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radeonsi: preload shader buffers in shaders
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
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c495c0ad37
commit
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1 changed files with 17 additions and 0 deletions
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@ -98,6 +98,7 @@ struct si_shader_context
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LLVMValueRef const_buffers[SI_NUM_CONST_BUFFERS];
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LLVMValueRef lds;
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LLVMValueRef *constants[SI_NUM_CONST_BUFFERS];
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LLVMValueRef shader_buffers[SI_NUM_SHADER_BUFFERS];
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LLVMValueRef sampler_views[SI_NUM_SAMPLERS];
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LLVMValueRef sampler_states[SI_NUM_SAMPLERS];
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LLVMValueRef fmasks[SI_NUM_USER_SAMPLERS];
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@ -4710,6 +4711,21 @@ static void preload_constants(struct si_shader_context *ctx)
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}
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}
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static void preload_shader_buffers(struct si_shader_context *ctx)
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{
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struct gallivm_state *gallivm = &ctx->radeon_bld.gallivm;
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LLVMValueRef ptr = LLVMGetParam(ctx->radeon_bld.main_fn, SI_PARAM_SHADER_BUFFERS);
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int buf, maxbuf;
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maxbuf = MIN2(ctx->shader->selector->info.file_max[TGSI_FILE_BUFFER],
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SI_NUM_SHADER_BUFFERS - 1);
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for (buf = 0; buf <= maxbuf; ++buf) {
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ctx->shader_buffers[buf] =
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build_indexed_load_const(
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ctx, ptr, lp_build_const_int32(gallivm, buf));
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}
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}
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static void preload_samplers(struct si_shader_context *ctx)
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{
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struct lp_build_tgsi_context *bld_base = &ctx->radeon_bld.soa.bld_base;
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@ -5575,6 +5591,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
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create_meta_data(&ctx);
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create_function(&ctx);
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preload_constants(&ctx);
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preload_shader_buffers(&ctx);
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preload_samplers(&ctx);
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preload_images(&ctx);
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preload_streamout_buffers(&ctx);
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