Add support for VK_EXT_blend_operation_advanced to the Honeykrisp
Vulkan driver. Extend agx_blend_rt_key with a tagged mode field
interpreted via pack/unpack helpers for standard and advanced blend
state.
The driver advertises full extension support including all operations,
independent blend, non-premultiplied colors, and correlated overlap.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38929>
The offset for the dynamic buffers needs to be computed with the currently
bound pipeline layout. This change fixes incorrectly selecting the offset
for a dynamic buffer if a descriptor with a lower index than the currently
being bound contains a dynamic buffer but said descriptor hasn't being
bound yet. It also prevents the binding to override the dynamic buffers in
order to preserve the already bound dynamic descriptors.
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39203>
For large constants inlined into phis, this would overread the remap[] array,
which could crash. No CTS tests affected though.
Christoph found the bug and fixed it for Bifrost over in
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39305. I just did a
quick CTS run of the obvious AGX backport over this morning's breakfast.
Cc: mesa-stable
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reported-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39313>
We were only accounting for the multiview mask when the fragment stage
was present causing wrong cached shaders to be possibly used.
This fixes
"dEQP-VK.renderpasses.dynamic_rendering.primary_cmd_buff.*_multiview"
failures.
Signed-off-by: Mary Guillemard <mary@mary.zone>
Cc: mesa-stable
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39238>
Unifies nir per instruction float control.
In the future this can be split into contract/reassoc/transform
like SPIR-V.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (except SPIR-V)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39103>
This feature causes piles of vertex shader timeouts in the CTS which makes CTS
testing extremely unreliable on my min-spec M1. Since we only really have it as
a tickbox for Proton, hide it except for Proton - at least for now.
This eliminates our known flakes.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39111>
order render targets by alignment, eliminating gaps. this is the same trick we
use in RA.
dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
now allocates as 32x32 instead of 32x16.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39111>
We had our own pipeline cache field, we need to use the common field
instead for VK_KHR_pipeline_binary.
Signed-off-by: Mary Guillemard <mary@mary.zone>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39095>
Piles of CTS blowing up, e.g. dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.2d.r5g6b5_unorm_pack16.r32g32b32a32_sfloat.optimal_optimal_linear
Fixes: 4bbc29373a ("nir/lower_flrp: Check and set shader_info::flrp_lowered")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38955>
Mix of Coccinelle patch, manual fix ups, sed, etc. Probably best to review the diff
as-if hand written:
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38955>
GLSL defines gl_SampleMaskIn as :
"a fragment language that indicates the set of samples covered
by the primitive generating the fragment during multisample
rasterization"
when variable rate shading is enabled, a single invocation might cover
multiple samples. The lowering done in nir_lower_single_sampled() does
not account for that case, so add an option to selectively disable it.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38641>
Replace the duplicated swapchain image detection pattern across all
Vulkan drivers with the new wsi_common_is_swapchain_image() helper.
Since the swapchain handle can be extracted from VkImageCreateInfo's
pNext chain inside wsi_common_create_swapchain_image(), remove the
now-redundant VkSwapchainKHR parameter from that function.
This removes the #ifdef guards for Android/WSI platforms from each
driver, as the helper now handles this uniformly.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38541>
Weird that CTS did not catch that ...
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Fixes: 11195eb8de ("vulkan: Add KHR_swapchain_maintenance1 promotions.")
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38728>
The last holdouts of the var options are gone so we can just emit the
system values. This is overall simpler as it confines all the sysval to
var logic to nir_lower_sysvals_to_varyings().
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38562>
All non-atomic allocations are on pretty slow paths where we only have a
single invocation running. This means they're technically thread-safe
(assuming only a single queue) but it also means the perf of a single
allocation doesn't matter much. However, as a bunch of things are
becoming helpers that may or may not be run in parallel for things like
multi-draw, it becomes harder to know when non-atomic is safe. We're
probably better off using atomic allocations everywhere.
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
The interface here intentionally doesn't handle multi-draw. It's
intended that the caller will sort that out in whatever way they want to
handle multi-draw dispatches.
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
On asahi, we can still specialize based on the shader key and get
everything folded. But this gives drivers the option to make it
dynamic if they wish.
Co-authored-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
It makes more sense here along with the output buffer. I think this
should be squashed with the previous commit (and not sure it works
without).
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>