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Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won't
be used in that case, and it wanting WRITE_DEPTH was making r128 die on the undefined symbol.
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1 changed files with 2 additions and 0 deletions
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@ -64,6 +64,7 @@ static void TAG(WriteDepthSpan)( GLcontext *ctx,
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HW_WRITE_UNLOCK();
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}
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#if !HAVE_HW_DEPTH_SPANS
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static void TAG(WriteMonoDepthSpan)( GLcontext *ctx,
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GLuint n, GLint x, GLint y,
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const GLdepth depth,
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@ -99,6 +100,7 @@ static void TAG(WriteMonoDepthSpan)( GLcontext *ctx,
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}
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HW_WRITE_UNLOCK();
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}
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#endif
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static void TAG(WriteDepthPixels)( GLcontext *ctx,
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GLuint n,
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