The gen_headers.py supports only a limited set of original rules-ng.xsd
schema. At the same time it added support for additional attributes, not
covered by the original Nouveau schema. Rename the schema file.
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28193>
In mdp5.xml the doffsets attribute of the WB array contains one extra
comma, resulting in one empty entry in __offset_WB(). Fix that now.
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28193>
The gen_headers.py script doesn't support and is not going to support
group declarations. Inline the only user of group / use-group
definitions, mdp4_csc.
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28193>
The rules-ng.xsd is not a registers XML file, don't pass it to
gen_header.py. Instead declare rules-ng.xsd and freedreno_copyright.xml
as inputs to the gen_header.py, so that the headers are regenerated if
schema or copyright file changes.
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28193>
And also remove the workarounds for LLVM and bellagio
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28092>
This is achieved by the following steps:
#ifndef DEBUG => #if !MESA_DEBUG
defined(DEBUG) => MESA_DEBUG
#ifdef DEBUG => #if MESA_DEBUG
This is done by replace in vscode
excludes
docs,*.rs,addrlib,src/imgui,*.sh,src/intel/vulkan/grl/gpu
These are safe because those files should keep DEBUG macro is already excluded;
and not directly replace DEBUG, as we have some symbols around it.
Use debug or NDEBUG instead of DEBUG in comments when proper
This for reduce the usage of DEBUG,
so it's easier migrating to MESA_DEBUG
These are found when migrating DEBUG to MESA_DEBUG,
these are all comment update, so it's safe
Replace comment /* DEBUG */ and /* !DEBUG */ with proper /* MESA_DEBUG */ or /* !MESA_DEBUG */ manually
DEBUG || !NDEBUG -> MESA_DEBUG || !NDEBUG
!DEBUG && NDEBUG -> !(MESA_DEBUG || !NDEBUG)
Replace the DEBUG present in comment with proper new MESA_DEBUG manually
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28092>
When a new framebuffer is used, the color output formats might have
changed and a new PS epilog might need to be recompiled. This shouldn't
affect graphics pipeline because color output formats must already match.
This fixes a couple of failures/flakes like
spec@ext_framebuffer_multisample@fast-clear with Zink and shader object.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28294>
Alpha to coverage is special on RDNA3 and it needs to be emitted
through MRTZ in some situations. Because we can't know this at compile
time when everything is dynamic, we have to always emit MRTZ in PS
epilogs.
This fixes remaining failures on NAVI31 with Zink/ESO/RADV like
spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-drawpixels-float-and-ushort.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28297>
Fixes a crash if swapchain free is called before the list is
initialized. This only happens when swapchain init fails, so
it is highly unlikely to happen in practical scenarios.
Fixes dEQP-VK.wsi.wayland.swapchain.simulate_oom.min_image_count.
Fixes: 0d51cd4808 ("wsi/wl: Improve fallback for present_wait.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10866
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Joshua Ashton <joshua@froggi.es>
Tested-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28325>
The file layout in the brew obtained molten-vk package is differnt again to the VulkanSDK or MoltenVK packages.
Added an extra sub-directory location search from the `moltenvk-dir` build option.
This allows for the following to be used `-Dmoltenvk-dir=$(brew --prefix molten-vk)`.
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28330>
Some games match on the vendor ID and then check if the driver version
is at least a specific version. Some games just warn about the "old" driver
version. Others refuse to start.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27784>