..
bvh
intel/bvh/debug: Adapt instance leaf dumping to support 64-bit RT
2025-04-21 20:10:45 +00:00
i915
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
layers
anv: reuse object string for RMV token
2024-08-05 21:12:59 +00:00
tests
intel/tests: Reduce load from anv_tests
2024-09-09 12:54:34 +00:00
xe
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_allocator.c
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
anv_android.c
anv/android: refactor anb resolve to fix align assertion
2025-07-28 18:54:08 +00:00
anv_android.h
anv/android: refactor anb resolve to fix align assertion
2025-07-28 18:54:08 +00:00
anv_android_stubs.c
anv/android: refactor anb resolve to fix align assertion
2025-07-28 18:54:08 +00:00
anv_api_version.h
anv: advertise Vulkan 1.4
2024-12-02 21:56:39 +00:00
anv_astc_emu.c
anv: move over to common descriptor set & pipeline layouts
2025-08-01 11:35:01 +00:00
anv_batch_chain.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_blorp.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_bo_sync.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_buffer.c
anv: pass down buffer usage for isl_buffer_fill_state
2025-03-26 20:19:07 +00:00
anv_buffer_view.c
anv: add support for shaderStorageImageReadWithoutFormat through emulation
2025-06-06 12:28:42 +00:00
anv_cmd_buffer.c
anv: move primitive_replication emission to dynamic path
2025-08-08 14:06:58 +00:00
anv_descriptor_set.c
anv: make anv_pipeline_sets_layout looks more like vk_pipeline_layout
2025-08-01 11:35:03 +00:00
anv_device.c
anv: fix uninitialized mutex lock in anv_slab_bo_deinit()
2025-07-31 18:50:09 +00:00
anv_embedded_sampler.c
anv: extract embedded samplers from pipeline_cache
2025-08-01 11:35:04 +00:00
anv_event.c
anv: split events from anv_device.c
2024-07-22 18:46:05 +00:00
anv_formats.c
anv/sparse: call sparse_image_check_support from get_image_format_properties
2025-08-01 14:51:10 -07:00
anv_gem.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_gem_stubs.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_genX.h
anv: constify some helpers
2025-08-01 11:35:08 +00:00
anv_image.c
anv/sparse: we can support R64 and other atomics emulated formats
2025-08-01 14:51:10 -07:00
anv_image_host_copy.c
intel: Add and use isl_surf_image_has_unique_tiles()
2025-05-13 15:13:04 +00:00
anv_image_view.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_instance.c
anv/brw: move Wa_18019110168 handling to backend
2025-06-28 05:55:32 +00:00
anv_internal_kernels.c
all: rename gl_shader_stage_is_mesh to mesa_shader_stage_is_mesh
2025-08-06 10:28:41 +08:00
anv_internal_kernels.h
anv: implement Wa_16011107343/22018402687 for generated draws
2024-11-12 22:48:39 +00:00
anv_kmd_backend.c
anv_kmd_backend.h
anv: make device initialization more asynchronous
2024-06-13 08:29:25 +00:00
anv_measure.c
anv: switch to use brw's prog_data source_hash
2025-02-22 08:30:22 +00:00
anv_measure.h
anv_nir.h
anv: avoid looking at the pipeline to flush push descriptors
2025-08-01 11:35:07 +00:00
anv_nir_apply_pipeline_layout.c
all: rename gl_shader_stage_is_mesh to mesa_shader_stage_is_mesh
2025-08-06 10:28:41 +08:00
anv_nir_compute_push_layout.c
all: rename gl_shader_stage_name to mesa_shader_stage_name
2025-08-06 10:28:41 +08:00
anv_nir_lower_multiview.c
treewide: use nir_def_block
2025-08-01 15:34:24 +00:00
anv_nir_lower_resource_intel.c
treewide: use nir_metadata_control_flow
2024-06-17 16:28:14 -04:00
anv_nir_lower_ubo_loads.c
Revert in correct commit "fix"
2024-11-26 16:36:06 +02:00
anv_nir_push_descriptor_analysis.c
treewide: use nir_def_as_*
2025-08-01 15:34:24 +00:00
anv_perf.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_physical_device.c
intel: Disable 16x MSAA support on Xe3
2025-08-07 07:30:35 +00:00
anv_pipeline.c
anv/brw: move sample_shading_enable to wm_prog_data
2025-08-08 14:06:58 +00:00
anv_pipeline_cache.c
all: rename gl_shader_stage_name to mesa_shader_stage_name
2025-08-06 10:28:41 +08:00
anv_private.h
anv: move primitive_replication emission to dynamic path
2025-08-08 14:06:58 +00:00
anv_queue.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_rmv.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_rmv.h
anv: initial RMV support
2024-01-23 17:24:19 +00:00
anv_sampler.c
anv: rework embedded sampler hashing
2025-07-07 18:53:53 +00:00
anv_slab_bo.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_slab_bo.h
anv: Add the base infrastructure to support memory pool
2025-04-30 12:56:39 +00:00
anv_sparse.c
anv/sparse: we can support R64 and other atomics emulated formats
2025-08-01 14:51:10 -07:00
anv_util.c
anv: move URB programming to dynamic emission path
2025-08-01 11:35:07 +00:00
anv_utrace.c
anv: move URB programming to dynamic emission path
2025-08-01 11:35:07 +00:00
anv_va.c
anv: track the first 2MB of unused VA
2025-02-05 09:56:03 +00:00
anv_video.c
anv/video: add VK_VIDEO_ENCODE_H265_CTB_SIZE_32_BIT_KHR for minimum ctb sizes
2025-08-08 11:26:15 +00:00
anv_wsi.c
anv: support protected surfaces with display platform
2025-02-11 22:03:09 +00:00
av1_tables.h
anv: add default av1 tables from media-driver
2025-01-10 21:45:04 +00:00
genX_acceleration_structure.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
genX_blorp_exec.c
anv: move URB programming to dynamic emission path
2025-08-01 11:35:07 +00:00
genX_cmd_buffer.c
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
genX_cmd_compute.c
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
genX_cmd_draw.c
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
genX_cmd_draw_generated_flush.h
intel: Use _brw suffix for genX headers that rely on brw
2024-02-24 00:24:32 +00:00
genX_cmd_draw_generated_indirect.h
anv: store gfx/compute bound shaders on command buffer state
2025-08-01 11:35:08 +00:00
genX_cmd_draw_helpers.h
anv: store gfx/compute bound shaders on command buffer state
2025-08-01 11:35:08 +00:00
genX_cmd_video.c
anv: Fix tiling for H.265 and VP9 video surfaces on GFX 12.5+
2025-07-16 04:08:16 +00:00
genX_cmd_video_enc.c
anv/video: don't set the MVDL1Zero for encoding
2025-08-08 11:26:15 +00:00
genX_gfx_state.c
anv: move primitive_replication emission to dynamic path
2025-08-08 14:06:58 +00:00
genX_gpu_memcpy.c
anv: move URB programming to dynamic emission path
2025-08-01 11:35:07 +00:00
genX_init_state.c
anv: avoid storing L3 config on the pipeline
2025-08-01 11:35:05 +00:00
genX_internal_kernels.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
genX_mi_builder.h
anv/genxml: use special genX video pack files
2025-04-01 00:03:56 +03:00
genX_pipeline.c
anv: move primitive_replication emission to dynamic path
2025-08-08 14:06:58 +00:00
genX_query.c
anv: move URB programming to dynamic emission path
2025-08-01 11:35:07 +00:00
genX_simple_shader.c
anv: move URB programming to dynamic emission path
2025-08-01 11:35:07 +00:00
meson.build
anv: extract embedded samplers from pipeline_cache
2025-08-01 11:35:04 +00:00
vp9_tables.h
anv: add default vp9 tables from FFMpeg and intel-vaapi-driver
2025-06-13 04:51:51 +00:00