Marek Olšák
3bd15a9e43
u_blitter: simplify blitter_set_rectangle
2010-07-12 05:16:19 +02:00
Marek Olšák
9b03da9bdd
u_blitter: rename blitter->base, add a way to get a pipe context from blitter
2010-07-12 02:06:39 +02:00
Marek Olšák
9cdd481f8e
r300g: ugly fix of a hardlock in the cubestorm xscreensaver
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FDO bug #28563 .
2010-07-12 00:04:52 +02:00
Maciej Cencora
72e6a1e72f
radeon: lower texture memory consumption is some cases
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When searching for valid miptree check images in range
of [BaseLeve, MaxLevel] not [MinLod, MaxLoad].
Prevents unnecessary miptree allocations in cases when during
every rendering operation different texture image level
was selected using MIN_LOD = MAX_LOD = level (for every level
new miptree for whole texture was allocated).
Candidate for 7.8 branch.
Signed-off-by: Maciej Cencora <m.cencora@gmail.com>
2010-07-11 15:39:48 +02:00
Maciej Cencora
ad24ea37bb
radeon: fix teximage migration failure in rare case
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Always store selected miptree in texObj->mt so get_base_teximage_offset returns correct data.
Found with piglit/mipmap-setup.
Candidate for 7.8 branch.
Signed-off-by: Maciej Cencora <m.cencora@gmail.com>
2010-07-11 15:34:17 +02:00
Maciej Cencora
452a7d5a9d
r300c: Fix vertex data setup for named buffer objects with unaligned offset
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Candidate for 7.8 branch
Signed-off-by: Maciej Cencora <m.cencora@gmail.com>
2010-07-11 14:25:35 +02:00
Vinson Lee
932e4e65e3
r600: Remove unnecessary headers.
2010-07-11 00:14:53 -07:00
Zack Rusin
79b643dd02
mesa: make uniform work with geometry shaders
2010-07-10 19:21:42 -04:00
Zack Rusin
748d8d4613
Revert "mesa: temporarily enable printing of Mesa's GPU instructions"
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This reverts commit 7b8726a99d .
2010-07-10 18:24:22 -04:00
Zack Rusin
df0831f375
mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitive
2010-07-10 18:14:47 -04:00
Zack Rusin
cc426b8132
tgsi: make sure that we print out the adjacency prims correctly
2010-07-10 18:14:14 -04:00
Zack Rusin
f52f8e9a8c
draw: fix decomposition to work with adjacency primitives
2010-07-10 18:13:48 -04:00
Marek Olšák
d63cb78ddd
r300g: do not print a rejected CS if RADEON_DUMP_CS is not set
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Also print relocation failures on non-debug builds too.
2010-07-10 20:46:26 +02:00
Vinson Lee
8dc6d7610f
r600: Fix GCC 'implication declaration of function' warnings.
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Fix GCC 'implicit declaration of function' compiler warnings resulting
from commit 00fb58ed5d .
2010-07-10 00:15:27 -07:00
Zack Rusin
425870c5fd
mesa: get the translation from mesa 2d regs to tgsi working
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first working version of arb_geometry_shader4
2010-07-10 02:02:35 -04:00
Zack Rusin
9808308f9a
mesa: initial support for emitting 2D registers from slang
2010-07-09 22:40:04 -04:00
Vinson Lee
00fb58ed5d
r600: Remove unnecessary header.
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Fixes r600_emit.h -> r600_cmdbuf.h -> r600_emit.h include recursion.
2010-07-09 18:59:01 -07:00
Zack Rusin
7b8726a99d
mesa: temporarily enable printing of Mesa's GPU instructions
2010-07-09 21:20:50 -04:00
Zack Rusin
b4855288e4
mesa: add basic support for 2D register arrays to mesa
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just like in Gallium it's a basic functionality needed by a lot
of modern graphcis extensions
2010-07-09 21:19:28 -04:00
Vinson Lee
308f52d573
r600: Fix include recursion.
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r700_chip.h included r600_context.h, which included r700_chip.h.
Remove the unnecessary r600_context.h inclusion and add missing
headers.
2010-07-09 18:09:26 -07:00
Vinson Lee
0c767b9ae6
glslcompiler: Fix GCC warn_unused_result warning.
2010-07-09 17:34:40 -07:00
Vinson Lee
16def30870
glslcompiler: Fix memory leaks on error paths.
2010-07-09 16:20:32 -07:00
Vinson Lee
011e6794e3
glslcompiler: Remove unnecessary headers.
2010-07-09 16:05:42 -07:00
Vinson Lee
343b38a692
mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.
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The other similar integer/float conversion macros are in macros.h.
2010-07-09 15:06:19 -07:00
Marek Olšák
347c00c46e
r300g: allow the GTT domain for samplers
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This fixes sluggishness in vdrift.
2010-07-09 20:28:13 +02:00
Kenneth Graunke
284d821206
ast_function: Fix non-float constructors with matrix arguments.
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Previously, code like ivec4(mat2(...)) would fail because the compiler
would naively try to convert a mat2 to an imat2...which doesn't exist.
Now, a separate pass breaks such matrices down to their columns, which
can be converted from vec2 to ivec2.
Fixes piglit tests constructor-11.vert, constructor-14.vert,
constructor-15.vert, and CorrectConstFolding2.frag.
2010-07-09 09:46:29 -07:00
Kenneth Graunke
f58bbd134e
ast_function: Move error return earlier and don't indent the world.
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This has no functional changes.
2010-07-09 09:46:29 -07:00
Kenneth Graunke
59df3385e1
ast_function: Remove unnecessary check for empty constructors.
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This case is already caught by a later check that ensures sufficient
components were provided, based on the type.
2010-07-09 09:46:29 -07:00
Kenneth Graunke
a4dde28ee6
glsl2: Use new foreach_list_safe abstraction.
2010-07-09 09:46:29 -07:00
Kenneth Graunke
f3290e950c
glsl2: Add foreach_list_safe which works even when mutating the list.
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In particular, with foreach_list_safe, one can remove and free the current
node without crashes; if new nodes are added after the current node,
they will be properly visited as well.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-07-09 09:46:07 -07:00
Tom Stellard
8a8e311d8c
r300/compiler: Add a register rename pass.
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This pass renames register in order to make it easier for the pair
scheduler to group TEX instructions together.
This fixes fdo bug #28606
2010-07-08 21:11:03 -07:00
Tom Stellard
3724a2e65f
r300/compiler: Fix scheduling of TEX instructions.
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The following instruction sequence will no longer be emitted in separate
TEX blocks:
0: TEX temp[0].xyz, temp[1].xy__, 2D[0];
1: TEX temp[1].xyz, temp[2].xy__, 2D[0];
This fixes fdo bug #25109
2010-07-08 21:11:03 -07:00
Marek Olšák
75d0e95a3a
r300g/swtcl: fix out-of-bounds write
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This is a typo fix, the generated code should be the same.
2010-07-09 03:53:47 +02:00
Vinson Lee
f8f1c629d6
draw: Fix off-by-one error in assert.
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textures is an array of size PIPE_MAX_VERTEX_SAMPLERS.
2010-07-08 17:54:47 -07:00
Brian Paul
41f66915ab
glsl: fix indirect addressing of gl_TextureMatrix[] arrays
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The code to emit an array of OpenGL state vars lacked the code
to handle the gl_TextureMatrix[] array.
Fixes fd.o bug 28967
NOTE: this is a candidate for the 7.8 branch.
2010-07-08 18:42:45 -06:00
Kristian Høgsberg
2168b87b51
egl_dri2: Support _EGL_PLATFORM_DRM
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This lets the egl_dri2 driver initialize on just a DRM fd.
2010-07-08 20:10:37 -04:00
Vinson Lee
7595733677
glslcompiler: Fix build.
2010-07-08 16:06:01 -07:00
Vinson Lee
6dd7d654db
Merge branches 'master' and 'master' of ssh://git.freedesktop.org/git/mesa/mesa
2010-07-08 15:58:23 -07:00
Kenneth Graunke
dfd30ca6a9
glsl2: Remove generate_temporary and global temporary counter.
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Most places in the code simply use a static name, which works because
names are never used to look up an ir_variable. generate_temporary is
simply unnecessary (and looks like it would leak memory, and isn't
thread safe...)
2010-07-08 15:44:19 -07:00
Marek Olšák
392a2515c0
r300g: fix texturing with negative lod bias
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This should fix FDO bugs #28437 and #28625 .
2010-07-09 00:16:49 +02:00
Marek Olšák
61a26cdfdc
r300g: store/return the stride for winsys_handle in winsys
2010-07-08 22:39:52 +02:00
Eric Anholt
8a3f2eb9e6
i965: Add disasm for SEND mlen/rlen on Sandybridge.
2010-07-08 13:30:56 -07:00
Zhenyu Wang
20be3ff576
i965: Add 'wait' instruction support
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When EU executes 'wait' instruction, it stalls and sets notification
register state. Host can issue MMIO write to clear notification
register state to allow EU continue on executing again.
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
2010-07-08 12:50:53 -07:00
Eric Anholt
a3cc7585ea
i965: Fix disasm of a SEND's mlen and rlen on Ironlake.
2010-07-08 12:50:53 -07:00
Zhenyu Wang
3f906621da
i965: Add decode for Sandybridge DP write messages.
2010-07-08 12:50:53 -07:00
Zhenyu Wang
0446679551
i965: Add definitions for Sandybridge DP write/read messages.
2010-07-08 12:50:53 -07:00
Marek Olšák
9cc6b5b043
r300g: fix transfering compressed textures
2010-07-08 21:37:04 +02:00
Eric Anholt
e72b87736d
intel: Update intel_decode.c from intel-gpu-tools.
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This came from commit cf255e382d147fe3ca450f0dcec3525190e7dcbc
2010-07-08 12:12:54 -07:00
Brian Paul
b273928140
gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32
2010-07-08 11:03:54 -06:00
Marek Olšák
62c631b205
r300g: add a function for marking framebuffer atoms as dirty
2010-07-08 18:02:30 +02:00