blorp: fix argument indentation

I'm sorry, but I have OCD and the rest of the file is nicely aligned.

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39046>
This commit is contained in:
Paulo Zanoni 2025-11-18 17:24:22 -08:00 committed by Marge Bot
parent 548d172094
commit 814cfa909d
5 changed files with 31 additions and 31 deletions

View file

@ -144,10 +144,10 @@ blorp_batch_finish(struct blorp_batch *batch)
void
blorp_surface_info_init(struct blorp_batch *batch,
struct blorp_surface_info *info,
const struct blorp_surf *surf,
unsigned int level, float layer,
enum isl_format format, bool is_dest)
struct blorp_surface_info *info,
const struct blorp_surf *surf,
unsigned int level, float layer,
enum isl_format format, bool is_dest)
{
struct blorp_context *blorp = batch->blorp;
memset(info, 0, sizeof(*info));
@ -282,7 +282,7 @@ blorp_hiz_op(struct blorp_batch *batch, struct blorp_surf *surf,
const uint32_t layer = start_layer + a;
blorp_surface_info_init(batch, &params.depth, surf, level,
layer, surf->surf->format, true);
layer, surf->surf->format, true);
/* Align the rectangle primitive to 8x4 pixels.
*

View file

@ -48,7 +48,7 @@ struct blorp_blit_vars {
static void
blorp_blit_vars_init(nir_builder *b, struct blorp_blit_vars *v,
const struct blorp_blit_prog_key *key)
const struct blorp_blit_prog_key *key)
{
#define LOAD_INPUT(name, type)\
v->v_##name = BLORP_CREATE_NIR_INPUT(b->shader, name, type);
@ -1179,8 +1179,8 @@ convert_color(struct nir_builder *b, nir_def *color,
*/
static nir_shader *
blorp_build_nir_shader(struct blorp_context *blorp,
struct blorp_batch *batch, void *mem_ctx,
const struct blorp_blit_prog_key *key)
struct blorp_batch *batch, void *mem_ctx,
const struct blorp_blit_prog_key *key)
{
const struct intel_device_info *devinfo = blorp->isl_dev->info;
@ -2580,9 +2580,9 @@ blorp_blit(struct blorp_batch *batch,
}
blorp_surface_info_init(batch, &params.src, src_surf, src_level,
src_layer, src_format, false);
src_layer, src_format, false);
blorp_surface_info_init(batch, &params.dst, dst_surf, dst_level,
dst_layer, dst_format, true);
dst_layer, dst_format, true);
params.src.view.swizzle = src_swizzle;
params.dst.view.swizzle = dst_swizzle;
@ -2994,9 +2994,9 @@ blorp_copy(struct blorp_batch *batch,
}
blorp_surface_info_init(batch, &params.src, src_surf, src_level,
src_layer, ISL_FORMAT_UNSUPPORTED, false);
src_layer, ISL_FORMAT_UNSUPPORTED, false);
blorp_surface_info_init(batch, &params.dst, dst_surf, dst_level,
dst_layer, ISL_FORMAT_UNSUPPORTED, true);
dst_layer, ISL_FORMAT_UNSUPPORTED, true);
struct blorp_blit_prog_key key = {
.base = BLORP_BASE_KEY_INIT(BLORP_SHADER_TYPE_COPY),

View file

@ -494,7 +494,7 @@ fast_clear_surf(struct blorp_batch *batch,
return;
blorp_surface_info_init(batch, &params.dst, surf, level,
start_layer, format, true);
start_layer, format, true);
/* BSpec: 46969 (r45602):
*
@ -776,7 +776,7 @@ blorp_clear(struct blorp_batch *batch,
assert(num_layers > 0);
while (num_layers > 0) {
blorp_surface_info_init(batch, &params.dst, surf, level,
start_layer, format, true);
start_layer, format, true);
params.dst.view.swizzle = swizzle;
params.x0 = x0;
@ -961,7 +961,7 @@ blorp_clear_stencil_as_rgba(struct blorp_batch *batch,
uint32_t layer = start_layer + a;
blorp_surface_info_init(batch, &params.dst, surf, level,
layer, ISL_FORMAT_UNSUPPORTED, true);
layer, ISL_FORMAT_UNSUPPORTED, true);
if (surf->surf->samples > 1)
blorp_surf_fake_interleaved_msaa(batch->blorp->isl_dev, &params.dst);
@ -1033,8 +1033,8 @@ blorp_clear_depth_stencil(struct blorp_batch *batch,
if (stencil_mask) {
blorp_surface_info_init(batch, &params.stencil, stencil,
level, start_layer,
ISL_FORMAT_UNSUPPORTED, true);
level, start_layer,
ISL_FORMAT_UNSUPPORTED, true);
params.stencil_mask = stencil_mask;
params.stencil_ref = stencil_value;
@ -1055,8 +1055,8 @@ blorp_clear_depth_stencil(struct blorp_batch *batch,
if (clear_depth) {
blorp_surface_info_init(batch, &params.depth, depth,
level, start_layer,
ISL_FORMAT_UNSUPPORTED, true);
level, start_layer,
ISL_FORMAT_UNSUPPORTED, true);
params.z = depth_value;
params.depth_format =
isl_format_get_depth_format(depth->surf->format, false);
@ -1144,8 +1144,8 @@ blorp_hiz_clear_depth_stencil(struct blorp_batch *batch,
const uint32_t layer = start_layer + l;
if (clear_stencil) {
blorp_surface_info_init(batch, &params.stencil, stencil,
level, layer,
ISL_FORMAT_UNSUPPORTED, true);
level, layer,
ISL_FORMAT_UNSUPPORTED, true);
params.stencil_mask = 0xff;
params.stencil_ref = stencil_value;
params.num_samples = params.stencil.surf.samples;
@ -1156,8 +1156,8 @@ blorp_hiz_clear_depth_stencil(struct blorp_batch *batch,
assert(depth && isl_aux_usage_has_hiz(depth->aux_usage));
blorp_surface_info_init(batch, &params.depth, depth,
level, layer,
ISL_FORMAT_UNSUPPORTED, true);
level, layer,
ISL_FORMAT_UNSUPPORTED, true);
params.depth.clear_color.f32[0] = depth_value;
params.depth_format =
isl_format_get_depth_format(depth->surf->format, false);
@ -1301,7 +1301,7 @@ blorp_ccs_resolve(struct blorp_batch *batch,
assert(false);
}
blorp_surface_info_init(batch, &params.dst, surf,
level, start_layer, format, true);
level, start_layer, format, true);
/* From the TGL PRM, Volume 2d: 3DSTATE_PS_BODY,
*
@ -1502,9 +1502,9 @@ blorp_mcs_partial_resolve(struct blorp_batch *batch,
params.y1 = surf->surf->logical_level0_px.height;
blorp_surface_info_init(batch, &params.src, surf, 0,
start_layer, format, false);
start_layer, format, false);
blorp_surface_info_init(batch, &params.dst, surf, 0,
start_layer, format, true);
start_layer, format, true);
params.num_samples = params.dst.surf.samples;
params.num_layers = num_layers;

View file

@ -1319,7 +1319,7 @@ blorp_emit_null_surface_state(struct blorp_batch *batch,
static uint32_t
blorp_setup_binding_table(struct blorp_batch *batch,
const struct blorp_params *params)
const struct blorp_params *params)
{
const struct isl_device *isl_dev = batch->blorp->isl_dev;
uint32_t surface_offsets[2], bind_offset = 0;

View file

@ -101,10 +101,10 @@ struct blorp_surface_info
void
blorp_surface_info_init(struct blorp_batch *batch,
struct blorp_surface_info *info,
const struct blorp_surf *surf,
unsigned int level, float layer,
enum isl_format format, bool is_dest);
struct blorp_surface_info *info,
const struct blorp_surf *surf,
unsigned int level, float layer,
enum isl_format format, bool is_dest);
void
blorp_surf_convert_to_single_slice(const struct isl_device *isl_dev,
struct blorp_surface_info *info);