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The attachment loadOp for stencil buffers is not stored at
attachment->desc.loadOp. It is stored at attachment->desc.stencilLoadOp
so v3dv was ignoring the clear values for stencil if the depth buffer
wasn't setup with the VK_ATTACHMENT_LOAD_OP_CLEAR.
Fixes:
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| .. | ||
| ci | ||
| cle | ||
| clif | ||
| common | ||
| compiler | ||
| drm-shim | ||
| ds | ||
| perfcntrs | ||
| qpu | ||
| simulator | ||
| vulkan | ||
| .editorconfig | ||
| meson.build | ||