At image bind time, if an image's addresses can be placed into the
aux-map without causing conflicts with a pre-existing mapping, do so.
The code aux management code in the binding function operates on a
per-plane basis. So, use the per-plane CCS memory range from the image
rather than the CCS memory region for the entire BO.
Another way to avoid aux-map conflicts is to rely solely on having a
dedicated allocation for an image. Unfortunately, not all workloads
change their behavior when drivers report a preference for dedicated
allocations. In particular, 3DMark Wild Life Extreme does not make more
dedicated allocations and such a solution was measured to perform ~16%
worse than this solution. With this solution, I did not measure a loss
of CCS on that benchmark.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6304
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v1)
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
This makes images a bit larger by reserving space to store the
compression control surface when the device uses an aux-map.
This space is not used currently because anv still maps main surface
addresses to space at the end of the anv_bo.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
Move the determination of the image binding for CCS to a larger scope,
so that it can be reused for other aux usages in
add_aux_surface_if_supported().
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
Make intel_aux_map_add_mapping return false if a mapping is attempted
that would conflict with an existing one. If this function doesn't
return false, it will either fail to return or return true.
The Vulkan driver will make use of this feature to opportunistically
enable CCS if a BO's VMA range has not been already mapped.
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
When the number of draw calls is very large, instead of allocating
large amounts of batch buffer space for the draws, use a ring buffer
and process the draw calls by batches.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8645
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
This will help for a follow up change where we will respawn the shader
multiple times in a loop and the base offset will be edited by the
shader itself.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
This will prevent host/gpu structure definitions to go out of sync.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
Just tyding things a bit since we're about to add more.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
We can just make the address of the count available to the generation
shader.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
This applies only to Gfx9.
We're writting out of bounds to a wrong location.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 1d9cf8f381 ("anv: add gfx9 generated draw support")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
If we dispatch exactly a multiple of 8192 items, there is additional
lane left to generate the jump instruction.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c950fe97a0 ("anv: implement generated (indexed) indirect draws")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
We need to shut down the runtime queue threads before tearing down
anything else.
Gets rid of helgrind errors like this :
==212772== Possible data race during write of size 4 at 0xADCBFB0 by thread #1
==212772== Locks held: 1, at address 0x6B8F260
==212772== at 0x8AC3EFF: simple_mtx_destroy (simple_mtx.h:97)
==212772== by 0x8ACB24D: intel_ds_device_fini (intel_driver_ds.cc:603)
==212772== by 0x6CBD4D4: anv_device_utrace_finish (anv_utrace.c:471)
==212772== by 0x6C71577: anv_DestroyDevice (anv_device.c:3679)
==212772== by 0x6B2F1E2: loader_layer_destroy_device (loader.c:4358)
==212772== by 0x6B3F10B: vkDestroyDevice (trampoline.c:983)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: cc5843a573 ("anv: implement u_trace support")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10010
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25805>
We have only 6 of these boards since one died in May, and 7 jobs allocated
to them. So you ended up with a 5 minute delay on each pipeline with an
otherwise-idle farm while you waited for the first batch of jobs to
complete so you could get the last one started. It turns out that piglit
was taking 3 minutes of runtime each, so we can just shard piglit 2 ways,
stay under runtime, and not over-allocate the farm
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25790>
The following instructions :
- 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP
- 3DSTATE_VIEWPORT_STATE_POINTERS_CC
- 3DSTATE_SCISSOR_STATE_POINTERS
do not care about the content/format/count of the render targets, only
the size of the render area and count of viewport/scissor.
By tracking render targets & render area we can reduce the emission of
those instructions.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25778>
Heuristic-based optimization throttling CCS work (async compute).
Without throttling, background compute work consumes all threads,
deminishing performance gains by running dispatch in parallel with
3D work.
Optimization is heuristics based, meaning a workload might slow
down when using async compute.
Best value: PixelAsyncComputeThreadLimit = 4. On DG2, this
equates to a max CCS thread occupancy of 37.5%.
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25508>
Previously all items on a timeline row would have the same name. This
change uses the tracepoint names to put into the timeline instead.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25730>
Useful to figure out what's the tracepoint name you're implementing.
We'll use this in the intel perfetto integration glue to index into an
array of perfetto iid.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25730>
There is not real need to use the spirv-linker here at all,
we can just read all the CL C files into one buffer, then compile
that buffer in a single pass.
This worksaround an issue seen with llvm17 and opaque pointers
and the spirv linker.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25759>
When vk_require_astc is true and there is no native ASTC LDR support,
enable ASTC LDR emulation.
vk_require_astc defaults to true on Android 14+.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
When the blit src has an emulated format, redirect to the hidden plane.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
When the view format is the same as the image format, and the format is
emulated, change the format to the decompressed format.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
Add anv_astc_emu_decompress to decompress the raw texel data to the
hidden plane. Call anv_astc_emu_decompress from anv_CmdCopyImage2 and
anv_CmdCopyBufferToImage2.
v2: support transfer queue and add missing flushes (Lionel)
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
When an image is created with an emulated format, add a hidden plane to
the image. The hidden plane will be used for decompressed data.
v2: assert no sparse residency
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
anv_is_format_emulated returns true when a format is emulated. It will
be used for ASTC LDR emulation, but it always return false at the
moment.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
They can be used to save/restore a subset of the current compute state.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
Add anv_descriptor_set_write as a helper for both
anv_UpdateDescriptorSets and anv_CmdPushDescriptorSetKHR.
v2: rename push_set to the more generic set_override
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
Do not assume anv_cmd_pipeline_state::push_descriptor is the currently
bound push descriptor set. With this and anv_push_descriptor_set_init,
it is possible to initialize a temporary push descriptor set on stack
for internal use.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
Add optional anv_state_stream to anv_image_view_init. This is useful
for internal image views whose lifetimes are tied to the lifetime of a
command buffer.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
I don't know this fixes anything but I noticed the generated draws
jump into addresses slightly different from CPU generated jumps.
After checking the genxml, I noticed MI_BATCH_BUFFER_START "Batch
Buffer Start Address" fields have different sizes in Gfx8 & Gfx9+.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25705>
Use the correct miptail start LOD for the surfaces involved in the
XY_BLOCK_COPY_BLT/XY_FAST_COLOR_BLT instructions.
Thanks to Lionel for pointing out the issue.
Fixes: 46f45d62d1 ("intel/isl: Start using miptails")
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25688>
Those workarounds are temporary for newer platforms so we can't use
INTEL_NEEDS_WA_*, luckly those already had runtime checks.
INTEL_NEEDS_WA_* was only used because it was accessing instructions
or fields of the instructions that only exists in gfx12 or gfx125.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25685>