radeonsi: enable shader buffer pipe caps

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
This commit is contained in:
Nicolai Hähnle 2016-03-15 16:25:42 -05:00
parent 4e81843b13
commit bfd11c5996

View file

@ -331,6 +331,7 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return 4;
@ -354,7 +355,6 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_DRAW_PARAMETERS:
case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
case PIPE_CAP_GENERATE_MIPMAP:
case PIPE_CAP_STRING_MARKER:
case PIPE_CAP_QUERY_BUFFER_OBJECT:
@ -540,7 +540,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return 0;
return HAVE_LLVM >= 0x0309 ? SI_NUM_SHADER_BUFFERS : 0;
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return HAVE_LLVM >= 0x0309 ? SI_NUM_IMAGES : 0;
}