Commit graph

7483 commits

Author SHA1 Message Date
Bas Nieuwenhuizen
bbd091d1fa radv: Always use linker script when possible.
Also without LLVM. Useful for Android with statically linked libelf.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13164>
2021-11-09 20:51:14 +00:00
Bas Nieuwenhuizen
66713d33fe radv: Remove android build warning.
Shadowed variable.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13164>
2021-11-09 20:51:14 +00:00
Hyunjun Ko
979ea394e5 vulkan/util: Move helper functions for depth/stencil images to vk_iamge
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12785>
2021-11-09 16:12:04 +00:00
Hyunjun Ko
2a0253b9b5 radv: Fix to honor the spec to get stencil layout.
Fixes: 3ef89b245e ("radv: fix separate depth/stencil layout in render pass")

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12785>
2021-11-09 16:12:04 +00:00
Samuel Pitoiset
1f36f6b83f radv/winsys: use same IBs padding as the kernel
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13703>
2021-11-09 11:05:32 +00:00
Samuel Pitoiset
e04101c34e radv: only emit PGM_LO for the vertex prolog
Shaders are allocated in the 32-bit address space.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13551>
2021-11-09 10:13:38 +00:00
Samuel Pitoiset
ca7c748f45 radv: do not expose buffer features for depth/stencil formats
The Vulkan spec got clarified recently and it's invalid (hw can support
it though). Fixes new CTS dEQP-VK.api.buffer.invalid_buffer_features.*.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13701>
2021-11-09 09:13:38 +00:00
Samuel Pitoiset
891e6f009b radv/sqtt: stop calling radv_cs_add_buffer() for the thread trace BO
It's resident, so global.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13717>
2021-11-09 08:22:11 +00:00
Samuel Pitoiset
ed70230df6 radv/sqtt: reserve a VMID for better profiling
To avoid capturing other processes work. PAL always requests a VMID
when capturing with SQTT too.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5051
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13695>
2021-11-09 08:35:36 +01:00
Samuel Pitoiset
984091531e radv: remove unused parameter in radv_emit_subpass_barrier()
It got introduced by "radv: optimize subpass barrier flushes for
imageless framebuffers" but never used in the final version.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13702>
2021-11-08 18:10:49 +00:00
Samuel Pitoiset
6b002d2549 Revert "radv: only enable VK_EXT_display_control for vrcompositor (SteamVR)"
It's fixed now.

This reverts commit db7ad0c170.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13682>
2021-11-05 08:27:54 +01:00
Tapani Pälli
01fb24d50e radv: setup syncobj fd via wsi_device_setup_syncobj_fd
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12305>
2021-11-04 16:57:29 +00:00
Timur Kristóf
b59614619b radv: Use MESA_VULKAN_SHADER_STAGES to make room for mesh/task.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13440>
2021-11-04 13:32:07 +00:00
Joshua Ashton
af8fa2644e radv: Split off cmd_buffer variant of descriptor set template updates
Assumes cmd_buffer != NULL for this path to eliminate the checks in the generic code.

Benchmarks:

I made a microbenchmark based on Bas' vulkan microbench suite.

https://gitlab.freedesktop.org/bnieuwenhuizen/vulkan_microbench/-/merge_requests/1

In this benchmark, this improves vkDescriptorTemplateUpdate performance consistently by 36%.

-------------------------------------------------------------------
Benchmark                         Time             CPU   Iterations
-------------------------------------------------------------------
DescriptorTemplateUpdate       81.2 ns         81.2 ns      8573169

->

-------------------------------------------------------------------
Benchmark                         Time             CPU   Iterations
-------------------------------------------------------------------
DescriptorTemplateUpdate       52.9 ns         52.9 ns     13306065

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13342>
2021-11-04 05:50:54 +00:00
Joshua Ashton
4865cb6514 radv: Split off cmd_buffer variant of descriptor set updates
Assumes cmd_buffer != NULL for this path to eliminate the checks in the generic code.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13342>
2021-11-04 05:50:48 +00:00
Joshua Ashton
7b0826db56 radv: Always inline descriptor writes
Improves performance, see next commit for benchmarks.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13342>
2021-11-04 05:50:47 +00:00
Samuel Pitoiset
e15e3a8e86 radv: optimize subpass barrier flushes for imageless framebuffers
The driver should always know the attachments at this point. This
should reduce the number of L2 cache flushes for imageless framebuffers.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13291>
2021-11-03 08:26:43 +01:00
Samuel Pitoiset
db7ad0c170 radv: only enable VK_EXT_display_control for vrcompositor (SteamVR)
One CTS test is still failing and the fix isn't upstream yet.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13623>
2021-11-02 08:08:33 +00:00
Bas Nieuwenhuizen
d66514aacc radv: Disable coherent L2 optimization on cards with noncoherent L2.
With high likelihood we are forgetting to set the noncoherent bits
somewhere but I don't have the HW to debug. To avoid user pain
disable this optimization on these GPUs.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5505
Fixes: fd8210f27e ("radv: Try to do a better job of dealing with L2 coherent images.")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13620>
2021-11-01 23:48:43 +00:00
Samuel Pitoiset
9b80f4d5f2 radv: rename radv_shader_variant to radv_shader
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13548>
2021-11-01 20:04:45 +00:00
Samuel Pitoiset
3839f3a486 radv: stop reporting SQTT/RGP support as experimental
It can be considered stable these days. This also now reports the
buffer size and if instruction timing is enabled/disabled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13477>
2021-11-01 17:32:50 +00:00
Samuel Pitoiset
74e625f057 radv: enable SQTT instruction timing by default
It seems stable enough to turn it on by default. This replaces
RADV_THREAD_TRACE_PIPELINE by RADV_THREAD_TRACE_INSTRUCTION_TIMING
which is enabled by default.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13477>
2021-11-01 17:32:50 +00:00
Samuel Pitoiset
7fd414ec84 radv: remove useless checks about GFX7 for SQTT
It's only enabled on GFX8+.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13477>
2021-11-01 17:32:50 +00:00
Samuel Pitoiset
b35fd1bff6 radv: move freeing the trigger SQTT file at a better place
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13477>
2021-11-01 17:32:50 +00:00
Jason Ekstrand
4108fda426 vulkan: Move all the common object code to runtime/
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13156>
2021-10-29 23:12:32 +00:00
Rhys Perry
49d290bcf7 radv: don't use a separate cache entry for GS copy shaders
This seems simpler and probably faster.

This also fixes a warning for these CTS tests:
dEQP-VK.pipeline.creation_feedback.graphics_tests.vertex_stage_geometry_stage_delayed_destroy_fragment_stage_delayed_destroy
dEQP-VK.pipeline.creation_feedback.graphics_tests.vertex_stage_geometry_stage_fragment_stage
because we no longer set found_in_application_cache=false for pipelines
with NGG GS.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13528>
2021-10-27 13:34:56 +00:00
Samuel Pitoiset
704340f0f6 radv: fix invalid wait_dst_stage_mask type
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13354>
2021-10-27 07:24:35 +00:00
Bas Nieuwenhuizen
1fe375e7cf radv: Add bufferDeviceAddressMultiDevice support.
We don't support multiple devices so this is a nop. However, Baldurs Gate 3 enables
this and with the new more complete checks this causes device creation to fail.

Fixes: 2e5718c957 ("vulkan: provide common functions to check device features")
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5509
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13482>
2021-10-27 01:47:58 +00:00
Dave Airlie
f42a4f6451 radv: fence->user_ptr and ctx->fence_map are now totally unused.
Garbage collect them.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13525>
2021-10-26 22:22:22 +00:00
Samuel Pitoiset
1cd43ff030 radv: lower the viewport index to zero when the VGT stage doesn't export it
This is allowed and the fragment shader should read zero.

No fossils db changes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13222>
2021-10-26 08:37:12 +02:00
Samuel Pitoiset
db82d90451 radv: report error messages when the driver can't be initialized
Not only with RADV_DEBUG=startup.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13343>
2021-10-25 14:13:46 +02:00
Samuel Pitoiset
4765edb4e0 radv: fix build errors with Android
Fixes: 49c3a88fad ("radv: implement VK_KHR_format_feature_flags2")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5518
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13450>
2021-10-25 06:45:47 +00:00
Samuel Pitoiset
ae2881c0f5 radv: remove old RADV_TRACE_FILE warning
It has been replaced by RADV_DEBUG=hang a year ago.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13452>
2021-10-25 08:08:52 +02:00
Samuel Pitoiset
b6a69dbb40 radv: re-emit prolog inputs when the nontrivial divisors state changed
If the application first uses nontrivial divisors, the driver emits
the vertex shader VA to the upload BO rather than directly via the
user SGPRs locations. But, if the vertex input dynamic state changes,
the driver might select a different VS prolog that no longer needs
nontrivial divisors.

In this case, the driver needs to re-emit the prolog inputs because
otherwise the VS prolog will jump to the PC that is emitted via the
user SGPR locations, and the previous one was somewhere in the
upload BO...

This fixes a GPU hang with Bioshock and Zink.

Fixes: d9c7a17542 ("radv: enable VK_EXT_vertex_input_dynamic_state")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13377>
2021-10-22 09:47:50 +02:00
Samuel Pitoiset
8ec6824335 radv,aco: decouple shader_info/options from radv_shader_args
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13287>
2021-10-22 07:10:40 +00:00
Vinson Lee
670fd8123b radv: Fix memory leak on error path.
Fix defect reported by Coverity Scan.

Resource leak (RESOURCE_LEAK)
leaked_storage: Variable prolog going out of scope leaks the storage it points to

Fixes: 80841196b2 ("radv: implement dynamic vertex input state using vertex shader prologs")
Suggested-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13402>
2021-10-21 07:14:40 +00:00
Samuel Pitoiset
8304392c35 radv: add an assertion to prevent GPU hangs when VRS isn't supported
Just hit this case with a buggy CTS test.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13361>
2021-10-21 08:07:54 +02:00
Samuel Pitoiset
19c91a120d radv: do not remove PSIZ for streamout shaders
It might still be read later from the streamout buffer.

Fixes a regression with
ext_transform_feedback-builtin-varyings gl_PointSize and Zink.

Fixes: 92e1981a80 ("radv: Remove PSIZ output when it isn't needed.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13413>
2021-10-19 12:29:40 +00:00
Samuel Pitoiset
5b797bd485 radv: fix OpImageQuerySamples with non-zero descriptor set
The descriptor set was always 0 because it wasn't gathered by the
shader info pass.

This fixes CPU crashes with
arb_shader_texture_image_samples-builtin-image and Zink.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13411>
2021-10-18 16:47:50 +00:00
Samuel Pitoiset
61be0bd34b radv: fix removing PSIZ when it's not emitted by the last VGT stage
This dereferences a NULL pointer and crash many tests with Zink.

Fixes: 92e1981a80 ("radv: Remove PSIZ output when it isn't needed.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13378>
2021-10-18 08:54:53 +02:00
Jason Ekstrand
956199e870 nir: s/nir_var_mem_image/nir_var_image/g
We typically use nir_var_mem_* for stuff that has an explicit byte-based
memory layout.  Images are opaque.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13386>
2021-10-16 03:47:10 +00:00
Rhys Perry
458b4d2095 radv: Use nir_var_mem_image in meta shaders
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4743>
2021-10-15 14:58:56 +00:00
Bas Nieuwenhuizen
b4aa5a3fdd radv: Fix modifier property query.
radv_get_modifier_flags read the format properties, doesn't write any. Setting
the central format properties based on the drm format properties doesn't make
any sense.

Fixes: 5dee0d9da9 "radv: switch to VK_FORMAT_FEATURE_2_XXX/VkFormatProperties3KHR"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5498
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13357>
2021-10-14 13:29:42 +00:00
Mike Blumenkrantz
420e33f551 radv: move alpha_adjust into conditional during vertex input updating
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13320>
2021-10-13 17:03:26 +00:00
Mike Blumenkrantz
1b8bdecf6e radv: add a mask of bound descriptor buffers for dynamic vertex input
unnecessarily dereferencing the vertex buffer info array here causes a
ton of cpu overhead due to bad cache locality, so just use a mask to
avoid loading X more cachelines into memory unnecessarily

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13320>
2021-10-13 17:03:26 +00:00
Mike Blumenkrantz
eda5634e25 radv: pre-calc "simple" dynamic vertex input values
when the shader pipeline is known to not require any of the more complex
calculations, those calculations can be excluded from the dynamic update
code

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13320>
2021-10-13 17:03:26 +00:00
Mike Blumenkrantz
c335a4d70e radv: dynamically calculate misaligned_mask for dynamic vertex input
this avoids incurring overhead at draw time, instead shifting it to vertex
binding commands

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13320>
2021-10-13 17:03:26 +00:00
Mike Blumenkrantz
90d9c8dc62 radv: don't use invalid stride for triggering vertex state change
NULL here means this was regular CmdBindVertexBuffers, so the stride
cannot be used

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13320>
2021-10-13 17:03:26 +00:00
Bas Nieuwenhuizen
fd8210f27e radv: Try to do a better job of dealing with L2 coherent images.
Only try to invalidate L2 if we actually hit one of the incoherent images.

Note we may actually insert some extra flushes at the end of a command
buffer so that we may asume the caches are clean the start of the next
command buffer. However, on average I think that case is uncommon
enough that being able to make assumptions at the start of a cmdbuffer
is beneficial. Especially since MSAA is somewhat rare in more recent
games.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13239>
2021-10-13 14:07:05 +00:00
Bas Nieuwenhuizen
64b237436a radv: Add hooks after in-renderpass meta operations.
So that we can mark the rendertargets dirty.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13239>
2021-10-13 14:07:05 +00:00