This flag is mostly redundant with uses_discard and was only
introduced to implement demote with LLVM when it didn't have
that intrinsic.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27617>
AGX has limited border colour hardware. To support full
customBorderColorWithoutFormat semantics, we're forced to emulate in shaders at
a substantial performance penalty. Actually, that's needed just to pass CTS
because of other hardware issues stacking on top of each others... Hooray!
Add the texops we need to facilitate efficient custom border colour lowering.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29179>
Replace shader_info::source_sha1 with shader_info::source_blake3 in compiler, mesa and radeonsi.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28156>
load_uniform does not have io_semantics and component.
Fixes: a83fd26 ("nir/print: stop trying to match i/o vars using base/driver_location")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28962>
In previous patches, we have moved the Intel specific lowering code in
brw_nir_lower_texture file. We can go ahead and drop the Intel specific
texture source too.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27458>
This flag indicates the requirement of helper invocations
in fragment shaders, independent from any present instructions.
This fixes the lowering of OpGroupNonUniformQuad* instructions.
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26026>
Determining whether it is safe to hoist a load instruction out of control flow
depends on complex hardware and driver details. Rather than encoding this as
knobs in every NIR pass that wants to do so (notably nir_opt_preamble and
nir_opt_peephole_select), add a per-load ACCESS flag for backends to set.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24011>
This is necessary to allow optimizing VS inputs after nir_lower_io, which
is currently impossible because the loss of dual-slot information in NIR
would break VS inputs. With this, driver locations can be recomputed by
calling nir_recompute_io_bases. It's a prerequisite for optimizing varyings
with lowered IO.
When this is used, we will be able to eliminate unused dual-slot VS inputs
as well as unused low and high halves of dual-slot VS inputs for the first
time, which can happen due to optimizations of varyings. Without this,
st/mesa binds vertex buffers for dual-slot inputs that are fully or
partially unused in the shader.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25394>
There are two new variable modes:
- nir_var_mem_node_payload
- nir_var_mem_node_payload_in
Also add a few more intrinsics and some shader info.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24512>
We already renamed the type, we just need to rename the enum and the
casting helper functions.
Generated with sed:
sed -i -e 's/nir_instr_type_ssa_undef/nir_instr_type_undef/g' src/**/*.h src/**/*.c src/**/*.cpp
sed -i -e 's/nir_instr_as_ssa_undef/nir_instr_as_undef/g' src/**/*.h src/**/*.c src/**/*.cpp
and two tiny whitespace fixups in lima.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24703>
Instead, we replace every use of it with nir_def. Most of this commit
was generated by sed:
sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
A few manual fixups were required in lima and the nir_legacy code.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
Instead, we replace it directly with nir_def. We could replace it with
nir_dest but the next commit gets rid of that so this avoids unnecessary
churn. Most of this commit was generated by sed:
sed -i -e 's/dest.dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
There were a few manual fixups required in the nir_legacy.c and
nir_from_ssa.c as nir_legacy_reg and nir_parallel_copy_entry both have a
similar pattern.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>