Commit graph

4679 commits

Author SHA1 Message Date
Daniel Borca
f0f23aaba8 Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ARB_pbuffer 2004-06-19 11:07:58 +00:00
Keith Whitwell
1e93e197f9 Use correct macros for packing pixel colors -- this bug is probably
present in many of the other drivers as well.
2004-06-18 10:58:30 +00:00
Keith Whitwell
594c3f67ac add missing license texts 2004-06-18 10:54:48 +00:00
Roland Scheidegger
8ad28091ae use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture formats. Fix various small bugs with tex env combine mode GL_DOT3_RGB(A)/GL_DOT3_RGB(A)_EXT 2004-06-17 21:19:21 +00:00
Roland Scheidegger
e3f926ad51 use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture formats. Fix potential bug with tex env combine mode GL_DOT3_RGB/GL_DOT3_RGB_EXT and ALPHA_SCALE 2004-06-17 21:08:02 +00:00
Roland Scheidegger
6c1833e372 fix tex env mode GL_BLEND for GL_INTENSITY texture formats 2004-06-17 20:54:46 +00:00
Ian Romanick
fb75ca1b65 Make the test check for core GL version 1.3 in addition to testing for
GL_ARB_texture_compression.  Also make the test list the compression formats
the driver "encourages" the app to use.
2004-06-17 20:53:07 +00:00
Dave Airlie
919498e41c Fix up texture compression mipmapping .. not sure if it fixes FXT1 but
with S3TC patch it fixes those
2004-06-17 13:42:45 +00:00
Brian Paul
85ffbdd8d7 fix component indexing bug in _mesa_texstore_al88() 2004-06-16 16:49:59 +00:00
Brian Paul
ed60bc6fdc don't use // comments (Thomas Hellstrom) 2004-06-16 15:33:33 +00:00
Dave Airlie
972ff46a0b remove unused mode function 2004-06-16 12:38:47 +00:00
Dave Airlie
1a544b0500 switch to using driFillInModes fix depthbuffer = 0 2004-06-16 12:31:23 +00:00
Keith Whitwell
6d43ce5402 Fix batch.ptr when dropping a batchbuffer segment due to zero cliprects. 2004-06-16 12:03:53 +00:00
Ian Romanick
fff749e893 Fix a couple typeos in the tables for driFillInModes. 2004-06-15 16:22:45 +00:00
Roland Scheidegger
997e81fe75 added more compressed formats to is_color_format() 2004-06-15 14:11:09 +00:00
Daniel Borca
09c9bfb22d fix correct parameters passed to StoreImage 2004-06-15 09:06:53 +00:00
Adam Jackson
f449e370db _really_ fix parameters to StoreImage calls. 2004-06-14 23:38:00 +00:00
Brian Paul
3405708e21 added compressed formats to is_color_format() and updated some comments 2004-06-14 21:01:08 +00:00
Daniel Borca
3dc3cc9d40 Fixed a bug in vertex emitter (untile we move to t_vertex.c) 2004-06-14 09:11:13 +00:00
Dave Airlie
2a28636274 add i915 as it seems to build okay.. 2004-06-12 02:36:42 +00:00
Brian Paul
7aa0e6125d just a comment 2004-06-11 22:47:47 +00:00
Brian Paul
5b05a187dc disable GL_INTENTSITY in _mesa_is_legal_format_and_type(). See table 3.6 of the 1.5 spec 2004-06-11 22:47:22 +00:00
Brian Paul
916e749241 s/_mesa_get_current_context()/GET_CURRENT_CONTEXT()/ 2004-06-11 22:44:55 +00:00
Brian Paul
8b33258d07 remove the 3dfx CatchSignals stuff (the var was alwasy set) 2004-06-11 22:44:22 +00:00
Brian Paul
beef59e73a added GL_BGR and GL_BGRA to is_color_format() (Ronny Vindenes 2004-06-11 19:08:55 +00:00
Brian Paul
3f3d11d067 fix some minor glitches in glGetTexParameter code 2004-06-11 17:18:26 +00:00
Alan Hourihane
7cbc966324 re-enable rect texture 2004-06-11 15:36:42 +00:00
Brian Paul
4102a3045c fix minor typo in comment 2004-06-11 15:23:04 +00:00
Brian Paul
22dad683b1 don't pass GL_INTENSITY for <format> to glTexImage2D - it's illegal 2004-06-11 15:07:23 +00:00
Brian Paul
694b10ca6d document recent changes/fixes 2004-06-10 20:48:46 +00:00
Brian Paul
601df9c742 Additional error checking for glTexImageXD.
Only allow 1D and 2D GL_DEPTH_COMPONENT textures.
Make sure internal format and user format are in same catagory.
2004-06-10 20:46:23 +00:00
Brian Paul
13ad04719e Roland's patch to fix promotion of alpha or luminance textures to the
luminance_alpha format.  In particular, using the al88 format to store
GL_ALPHA textures with r200 driver.
2004-06-10 17:26:05 +00:00
Keith Whitwell
41b58954e1 New driver for i915 as well as older i830/i845/i865 chipsets. 2004-06-10 12:48:07 +00:00
Dave Airlie
d7f76c7c88 try and find the drm in a more likely place 2004-06-10 10:01:14 +00:00
Dave Airlie
d4dcc6b5c0 Add FXT1 compression support to i830 driver 2004-06-10 09:54:45 +00:00
Eric Anholt
932e6fb420 Fix an "overflow in implicit constant conversion" warning in mEndPrimitive when
more warning flags are enabled (such as in the DRI tree).  Make the second line
prettier, too.

Reported by:	ajax
2004-06-10 09:13:31 +00:00
Adam Jackson
8a41ead407 silence a warning 2004-06-10 08:52:37 +00:00
Dave Airlie
b3a4a07c61 remove unused stuff, fix non-native build 2004-06-09 05:10:29 +00:00
Dave Airlie
15be94fc26 fix mach64 non native.. no reason to use it... 2004-06-09 05:04:46 +00:00
Eric Anholt
59b0db3008 Fix reflect demo: We were using the 3D Clear path unnecessarily, which appears
to be broken in the stencil case for unknown reasons.
2004-06-09 04:59:30 +00:00
Eric Anholt
695a69029f * sisChooseRenderState doesn't depend on _NEW_TEXTURE at all.
* Clean up definition of _SIS_NEW_RENDER_STATE.
2004-06-09 04:58:03 +00:00
Dave Airlie
e5a916d5b9 make rm for common not complain 2004-06-09 02:44:14 +00:00
Dave Airlie
9e9feacb43 remove depend on clean 2004-06-09 02:43:26 +00:00
Dave Airlie
37a94995cf fix bug with emitting spec/fog report by Eric Anholt, this isn't the prettiest
fix but it does work
2004-06-09 02:29:22 +00:00
Brian Paul
0590895ea7 fix parse error in sign of exponents (bug 968323) 2004-06-08 15:20:23 +00:00
Dave Airlie
7c381a267a Fix rectangular textures on i830 - well texrect at least 2004-06-08 10:21:59 +00:00
Eric Anholt
e84f77be21 * Convert to use t_vertex.c instead of sis_vb.[ch]
* Don't dispatch vertices directly to MMIO; queue them up in dma-like buffers
  first.  This makes things more uniform between AGP and MMIO paths, cleans up
  some locking ugliness, and makes the driver look more like other drivers.
* Don't use the AGP Cmd buffer provided by the server.  Instead allocate one in
  the client, which avoids the need for lots of synchronization stuff.
* Mark some MMIO accesses volatile that should have been.
* Disable the AGP submission path by default (agp_disable=true) due to
  unresolved issues in the new code.  The old code had its own (serious) errors
  with AGP, so this is not really a step backwards.
2004-06-08 09:19:17 +00:00
Daniel Borca
a94185474d corrected a bug wrt point_size 2004-06-08 06:08:56 +00:00
Eric Anholt
06668ed20a Clean a little whitespace that's been bothering me. 2004-06-08 04:38:33 +00:00
Ian Romanick
7c46033130 Fix up some remaining include issues. Replace Xmalloc / Xfree with
_mesa_malloc / _mesa_free.  Replace Bool with GLboolean.
2004-06-07 21:23:12 +00:00