intel/blorp: blorp_blit_vars_init() doesn't need 'key'

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39046>
This commit is contained in:
Paulo Zanoni 2025-12-08 15:19:58 -08:00 committed by Marge Bot
parent 39a78f764a
commit e360afdb8a

View file

@ -47,8 +47,7 @@ struct blorp_blit_vars {
};
static void
blorp_blit_vars_init(nir_builder *b, struct blorp_blit_vars *v,
const struct blorp_blit_prog_key *key)
blorp_blit_vars_init(nir_builder *b, struct blorp_blit_vars *v)
{
#define LOAD_INPUT(name, type)\
v->v_##name = BLORP_CREATE_NIR_INPUT(b->shader, name, type);
@ -1227,7 +1226,7 @@ blorp_build_nir_shader(struct blorp_context *blorp,
blorp_nir_init_shader(&b, blorp, mem_ctx, stage, NULL);
struct blorp_blit_vars v;
blorp_blit_vars_init(&b, &v, key);
blorp_blit_vars_init(&b, &v);
dst_pos = compute ?
blorp_blit_get_cs_dst_coords(&b, key, &v) :