..
bvh
radv/bvh: Add a shader for filling the header
2023-02-24 15:14:40 +00:00
layers
radv: move radv_meta_* to a new folder
2023-03-27 06:27:49 +00:00
meta
radv: move radv_meta_* to a new folder
2023-03-27 06:27:49 +00:00
nir
radv/rq: Rematerialize inv_dir before proceed
2023-03-30 18:15:11 +00:00
radix_sort
meson: do not use source_root() when possible
2022-11-22 06:11:07 +00:00
winsys
radv/amdgpu: only set a new pstate if the current one is different
2023-02-17 11:36:06 +00:00
.editorconfig
radv: Update editorconfig.
2021-04-10 03:31:58 +02:00
meson.build
radv: Move I/O lowering functions into a new file.
2023-03-30 05:59:13 +00:00
radv_acceleration_structure.c
radv: move radv_meta_* to a new folder
2023-03-27 06:27:49 +00:00
radv_aco_shader_info.h
aco: remove unused aco_shader_info::vb_desc_usage_mask
2023-03-30 11:21:19 +00:00
radv_android.c
vulkan,anv,hasvk,radv: Unify Android hardware buffer creation
2023-03-31 14:57:03 +00:00
radv_buffer.c
radv: use common GetBufferMemoryRequirements2()
2023-03-22 07:50:04 +00:00
radv_check_va.py
radv: add a Python script to check if a VA was ever valid
2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c
radv/gfx11: improve RT scratch allocation
2023-04-03 16:35:17 +00:00
radv_constants.h
radv: Upload shaders to invisible VRAM on small BAR systems.
2023-03-16 18:02:57 +00:00
radv_cp_reg_shadowing.c
radv: add support for register shadowing
2023-01-25 04:53:34 +00:00
radv_cs.h
amd: massively simplify how info->spi_cu_en is applied
2023-03-03 00:41:48 +00:00
radv_debug.c
radv: remove radv_graphics_pipeline::vb_desc_usage_mask
2023-03-30 11:21:19 +00:00
radv_debug.h
radv: Don't expose NV_mesh_shader and don't use it in CI.
2023-03-29 15:08:55 +00:00
radv_descriptor_set.c
radv: Pre-compute descriptor set layout hash.
2023-04-03 08:46:08 +00:00
radv_descriptor_set.h
radv: Pre-compute descriptor set layout hash.
2023-04-03 08:46:08 +00:00
radv_device.c
radv: use common GetBufferMemoryRequirements2()
2023-03-22 07:50:04 +00:00
radv_device_generated_commands.c
radv: remove radv_graphics_pipeline::vb_desc_alloc_size
2023-03-30 11:21:19 +00:00
radv_device_memory.c
radv: implement VK_KHR_map_memory2
2023-03-21 23:08:03 +00:00
radv_event.c
radv: move event related code to radv_event.c
2023-03-08 16:21:10 +00:00
radv_formats.c
vulkan,anv,hasvk,radv: Add a common vk_image_usage_to_ahb_usage helper
2023-03-31 14:57:03 +00:00
radv_image.c
radv: Set vk_image.ahardware_buffer_format
2023-03-31 14:57:03 +00:00
radv_instance.c
radv: Don't expose NV_mesh_shader and don't use it in CI.
2023-03-29 15:08:55 +00:00
radv_llvm_helper.cpp
radv: Rename radv_shader_helper.h to radv_llvm_helper.h
2021-10-01 10:40:18 +02:00
radv_llvm_helper.h
radv: Rename radv_shader_helper.h to radv_llvm_helper.h
2021-10-01 10:40:18 +02:00
radv_nir_to_llvm.c
ac/llvm: move ac_fixup_ls_hs_input_vgprs to amd common
2023-04-03 01:35:06 +00:00
radv_perfcounter.c
radv: Fixes prototypes
2022-11-11 05:38:19 +00:00
radv_physical_device.c
radv: Don't expose NV_mesh_shader and don't use it in CI.
2023-03-29 15:08:55 +00:00
radv_pipeline.c
radv: ensure to retain NIR shaders for GPL libs found in the cache
2023-04-04 14:47:39 +00:00
radv_pipeline_cache.c
radv: allow to create/insert PS epilogs from/to the cache for libs
2023-04-04 14:47:39 +00:00
radv_pipeline_rt.c
radv: Work around use-after-free compiler errors
2023-03-31 08:52:16 +00:00
radv_private.h
radv: fix binding raytracing/compute pipelines
2023-03-31 18:29:05 +00:00
radv_query.c
radv: move radv_meta_* to a new folder
2023-03-27 06:27:49 +00:00
radv_queue.c
radv: Wait for shader uploads asynchronously.
2023-03-16 18:02:57 +00:00
radv_radeon_winsys.h
radv: Change radeon_cmdbuf counters to uint64_t to make alias analysis optimize radeon_emit better
2023-01-27 15:05:03 +00:00
radv_rmv.c
radv: restore uploading shaders individually instead of consecutively
2023-02-10 13:42:14 +00:00
radv_rra.c
radv: implement VK_KHR_map_memory2
2023-03-21 23:08:03 +00:00
radv_rt_common.c
radv: Use umod_imm
2023-03-22 06:18:18 +00:00
radv_rt_common.h
radv: Use correct watermark for early loop exit.
2022-12-11 18:51:29 +00:00
radv_rt_shader.c
radv: move radv_meta_* to a new folder
2023-03-27 06:27:49 +00:00
radv_sampler.c
radv: move sampler related code to radv_sampler.c
2023-03-08 16:21:10 +00:00
radv_sdma_copy_image.c
radv: Introduce sdma_copy_buffer for GFX7+.
2023-03-16 18:02:56 +00:00
radv_shader.c
radv: Move I/O lowering functions into a new file.
2023-03-30 05:59:13 +00:00
radv_shader.h
radv: add VkGraphicsPipelineLibraryFlag to the graphics pipeline key
2023-04-04 14:47:39 +00:00
radv_shader_args.c
radv: Stop counting user SGPRS separately
2023-03-30 21:52:03 +00:00
radv_shader_args.h
radv: Remove first_task and ib_addr/ib_stride.
2023-03-29 15:08:55 +00:00
radv_shader_info.c
radv: Use linear_dispatch info in GFX11 task/mesh draw packet.
2023-04-03 15:36:02 +00:00
radv_spm.c
radv: move ac_perfcounters to physical_device.
2022-07-09 12:29:05 +00:00
radv_sqtt.c
radv: implement a workaround for SQTT on GFX11
2023-02-21 07:28:49 +00:00
radv_video.c
radv/video: fix h265 decoding sizes.
2023-03-15 05:08:49 +00:00
radv_wsi.c
radv: move radv_meta_* to a new folder
2023-03-27 06:27:49 +00:00
si_cmd_buffer.c
radv: copy ia_multi_vgt_param to the cmdbuf state
2023-03-30 11:43:06 +00:00
vk_format.h
vulkan: Common vk_format_get_component_bits
2022-07-18 22:14:06 +00:00