Not all D3D hardware supports specifying the stencil ref value from the
pixel shader. For such hardware, stencil blits need to do the awful
8-pass one-bit-per-pass discard-to-not-write blit approach.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27313>
According to VA documentation, vaSyncSurface should block,
so this mapping function vlVaSyncSurface is changed to be blocking.
add vlVaSyncSurface2 which can be used as non-blocking version.
Signed-off-by: David (Ming Qiang) Wu <David.Wu3@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27309>
This now runs +571k tests for ESO in ~34 minutes compared to ~30 minutes
without shader_object support. Definitely acceptable for a manual job.
Note that the next VKCTS uprev will reduce the number of ESO tests by
a lot because most of them weren't useful for coverage.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27139>
This validation code has 2 bugs, the main one being that it is wrong and
is refusing perfectly valid codes. Let's remove this until we come up
with a valid check.
This reverts commit cd8b546205.
Fixes: cd8b546205 ("bin/ci: Add GitLab basic token validation")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27312>
The fallback in place ensures a good enough solution.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Sebastian Wick <sebastian.wick@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27275>
When presentation feedback protocol is not supported,
fallback to using frame callbacks.
In some sense, frame callbacks functions like
present complete + latch delay, so it's a reasonable approach, given the
alternative.
Xwl uses frame callback for COMPLETE events, so it's not a new approach.
To guard against lack of forward progress guarantee,
add a timeout for present complete to avoid deadlocking applications.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Sebastian Wick <sebastian.wick@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27275>
With NVK_DEBUG=push_sync, we signal and immediately wait on a syncobj
to better detect whitch push failed and then print it. However, the
syncobj wait itself isn't enough to check for errors. We have to try
pushing again. Adding an empty push lets us get errors immediately and
print the actually failing pushbuf to stderr.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27320>
On the off chance the combined list resolves to empty due to resets,
skip adding query feedback by not increasing the total cmd buffer
count for query feedback.
Signed-off-by: Juston Li <justonli@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27163>
Instead of just recyling 1 linked query feedback cmd for use and
defering the actualy recycle, recycle all linked cmds found when
setting up submission immediately.
Signed-off-by: Juston Li <justonli@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27163>
The list free_query_feedback_cmds for recycling query feedback cmds was
only used in vn_command_pool when it was a vn_feedback_cmd_pool.
For clarity, refactor and store this list in vn_feedback_cmd_pool
instead and introduce a new struct vn_query_feedback_cmd that references
the feedback cmd and the feedback cmd pool for tracking.
Refactor out the allocation portion of query feedback cmds into its own
function for allocating the new vn_query_feedback_cmd struct.
Fixes: 5b24ab91e4 ("venus: switch to unconditionally deferred query feedback")
Signed-off-by: Juston Li <justonli@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27163>