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radv/ci: enable RADV_PERFTEST=shader_object for vkcts-polaris10-valve
This now runs +571k tests for ESO in ~34 minutes compared to ~30 minutes without shader_object support. Definitely acceptable for a manual job. Note that the next VKCTS uprev will reduce the number of ESO tests by a lot because most of them weren't useful for coverage. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27139>
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@ -170,6 +170,7 @@ vkcts-polaris10-valve:
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GPU_VERSION: radv-polaris10-aco
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B2C_TIMEOUT_BOOT_MINUTES: 70
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B2C_TIMEOUT_OVERALL_MINUTES: 70
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RADV_PERFTEST: shader_object
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vkcts-vega10-valve:
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extends:
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