Based on brw_nir_lower_conversions.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25566>
There is no real reason to prevent this as far as I know. And some of the
SPIR-V generated by DPCPP is running into this.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25701>
The code here handled stores of actual 3-byte values (8-bit, 3-component), but didn't
correctly handle stores of larger 8-bit vectors that were constrained by write mask to
just 3 bytes. In that case, the pad-to-vec4 step was unnecessary and problematic.
Seen in CL CTS test_basic vector_swizzle test group for char3 with CLOn12.
Fixes: c70d94a8 ("nir_lower_mem_access_bit_sizes: Support unaligned stores via a pair of atomics")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26034>
This gives FS I/O the same treatment as we did for vertex attributes in
that we now have a NIR intrinsic which pretty closely matches the
hardware and we lower to that before going into NAK. This gives us a
bit more control in the NIR.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26181>
`lower_pv_mode_vertices_for_prim` and `decomposed_primitive_size` return
the same values as `mesa_vertices_per_prim` for the primitives that can
be used as output in geometry shaders.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26117>
In the tagged commit, we stopped actually inverting the condition, and
instead relied on the "invert_cond" flag. But we missed a few places
where this flag should've been handled too.
Also, add a few more tests to make sure this won't regress in the future.
Fixes: 99a7a664 ("nir/loop_analyze: Change invert_cond instead of changing the condition")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10012
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26024>
We need both: decomposed primitives for transform feedback and regular
primitives for the sizing the index buffer.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26056>
macros.h is not safe for CL for a bunch of reasons but shader_enums.h barely
uses its functionality. Stub out the minimum for CL.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26056>
If the break in the original loop isn't in the first top-level if,
this would have re-inserted it in the wrong block.
Fixes this by re-inserting the break block to the corresponding break
block in the new loop by using the remap hashtable.
fossils-db (NAVI21):
Totals from 88 (0.11% of 79330) affected shaders:
Instrs: 109602 -> 109929 (+0.30%); split: -0.10%, +0.40%
CodeSize: 570968 -> 573332 (+0.41%); split: -0.08%, +0.49%
Latency: 1682510 -> 1682505 (-0.00%); split: -0.01%, +0.01%
Copies: 12832 -> 12746 (-0.67%); split: -1.54%, +0.87%
Branches: 2879 -> 2930 (+1.77%)
Deathloop and F1 2023 are affected but I'm not aware of any issues
for these two games.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10001
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26009>
Previosuly when lowering to txd for sampler array the index would be
derived as well, therefore the resulting derivative would have been a
vec with one more component than what the txd instruction expects.
This patch truncates the coordinate vector in this case to make sure the
index is not derived.
Fixes: b154a4154b ("nir/lower_tex: rewrite tex/txb -> txd/txl before saturating srcs")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26012>
The changes are pretty straightforward. For vector splitting, we just
ignore those vectors for now. We could potentially handle array derefs
with a constant index (and probably should) but that's left for later.
For now, I'm mostly concerned with correctness of the pass.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22580>
This makes it consistent with glsl_get_array_element() which returns the
scalar type for vectors, column type for matrices, and array element
type for arrays.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22580>
We assumed that calling it on vectors would return 0 and then did a
MAX2(length, 1) to get 1 for vectors. Instead, use a ternary so we
don't make assumptions about non-sensical values.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22580>
Also, leave a big comment about why we're inserting movs and not just
propagating SSA values directly. Hopefully this will prevent idiots
like me from getting clever and thinking they can delete that mov. 😅
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22580>
If we're propagating a copy from a cast where the copy copies an entire
array, we end up with something like &((S *)ssa_N)->f[*] in the source
where a wildcard has a cast in its parent chain. If we then try to
propagate the read into a non-wildcard array load, we have to specialize
the wildcard. This breaks because nir_build_deref_follower() doesn't
handle casts. Since we know a priori that, because wildcards are only
generated by copy_deref on arrays, we cannot have a cast with a wildcard
parent so simply chasing the source deref to the first wildcard will
ensure that any casts in the deref are handled properly.
Fixes: ba2bd20f87 ("nir: Rework opt_copy_prop_vars to use deref instructions")
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22580>
From the libclc linking code. This should probably be split out but that seems
like potentially a task for another day. Avoids a linker error in the next
commit the easy way.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25498>
This new entrypoint takes in a SPIR-V blob and generates a header containing
a static inline nir_builder-family function for each function in the SPIR-V
library. The generated function will look for the function in the shader and, if
not found, insert a new nir_function with the appropriate signature -- to be
linked with the library later. Then, it will call the function, with the
appropriate gymnastics to handle return values as necessary.
This makes it super convenient to wrap CL libraries for use in a NIR pass.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25498>
This adds an idiomatic way to insert NIR function calls with the builder. Since
functions have variable numbers of arguments, this is a variadic function.
v2: Define with a variadic macro instead, for safety with the argument count.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25498>
This fixes intel_clc builds with llvm 17 on gfx125_bvh_build_DFS_DFS
where it dies in the lower indirect derefs pass.
Co-authored-by: Dave Airlie <airlied@redhat.com>
Fixes: 4a4e175738 ("nir: Support deref instructions in lower_var_copies")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25536>
For example, in the loop:
while (more_late_algebraic) {
more_late_algebraic = false;
NIR_PASS(more_late_algebraic, nir, nir_opt_algebraic_late);
NIR_PASS(_, nir, nir_opt_constant_folding);
NIR_PASS(_, nir, nir_copy_prop);
NIR_PASS(_, nir, nir_opt_dce);
NIR_PASS(_, nir, nir_opt_cse);
}
if nir_opt_algebraic_late makes no progress, later passes might be
skippable depending on which ones made progress in the previous iteration.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24197>
Changes a variable type from `nir_component_mask_t` to `uint32_t`. The
variable's name suggests it may have been meant to be a 32-bit integer
anyway.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25691>
There is no neeed #include "main/menums.h" in nir.c,
as it's belongs to gallium code
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24462>
Without this, we replace vote_ieq(b) with vote_ieq(u2u32(b)) which is
wonky because we're doing a u2u on a 1-bit type. With this, we now
replace it with vote_ieq(b2b32(b)). For other subgroup ops, we replace
things like *scan[op](b) with *scan[op](b2b32(b)). For scan ops, this
assumes that b2b1(op(b1b32(x), b2b32(y))) = op(x, y) for all of the ops
iand, ior, and ixor. This is true on all the back-ends I'm aware of.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25894>
Without this, nir_type_conversion_op(bool, bool32, RND) will return
u2u32 instead of b2b32 which is pretty unexpected behavior.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25894>