mesa/src
Marta Lofstedt 19a5a91ea4 mesa: Raise INVALID_VALUE from glCreateShaderProgramv if count < 0
According to OpenGL version 4.5 and OpenGL ES 3.1 standards, section 7.3:
GL_INVALID_VALUE should be generated, if count is less than 0.

V2: Changed title, eased Open GL ES 3.1 restriction and added comments.

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
2015-08-17 10:29:07 +03:00
..
egl egl: improve attribute checking for eglCreateContext 2015-08-13 17:36:06 +01:00
gallium gk110/ir: fix sched calculator to consider all registers in the ISA 2015-08-17 02:46:16 -04:00
gbm gbm: do not build intermittent libgbm_dri static library 2015-07-22 16:35:27 +01:00
getopt
glsl glsl: add missing MS sampler builtin types for GLSL ES 3.10 2015-08-17 08:25:04 +03:00
glx glx: Use _mesa_lroundevenf() in glPixelStoref(). 2015-08-04 10:33:16 -07:00
gtest mesa: Enable subdir-objects globally. 2015-06-26 12:55:25 +01:00
hgl glapi/hgl: Drop extern "C" as it was added to glapi 2015-05-13 15:26:29 -04:00
loader loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_H 2015-07-22 16:35:25 +01:00
mapi mesa: Implement glMemoryBarrierByRegion 2015-08-17 08:25:04 +03:00
mesa mesa: Raise INVALID_VALUE from glCreateShaderProgramv if count < 0 2015-08-17 10:29:07 +03:00
util ra: Delete the conflict lists in ra_set_finalize 2015-08-10 11:58:58 -07:00
Makefile.am automake: rework the EGL build 2015-07-22 16:35:27 +01:00
SConscript scons: rework the EGL build 2015-07-22 16:35:27 +01:00