Commit graph

870 commits

Author SHA1 Message Date
Alejandro Piñeiro
1898ee5493 v3d/v3dv: add unlikely for any V3D_DEBUG check
We had some with unlikely, some without it. Let's just put unlikely to
all of them.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13071>
2021-09-28 22:30:29 +00:00
Jason Ekstrand
01622bee5e v3dv: Use the common GetDeviceQueue implementation
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13003>
2021-09-28 21:08:26 +00:00
Jason Ekstrand
713af72048 v3dv: Drop v3dv_queue::flags
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13003>
2021-09-28 21:08:25 +00:00
Jason Ekstrand
b2313b6884 vulkan: Add the pCreateInfo to vk_queue_init()
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13003>
2021-09-28 21:08:25 +00:00
Yevhenii Kolesnikov
c9dbd3c06e v3dv: Use a common vk_queue structure
Switch to using common structure.

Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13000>
2021-09-23 15:57:46 +00:00
Yevhenii Kolesnikov
14f0e3c2d3 v3dv: Use a common vk_command_buffer structure
Switch to using common structure.

Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13000>
2021-09-23 15:57:46 +00:00
Iago Toral Quiroga
09cb4e3010 v3dv: start using Broadcom's device identifiers
Instead of creating our own based on the V3D version. CTS waivers
are registered using a combination of VendorID and DeviceID, so if
we want to reuse any wavers filed by Broadcom we want to use the
same identifiers. We are already using the Broadcom VendorId, so
let's start using the same deviceID as well.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12865>
2021-09-15 12:54:48 +00:00
Juan A. Suarez Romero
9c158fcc70 broadcom: add cl_nobin debug option
Dumps the command list, excluding the binary resources.

v2 (Juan):
 - Make this option independent from `cl`

v3 (Iago):
 - Rename option name
 - Fix style issues
 - Do not print BO ranges

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12803>
2021-09-13 08:51:54 +00:00
Ella-0
bd0f9283f8 v3dv: Implement VK_EXT_vertex_attribute_divisor
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12524>
2021-09-12 21:01:20 +00:00
Ella-0
43790a4d08 v3dv: Expose correct point size granularity
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12524>
2021-09-12 21:01:20 +00:00
Iago Toral Quiroga
38d79d00a1 v3dv: honor VkPhysicalDeviceFeatures2 in pNext chain of VkDeviceCreateInfo
Fixes:
dEQP-VK.robustness.buffer_access.through_pointers.*.reads.*

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12718>
2021-09-06 08:11:42 +02:00
Rhys Perry
ae00f5af61 nir: separate lower_add_sat
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12617>
2021-09-03 13:21:27 +00:00
Iago Toral Quiroga
0496a39b1f v3dv: make v3dv_image_view derive from vk_image_view
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12668>
2021-09-02 05:53:39 +00:00
Iago Toral Quiroga
f0e299fc5c v3dv: use subresource helpers in more places
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12668>
2021-09-02 05:53:39 +00:00
Iago Toral Quiroga
f1c6f05c35 v3dv: make v3dv_image derive from vk_image
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12668>
2021-09-02 05:53:39 +00:00
Ella-0
1e921e5098 v3dv: Implement VK_EXT_pipeline_creation_feedback
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12371>
2021-08-26 21:04:42 +00:00
Ella-0
123590b88c v3dv: Implement VK_EXT_provoking_vertex
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12382>
2021-08-17 07:49:41 +00:00
Ella-0
dad0c16782 v3dv: Implement VK_EXT_pipeline_creation_cache_control
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12381>
2021-08-16 20:41:03 +00:00
Juan A. Suarez Romero
441e490f5a v3dv: initialize CL submission structure
This fixes an issue related with testing this with a kernel with the
performance counters enabled: it introduces a "pad" field that in the CL
submission structure that is not initialized.

Fixes: ca13868098 ("drm-uapi: add v3d performance counters")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12390>
2021-08-16 18:06:35 +00:00
Ella-0
f623072328 v3dv: implement VK_EXT_color_write_enable
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11784>
2021-08-13 22:25:23 +00:00
Iago Toral Quiroga
0df9112692 v3dv: add API entry points for sampler Ycbcr conversions
While this feature is optional in Vulkan 1.1 and we don't currently
expose it, the CTS still requires that the entry points exist.

From the Vulkan 1.1 spec:

   "If the VK_KHR_sampler_ycbcr_conversion extension is not supported,
    support for the samplerYcbcrConversion feature is optional."
   (...)
   "samplerYcbcrConversion specifies whether the implementation supports
    sampler YCBCR conversion. If samplerYcbcrConversion is VK_FALSE,
    sampler YCBCR conversion is not supported, and samplers using sampler
    YCBCR conversion must not be used."

Fixes (with Vulkan 1.1 exposed):
dEQP-VK.api.version_check.entry_points

Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12338>
2021-08-12 10:20:54 +00:00
Iago Toral Quiroga
ede320fa90 v3dv: don't try to access pColorBlendState if rasterization is disabled
Fixes:
dEQP-VK.api.pipeline.pipeline_invalid_pointers_unused_structs.graphics

Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12337>
2021-08-12 10:05:02 +00:00
Iago Toral Quiroga
c964e5f099 v3d,v3dv: add options to force 32-bit or 16-bit TMU precision
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12303>
2021-08-11 05:57:10 +00:00
Timothy Arceri
a9ed4538ab nir: add indirect loop unrolling to compiler options
This is where it should be rather than having to pass it into the
optimisation pass every time.

It also allows us to call the loop analysis pass without having to
duplicate these options which we will do later in this series.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12064>
2021-08-03 10:54:50 +00:00
Ella-0
23a9339985 v3dv: Implement VK_EXT_custom_border_color
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12076>
2021-08-02 22:55:33 +00:00
Ella-0
0a464f2e07 v3dv: Add is_unorm, is_snorm and is_float format functions
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12076>
2021-08-02 22:55:33 +00:00
Iago Toral Quiroga
1815a76e3d v3dv: handle IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12098>
2021-08-02 10:25:37 +00:00
Iago Toral Quiroga
98044fd7e3 v3dv: fill in drmFormatModifierTilingFeatures
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12098>
2021-08-02 10:25:37 +00:00
Alejandro Piñeiro
476dc3c050 vulkan: add vk_spec_info_to_nir_spirv util method
All vulkan drivers have been copying anv's code to convert
VkSpecializationInfo into nir_spirv_specialization.

Recently there was a Vulkan spec change on allowed values for
VkSpecializationInfo, and all drivers got affected.

This commits creates a new helper, and uses it on all Vulkan Mesa
drivers.

v2: use (uint8_t*) castings, instead of void*, to avoid C2036 with
    MSVC (detected by the CI, inspired on what radv was doing)

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12047>
2021-07-29 03:28:52 +00:00
Iago Toral Quiroga
0b36c2916d v3dv: expose VK_KHR_multiview
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:32 +00:00
Iago Toral Quiroga
c19dcec604 v3dv: implement interaction of queries with multiview
When multiview is enabled, queries must begin and end in the
same subpass and N consecutive queries are implicitly used,
where N is the number of views enabled in the subpass.
Implementations decide how results are split across queries.

In our case, only one query is really used, but we still need
to flag all N queries as available by the time we flag the one
we use so that the application doesn't receive unexpected errors
when trying to retrieve values from them.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:32 +00:00
Iago Toral Quiroga
374215de1a v3dv: fix query error handling
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:32 +00:00
Iago Toral Quiroga
b1620caaaf v3dv: track first and last subpass that use a view index
When multiview is enabled, we no longer care about when a particular
attachment is first or last used in a render pass, since not all views
in the attachment will meet that criteria. Instead, we need to track
each individual view (layer) in each attachment and emit our stores,
loads and clears accordingly.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:32 +00:00
Iago Toral Quiroga
34724bafa4 v3dv: skip processing tiles for layers that are not in the view mask
If a multiview subpass doesn't use a particular layer then we can ignore
that layer completely.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:31 +00:00
Iago Toral Quiroga
32cb8809aa v3dv: use correct number of layers for multiview
The Vulkan spec states that when multiview is enabled the number of
layers in the framebuffer is set to one and that each attachment
must then have at least as many layers as referenced by view masks
in the subpasses in which is used.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:31 +00:00
Iago Toral Quiroga
f46f5eac7c v3dv: don't merge subpasses with different view masks
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:31 +00:00
Iago Toral Quiroga
5fd55ab16d v3dv: broadcast multiview draw commands
We implement multiview by replicating draw commands for all enabled
views and setting a command buffer state for the currently active
view we are broadcasting to.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:31 +00:00
Iago Toral Quiroga
5872c7ca7b v3dv: inject a custom passthrough geometry shader for multiview pipelines
This allows us to use layered rendering to broadcast draw calls to the
appropriate views (layers).

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:31 +00:00
Iago Toral Quiroga
9da26af074 v3dv: move all our NIR pre-processing to preprocess_nir
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:31 +00:00
Iago Toral Quiroga
f5e67e1ce7 v3dv: store multiview info in our render pass data
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:31 +00:00
Iago Toral Quiroga
dc86e032cb v3dv: drop unused parameters
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
2021-07-27 07:31:31 +00:00
Juan A. Suarez Romero
4eb0475b5a v3dv: assert job->cmd_buffer is valid
In v3dv_write_uniforms_wg_offsets() function, the job's cmd_buffer is a
valid command buffer, so there is no reason to check if its NULL or not.

This fixes CID#1487441 ("Dereference after null check") error.

v1:
 - `job->cmd_buffer` is the same as `cmd_buffer` (Alejandro)

v2:
 - Use `cmd_buffer` instead of `job->cmd_buffer` (Iago)

Fixes: 31a786c80a ("v3dv: handle QUNIFORM_FB_LAYERS")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11999>
2021-07-26 07:28:37 +00:00
Iago Toral Quiroga
2608ee4031 v3dv: fix I/O lowering for GS
Fixes 9e7d9a6ef ('v3dv: add support for geometry shaders to pipelines')

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11977>
2021-07-21 05:44:31 +00:00
Alejandro Piñeiro
df243d0094 broadcom: don't define internal BPP values twice
We have a "maximum bpp of all render targets" field for several
packets. For them we were defining manually the possible values. But
all the possible values are the ones defined at the already defined
type "Internal BPP". So in practice we were defining the possible BPP
values twice.

Also for those fields, sometimes we were using the "Internal BPP" type
and in some other cases we were not, so this commit also adds some
consistency.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11976>
2021-07-20 12:06:56 +00:00
Andreas Bergmeier
d6dd13a62e v3dv: implement VK_EXT_physical_device_drm
Reviewed-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9320>
2021-07-19 06:03:02 +00:00
Iago Toral Quiroga
d7e1c0ec2e v3dv: don't emit frame setup more than once for multilayered framebuffers
We only need to do this once per job, not once per layer.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11923>
2021-07-16 09:36:37 +00:00
Iago Toral Quiroga
51d0d83667 v3dv: don't overallocate tile state for meta TLB operations
Generally, all meta operations that are implemented via the TLB and
only involve tile load/store operations only need one layer worth
of tile state memory and a single frame setup pointing the binner
to that memory.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11923>
2021-07-16 09:36:37 +00:00
Iago Toral Quiroga
7fcc518473 v3dv: allow limiting amount of tile state allocated
With multilayered framebuffer we want to allocate enough tile state for
all layers involved, so te binner can handle layered rendering where
a geometry shader is used to redirect primitives to specific layers by
writing to gl_Layer.

However, we may also have layered framebuffers in cases where layered
rendering won't be used. Typically this will happen for meta copy/clear
operations, where we setup multilayered framebuffers but then we just
load and/or store the tile buffer without ever rendering a primitive,
let alone use a geometry shader to do layered rendering. In these cases
we can reduce the amount of tile state allocated to a sigle layer.

This patch allows us to specify if we should allocate tile state for all
layers when we start a new frame. We will take advantage of this in
later patches targetting the meta copy/clear code paths.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11923>
2021-07-16 09:36:37 +00:00
Iago Toral Quiroga
93e7534a66 v3dv: improve TLB layered image clears
Our meta image clearing code was emitting a job per layer to clear,
but we can emit a single job that packs multiple layer clears for
better performance. For this we just need to make sure we pass
the maximum layer we can emit to v3dv_job_start_frame so we
allocate sufficent tile state memory.

Actually, since this operation is TLB based and doesn't make use of
layered rendering, we could do with allocating less tile state
memory too. We will improve this for this and many others TLB meta
implementations in follow up patches.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11923>
2021-07-16 09:36:37 +00:00
Iago Toral Quiroga
308041095c v3dv: remove unused layer field from struct rcl_clear_info
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11923>
2021-07-16 09:36:37 +00:00