..
bvh
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
layers
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
meta
compiler: Move from nir_scope to mesa_scope
2023-06-19 23:29:26 +00:00
nir
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radix_sort
amd: fix typos
2023-04-13 23:08:22 +00:00
winsys
radv: fix formatting
2023-06-19 11:19:42 +01:00
.clang-format
radv,aco: tweaks to get clang-format to print nicer code
2023-06-16 19:59:52 +00:00
.editorconfig
radv: Update editorconfig.
2021-04-10 03:31:58 +02:00
meson.build
radv: add a NIR pass that lower fragment shader barycentric intrinsics
2023-06-07 14:40:35 +00:00
radv_acceleration_structure.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_aco_shader_info.h
radv: Move the shader type to radv_shader_info
2023-06-21 09:13:04 +00:00
radv_android.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_buffer.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_check_va.py
radv: add a Python script to check if a VA was ever valid
2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c
radv: Move most of DB_SHADER_CONTROL to PS, more precise GFX11 blend WA
2023-06-21 14:16:24 +00:00
radv_constants.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_cp_reg_shadowing.c
radv: fix formatting
2023-06-19 11:19:42 +01:00
radv_cs.h
amd: improve the IB parser, parse more packets
2023-06-17 23:42:20 +00:00
radv_debug.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_debug.h
Revert "radv: Enable ray tracing pipelines by default"
2023-06-16 16:13:34 +00:00
radv_descriptor_set.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_descriptor_set.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_device.c
radv: implement VK_EXT_depth_bias_control
2023-06-20 12:46:28 +00:00
radv_device_generated_commands.c
radv: implement padding cmdbuffer for DGC on GFX6
2023-06-21 06:54:03 +00:00
radv_device_memory.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_event.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_formats.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_image.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_instance.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_llvm_helper.cpp
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_llvm_helper.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_nir_to_llvm.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_perfcounter.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_physical_device.c
radv: enable NV_device_generated_commands on GFX6
2023-06-21 06:54:03 +00:00
radv_pipeline.c
radv: Use _mesa_shader_stage_to_string for executable name
2023-06-21 09:13:04 +00:00
radv_pipeline_cache.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_pipeline_compute.c
radv/rt: Store the prolog outside the shaders array
2023-06-21 09:13:04 +00:00
radv_pipeline_graphics.c
radv: Move most of DB_SHADER_CONTROL to PS, more precise GFX11 blend WA
2023-06-21 14:16:24 +00:00
radv_pipeline_rt.c
radv/rt: Store the prolog outside the shaders array
2023-06-21 09:13:04 +00:00
radv_private.h
radv: Move most of DB_SHADER_CONTROL to PS, more precise GFX11 blend WA
2023-06-21 14:16:24 +00:00
radv_query.c
compiler: Move from nir_scope to mesa_scope
2023-06-19 23:29:26 +00:00
radv_queue.c
radv: use cs_execute_ib() for GFX, MBCP and DGC IBs
2023-06-19 07:53:35 +00:00
radv_radeon_winsys.h
radv: fix formatting
2023-06-19 11:19:42 +01:00
radv_rmv.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_rra.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_rt_common.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_rt_common.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_rt_shader.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_sampler.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_sdma_copy_image.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_shader.c
radv: Move the shader type to radv_shader_info
2023-06-21 09:13:04 +00:00
radv_shader.h
radv: Move most of DB_SHADER_CONTROL to PS, more precise GFX11 blend WA
2023-06-21 14:16:24 +00:00
radv_shader_args.c
radv: Move the shader type to radv_shader_info
2023-06-21 09:13:04 +00:00
radv_shader_args.h
radv: Move the shader type to radv_shader_info
2023-06-21 09:13:04 +00:00
radv_shader_info.c
radv: Move most of DB_SHADER_CONTROL to PS, more precise GFX11 blend WA
2023-06-21 14:16:24 +00:00
radv_spm.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_sqtt.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_video.c
radv/video: drop incorrect defines for uapi ones.
2023-06-21 05:28:01 +00:00
radv_wsi.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
si_cmd_buffer.c
radv: use IB for the GFX preamble on GFX6
2023-06-19 06:48:21 +00:00
vk_format.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00