:54:27 +00:00
radv_nir_to_llvm.c
radv: Remove VS inputs code from LLVM backend.
2023-03-15 14:54:28 +00:00
radv_perfcounter.c
radv: Fixes prototypes
2022-11-11 05:38:19 +00:00
radv_physical_device.c
radv: enable fullyCoveredFragmentShaderInputVariable on GFX9+
2023-03-21 08:44:09 +00:00
radv_pipeline.c
radv: add support for caching PS epilogs
2023-03-21 13:53:59 +00:00
radv_pipeline_cache.c
radv: add support for caching PS epilogs
2023-03-21 13:53:59 +00:00
radv_pipeline_rt.c
radv: add support for caching PS epilogs
2023-03-21 13:53:59 +00:00
radv_private.h
radv: add support for caching PS epilogs
2023-03-21 13:53:59 +00:00
radv_query.c
radv: fix incorrect stride for primitives generated query with GDS
2023-03-07 10:15:35 +01:00
radv_queue.c
radv: Wait for shader uploads asynchronously.
2023-03-16 18:02:57 +00:00
radv_radeon_winsys.h
radv: Change radeon_cmdbuf counters to uint64_t to make alias analysis optimize radeon_emit better
2023-01-27 15:05:03 +00:00
radv_rmv.c
radv: restore uploading shaders individually instead of consecutively
2023-02-10 13:42:14 +00:00
radv_rra.c
radv: Move the geometry infos before the BVH
2023-02-24 15:14:40 +00:00
radv_rt_common.c
radv/rt: Pre shift cull_mask
2023-02-26 12:58:13 +00:00
radv_rt_common.h
radv: Use correct watermark for early loop exit.
2022-12-11 18:51:29 +00:00
radv_rt_shader.c
radv/rt: Handle load_constant instructions when inlining shaders
2023-03-20 19:04:34 +00:00
radv_sampler.c
radv: move sampler related code to radv_sampler.c
2023-03-08 16:21:10 +00:00
radv_sdma_copy_image.c
radv: Introduce sdma_copy_buffer for GFX7+.
2023-03-16 18:02:56 +00:00
radv_shader.c
radv: make radv_shader_part_create() non-static
2023-03-21 13:53:59 +00:00
radv_shader.h
radv: make radv_shader_part_create() non-static
2023-03-21 13:53:59 +00:00
radv_shader_args.c
radv: fix NGG streamout with VS and GPL on GFX11
2023-03-20 17:47:03 +00:00
radv_shader_args.h
radv: fix NGG streamout with VS and GPL on GFX11
2023-03-20 17:47:03 +00:00
radv_shader_info.c
radv: enable SAMPLE_COVERAGE_ENA if the fully covered built-in is used
2023-03-21 08:44:09 +00:00
radv_spm.c
radv: move ac_perfcounters to physical_device.
2022-07-09 12:29:05 +00:00
radv_sqtt.c
radv: implement a workaround for SQTT on GFX11
2023-02-21 07:28:49 +00:00
radv_video.c
radv/video: fix h265 decoding sizes.
2023-03-15 05:08:49 +00:00
radv_wsi.c
vulkan/wsi: switch to using an options struct for last param
2023-02-27 13:21:21 +00:00
si_cmd_buffer.c
radv: Emulate VGT_ESGS_ITEMSIZE in shaders on GFX9+.
2023-03-03 20:15:10 +00:00
vk_format.h
vulkan: Common vk_format_get_component_bits
2022-07-18 22:14:06 +00:00