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glsl: add missing MS sampler builtin types for GLSL ES 3.10
Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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2 changed files with 7 additions and 6 deletions
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@ -182,7 +182,7 @@ const static struct builtin_type_versions {
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T(samplerCubeArray, 400, 999)
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T(sampler2DRect, 140, 999)
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T(samplerBuffer, 140, 999)
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T(sampler2DMS, 150, 999)
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T(sampler2DMS, 150, 310)
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T(sampler2DMSArray, 150, 999)
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T(isampler1D, 130, 999)
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@ -194,7 +194,7 @@ const static struct builtin_type_versions {
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T(isamplerCubeArray, 400, 999)
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T(isampler2DRect, 140, 999)
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T(isamplerBuffer, 140, 999)
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T(isampler2DMS, 150, 999)
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T(isampler2DMS, 150, 310)
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T(isampler2DMSArray, 150, 999)
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T(usampler1D, 130, 999)
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@ -206,7 +206,7 @@ const static struct builtin_type_versions {
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T(usamplerCubeArray, 400, 999)
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T(usampler2DRect, 140, 999)
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T(usamplerBuffer, 140, 999)
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T(usampler2DMS, 150, 999)
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T(usampler2DMS, 150, 310)
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T(usampler2DMSArray, 150, 999)
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T(sampler1DShadow, 110, 999)
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@ -343,9 +343,10 @@ usampler2DArray KEYWORD(130, 300, 130, 300, USAMPLER2DARRAY);
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/* additional keywords in ARB_texture_multisample, included in GLSL 1.50 */
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/* these are reserved but not defined in GLSL 3.00 */
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sampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, SAMPLER2DMS);
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isampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMS);
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usampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, USAMPLER2DMS);
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/* [iu]sampler2DMS are defined in GLSL ES 3.10 */
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sampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 310, yyextra->ARB_texture_multisample_enable, SAMPLER2DMS);
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isampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 310, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMS);
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usampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 310, yyextra->ARB_texture_multisample_enable, USAMPLER2DMS);
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sampler2DMSArray KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, SAMPLER2DMSARRAY);
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isampler2DMSArray KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMSARRAY);
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usampler2DMSArray KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, USAMPLER2DMSARRAY);
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