gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32

This commit is contained in:
Brian Paul 2010-07-08 11:03:44 -06:00
parent 62c631b205
commit b273928140

View file

@ -61,8 +61,8 @@ extern "C" {
#define PIPE_MAX_SAMPLERS 16
#define PIPE_MAX_VERTEX_SAMPLERS 16
#define PIPE_MAX_GEOMETRY_SAMPLERS 16
#define PIPE_MAX_SHADER_INPUTS 16
#define PIPE_MAX_SHADER_OUTPUTS 16
#define PIPE_MAX_SHADER_INPUTS 32
#define PIPE_MAX_SHADER_OUTPUTS 32
#define PIPE_MAX_TEXTURE_LEVELS 16
#define PIPE_MAX_SO_BUFFERS 4