mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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intel: Update intel_decode.c from intel-gpu-tools.
This came from commit cf255e382d147fe3ca450f0dcec3525190e7dcbc
This commit is contained in:
parent
b273928140
commit
e72b87736d
4 changed files with 432 additions and 189 deletions
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@ -102,7 +102,7 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
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if (INTEL_DEBUG & DEBUG_BATCH) {
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drm_intel_bo_map(batch->buf, GL_FALSE);
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intel_decode(batch->buf->virtual, used / 4, batch->buf->offset,
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intel->intelScreen->deviceID);
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intel->intelScreen->deviceID, GL_TRUE);
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drm_intel_bo_unmap(batch->buf);
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if (intel->vtbl.debug_batch != NULL)
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@ -115,6 +115,9 @@
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devid == PCI_CHIP_I946_GZ || \
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IS_G4X(devid))
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/* Compat macro for intel_decode.c */
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#define IS_IRONLAKE(devid) IS_GEN5(devid)
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#define IS_GEN6(devid) (devid == PCI_CHIP_SANDYBRIDGE || \
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devid == PCI_CHIP_SANDYBRIDGE_M)
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@ -1,48 +1,21 @@
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/* -*- c-basic-offset: 4 -*- */
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/*
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* Copyright © 2007 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*
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*/
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/** @file intel_decode.c
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* This file contains code to print out batchbuffer contents in a
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* human-readable format.
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*
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* The current version only supports i915 packets, and only pretty-prints a
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* subset of them. The intention is for it to make just a best attempt to
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* decode, but never crash in the process.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <string.h>
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#include <inttypes.h>
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#include "intel_decode.h"
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#include "intel_chipset.h"
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static FILE *out;
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static uint32_t saved_s2 = 0, saved_s4 = 0;
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static char saved_s2_set = 0, saved_s4_set = 0;
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static uint32_t head_offset = 0xffffffff; /* undefined */
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static uint32_t tail_offset = 0xffffffff; /* undefined */
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#ifndef ARRAY_SIZE
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#define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
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#endif
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#define BUFFER_FAIL(_count, _len, _name) do { \
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fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
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(_name), (_count), (_len)); \
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@ -50,9 +23,6 @@
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return count; \
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} while (0)
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static FILE *out;
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static uint32_t saved_s2 = 0, saved_s4 = 0;
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static char saved_s2_set = 0, saved_s4_set = 0;
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static float
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int_as_float(uint32_t intval)
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@ -71,15 +41,24 @@ instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
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char *fmt, ...)
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{
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va_list va;
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char *parseinfo;
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uint32_t offset = hw_offset + index * 4;
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fprintf(out, "0x%08x: 0x%08x:%s ", hw_offset + index * 4, data[index],
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index == 0 ? "" : " ");
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if (offset == head_offset)
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parseinfo = "HEAD";
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else if (offset == tail_offset)
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parseinfo = "TAIL";
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else
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parseinfo = " ";
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fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
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data[index],
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index == 0 ? "" : " ");
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va_start(va, fmt);
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vfprintf(out, fmt, va);
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va_end(va);
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}
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static int
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decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
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{
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@ -94,10 +73,11 @@ decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
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} opcodes_mi[] = {
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{ 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
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{ 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
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{ 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
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{ 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
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{ 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
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{ 0x04, 0, 1, 1, "MI_FLUSH" },
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{ 0x22, 0, 3, 3, "MI_LOAD_REGISTER_IMM" },
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{ 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
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{ 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
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{ 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
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{ 0x00, 0, 1, 1, "MI_NOOP" },
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@ -111,6 +91,11 @@ decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
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{ 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
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};
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switch ((data[0] & 0x1f800000) >> 23) {
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case 0x0a:
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instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
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return -1;
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}
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for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
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opcode++) {
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@ -305,9 +290,13 @@ decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
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static int
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decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
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{
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switch ((data[0] & 0x00f80000) >> 19) {
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uint32_t opcode;
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opcode = (data[0] & 0x00f80000) >> 19;
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switch (opcode) {
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case 0x11:
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instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n");
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instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
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return 1;
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case 0x10:
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instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
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@ -323,7 +312,8 @@ decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
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return 1;
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}
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instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
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instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
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opcode);
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(*failures)++;
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return 1;
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}
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@ -381,7 +371,7 @@ i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
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sprintf(dstname, "oD%s%s", dstmask, sat);
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break;
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case 6:
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if (dst_nr > 2)
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if (dst_nr > 3)
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fprintf(out, "bad destination reg U%d\n", dst_nr);
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sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
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break;
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@ -452,7 +442,7 @@ i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
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break;
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case 6:
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sprintf(name, "U%d", src_nr);
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if (src_nr > 2)
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if (src_nr > 3)
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fprintf(out, "bad src reg %s\n", name);
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break;
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default:
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@ -797,10 +787,14 @@ i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
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}
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static int
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decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830)
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decode_3d_1d(uint32_t *data, int count,
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uint32_t hw_offset,
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uint32_t devid,
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int *failures)
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{
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unsigned int len, i, c, opcode, word, map, sampler, instr;
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unsigned int len, i, c, idx, word, map, sampler, instr;
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char *format;
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uint32_t opcode;
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struct {
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uint32_t opcode;
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@ -811,7 +805,7 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
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} opcodes_3d_1d[] = {
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{ 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
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{ 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
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{ 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
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{ 0x9c, 0, 7, 7, "3DSTATE_CLEAR_PARAMETERS" },
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{ 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
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{ 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
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{ 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
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@ -819,7 +813,6 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
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{ 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
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{ 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
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{ 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
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{ 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
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{ 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
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{ 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
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{ 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
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@ -831,9 +824,11 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
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{ 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
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{ 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
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{ 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
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};
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}, *opcode_3d_1d;
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switch ((data[0] & 0x00ff0000) >> 16) {
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opcode = (data[0] & 0x00ff0000) >> 16;
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switch (opcode) {
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case 0x07:
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/* This instruction is unusual. A 0 length means just 1 DWORD instead of
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* 2. The 0 length is specified in one place to be unsupported, but
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@ -888,26 +883,56 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
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instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
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len = (data[0] & 0x0000000f) + 2;
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i = 1;
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for (word = 0; word <= 7; word++) {
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for (word = 0; word <= 8; word++) {
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if (data[0] & (1 << (4 + word))) {
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if (i >= count)
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BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
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/* save vertex state for decode */
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if (word == 2) {
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saved_s2_set = 1;
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saved_s2 = data[i];
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}
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if (word == 4) {
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saved_s4_set = 1;
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saved_s4 = data[i];
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if (IS_9XX(devid)) {
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if (word == 2) {
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saved_s2_set = 1;
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saved_s2 = data[i];
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}
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if (word == 4) {
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saved_s4_set = 1;
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saved_s4 = data[i];
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}
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}
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instr_out(data, hw_offset, i++, "S%d\n", word);
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}
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}
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if (len != i) {
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fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
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fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
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(*failures)++;
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}
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return len;
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case 0x03:
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instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
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len = (data[0] & 0x0000000f) + 2;
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i = 1;
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for (word = 6; word <= 14; word++) {
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if (data[0] & (1 << word)) {
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if (i >= count)
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BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_2");
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if (word == 6)
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instr_out(data, hw_offset, i++, "TBCF\n");
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else if (word >= 7 && word <= 10) {
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instr_out(data, hw_offset, i++, "TB%dC\n", word - 7);
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instr_out(data, hw_offset, i++, "TB%dA\n", word - 7);
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} else if (word >= 11 && word <= 14) {
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instr_out(data, hw_offset, i++, "TM%dS0\n", word - 11);
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instr_out(data, hw_offset, i++, "TM%dS1\n", word - 11);
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instr_out(data, hw_offset, i++, "TM%dS2\n", word - 11);
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instr_out(data, hw_offset, i++, "TM%dS3\n", word - 11);
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instr_out(data, hw_offset, i++, "TM%dS4\n", word - 11);
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}
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}
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}
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if (len != i) {
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fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
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(*failures)++;
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}
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return len;
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@ -919,11 +944,28 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
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i = 2;
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for (map = 0; map <= 15; map++) {
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if (data[1] & (1 << map)) {
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int width, height, pitch, dword;
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const char *tiling;
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if (i + 3 >= count)
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BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
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instr_out(data, hw_offset, i++, "map %d MS2\n", map);
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instr_out(data, hw_offset, i++, "map %d MS3\n", map);
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instr_out(data, hw_offset, i++, "map %d MS4\n", map);
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dword = data[i];
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width = ((dword >> 10) & ((1 << 11) - 1))+1;
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height = ((dword >> 21) & ((1 << 11) - 1))+1;
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tiling = "none";
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if (dword & (1 << 2))
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tiling = "fenced";
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else if (dword & (1 << 1))
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tiling = dword & (1 << 0) ? "Y" : "X";
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instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, tiling=%s]\n", map, width, height, tiling);
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dword = data[i];
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pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1);
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instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d]\n", map, pitch);
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}
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}
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if (len != i) {
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@ -979,8 +1021,8 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
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}
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return len;
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case 0x01:
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if (i830)
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break;
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if (!IS_9XX(devid))
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break;
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instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
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instr_out(data, hw_offset, 1, "mask\n");
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len = (data[0] & 0x0000003f) + 2;
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@ -1031,32 +1073,61 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
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format,
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(data[1] & (1 << 31)) ? "en" : "dis");
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return len;
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case 0x8e:
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{
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const char *name, *tiling;
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len = (data[0] & 0x0000000f) + 2;
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if (len != 3)
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fprintf(out, "Bad count in 3DSTATE_BUFFER_INFO\n");
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if (count < 3)
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BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
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switch((data[1] >> 24) & 0x7) {
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case 0x3: name = "color"; break;
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case 0x7: name = "depth"; break;
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default: name = "unknown"; break;
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}
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tiling = "none";
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if (data[1] & (1 << 23))
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tiling = "fenced";
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else if (data[1] & (1 << 22))
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tiling = data[1] & (1 << 21) ? "Y" : "X";
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instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
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instr_out(data, hw_offset, 1, "%s, tiling = %s, pitch=%d\n", name, tiling, data[1]&0xffff);
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instr_out(data, hw_offset, 2, "address\n");
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return len;
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}
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}
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for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]);
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opcode++)
|
||||
for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++)
|
||||
{
|
||||
if (opcodes_3d_1d[opcode].i830_only && !i830)
|
||||
opcode_3d_1d = &opcodes_3d_1d[idx];
|
||||
if (opcode_3d_1d->i830_only && IS_9XX(devid))
|
||||
continue;
|
||||
|
||||
if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) {
|
||||
if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
|
||||
len = 1;
|
||||
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name);
|
||||
if (opcodes_3d_1d[opcode].max_len > 1) {
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcode_3d_1d->name);
|
||||
if (opcode_3d_1d->max_len > 1) {
|
||||
len = (data[0] & 0x0000ffff) + 2;
|
||||
if (len < opcodes_3d_1d[opcode].min_len ||
|
||||
len > opcodes_3d_1d[opcode].max_len)
|
||||
if (len < opcode_3d_1d->min_len ||
|
||||
len > opcode_3d_1d->max_len)
|
||||
{
|
||||
fprintf(out, "Bad count in %s\n",
|
||||
opcodes_3d_1d[opcode].name);
|
||||
opcode_3d_1d->name);
|
||||
(*failures)++;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 1; i < len; i++) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name);
|
||||
BUFFER_FAIL(count, len, opcode_3d_1d->name);
|
||||
instr_out(data, hw_offset, i, "dword %d\n", i);
|
||||
}
|
||||
|
||||
|
|
@ -1064,7 +1135,7 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
|
|||
}
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode);
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
|
@ -1074,8 +1145,10 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
|
|||
int *failures)
|
||||
{
|
||||
char immediate = (data[0] & (1 << 23)) == 0;
|
||||
unsigned int len, i;
|
||||
unsigned int len, i, ret;
|
||||
char *primtype;
|
||||
int original_s2 = saved_s2;
|
||||
int original_s4 = saved_s4;
|
||||
|
||||
switch ((data[0] >> 18) & 0xf) {
|
||||
case 0x0: primtype = "TRILIST"; break;
|
||||
|
|
@ -1088,7 +1161,7 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
|
|||
case 0x7: primtype = "RECTLIST"; break;
|
||||
case 0x8: primtype = "POINTLIST"; break;
|
||||
case 0x9: primtype = "DIB"; break;
|
||||
case 0xa: primtype = "CLEAR_RECT"; break;
|
||||
case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; saved_s2 = ~0; break;
|
||||
default: primtype = "unknown"; break;
|
||||
}
|
||||
|
||||
|
|
@ -1192,6 +1265,8 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
|
|||
vertex++;
|
||||
}
|
||||
}
|
||||
|
||||
ret = len;
|
||||
} else {
|
||||
/* indirect vertices */
|
||||
len = data[0] & 0x0000ffff; /* index count */
|
||||
|
|
@ -1209,13 +1284,15 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
|
|||
if ((data[i] & 0xffff) == 0xffff) {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: (terminator)\n");
|
||||
return i;
|
||||
ret = i;
|
||||
goto out;
|
||||
} else if ((data[i] >> 16) == 0xffff) {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: 0x%04x, "
|
||||
"(terminator)\n",
|
||||
data[i] & 0xffff);
|
||||
return i;
|
||||
ret = i;
|
||||
goto out;
|
||||
} else {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: 0x%04x, 0x%04x\n",
|
||||
|
|
@ -1225,7 +1302,8 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
|
|||
fprintf(out,
|
||||
"3DPRIMITIVE: no terminator found in index buffer\n");
|
||||
(*failures)++;
|
||||
return count;
|
||||
ret = count;
|
||||
goto out;
|
||||
} else {
|
||||
/* fixed size vertex index buffer */
|
||||
for (i = 0; i < len; i += 2) {
|
||||
|
|
@ -1240,7 +1318,8 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
|
|||
}
|
||||
}
|
||||
}
|
||||
return (len + 1) / 2 + 1;
|
||||
ret = (len + 1) / 2 + 1;
|
||||
goto out;
|
||||
} else {
|
||||
/* sequential vertex access */
|
||||
if (count < 2)
|
||||
|
|
@ -1249,17 +1328,22 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
|
|||
"3DPRIMITIVE sequential indirect %s, %d starting from "
|
||||
"%d\n", primtype, len, data[1] & 0xffff);
|
||||
instr_out(data, hw_offset, 1, " start\n");
|
||||
return 2;
|
||||
ret = 2;
|
||||
goto out;
|
||||
}
|
||||
}
|
||||
|
||||
return len;
|
||||
out:
|
||||
saved_s2 = original_s2;
|
||||
saved_s4 = original_s4;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static int
|
||||
decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
||||
decode_3d(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
|
||||
{
|
||||
unsigned int opcode;
|
||||
uint32_t opcode;
|
||||
unsigned int idx;
|
||||
|
||||
struct {
|
||||
uint32_t opcode;
|
||||
|
|
@ -1276,42 +1360,44 @@ decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
|||
{ 0x0d, 1, 1, "3DSTATE_MODES_4" },
|
||||
{ 0x0c, 1, 1, "3DSTATE_MODES_5" },
|
||||
{ 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
|
||||
};
|
||||
}, *opcode_3d;
|
||||
|
||||
switch ((data[0] & 0x1f000000) >> 24) {
|
||||
opcode = (data[0] & 0x1f000000) >> 24;
|
||||
|
||||
switch (opcode) {
|
||||
case 0x1f:
|
||||
return decode_3d_primitive(data, count, hw_offset, failures);
|
||||
case 0x1d:
|
||||
return decode_3d_1d(data, count, hw_offset, failures, 0);
|
||||
return decode_3d_1d(data, count, hw_offset, devid, failures);
|
||||
case 0x1c:
|
||||
return decode_3d_1c(data, count, hw_offset, failures);
|
||||
}
|
||||
|
||||
for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
|
||||
opcode++) {
|
||||
if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
|
||||
for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
|
||||
opcode_3d = &opcodes_3d[idx];
|
||||
if (opcode == opcode_3d->opcode) {
|
||||
unsigned int len = 1, i;
|
||||
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
|
||||
if (opcodes_3d[opcode].max_len > 1) {
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
|
||||
if (opcode_3d->max_len > 1) {
|
||||
len = (data[0] & 0xff) + 2;
|
||||
if (len < opcodes_3d[opcode].min_len ||
|
||||
len > opcodes_3d[opcode].max_len)
|
||||
if (len < opcode_3d->min_len ||
|
||||
len > opcode_3d->max_len)
|
||||
{
|
||||
fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
|
||||
fprintf(out, "Bad count in %s\n", opcode_3d->name);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 1; i < len; i++) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
|
||||
BUFFER_FAIL(count, len, opcode_3d->name);
|
||||
instr_out(data, hw_offset, i, "dword %d\n", i);
|
||||
}
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
|
@ -1403,11 +1489,86 @@ get_965_prim_type(uint32_t data)
|
|||
}
|
||||
|
||||
static int
|
||||
decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
||||
i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, int count,
|
||||
int *failures)
|
||||
{
|
||||
unsigned int opcode, len;
|
||||
int i;
|
||||
char *desc1;
|
||||
uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
|
||||
|
||||
if (len != 3)
|
||||
fprintf(out, "Bad count in URB_FENCE\n");
|
||||
if (count < 3)
|
||||
BUFFER_FAIL(count, len, "URB_FENCE");
|
||||
|
||||
vs_fence = data[1] & 0x3ff;
|
||||
gs_fence = (data[1] >> 10) & 0x3ff;
|
||||
clip_fence = (data[1] >> 20) & 0x3ff;
|
||||
sf_fence = data[2] & 0x3ff;
|
||||
vfe_fence = (data[2] >> 10) & 0x3ff;
|
||||
cs_fence = (data[2] >> 20) & 0x7ff;
|
||||
|
||||
instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
|
||||
(data[0] >> 13) & 1 ? "cs " : "",
|
||||
(data[0] >> 12) & 1 ? "vfe " : "",
|
||||
(data[0] >> 11) & 1 ? "sf " : "",
|
||||
(data[0] >> 10) & 1 ? "clip " : "",
|
||||
(data[0] >> 9) & 1 ? "gs " : "",
|
||||
(data[0] >> 8) & 1 ? "vs " : "");
|
||||
instr_out(data, hw_offset, 1,
|
||||
"vs fence: %d, clip_fence: %d, gs_fence: %d\n",
|
||||
vs_fence, clip_fence, gs_fence);
|
||||
instr_out(data, hw_offset, 2,
|
||||
"sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
|
||||
sf_fence, vfe_fence, cs_fence);
|
||||
if (gs_fence < vs_fence)
|
||||
fprintf(out, "gs fence < vs fence!\n");
|
||||
if (clip_fence < gs_fence)
|
||||
fprintf(out, "clip fence < gs fence!\n");
|
||||
if (sf_fence < clip_fence)
|
||||
fprintf(out, "sf fence < clip fence!\n");
|
||||
if (cs_fence < sf_fence)
|
||||
fprintf(out, "cs fence < sf fence!\n");
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
static void
|
||||
state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
|
||||
char *name)
|
||||
{
|
||||
if (data[index] & 1) {
|
||||
instr_out(data, hw_offset, index, "%s state base address 0x%08x\n",
|
||||
name, data[index] & ~1);
|
||||
} else {
|
||||
instr_out(data, hw_offset, index, "%s state base not updated\n",
|
||||
name);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
|
||||
char *name)
|
||||
{
|
||||
if (data[index] & 1) {
|
||||
if (data[index] == 1) {
|
||||
instr_out(data, hw_offset, index,
|
||||
"%s state upper bound disabled\n", name);
|
||||
} else {
|
||||
instr_out(data, hw_offset, index, "%s state upper bound 0x%08x\n",
|
||||
name, data[index] & ~1);
|
||||
}
|
||||
} else {
|
||||
instr_out(data, hw_offset, index, "%s state upper bound not updated\n",
|
||||
name);
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
|
||||
{
|
||||
uint32_t opcode;
|
||||
unsigned int idx, len;
|
||||
int i, sba_len;
|
||||
char *desc1 = NULL;
|
||||
|
||||
struct {
|
||||
uint32_t opcode;
|
||||
|
|
@ -1436,57 +1597,78 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
|||
{ 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
|
||||
{ 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
|
||||
{ 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
|
||||
{ 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
|
||||
{ 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
|
||||
{ 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
|
||||
{ 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
|
||||
{ 0x7b00, 6, 6, "3DPRIMITIVE" },
|
||||
{ 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
|
||||
{ 0x7805, 3, 3, "3DSTATE_URB" },
|
||||
{ 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
|
||||
{ 0x7810, 6, 6, "3DSTATE_VS_STATE" },
|
||||
{ 0x7811, 6, 6, "3DSTATE_GS_STATE" },
|
||||
{ 0x7811, 7, 7, "3DSTATE_GS_STATE" },
|
||||
{ 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
|
||||
{ 0x7813, 20, 20, "3DSTATE_SF_STATE" },
|
||||
{ 0x7814, 9, 9, "3DSTATE_WM_STATE" },
|
||||
{ 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
|
||||
{ 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
|
||||
{ 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
|
||||
};
|
||||
{ 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
|
||||
{ 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK" },
|
||||
}, *opcode_3d;
|
||||
|
||||
len = (data[0] & 0x0000ffff) + 2;
|
||||
|
||||
switch ((data[0] & 0xffff0000) >> 16) {
|
||||
opcode = (data[0] & 0xffff0000) >> 16;
|
||||
switch (opcode) {
|
||||
case 0x6000:
|
||||
len = (data[0] & 0x000000ff) + 2;
|
||||
return i965_decode_urb_fence(data, hw_offset, len, count, failures);
|
||||
case 0x6001:
|
||||
instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
|
||||
instr_out(data, hw_offset, 1, "entry_size: %d [%d bytes], n_entries: %d\n",
|
||||
(data[1] >> 4) & 0x1f,
|
||||
(((data[1] >> 4) & 0x1f) + 1) * 64,
|
||||
data[1] & 0x7);
|
||||
return len;
|
||||
case 0x6002:
|
||||
len = (data[0] & 0x000000ff) + 2;
|
||||
instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
|
||||
(data[0] >> 8) & 1 ? "valid" : "invalid");
|
||||
instr_out(data, hw_offset, 1, "offset: 0x%08x, length: %d bytes\n",
|
||||
data[1] & ~0x3f, ((data[1] & 0x3f) + 1) * 64);
|
||||
return len;
|
||||
case 0x6101:
|
||||
if (len != 6)
|
||||
if (IS_GEN6(devid))
|
||||
sba_len = 10;
|
||||
else if (IS_IRONLAKE(devid))
|
||||
sba_len = 8;
|
||||
else
|
||||
sba_len = 6;
|
||||
if (len != sba_len)
|
||||
fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
|
||||
if (count < 6)
|
||||
if (len != sba_len)
|
||||
BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
|
||||
|
||||
i = 0;
|
||||
instr_out(data, hw_offset, 0,
|
||||
"STATE_BASE_ADDRESS\n");
|
||||
i++;
|
||||
|
||||
if (data[1] & 1) {
|
||||
instr_out(data, hw_offset, 1, "General state at 0x%08x\n",
|
||||
data[1] & ~1);
|
||||
} else
|
||||
instr_out(data, hw_offset, 1, "General state not updated\n");
|
||||
state_base_out(data, hw_offset, i++, "general");
|
||||
state_base_out(data, hw_offset, i++, "surface");
|
||||
if (IS_GEN6(devid))
|
||||
state_base_out(data, hw_offset, i++, "dynamic");
|
||||
state_base_out(data, hw_offset, i++, "indirect");
|
||||
if (IS_IRONLAKE(devid) || IS_GEN6(devid))
|
||||
state_base_out(data, hw_offset, i++, "instruction");
|
||||
|
||||
if (data[2] & 1) {
|
||||
instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n",
|
||||
data[2] & ~1);
|
||||
} else
|
||||
instr_out(data, hw_offset, 2, "Surface state not updated\n");
|
||||
|
||||
if (data[3] & 1) {
|
||||
instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n",
|
||||
data[3] & ~1);
|
||||
} else
|
||||
instr_out(data, hw_offset, 3, "Indirect state not updated\n");
|
||||
|
||||
if (data[4] & 1) {
|
||||
instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n",
|
||||
data[4] & ~1);
|
||||
} else
|
||||
instr_out(data, hw_offset, 4, "General state not updated\n");
|
||||
|
||||
if (data[5] & 1) {
|
||||
instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n",
|
||||
data[5] & ~1);
|
||||
} else
|
||||
instr_out(data, hw_offset, 5, "Indirect state not updated\n");
|
||||
state_max_out(data, hw_offset, i++, "general");
|
||||
if (IS_GEN6(devid))
|
||||
state_max_out(data, hw_offset, i++, "dynamic");
|
||||
state_max_out(data, hw_offset, i++, "indirect");
|
||||
if (IS_IRONLAKE(devid) || IS_GEN6(devid))
|
||||
state_max_out(data, hw_offset, i++, "instruction");
|
||||
|
||||
return len;
|
||||
case 0x7800:
|
||||
|
|
@ -1505,18 +1687,33 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
|||
instr_out(data, hw_offset, 6, "CC state\n");
|
||||
return len;
|
||||
case 0x7801:
|
||||
if (len != 6)
|
||||
len = (data[0] & 0x000000ff) + 2;
|
||||
if (len != 6 && len != 4)
|
||||
fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
|
||||
if (count < 6)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
|
||||
if (len == 6) {
|
||||
if (count < 6)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
|
||||
instr_out(data, hw_offset, 0,
|
||||
"3DSTATE_BINDING_TABLE_POINTERS\n");
|
||||
instr_out(data, hw_offset, 1, "VS binding table\n");
|
||||
instr_out(data, hw_offset, 2, "GS binding table\n");
|
||||
instr_out(data, hw_offset, 3, "Clip binding table\n");
|
||||
instr_out(data, hw_offset, 4, "SF binding table\n");
|
||||
instr_out(data, hw_offset, 5, "WM binding table\n");
|
||||
} else {
|
||||
if (count < 4)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
|
||||
|
||||
instr_out(data, hw_offset, 0,
|
||||
"3DSTATE_BINDING_TABLE_POINTERS\n");
|
||||
instr_out(data, hw_offset, 1, "VS binding table\n");
|
||||
instr_out(data, hw_offset, 2, "GS binding table\n");
|
||||
instr_out(data, hw_offset, 3, "Clip binding table\n");
|
||||
instr_out(data, hw_offset, 4, "SF binding table\n");
|
||||
instr_out(data, hw_offset, 5, "WM binding table\n");
|
||||
instr_out(data, hw_offset, 0,
|
||||
"3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
|
||||
"GS mod %d, PS mod %d\n",
|
||||
(data[0] & (1 << 8)) != 0,
|
||||
(data[0] & (1 << 9)) != 0,
|
||||
(data[0] & (1 << 10)) != 0);
|
||||
instr_out(data, hw_offset, 1, "VS binding table\n");
|
||||
instr_out(data, hw_offset, 2, "GS binding table\n");
|
||||
instr_out(data, hw_offset, 3, "WM binding table\n");
|
||||
}
|
||||
|
||||
return len;
|
||||
|
||||
|
|
@ -1567,6 +1764,18 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
|||
}
|
||||
return len;
|
||||
|
||||
case 0x780d:
|
||||
len = (data[0] & 0xff) + 2;
|
||||
if (len != 4)
|
||||
fprintf(out, "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
|
||||
if (count < len)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_VIEWPORT_STATE_POINTERS");
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_VIEWPORT_STATE_POINTERS\n");
|
||||
instr_out(data, hw_offset, 1, "clip\n");
|
||||
instr_out(data, hw_offset, 2, "sf\n");
|
||||
instr_out(data, hw_offset, 3, "cc\n");
|
||||
return len;
|
||||
|
||||
case 0x780a:
|
||||
len = (data[0] & 0xff) + 2;
|
||||
if (len != 3)
|
||||
|
|
@ -1616,10 +1825,10 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
|||
((data[3] & 0x0007ffc0) >> 6) + 1,
|
||||
((data[3] & 0xfff80000) >> 19) + 1);
|
||||
instr_out(data, hw_offset, 4, "volume depth\n");
|
||||
if (len == 6)
|
||||
if (len >= 6)
|
||||
instr_out(data, hw_offset, 5, "\n");
|
||||
if (len == 7)
|
||||
instr_out(data, hw_offset, 6, "render target view extent\n");
|
||||
if (len >= 7)
|
||||
instr_out(data, hw_offset, 6, "render target view extent\n");
|
||||
|
||||
return len;
|
||||
|
||||
|
|
@ -1638,12 +1847,11 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
|||
}
|
||||
instr_out(data, hw_offset, 0,
|
||||
"PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
|
||||
"%sinst flush, %stexture flush\n",
|
||||
"%sinst flush\n",
|
||||
desc1,
|
||||
data[0] & (1 << 13) ? "" : "no ",
|
||||
data[0] & (1 << 12) ? "" : "no ",
|
||||
data[0] & (1 << 11) ? "" : "no ",
|
||||
data[0] & (1 << 9) ? "" : "no ");
|
||||
data[0] & (1 << 11) ? "" : "no ");
|
||||
instr_out(data, hw_offset, 1, "destination address\n");
|
||||
instr_out(data, hw_offset, 2, "immediate dword low\n");
|
||||
instr_out(data, hw_offset, 3, "immediate dword high\n");
|
||||
|
|
@ -1668,40 +1876,41 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
|||
return len;
|
||||
}
|
||||
|
||||
for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
|
||||
opcode++) {
|
||||
if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) {
|
||||
for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
|
||||
opcode_3d = &opcodes_3d[idx];
|
||||
if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
|
||||
unsigned int i;
|
||||
len = 1;
|
||||
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
|
||||
if (opcodes_3d[opcode].max_len > 1) {
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
|
||||
if (opcode_3d->max_len > 1) {
|
||||
len = (data[0] & 0xff) + 2;
|
||||
if (len < opcodes_3d[opcode].min_len ||
|
||||
len > opcodes_3d[opcode].max_len)
|
||||
if (len < opcode_3d->min_len ||
|
||||
len > opcode_3d->max_len)
|
||||
{
|
||||
fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
|
||||
fprintf(out, "Bad count in %s\n", opcode_3d->name);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 1; i < len; i++) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
|
||||
BUFFER_FAIL(count, len, opcode_3d->name);
|
||||
instr_out(data, hw_offset, i, "dword %d\n", i);
|
||||
}
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", opcode);
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
||||
decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
|
||||
{
|
||||
unsigned int opcode;
|
||||
unsigned int idx;
|
||||
uint32_t opcode;
|
||||
|
||||
struct {
|
||||
uint32_t opcode;
|
||||
|
|
@ -1725,42 +1934,44 @@ decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
|||
{ 0x0f, 1, 1, "3DSTATE_MODES_2" },
|
||||
{ 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
|
||||
{ 0x16, 1, 1, "3DSTATE_MODES_4" },
|
||||
};
|
||||
}, *opcode_3d;
|
||||
|
||||
switch ((data[0] & 0x1f000000) >> 24) {
|
||||
opcode = (data[0] & 0x1f000000) >> 24;
|
||||
|
||||
switch (opcode) {
|
||||
case 0x1f:
|
||||
return decode_3d_primitive(data, count, hw_offset, failures);
|
||||
case 0x1d:
|
||||
return decode_3d_1d(data, count, hw_offset, failures, 1);
|
||||
return decode_3d_1d(data, count, hw_offset, devid, failures);
|
||||
case 0x1c:
|
||||
return decode_3d_1c(data, count, hw_offset, failures);
|
||||
}
|
||||
|
||||
for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
|
||||
opcode++) {
|
||||
if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
|
||||
for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
|
||||
opcode_3d = &opcodes_3d[idx];
|
||||
if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
|
||||
unsigned int len = 1, i;
|
||||
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
|
||||
if (opcodes_3d[opcode].max_len > 1) {
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
|
||||
if (opcode_3d->max_len > 1) {
|
||||
len = (data[0] & 0xff) + 2;
|
||||
if (len < opcodes_3d[opcode].min_len ||
|
||||
len > opcodes_3d[opcode].max_len)
|
||||
if (len < opcode_3d->min_len ||
|
||||
len > opcode_3d->max_len)
|
||||
{
|
||||
fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
|
||||
fprintf(out, "Bad count in %s\n", opcode_3d->name);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 1; i < len; i++) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
|
||||
BUFFER_FAIL(count, len, opcode_3d->name);
|
||||
instr_out(data, hw_offset, i, "dword %d\n", i);
|
||||
}
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", opcode);
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
|
@ -1773,18 +1984,37 @@ decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
|||
* \param hw_offset hardware address for the buffer
|
||||
*/
|
||||
int
|
||||
intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid)
|
||||
intel_decode(uint32_t *data, int count,
|
||||
uint32_t hw_offset,
|
||||
uint32_t devid,
|
||||
uint32_t ignore_end_of_batchbuffer)
|
||||
{
|
||||
int ret;
|
||||
int index = 0;
|
||||
int failures = 0;
|
||||
|
||||
out = stderr;
|
||||
out = stdout;
|
||||
|
||||
while (index < count) {
|
||||
switch ((data[index] & 0xe0000000) >> 29) {
|
||||
case 0x0:
|
||||
index += decode_mi(data + index, count - index,
|
||||
ret = decode_mi(data + index, count - index,
|
||||
hw_offset + index * 4, &failures);
|
||||
|
||||
/* If MI_BATCHBUFFER_END happened, then dump the rest of the
|
||||
* output in case we some day want it in debugging, but don't
|
||||
* decode it since it'll just confuse in the common case.
|
||||
*/
|
||||
if (ret == -1) {
|
||||
if (ignore_end_of_batchbuffer) {
|
||||
index++;
|
||||
} else {
|
||||
for (index = index + 1; index < count; index++) {
|
||||
instr_out(data, hw_offset, index, "\n");
|
||||
}
|
||||
}
|
||||
} else
|
||||
index += ret;
|
||||
break;
|
||||
case 0x2:
|
||||
index += decode_2d(data + index, count - index,
|
||||
|
|
@ -1793,13 +2023,16 @@ intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid)
|
|||
case 0x3:
|
||||
if (IS_965(devid)) {
|
||||
index += decode_3d_965(data + index, count - index,
|
||||
hw_offset + index * 4, &failures);
|
||||
hw_offset + index * 4,
|
||||
devid, &failures);
|
||||
} else if (IS_9XX(devid)) {
|
||||
index += decode_3d(data + index, count - index,
|
||||
hw_offset + index * 4, &failures);
|
||||
hw_offset + index * 4,
|
||||
devid, &failures);
|
||||
} else {
|
||||
index += decode_3d_i830(data + index, count - index,
|
||||
hw_offset + index * 4, &failures);
|
||||
hw_offset + index * 4,
|
||||
devid, &failures);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
|
@ -1820,3 +2053,8 @@ void intel_decode_context_reset(void)
|
|||
saved_s4_set = 1;
|
||||
}
|
||||
|
||||
void intel_decode_context_set_head_tail(uint32_t head, uint32_t tail)
|
||||
{
|
||||
head_offset = head;
|
||||
tail_offset = tail;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,5 +25,7 @@
|
|||
*
|
||||
*/
|
||||
|
||||
int intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid);
|
||||
int intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid,
|
||||
uint32_t ignore_end_of_batchbuffer);
|
||||
void intel_decode_context_set_head_tail(uint32_t head, uint32_t tail);
|
||||
void intel_decode_context_reset(void);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue