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mesa: Implement glMemoryBarrierByRegion
The function glMemoryBarrierByRegion is part of OpenGL ES 3.1 and OpenGL 4.5 core and compatibility profiles. Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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4 changed files with 56 additions and 2 deletions
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@ -44,4 +44,10 @@
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<enum name="DEPTH_STENCIL_TEXTURE_MODE" value="0x90EA"/>
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</category>
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<category name="4.5">
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<function name="MemoryBarrierByRegion" es2="3.1">
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<param name="barriers" type="GLbitfield"/>
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</function>
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</category>
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</OpenGLAPI>
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@ -653,3 +653,43 @@ _mesa_MemoryBarrier(GLbitfield barriers)
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if (ctx->Driver.MemoryBarrier)
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ctx->Driver.MemoryBarrier(ctx, barriers);
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}
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void GLAPIENTRY
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_mesa_MemoryBarrierByRegion(GLbitfield barriers)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLbitfield all_allowed_bits = GL_ATOMIC_COUNTER_BARRIER_BIT |
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GL_FRAMEBUFFER_BARRIER_BIT |
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GL_SHADER_IMAGE_ACCESS_BARRIER_BIT |
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GL_SHADER_STORAGE_BARRIER_BIT |
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GL_TEXTURE_FETCH_BARRIER_BIT |
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GL_UNIFORM_BARRIER_BIT;
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if (ctx->Driver.MemoryBarrier) {
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/* From section 7.11.2 of the OpenGL ES 3.1 specification:
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*
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* "When barriers is ALL_BARRIER_BITS, shader memory accesses will be
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* synchronized relative to all these barrier bits, but not to other
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* barrier bits specific to MemoryBarrier."
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*
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* That is, if barriers is the special value GL_ALL_BARRIER_BITS, then all
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* barriers allowed by glMemoryBarrierByRegion should be activated."
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*/
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if (barriers == GL_ALL_BARRIER_BITS)
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return ctx->Driver.MemoryBarrier(ctx, all_allowed_bits);
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/* From section 7.11.2 of the OpenGL ES 3.1 specification:
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*
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* "An INVALID_VALUE error is generated if barriers is not the special
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* value ALL_BARRIER_BITS, and has any bits set other than those
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* described above."
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*/
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if ((barriers & ~all_allowed_bits) != 0) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glMemoryBarrierByRegion(unsupported barrier bit");
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}
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ctx->Driver.MemoryBarrier(ctx, barriers);
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}
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}
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@ -68,6 +68,9 @@ _mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures);
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void GLAPIENTRY
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_mesa_MemoryBarrier(GLbitfield barriers);
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void GLAPIENTRY
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_mesa_MemoryBarrierByRegion(GLbitfield barriers);
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#ifdef __cplusplus
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}
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#endif
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@ -851,6 +851,9 @@ const struct function common_desktop_functions_possible[] = {
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// { "glTextureStorage2DMultisampleEXT", 43, -1 }, // XXX: Add to xml
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// { "glTextureStorage3DMultisampleEXT", 43, -1 }, // XXX: Add to xml
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/* GL 4.5 */
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{ "glMemoryBarrierByRegion", 45, -1 },
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/* GL_ARB_internalformat_query */
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{ "glGetInternalformativ", 30, -1 },
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@ -1739,6 +1742,9 @@ const struct function gl_core_functions_possible[] = {
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// { "glTextureStorage2DMultisampleEXT", 43, -1 }, // XXX: Add to xml
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// { "glTextureStorage3DMultisampleEXT", 43, -1 }, // XXX: Add to xml
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/* GL 4.5 */
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{ "glMemoryBarrierByRegion", 45, -1 },
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/* GL_ARB_direct_state_access */
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{ "glCreateTransformFeedbacks", 45, -1 },
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{ "glTransformFeedbackBufferBase", 45, -1 },
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@ -2461,8 +2467,7 @@ const struct function gles31_functions_possible[] = {
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{ "glGetBooleani_v", 31, -1 },
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{ "glMemoryBarrier", 31, -1 },
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// FINISHME: This function has not been implemented yet.
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// { "glMemoryBarrierByRegion", 31, -1 },
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{ "glMemoryBarrierByRegion", 31, -1 },
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{ "glTexStorage2DMultisample", 31, -1 },
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{ "glGetMultisamplefv", 31, -1 },
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