Commit graph

703 commits

Author SHA1 Message Date
Marek Olšák
f583f6e717 nir: use nir_build_frag_coord everywhere
nir_build_frag_coord generates the correct sysval loads based on NIR
options. nir_load_frag_coord shouldn't be used directly because drivers
don't have to support it.

v2: RADV can't use it because nir->options isn't set, so use load_pixel_coord.

Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41227>
2026-05-03 13:03:01 +00:00
Calder Young
64b5823d33 blorp: Work around sampler overfetch for buffer copies
First, the surface dimensions are used to determine the range of valid
pages that the data in the buffer overlaps, then rows are removed from
the surface until it does not overfetch into any neighboring pages. If
any rows were removed, an extra BTI is set up with a texel buffer that
views the contents of all the rows that were removed, and the shader is
compiled with a branch to sample the last rows through the texel buffer
instead of the main surface.

Using the texel buffer allows it to access the last rows without dealing
with overfetch or weird alignment hacks, and restricting texel buffer
usage to just the part of the surface that can't be accessed safely
ensures that we don't significantly impact performance for any buffer to
image copy that is unlucky enough to be close to a page boundry.

Co-authored-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40149>
2026-05-01 19:51:41 +00:00
Calder Young
3cd9b14c80 isl: Optimize the sampler cache to overlap as few 64B cachelines as possible
Since we now have a ISL_SURF_USAGE_NO_OVERFETCH_PADDING_BIT flag to turn extra
padding calculations on and off, we can align the row pitch of linear surfaces
that are accessed through the sampler to minimize the number of L3 cachelines
that each sampler cacheline overlaps for added efficiency.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40149>
2026-05-01 19:51:41 +00:00
Calder Young
8d13628f7f isl: Add additional alignment/padding requirements to prevent overfetch
Bspec 58779 describes various cases where additional padding is required on the
bottom and right sides of a sampling engine surface to avoid page faults.

Since we don't want to mess up the other drivers that also use ISL, there's now
a requires_padding boolean in isl_dev that can be used to enable/disable the
extra padding calculations per device and driver.

The extra padding can also be disabled per-surface by adding the usage flag
ISL_SURF_USAGE_NO_OVERFETCH_PADDING_BIT, like when a specific row pitch is
needed.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40149>
2026-05-01 19:51:41 +00:00
Paulo Zanoni
e65b5fc066 intel/blorp: remove always-true #if
This check for ">= 125" is already inside a check for ">= 125". Also,
let's take this opportunity to comment the #else and #endif of the
relevant check to make the code easier to follow.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40937>
2026-04-14 18:26:09 +00:00
Nanley Chery
b50bb53630 intel/blorp: Fix width scaling for YCBCR copies
Fixes: eb8883f3ef ("intel/blorp: Redescribe surfaces for copies")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/15267
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40930>
2026-04-13 20:03:41 +00:00
Marek Olšák
102d41799b Rename more sha and sha1 names to blake3
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Marek Olšák
53c64973e8 Inline _mesa_sha1_compute/format, remove the other unused ones
_mesa_sha1_format has a few remaining uses, so it's moved to build_id.c,
which is its last user.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
0da88d237a Inline SHA1_DIGEST_STRING_LENGTH
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Marek Olšák
110632f702 Inline SHA1_DIGEST_LENGTH
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:27 +00:00
Michael Cheng
2eebe7b884 intel/blorp: use dedicated clear ops in clear paths
Select dedicated blorp ops for clear requests instead of reusing generic
depth/color labels.

Signed-off-by: Michael Cheng <michael.cheng@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40414>
2026-03-17 21:10:40 +00:00
Michael Cheng
061ed05c7a intel/blorp: Remove unused blorp_gfx8_hiz_clear_attachments
Signed-off-by: Michael Cheng <michael.cheng@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40414>
2026-03-17 21:10:40 +00:00
Michael Cheng
b901ff322a intel/blorp: add explicit clear op enums for stencil and linear paths
Add dedicated BLORP op enums so clear paths can be represented
precisely.

This is enum-only groundwork; behavior and trace output are wired in
follow-up commits.

Signed-off-by: Michael Cheng <michael.cheng@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40414>
2026-03-17 21:10:40 +00:00
Nanley Chery
eb8883f3ef intel/blorp: Redescribe surfaces for copies
Some checks are pending
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When copying data between two surfaces, independently increase the size
of each surface's format (bits-per-pixel) as alignment constraints
allow. Adjust the other surface parameters and blorp_copy() parameters
accordingly.

This fixes copies between the 16bpp YCRCB formats and 32bpp formats:
dEQP-VK.ycbcr.single_plane_copy.linear.linear.r8g8b8a8_to_g8b8g8r8_422
This new test failure was reported by Iván Briano.

More generally, this increases the efficiency of our copies. As shown in
the configuration pages of the PRMs, our sampler is able to fetch texels
at a fixed rate of texels / clock regardless of the texel size
(presumably our rendering hardware has similar behavior). By using the
largest texel size possible, we can transfer more bits / clock.

Improves the performance of a number of traces in the performance CI for
BMG:

* TotalWarWarhammer3 +2.24%
* Payday3 	     +1.87%
* BaldursGate3 	     +1.34%
* Control 	     +1.25%
* TotalWarPharaoh    +1.22%

Four additional traces are helped between +0.44% and +0.96%.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39974>
2026-03-11 00:36:19 +00:00
Nanley Chery
73796c7245 intel/blorp: Add blorp_surf_convert_to_single_level_tile()
Convert a Tile64/Yf/Ys surface to a single level or a single miptail.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39974>
2026-03-11 00:36:19 +00:00
Nanley Chery
9351dbfb25 intel/blorp: Use stencil hardware less for CPB copies
Don't use it without ISL_AUX_USAGE_STC_CCS. With a future patch, this
will allow blorp_copy() calls to increase the size of the surface format
for CPB.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39974>
2026-03-11 00:36:19 +00:00
Nanley Chery
20bf27f2a8 intel/blorp: Make blorp_copy() format queries aux-dependent
blorp_copy() will soon start changing the format in a way which drivers
cannot rely on to do things like manage the texture cache (see iris).

Narrow down the scope of blorp_copy_get_formats() and
blorp_copy_get_color_format() such that the returned value can only be
trusted if compression would be enabled on each image.

By doing this (and adapting iris to reflect this), we'll get the
required flushes on the platforms which need
WaSamplerCacheFlushBetweenRedescribedSurfaceReads:

* On the platforms which need the workaround for all formats,
  blorp_copy() will stick with the queried format on compressed
  surfaces.
* On the platforms which need the workaround when switching from ASTC
  and non-ASTC formats, blorp_copy() may actually change the queried
  format on compressed surfaces. This is not a problem, because
  surfaces which may be read with ASTC formats are not compressible.

Prevents gfx9 from failing tests under:
* KHR-GL46.copy_image.functional_src_target_texture_2d_array_src_format_r3_g3_b2*
* KHR-GL46.copy_image.functional_src_target_texture_2d_array_src_format_rgb5*
* KHR-GL46.copy_image.functional_src_target_texture_2d_array_src_format_rgba2*
* KHR-GL46.copy_image.functional_src_target_texture_2d_array_src_format_rgba4*

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39974>
2026-03-11 00:36:18 +00:00
Nanley Chery
d993e0dc47 intel/blorp: Add blorp_surf::has_replicated_pixel
This allows blorp_copy() to widen a surface format width in some cases.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39974>
2026-03-11 00:36:17 +00:00
Nanley Chery
a77f79f21e intel/blorp: Lower bit-casting code in blorp_copy()
We're going to add code between calling
blorp_surf_convert_to_uncompressed() and bit-casting determination.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39974>
2026-03-11 00:36:17 +00:00
Nanley Chery
e0859f5ca1 intel/isl: Use a fixed alignment for single slices
We're going to start changing the surface format during blorp_copy().
Changing the surface format could lead to incorrect image alignment
parameters, so return a fixed halign and valign for images with a single
subresource. That's all that will be needed for the upcoming
blorp_copy() changes.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39974>
2026-03-11 00:36:17 +00:00
Nanley Chery
27d515772e intel/isl: Replace mc_format with aux_format
We're going to be changing the surface format of images but need to
maintain a consistent render compression format to properly
encode/decode. Generalize and use the field that was previously specific
to ISL_AUX_USAGE_MC.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39974>
2026-03-11 00:36:15 +00:00
Sagar Ghuge
9a37209fb4 intel/blorp: drop unused BLORP_BATCH_COMPUTE_ENGINE flag
Some checks are pending
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Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39317>
2026-03-06 20:42:05 +00:00
Lionel Landwerlin
38cc622d8b blorp: switch to new load_indirect_address_intel intrinsic
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40174>
2026-03-06 06:34:43 +00:00
Lionel Landwerlin
5283cbe07c blorp: add mda support
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40174>
2026-03-06 06:34:42 +00:00
Lionel Landwerlin
7f19814414 brw/nir: handle inline_data_intel more like push_data_intel
It's pretty much the same mechanism, except it's a different register
location.

With this change we gain indirect loading support.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:09 +00:00
José Roberto de Souza
91c5744e25 intel/brw: Use computed push constants size in brw_assign_urb_setup()
It was already computed in brw_shader::assign_curb_setup() so we can use it
in brw_assign_urb_setup().

There was a mismatch between assign_curb_setup() and brw_assign_urb_setup() when
push_sizes were not multiple of REG_SIZE, the first one was aligning every
push_sizes before sum it, while brw_assign_urb_setup() was only aligning the sum
of all push_size.

By luck the only places that did not had a push_size aligned to REG_SIZE only
had one push_size, so this was not an issue.

So here also fixing this mismatch and adding an assert to caught any future
mismatch.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39817>
2026-02-19 16:53:03 +00:00
Kenneth Graunke
c5859b2d40 intel: Rename wm_prog_key to fs_prog_key
Some checks are pending
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This is the shader key for the fragment shader.  Nobody even knows
what the windowizer/masker unit is or does anymore.  Even on Gen4-6,
"fs" is still clearer.  This makes the codebase easier to read.

This is only about 15 years overdue.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39748>
2026-02-06 20:52:01 -08:00
Kenneth Graunke
56e638be81 intel: Rename wm_prog_data to fs_prog_data
This is the program data for the fragment shader.  Nobody even knows
what the windowizer/masker unit is or does anymore.  Even on Gen4-6,
"fs" is still clearer.  This makes the codebase easier to read.

This is only about 15 years overdue.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39748>
2026-02-06 20:51:59 -08:00
Kenneth Graunke
beb4b78fe7 intel: Rename intel_msaa_flags to intel_fs_config
This started out as dynamic configuration for MSAA related state, but
has since expanded to cover many dynamic fragment shader options.

We rename it to intel_fs_config, similar to intel_tess_config, to
better indicate its purpose.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39748>
2026-02-06 20:51:43 -08:00
Nanley Chery
efb5ab1e4b intel/blorp: Fix the redescribed fast-clear qpitch
Some checks are pending
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Assign a new QPitch when fast-clearing the unaligned top rows on a
redescribed surface. Fixes the following piglit test on gfx12.5:

$ test_folder=generated_tests/spec/EXT_shader_framebuffer_fetch/execution/gles3/
$ ./bin/shader_runner_gles3 $test_folder/single-slice-2darray.shader_test -auto -fbo

Reported-by: Kenneth Graunke <kenneth@whitecape.org>
Fixes: 3e331e4fe9 ("intel/blorp: Optimize non-zero-layer fast-clears")
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39722>
2026-02-06 19:09:12 +00:00
Nanley Chery
23a3c8c972 intel: Disable CCS_E support for YCRCB on gfx12
The table in Bspec 47715 lists these formats as "Not Supported" in the
"Lossless Compression Support" column.

Reviewed-by: Iván Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39628>
2026-02-04 02:23:48 +00:00
Nanley Chery
4512d81559 intel/blorp: Bump pitch when clearing unaligned bottom rows
Some checks are pending
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macOS-CI / macOS-CI (xlib) (push) Waiting to run
This might be faster if the layer starts at a 64KB offset. No
performance benefits found in the performance CI.

Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37660>
2026-01-27 18:46:55 +00:00
Nanley Chery
3e331e4fe9 intel/blorp: Optimize non-zero-layer fast-clears
Allow surface redescription when fast-clearing a layer > 0. This affects
at least five traces in the performance CI, but the CI doesn't report
any performance benefit from this. We already had code to handle unaligned
rows at the bottom of an image. Now that this handles the misalignment at
the top of the image range, we gain some symmetry.

Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37660>
2026-01-27 18:46:55 +00:00
Nanley Chery
ba63883692 intel/blorp: Avoid unused surface redescription calc
Suggested-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37660>
2026-01-27 18:46:54 +00:00
Tapani Pälli
bb84773c81 blorp: fix asserts hit with msaa blorp blits on xe3
Tested on PTL, fixes various copy_and_blit tests that utilize compute
after ab9d3528dc that exposed this to them.

Fixes: ab9d3528dc ("anv: fix queue check in anv_blorp_execute_on_companion on xe3")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39548>
2026-01-27 15:28:55 +00:00
Francisco Jerez
cc66f5ff1d intel/blorp: Add support for partial resolves of HiZ-CCS surfaces.
v2: Define additional enum BLORP_OP_HIZ_PARTIAL_RESOLVE to track
    partial resolves (Nanley).
v3: Add comment regarding fall back to full resolve on Gfx12.0 (Nanley).

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31139>
2026-01-27 08:52:17 +00:00
Nanley Chery
f208ac9f4b intel: Enable CCS support for Yf and Ys
Some checks are pending
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Enable CCS with Ys on all systems, and with Yf on gfx9-11.

Unfortunately, Yf + CCS isn't supported on gfx12. Tests fail and systems
hang in the CI with this enabled. The simulator also complains about
this combination on tests such as:

   dEQP-VK.api.image_clearing.core.clear_color_attachment.multiple_layers.r4g4b4a4_unorm_pack16
   dEQP-VK.api.image_clearing.core.clear_color_attachment.single_layer.r4g4b4a4_unorm_pack16_200x180_sample_count_2

The simulator doesn't complain about this combination on depth/stencil
surfaces, but actual hardware still has issues with this.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11057
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38063>
2026-01-26 21:09:05 +00:00
Nanley Chery
6fc0e5c0aa blorp: Fix Tile64 clear redescription assertion
Prevent assert failures in a future commit where Tile64 will be selected
more often.

Fixes: 42ef23ecd1 ("intel/blorp: Don't redescribe some Tile64 clears")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38063>
2026-01-26 21:09:03 +00:00
José Roberto de Souza
81a5512565 intel/blorp: Remove duplicated calls in blorp_exec_compute()
Some checks are pending
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We can have only one of those calls before the 'if GFX_VERx10 >= 125' block.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39362>
2026-01-19 15:09:29 +00:00
Paulo Zanoni
b52b1a08bf intel/blorp: add blorp_shaders.cl
This gives us the infrastructure that allows us to slowly migrate
pieces of blorp shaders from NIR to OpenCL, which, IMHO, are much
easier to read. We can't fully migrate everything due to all the
conditional building we do with these shaders, but I'm sure we'll find
opportunities to replace some NIR with OpenCL eventually.

The conversion of blorp_check_in_bounds() serves as the first example.

I also plan to have the shaders from the new indirect copy extension
be OpenCL shaders (mixed with some NIR as well), so having this patch
merged now will reduce the diff for the extension later.

Thanks to Alyssa Rosenzweig for her help here.

v2:
- Use SPDX (Alyssa).
- Use nir_trim_vector() (Alyssa).
- Adjust CL variable declaration (Alyssa).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39046>
2026-01-15 04:34:55 +00:00
Paulo Zanoni
f047f0b1be intel/blorp: unionize blorp_params->wm_inputs
We have two distinct code paths sharing blorp_params->wm_inputs for
different purposes: the code from blorp_blit.c and the code from
blorp_clear.c. While blorp_blit.c uses most of the parameters (all
except clear_color), blorp_clear.c only uses clear_color and
bounds_rect. Split the parameters in two structs: one for blits and
the other for clears.

This not only helps save some space in the shader inputs, but it also
organizes things so it's more clear which parameters are used by what.
In addition, my plan is to later add struct blorp_wm_inputs_indirect,
which won't share anything that the others use, and would otherwise
grow the struct even more.

This change would reduce the size of struct blorp_wm_inputs from 96 to
80, but we have to add padding due to the assertion that compares it
to cs_prog_data->push.cross_thread.size. Still good, though.

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39046>
2026-01-15 04:34:55 +00:00
Paulo Zanoni
a8dd4382bf intel/blorp: generate the fast_clear_surf shaders later
Because blorp_params_get_clear_kernel() calls
blorp_params_get_clear_kernel_cs(), which reads params->num_samples,
which we have not properly set yet at this point.

I am also planning to have the functions that create the shader to
rely on params.op, which we have not set yet either.

I found this by inspection (when writing another patch), I'm not sure
if this fixes something relevant, but it may be relevant to ver >= 30
multi-sampled cases.

Fixes: de0c547448 ("blorp: Handle 2D MSAA array image copies on compute shader")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39046>
2026-01-15 04:34:55 +00:00
Paulo Zanoni
e360afdb8a intel/blorp: blorp_blit_vars_init() doesn't need 'key'
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39046>
2026-01-15 04:34:55 +00:00
Paulo Zanoni
39a78f764a blorp: reorganize struct blorp_params
When I first looked at this struct, my tiny little brain felt
overwhelmed.

- Add some white spaces in order to group the parameters into
  "logical" groups so it's easier to reason about everything.

- Change the parameter order just a little bit - without breaking the
  logical groups - so the struct size decreases by 1.7% to 1864 bytes.

- Add a comment explaining what the void * pointers point to.

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39046>
2026-01-15 04:34:55 +00:00
Paulo Zanoni
c98f5e9994 blorp: replace magic '2' with BLORP_NUM_BT_ENTRIES
If we ever add more entries, things won't explode.

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39046>
2026-01-15 04:34:55 +00:00
Paulo Zanoni
814cfa909d blorp: fix argument indentation
I'm sorry, but I have OCD and the rest of the file is nicely aligned.

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39046>
2026-01-15 04:34:55 +00:00
Lionel Landwerlin
faa857a061 intel: rework push constant handling
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
nr_params & params array are gone.

brw_ubo_range is not stored on the prog_data structure anymore (Anv
already stored a copy of that with its own additional information)

The backend now only deals with load_push_data_intel. load_uniform &
load_push_constant have to be lowered by the driver.

Pre Gfx12.5 platforms have to provide a subgroup_id_param to specify
where the subgroup_id value is located in the push constants.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38975>
2026-01-09 14:19:52 +00:00
Lionel Landwerlin
f4a0e05970 anv/brw/iris: get rid of param array on prog_data
Drivers can do all the lowering to push constants to find the only
value useful in that array (subgroup_id). Then drivers call into
brw_cs_fill_push_const_info() to get the cross/per thread constant
layout computed in the prog_data.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38975>
2026-01-09 14:19:51 +00:00
Sagar Ghuge
de0c547448 blorp: Handle 2D MSAA array image copies on compute shader
We are passing number of layers as inline parameter register, so figure
out z_pos and write to 2D MSAA array images in compute
shader. We already get component X, Y and sample index, all we needed
was the number of layers.

Ken:
- Use load/store var instead of derefs

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33905>
2025-12-17 05:34:02 +00:00
Sagar Ghuge
080d28a03e blorp: Set persample_msaa_dispatch for render shader
Only 3D shader gets dispatched per sample not the compute shader.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33905>
2025-12-17 05:34:02 +00:00