Ian Romanick
ea6786b453
Convert MGA driver to use new spantmp2.h interface.
2004-10-15 23:00:52 +00:00
Nicolai Haehnle
5696710f96
Huge dumb drop. State:
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- Color buffer clear is accelerated, but flickers (possibly caused by a
recent DDX or Mesa change or bad merge)
- Everything else uses software fallback rendering
- There should be no clipping-related artifacts with the
sw-clipspan-fixes.patch against Mesa (posted on dri-devel)
- Multiple clients should be rock solid with a DDX patch that is soon to
come (soon = within the next hour or so)
2004-10-15 20:52:47 +00:00
Ian Romanick
0648794518
Add support for optimized versions of the code underlying ReadPixels
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(and DrawPixels). The R200, R128, and Unichrome drivers get support
in this commit. Other drivers would be easy enough to add for people
that have the cards.
The DRI (CVS) build will need to be updated to account for the new
source files.
2004-10-14 00:59:12 +00:00
Keith Whitwell
dc45ee7a4b
Add a license to this file. It was written on VA's watch, so they get
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the honours.
2004-10-13 23:16:02 +00:00
Ian Romanick
07bd4c585c
Added some documentation that I managed to figure out through
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experimentation.
2004-10-13 22:38:31 +00:00
Ian Romanick
82f2e80f14
Make the GL_RENDERER string include the actual chipset information
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instead of always saying "CLE266".
2004-10-13 22:36:26 +00:00
Ian Romanick
447cdd536f
Initial support for PowerPC specific code in Mesa and DRI drivers. DRI
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drivers built on PowerPC systems should now show things like "PowerPC" or
"PowerPC/Altivec" in the GL_RENDERER string.
The VMX moniker is used for Altivec/Velocity Engine/VMX SIMD additions. I
chose this not because I work for IBM but because it's a LOT shorter to
type. :)
2004-10-13 19:56:15 +00:00
Ian Romanick
b72ed81818
Refactor the code in driGetRendererString a bit to make it easier to
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add support for features of non-x86 CPU types.
2004-10-13 19:23:26 +00:00
Brian Paul
f599716b93
updated fsv URL
2004-10-13 17:29:46 +00:00
Ian Romanick
81f67fc4e9
Eliminate the funky SSE exception test from DRI builds. It's not need
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(see the comment in the code), and it's just annoying.
2004-10-13 17:29:33 +00:00
Brian Paul
612d5f6e84
initial 6.3 changes
2004-10-13 15:57:55 +00:00
Brian Paul
dfe508ca7a
Fix minor fog / fragment program state bug.
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Don't add diffuse and specular colors when using fragment program.
2004-10-13 15:54:48 +00:00
Adam Jackson
886df0926f
Bug #1588 : abort if no palette format matches. (Egbert Eich, Stefan Dirsch)
2004-10-13 14:33:49 +00:00
Philippe Houdoin
f58c61ddb5
Let's build again after the support for GL_ARB_draw_buffers was added.
2004-10-13 01:23:32 +00:00
Philippe Houdoin
d334067193
Fix a potential memory leak.
2004-10-13 01:17:52 +00:00
Philippe Houdoin
fd7f62a508
Forgot a contributor.
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Update build requirements since we can build with BeOS vanilla gcc *and*
more recent gcc 2.95.3 versions (recommended for best performance).
2004-10-13 00:35:55 +00:00
Philippe Houdoin
ac855a6688
Implement BGLView::CopyPixelsIn/Out().
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BGLView::ErrorCallback() is now actually called on error!
Plus usual minor changes.
2004-10-13 00:29:21 +00:00
Daniel Borca
701c289ff3
support for external libraries
2004-10-12 07:33:03 +00:00
Daniel Borca
3c9faa448c
SWTC trick (disabled for now)
2004-10-12 07:32:11 +00:00
Daniel Borca
2bff8bd8de
SWTC trick, enabled new extensions
2004-10-12 07:31:26 +00:00
Daniel Borca
92e1d5fd34
SWTC trick
2004-10-12 06:44:34 +00:00
Daniel Borca
65a9ca3381
bump version numbers to their real values
2004-10-12 06:43:57 +00:00
Daniel Borca
f5e7629685
doc update
2004-10-12 06:43:00 +00:00
Daniel Borca
189f7e31d6
avoid the patch if Mesa_DXTn flag is set
2004-10-12 06:42:02 +00:00
Daniel Borca
76908ab9d4
add more mess to the dynamic linking system
2004-10-12 06:41:20 +00:00
Daniel Borca
3d322f6c5e
add newline to end of file
2004-10-12 06:37:18 +00:00
Felix Kuehling
def29a3f87
Fix strange white space that gcc didn't like.
2004-10-11 22:26:40 +00:00
Michal Krol
ab2c0bed5a
Prefix operator and constructor keywords with two consequtive underscores
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( __ ). This will be more compatible with glslang spec.
2004-10-11 15:06:02 +00:00
Michal Krol
ad22ce8143
Enable draw_buffers only if GL_ARB_draw_buffers string is
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present in GL_EXTENSIONS string.
Parse OPTION ARB_draw_buffers.
2004-10-11 08:13:25 +00:00
Eric Anholt
739823d250
This statechange is vtx state, not tcl.
2004-10-09 23:29:07 +00:00
Eric Anholt
57f1b25caf
Use the right FALLBACK macro for projtex so that projective textures actually
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cause a fallback, and simplify the tmu handling a little.
2004-10-08 23:24:04 +00:00
Eric Anholt
ea6f4f6079
Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by default
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so that we can use the env var to get output. Add a no_rast driconf option to
force software fallbacks.
2004-10-08 23:03:38 +00:00
Eric Anholt
b4d269f35f
Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won't
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be used in that case, and it wanting WRITE_DEPTH was making r128 die on
the undefined symbol.
2004-10-08 22:21:09 +00:00
Eric Anholt
f6cdaa9c81
Add support for NV_blend_square, and print errors if an unsupported blend
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function is used.
2004-10-08 21:37:08 +00:00
Ian Romanick
3eccddb746
Massively cleaned up the code that calculates front/back/depth buffer
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pitch and size. Cut out a bunch of dead code.
This fixes bugzilla #1555 .
2004-10-08 01:15:52 +00:00
Ian Romanick
a2dc424acf
Reject unsupported texture formats passed to glCompressedTexImage?D. This
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fixes Mesa bug #1028405 .
2004-10-08 01:03:10 +00:00
Ian Romanick
af0a4690db
Add simple test program for Mesa bug #1028405 .
2004-10-08 00:56:08 +00:00
Alex Deucher
cb1642a75c
Apply Eric's stencil wrap patch (Eric Anholt)
2004-10-08 00:31:51 +00:00
Eric Anholt
d09209f553
Add Roland Scheidegger's S3TC patch. This patch does not implement the
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(patented) S3TC/DXTC algorithms, but adds an option to dlopen a library module
providing functions to do so. Because it uses dlopen, it is only enabled if
USE_EXTERNAL_DXTN_LIB=1 is defined (which is only in linux-dri config, so far).
It adds support for S3TC to several DRI drivers, and adds a DRI config option to
force enabling S3TC even if the software compression/decompression is
unavailable. This may allow people to use apps that require S3TC even though
they don't have a license to implement the patented material themselves, if
those apps use precompressed textures.
Ideally we would get permission from the current holder of the patents to
implement the algorithm in Mesa, at which point the dlopen mess could go away.
Until then, this allows some to run applications they couldn't otherwise, and
hopefully will provide us with more push to get the final step of getting that
permission done.
2004-10-07 23:30:29 +00:00
Ian Romanick
554e5a2eaf
Prevent Y-offset from exceeding valid range in texture upload code. This
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fixes bugzilla #960 .
2004-10-07 16:39:20 +00:00
Felix Kuehling
1695cfe991
Fix emitting fog without secondary color and vice-versa.
2004-10-07 10:07:35 +00:00
Karl Schultz
89353febc0
*** empty log message ***
2004-10-06 21:45:48 +00:00
Brian Paul
fb170c8bd7
more GL_ARB_draw_buffers updates from Michale Krol
2004-10-06 15:56:38 +00:00
Brian Paul
0b89f7a93a
fix GetVertexAttrib problem
2004-10-06 15:52:43 +00:00
Ian Romanick
be50caa52c
Convert tdfxDDInitExtensions to use driInitExtensions.
2004-10-06 02:02:53 +00:00
Daniel Borca
e9be96d39e
put Rush in the list of supported HW
2004-10-05 08:43:22 +00:00
Daniel Borca
0efa4a8f96
stencil wrap works, either HW or SW (Ian Romanick)
2004-10-05 08:42:10 +00:00
Daniel Borca
cb932046a8
enable 2_0 extensions
2004-10-05 08:39:32 +00:00
Ian Romanick
617add69ca
Use the driFillInModes utility function.
2004-10-04 22:58:39 +00:00
Ian Romanick
ee3b7e390a
Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driver
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claims not to support visual 0xXX" warnings in X.org 6.8.1.
2004-10-04 22:23:29 +00:00