Commit graph

37197 commits

Author SHA1 Message Date
Marek Olšák
3bd15a9e43 u_blitter: simplify blitter_set_rectangle 2010-07-12 05:16:19 +02:00
Marek Olšák
9b03da9bdd u_blitter: rename blitter->base, add a way to get a pipe context from blitter 2010-07-12 02:06:39 +02:00
Marek Olšák
9cdd481f8e r300g: ugly fix of a hardlock in the cubestorm xscreensaver
FDO bug #28563.
2010-07-12 00:04:52 +02:00
Maciej Cencora
72e6a1e72f radeon: lower texture memory consumption is some cases
When searching for valid miptree check images in range
of [BaseLeve, MaxLevel] not [MinLod, MaxLoad].
Prevents unnecessary miptree allocations in cases when during
every rendering operation different texture image level
was selected using MIN_LOD = MAX_LOD = level (for every level
new miptree for whole texture was allocated).

Candidate for 7.8 branch.

Signed-off-by: Maciej Cencora <m.cencora@gmail.com>
2010-07-11 15:39:48 +02:00
Maciej Cencora
ad24ea37bb radeon: fix teximage migration failure in rare case
Always store selected miptree in texObj->mt so get_base_teximage_offset returns correct data.
Found with piglit/mipmap-setup.

Candidate for 7.8 branch.

Signed-off-by: Maciej Cencora <m.cencora@gmail.com>
2010-07-11 15:34:17 +02:00
Maciej Cencora
452a7d5a9d r300c: Fix vertex data setup for named buffer objects with unaligned offset
Candidate for 7.8 branch

Signed-off-by: Maciej Cencora <m.cencora@gmail.com>
2010-07-11 14:25:35 +02:00
Vinson Lee
932e4e65e3 r600: Remove unnecessary headers. 2010-07-11 00:14:53 -07:00
Zack Rusin
79b643dd02 mesa: make uniform work with geometry shaders 2010-07-10 19:21:42 -04:00
Zack Rusin
748d8d4613 Revert "mesa: temporarily enable printing of Mesa's GPU instructions"
This reverts commit 7b8726a99d.
2010-07-10 18:24:22 -04:00
Zack Rusin
df0831f375 mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitive 2010-07-10 18:14:47 -04:00
Zack Rusin
cc426b8132 tgsi: make sure that we print out the adjacency prims correctly 2010-07-10 18:14:14 -04:00
Zack Rusin
f52f8e9a8c draw: fix decomposition to work with adjacency primitives 2010-07-10 18:13:48 -04:00
Marek Olšák
d63cb78ddd r300g: do not print a rejected CS if RADEON_DUMP_CS is not set
Also print relocation failures on non-debug builds too.
2010-07-10 20:46:26 +02:00
Vinson Lee
8dc6d7610f r600: Fix GCC 'implication declaration of function' warnings.
Fix GCC 'implicit declaration of function' compiler warnings resulting
from commit 00fb58ed5d.
2010-07-10 00:15:27 -07:00
Zack Rusin
425870c5fd mesa: get the translation from mesa 2d regs to tgsi working
first working version of arb_geometry_shader4
2010-07-10 02:02:35 -04:00
Zack Rusin
9808308f9a mesa: initial support for emitting 2D registers from slang 2010-07-09 22:40:04 -04:00
Vinson Lee
00fb58ed5d r600: Remove unnecessary header.
Fixes r600_emit.h -> r600_cmdbuf.h -> r600_emit.h include recursion.
2010-07-09 18:59:01 -07:00
Zack Rusin
7b8726a99d mesa: temporarily enable printing of Mesa's GPU instructions 2010-07-09 21:20:50 -04:00
Zack Rusin
b4855288e4 mesa: add basic support for 2D register arrays to mesa
just like in Gallium it's a basic functionality needed by a lot
of modern graphcis extensions
2010-07-09 21:19:28 -04:00
Vinson Lee
308f52d573 r600: Fix include recursion.
r700_chip.h included r600_context.h, which included r700_chip.h.

Remove the unnecessary r600_context.h inclusion and add missing
headers.
2010-07-09 18:09:26 -07:00
Vinson Lee
0c767b9ae6 glslcompiler: Fix GCC warn_unused_result warning. 2010-07-09 17:34:40 -07:00
Vinson Lee
16def30870 glslcompiler: Fix memory leaks on error paths. 2010-07-09 16:20:32 -07:00
Vinson Lee
011e6794e3 glslcompiler: Remove unnecessary headers. 2010-07-09 16:05:42 -07:00
Vinson Lee
343b38a692 mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.
The other similar integer/float conversion macros are in macros.h.
2010-07-09 15:06:19 -07:00
Marek Olšák
347c00c46e r300g: allow the GTT domain for samplers
This fixes sluggishness in vdrift.
2010-07-09 20:28:13 +02:00
Kenneth Graunke
284d821206 ast_function: Fix non-float constructors with matrix arguments.
Previously, code like ivec4(mat2(...)) would fail because the compiler
would naively try to convert a mat2 to an imat2...which doesn't exist.
Now, a separate pass breaks such matrices down to their columns, which
can be converted from vec2 to ivec2.

Fixes piglit tests constructor-11.vert, constructor-14.vert,
constructor-15.vert, and CorrectConstFolding2.frag.
2010-07-09 09:46:29 -07:00
Kenneth Graunke
f58bbd134e ast_function: Move error return earlier and don't indent the world.
This has no functional changes.
2010-07-09 09:46:29 -07:00
Kenneth Graunke
59df3385e1 ast_function: Remove unnecessary check for empty constructors.
This case is already caught by a later check that ensures sufficient
components were provided, based on the type.
2010-07-09 09:46:29 -07:00
Kenneth Graunke
a4dde28ee6 glsl2: Use new foreach_list_safe abstraction. 2010-07-09 09:46:29 -07:00
Kenneth Graunke
f3290e950c glsl2: Add foreach_list_safe which works even when mutating the list.
In particular, with foreach_list_safe, one can remove and free the current
node without crashes; if new nodes are added after the current node,
they will be properly visited as well.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-07-09 09:46:07 -07:00
Tom Stellard
8a8e311d8c r300/compiler: Add a register rename pass.
This pass renames register in order to make it easier for the pair
scheduler to group TEX instructions together.

This fixes fdo bug #28606
2010-07-08 21:11:03 -07:00
Tom Stellard
3724a2e65f r300/compiler: Fix scheduling of TEX instructions.
The following instruction sequence will no longer be emitted in separate
TEX blocks:

0: TEX temp[0].xyz, temp[1].xy__, 2D[0];
1: TEX temp[1].xyz, temp[2].xy__, 2D[0];

This fixes fdo bug #25109
2010-07-08 21:11:03 -07:00
Marek Olšák
75d0e95a3a r300g/swtcl: fix out-of-bounds write
This is a typo fix, the generated code should be the same.
2010-07-09 03:53:47 +02:00
Vinson Lee
f8f1c629d6 draw: Fix off-by-one error in assert.
textures is an array of size PIPE_MAX_VERTEX_SAMPLERS.
2010-07-08 17:54:47 -07:00
Brian Paul
41f66915ab glsl: fix indirect addressing of gl_TextureMatrix[] arrays
The code to emit an array of OpenGL state vars lacked the code
to handle the gl_TextureMatrix[] array.

Fixes fd.o bug 28967

NOTE: this is a candidate for the 7.8 branch.
2010-07-08 18:42:45 -06:00
Kristian Høgsberg
2168b87b51 egl_dri2: Support _EGL_PLATFORM_DRM
This lets the egl_dri2 driver initialize on just a DRM fd.
2010-07-08 20:10:37 -04:00
Vinson Lee
7595733677 glslcompiler: Fix build. 2010-07-08 16:06:01 -07:00
Vinson Lee
6dd7d654db Merge branches 'master' and 'master' of ssh://git.freedesktop.org/git/mesa/mesa 2010-07-08 15:58:23 -07:00
Kenneth Graunke
dfd30ca6a9 glsl2: Remove generate_temporary and global temporary counter.
Most places in the code simply use a static name, which works because
names are never used to look up an ir_variable.  generate_temporary is
simply unnecessary (and looks like it would leak memory, and isn't
thread safe...)
2010-07-08 15:44:19 -07:00
Marek Olšák
392a2515c0 r300g: fix texturing with negative lod bias
This should fix FDO bugs #28437 and #28625.
2010-07-09 00:16:49 +02:00
Marek Olšák
61a26cdfdc r300g: store/return the stride for winsys_handle in winsys 2010-07-08 22:39:52 +02:00
Eric Anholt
8a3f2eb9e6 i965: Add disasm for SEND mlen/rlen on Sandybridge. 2010-07-08 13:30:56 -07:00
Zhenyu Wang
20be3ff576 i965: Add 'wait' instruction support
When EU executes 'wait' instruction, it stalls and sets notification
register state. Host can issue MMIO write to clear notification
register state to allow EU continue on executing again.

Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
2010-07-08 12:50:53 -07:00
Eric Anholt
a3cc7585ea i965: Fix disasm of a SEND's mlen and rlen on Ironlake. 2010-07-08 12:50:53 -07:00
Zhenyu Wang
3f906621da i965: Add decode for Sandybridge DP write messages. 2010-07-08 12:50:53 -07:00
Zhenyu Wang
0446679551 i965: Add definitions for Sandybridge DP write/read messages. 2010-07-08 12:50:53 -07:00
Marek Olšák
9cc6b5b043 r300g: fix transfering compressed textures 2010-07-08 21:37:04 +02:00
Eric Anholt
e72b87736d intel: Update intel_decode.c from intel-gpu-tools.
This came from commit cf255e382d147fe3ca450f0dcec3525190e7dcbc
2010-07-08 12:12:54 -07:00
Brian Paul
b273928140 gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32 2010-07-08 11:03:54 -06:00
Marek Olšák
62c631b205 r300g: add a function for marking framebuffer atoms as dirty 2010-07-08 18:02:30 +02:00