Other stages don't have indirect indexing, so it's always const.
Doing it here should also remove dead load_const instructions.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14414>
We don't expect the GS copy shader to ever use the scratch buffer,
so we just don't compile the shader, but the problem is we set ok to
true anyway.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15965>
The code was compiling monolithic PS if a shader output didn't
have a color buffer, but dual src blending never has a color buffer
for mrt1.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15965>
The key is supposed to be the dzn_event pointer, not the VkEvent
object, even if they do match in practice on 64bit builds.
Fixes: a012b21964 ("microsoft: Initial vulkan-on-12 driver")
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16109>
Instead of having two different helpers, delete the pipeline_cache ones.
Also, instead of manually handling the cache == NULL case in every
vkCreateFooPipelines call, handle it inside the helpers. This means
that BLORP can use them too by passing cache=NULL.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13184>
This patch is intended to be somewhat minimal. There's a lot of cleanup
work that can be done but we'll leave that to later patches.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13184>
This is partly copied+pasted from ANV but is mostly new code with lots
of reference counting bugs fixed (I hope!). The new cache caches
"object" which derive from a base vk_pipeline_class_object struct. It
uses a kernel-style "ops" interface for virtual methods on these objects
to allow for easy destruction (when the reference count hits zero) as
well as serialization an deserialization interfaces. This should allow
drivers to cache basically whatever they want without having to think
too hard about the details.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13184>
pass_flags is only initialized for grouped loads, so change the order
Fixes: 33b4eb149e - nir: add new SSA instruction scheduler grouping loads into indirection groups
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16090>
This allows for a 1:1 replacement of simple_list move_to_head (though
I've tried to make this function more generally useful.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15418>
this case shouldn't trigger the fully-baked fallback since it's
legal with dynamic state
Fixes: 1eada1b02d ("zink: selectively disable dynamic vertex stride")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16098>
Accessing queue->submit.thread_run without holding lock vk_queue.submit.mutex.
Elsewhere, vk_queue.submit.thread_run is accessed with vk_queue.mutex
held 1 out of 2 times (1 of these accesses strongly imply that it is necessary).
Found by Coverity.
CID: 1503334
Signed-off-by: Illia Abernikhin <illia.abernikhin@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15736>
Tested on:
- navi10: L0 cache counter doesn't work (always 0)
- sienna_cichlid: L0 doesn't work (always 0) and L1 isn't visible in RGP
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15646>
Unfortunately it's not as simple as passing the indirect draw count
buffer to ExecuteIndirect. The compute job that populate the execute
buffer also needs to know the number of entries that need to be
patched. Instead of transitioning the indirect count buffer from
GENERIC_READ to INDIRECT_ARGUMENT we just keep at as a read-only
resource and copy the draw_count value to the exec buffer in the
compute job.
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15914>