Commit graph

26751 commits

Author SHA1 Message Date
Marek Olšák
04f15e491f gallium/radeon: add an env variable to force a level of aniso filtering
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-04-13 12:42:28 +02:00
Jose Fonseca
cc5d8b678e llvmpipe: Test rounding of x.5.
Leverage nearbyintif function, which should be available on all C99
implementations.

Trivial.
2016-04-13 11:13:05 +01:00
Roland Scheidegger
cb438d8b3e gallivm: use llvm.nearbyint instead of llvm.round.
We used to use sse roundps intrinsic directly, but switched to use the llvm
intrinsics for rounding with e4f01da15d.
However, llvm semantics follows standard math lib round function which is
specced to do roundNearestAwayFromZero but we really want roundNearestEven
(moreoever, using round generates atrocious code since the cpu can't do it
directly and it results in scalar calls to libm __roundf).
So, use llvm.nearbyint instead, which does exactly the right thing, and even
has the advantage of being available with llvm 3.3 too. (I've verified it
actually generates a roundps instruction with llvm 3.3.)

This fixes https://bugs.freedesktop.org/show_bug.cgi?id=94909

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2016-04-13 11:13:03 +01:00
Pierre Moreau
f525db6358 nv50/ra: isinf() is in namespace std since C++11.
This fixes a compile error while building Nouveau with C++11 enabled (and
glibc >= 2.23). This happens if SWR is enabled, as it forces C++11.

Signed-off-by: Pierre Moreau <pierre.morrow@free.fr>
Signed-off-by: Jose Fonseca <jfonseca@vmware.com>

https://bugs.freedesktop.org/show_bug.cgi?id=94907
2016-04-13 07:41:13 +01:00
Jose Fonseca
fa46848e51 scons: Allow building with Address Sanitizer.
libasan is never linked to shared objects (which doesn't go well with
-z,defs).  It must either be linked to the main executable, or (more
practically for OpenGL drivers) be pre-loaded via LD_PRELOAD.

Otherwise works.

I didn't find anything with llvmpipe.  I suspect the fact that the
JIT compiled code isn't instrumented means there are lots of errors it
can't catch.

But for non-JIT drivers, the Address/Leak Sanitizers seem like a faster
alternative to Valgrind.

Usage (Ubuntu 15.10):

   scons asan=1 libgl-xlib
   export LD_LIBRARY_PATH=$PWD/build/linux-x86_64-debug/gallium/targets/libgl-xlib
   LD_PRELOAD=libasan.so.2 any-opengl-application

Acked-by: Roland Scheidegger <sroland@vmware.com>
2016-04-13 06:54:32 +01:00
Jose Fonseca
46bfcd61f5 softpipe: Free tgsi.image elements on context destruction.
Courtesy of address sanitizer.

[airlied: free buffers as well]
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-04-13 13:21:37 +10:00
Edward O'Callaghan
5a3d928e2c softpipe: Enable ARB_framebuffer_no_attachments
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-04-13 13:21:37 +10:00
Eric Anholt
3b63301d9f vc4: Work around hardware limits on the number of verts in a single draw.
Fixes rendering failures in glmark2's refract and
bump:render-mode=high-poly demos, and partially in its terrain demo.
2016-04-12 19:10:51 -07:00
Thomas Hindoe Paaboel Andersen
6d6525a377 softpipe: avoid buffer overflow
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-04-13 11:51:35 +10:00
Thomas Hindoe Paaboel Andersen
b89708f95f tgsi: fix buffer overflow
Increase r to four channels as rgba is written to it
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>

Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-04-13 11:51:34 +10:00
Tim Rowley
b9294bc345 swr: handle pci cap requests
Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
2016-04-12 20:18:00 -05:00
Tim Rowley
b19d214b23 swr: support samplers in vertex shaders
Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
2016-04-12 20:18:00 -05:00
Nicolai Hähnle
10cfd7a604 radeonsi: enable GLSL 4.20 and therefore OpenGL 4.2
This is the last necessary bit for OpenGL 4.2 support. All driver-specific
functionality has already been implemented as part of extensions.

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 20:13:49 -05:00
Iurie Salomov
047e3264f6 va: check null context in vlVaDestroyContext
Signed-off-by: Iurie Salomov <iurcic@gmail.com>
Reviewed-by: Julien Isorce <j.isorce@samsung.com>
2016-04-13 00:52:53 +01:00
Marek Olšák
8e70a58af3 radeonsi: fix a critical SI hang since PIPELINESTAT_START/STOP was added
For some reason unknown to me, SI hangs if the event is written after
CONTEXT_CONTROL.
2016-04-13 01:05:15 +02:00
Nicolai Hähnle
a191e6b719 radeonsi: fix bounds check in si_create_vertex_elements
This was triggered by
dEQP-GLES3.functional.vertex_array_objects.all_attributes

Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-04-12 16:32:46 -05:00
Nicolai Hähnle
bfd11c5996 radeonsi: enable shader buffer pipe caps
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 16:30:48 -05:00
Nicolai Hähnle
4e81843b13 radeonsi: add shader buffer support to TGSI_OPCODE_RESQ
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 16:30:45 -05:00
Nicolai Hähnle
01109282ce radeonsi: add shader buffer support to TGSI_OPCODE_STORE
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 16:30:43 -05:00
Nicolai Hähnle
745014c502 radeonsi: add shader buffer support to TGSI_OPCODE_LOAD
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 16:30:41 -05:00
Nicolai Hähnle
68bc25c931 radeonsi: add shader buffer support to TGSI_OPCODE_ATOM*
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 16:30:38 -05:00
Nicolai Hähnle
c6f5d000db radeonsi: add offset parameter to buffer_append_args
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 16:30:35 -05:00
Nicolai Hähnle
c565466eea radeonsi: adjust buffer_append_args to take a 128 bit resource
Move the buffer resource extraction code out into its own function.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 16:30:32 -05:00
Nicolai Hähnle
e88018ffe5 radeonsi: preload shader buffers in shaders
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 16:30:29 -05:00
Nicolai Hähnle
c495c0ad37 radeonsi: implement set_shader_buffers
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 16:30:26 -05:00
Nicolai Hähnle
73c8b85b64 radeonsi: move resetting of constant buffers into a separate function
This will be re-used for shader buffers.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 16:30:04 -05:00
Bas Nieuwenhuizen
126da23d70 radeonsi: Mark ARB_robust_buffer_access_behavior as supported.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-04-12 20:53:10 +02:00
Bas Nieuwenhuizen
70dcd841f7 gallium: Add capability for ARB_robust_buffer_access_behavior.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-04-12 20:53:06 +02:00
Tim Rowley
df37b06276 swr: [rasterizer core] warning cleanup
Acked-by: Brian Paul <brianp@vmware.com>
2016-04-12 11:52:05 -05:00
Tim Rowley
06c59dc417 swr: [rasterizer] Put in rudimentary garbage collection for the global arena allocator
- Check for unused blocks every few frames or every 64K draws
- Delete data unused since the last check if total unused data is > 20MB

Doesn't seem to cause a perf degridation

Acked-by: Brian Paul <brianp@vmware.com>
2016-04-12 11:52:05 -05:00
Tim Rowley
b990483de2 swr: [rasterizer core] Put DRAW_CONTEXT on a diet
No need for 256 pointers per DC.

Acked-by: Brian Paul <brianp@vmware.com>
2016-04-12 11:52:05 -05:00
Tim Rowley
a939a58881 swr: [rasterizer core] Add experimental support for hyper-threaded front-end
Acked-by: Brian Paul <brianp@vmware.com>
2016-04-12 11:52:05 -05:00
Tim Rowley
9a8146d0ff swr: [rasterizer] Avoid segv in thread creation on machines with non-consecutive NUMA topology.
Acked-by: Brian Paul <brianp@vmware.com>
2016-04-12 11:52:05 -05:00
Tim Rowley
2c71fd4bf8 swr: [rasterizer core] Replace all naked OSALIGN macro uses with OSALIGNSIMD / OSALIGNLINE
Future proofing

Acked-by: Brian Paul <brianp@vmware.com>
2016-04-12 11:52:05 -05:00
Tim Rowley
32a8653ad2 swr: [rasterizer] Ensure correct alignment of stack variables used as vectors
Acked-by: Brian Paul <brianp@vmware.com>
2016-04-12 11:52:05 -05:00
Tim Rowley
e1871c4459 swr: [rasterizer core] Quantize depth to depth buffer precision prior to depth test/write.
Fixes z-fighting issues.

Acked-by: Brian Paul <brianp@vmware.com>
2016-04-12 11:52:05 -05:00
Tim Rowley
2a19aca05f swr: [rasterizer common] win32 build fixups
Acked-by: Brian Paul <brianp@vmware.com>
2016-04-12 11:52:05 -05:00
Tim Rowley
c25244f2f7 swr: [rasterizer core] Affinitize thread scratch space to numa node of worker
Acked-by: Brian Paul <brianp@vmware.com>
2016-04-12 11:52:04 -05:00
Tim Rowley
f89f6d562a swr: [rasterizer] Misc fixes identified by static code analysis
No perf loss detected

Acked-by: Brian Paul <brianp@vmware.com>
2016-04-12 11:52:04 -05:00
Jose Fonseca
b5105e67a8 gallium: Use STATIC_ASSERT whenever possible.
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-04-12 16:56:15 +01:00
Jose Fonseca
b025c23cfe softpipe: Use STATIC_ASSERT whenever possible.
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-04-12 16:56:15 +01:00
Jose Fonseca
2f13d7543f svga: Use STATIC_ASSERT whenever possible.
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-04-12 16:56:15 +01:00
Marek Olšák
686b018ab3 r600g: use common scissor and viewport code
It's the same as radeonsi. This adds guard band support to r600g.

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Grigori Goronzy <greg@chown.ath.cx>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-04-12 17:13:25 +02:00
Marek Olšák
87a5b07f90 gallium/radeon: add R600/Evergreen/Cayman support to common viewport code
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Grigori Goronzy <greg@chown.ath.cx>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-04-12 17:13:25 +02:00
Marek Olšák
2ca5566ed7 radeonsi: move scissor and viewport states into gallium/radeon
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Grigori Goronzy <greg@chown.ath.cx>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-04-12 17:13:24 +02:00
Marek Olšák
db00f6cc9c radeonsi: use guard band clipping
Guard band clipping speeds up rasterization for primitives that are
partially off-screen.  This change in particular results in small
framerate improvements in a wide range of games.

Started by Grigori Goronzy <greg@chown.ath.cx>.

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Grigori Goronzy <greg@chown.ath.cx>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-04-12 17:12:14 +02:00
Marek Olšák
cb21f8a97c radeonsi: compute scissor from viewport in set_viewport_states
and clamp it right before emitting. This is a prerequisite for computing
the guard band.

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Grigori Goronzy <greg@chown.ath.cx>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-04-12 14:29:49 +02:00
Marek Olšák
5b6a0b7fc0 gallium/radeon: set GTT WC on tiled textures
Just for consistency. This should have no effect, because OpenGL textures
always go to VRAM.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 14:29:48 +02:00
Marek Olšák
5a4b74d1ba gallium/radeon: relax requirements on VRAM placements on APUs
This makes Tonga with vramlimit=128 2x faster in Heaven.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 14:29:48 +02:00
Marek Olšák
a57309f807 winsys/amdgpu: remove hack for low VRAM configuration
A better solution will be used.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-04-12 14:29:48 +02:00