These were removed with Icelake. While they technically still exist on
Skylake, which this compiler supports, we have never used these opcodes
in the 14 years we could have done so. So just scrap them.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29665>
Gfx9 can only have F, but newer GPUs can have F, HF, *D, or *W. The
source and destination types must still match in size.
v2: Simplify the float vs integer logic. Suggested by Ken.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29095>
Both of these helpers do the same thing. We now have brw_type_size_bits
and brw_type_size_bytes and can use whichever makes sense in that place.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28847>
In ancient days, we directly used the hardware register type encodings
throughout the compiler. As more GPU generations came out, encodings
shifted, and we moved to an abstract enum that we could encode/decode
to a particular GPU's hardware encoding. But there was no particular
meaning behind any particular value.
One downside to this approach is that we end up with switch statements
galore. Want to know a type's size? Switch. Convert a unsigned type
to a signed one? Switch. Get a type with the same base type, but
different bit size? Switch. This is both inefficient and inconvenient.
In contrast, nir_alu_type takes a nicer approach - the type encoding has
certain bits representing the base type, and others encoding the size of
the type. Switching base types or sizes is a simple matter of masking
out the relevant field and substituting a different one.
Tigerlake's encoding adopts a similar approach: two bits represent the
size as a 2-bit unsigned number n, where the bit size is (8 * 2^n).
Two more bits represent the base type. Past encodings were a bit ad hoc
as new data types were added over time, but Gfx12 is organized (mostly).
This patch converts our brw_reg_type enum over to a new system that's
patterned after the Tigerlake style (for easy conversion) while
deviating in a few ways that make our vector immediate type size
handling simpler. Should we add additional base types, we're likely
to continue deviating. Still, converting is much simpler.
Type size calculations (which are performed all the time) are now a
simple mask and shift, instead of a switch.
We also adopt the name BRW_TYPE_* instead of BRW_REGISTER_TYPE_* because
it's much shorter and easier to type. Similarly, we create new helper
functions named brw_type_* for working with these types, with a cleaner
naming convention. Legacy names still exist but will we dropped over
the next few patches as pieces get cleaned up.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28847>
Icelake removed the PLN instruction for interpolating fragment shader
inputs, instead adding a special "Native Float" (NF) data type which
was a 66-bit floating point data type that could only be used with the
accumulator. On Tigerlake, they dropped NF support in favor of just
doing the interpolation with MAD instructions.
We stopped using NF years ago (commit 9ea90aae1e),
instead just using the fs_visitor::lower_linterp() pass to emit MADs.
Since this existed only for a short time, and had very limited utility,
we drop it from the compiler. One downside is that we can no longer
disassemble Icelake shaders containing NF types properly, but I doubt
anyone really minds.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28847>
HF sources to math instructions cannot be scalar. This is very similar
to an old Gfx6 restriction on POW, so let's fix it in a similar way.
As an extra bit of saftey, lower any occurances that might slip through
in brw_fs_lower_regioning.
The primary change is to prevent copy propagation from violating the
restriction. With that change, nothing should be able to generate these
invalid source strides. The modification to fs_visitor::validate should
detect potential problems sooner rather than later.
Previous attempts to implement this Wa when emitting the math
instruction (in brw_eu_emit.c gfx6_math) didn't work for several
reasons. The lowering happens after the SWSB pass, so the scoreboarding
was incorrect (thanks to Curro for finding that). In addition, the
lowering happens after register allocation, so it's impossible to
allocate a non-scalar register to expand the scalar value.
Fixes 113 tests in the dEQP-VK.spirv_assembly.* group on LNL.
v2: Add changes to brw_fs_lower_regioning. Suggested by Curro.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28480>
Folks, there's more than one accumulator. In general, when the
register file is ARF, the upper 4 bits of the register number specify
which ARF, and the lower 4 bits specify which one of that ARF. This
can be further partitioned by the subregister number.
This is already mostly handled correctly for flags register, but lots
of places wanted to check the register number for equality with
BRW_ARF_ACCUMULATOR. If acc1 is ever specified, that won't work.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28281>
v2: s/regiser/register/g in messages. Noticed by Caio. Add more context
to the sub-byte precision error message. Suggested by Caio.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25994>
v2: Add brw_ir_performance.cpp and brw_fs_generator.cpp changes. Fix
overlapping register allocation (via has_source_and_destination_hazard). Fix
incorrect destination register file encoding.
v3: Prevent lower_regioning from trying to "fix" DPAS sources.
v4: Add instruction latency information for scheduling and perf
estimates.
v5: Remove all mention of DPASW. Suggested by Curro and Caio. Update
the comment in fs_inst::has_source_and_destination_hazard. Suggested
by Caio.
v6: Add some comments near the src2 calculation in
fs_inst::size_read. Suggested by Caio.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25994>
We want to call this from brw_disasm.c, so move it out to brw_eu.c
since it's about to become more of a shared utility function than
something specific to the EU validator.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20072>
With the following SEND instruction :
send(1) nullUD nullUD g0UD 0x4200c504 a0.1<0>UD
This instruction although valid but somewhat nonsensical (SEND message
to write at offset contained in NULL register), triggers an error in
the validator.
The restriction is that we cannot have overlapping sources. The
validator not checking the type of register incorrectly thinks that
the null register (offset 0) is the same as g0.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17555>
When this rule started causing issues, I looked it up in the
documentation, and found the rule for 64-bit destinations and
integer DWord multiplication, but there was no mention of floating
point destinations, as the text in brackets suggested. The actual
restriction text had been updated, so this led to some confusion
where I thought the conditions had been changed in newer docs.
However, what's actually going on is that there are two separate
conditions, each listed in separate rows of the table. One lists
64-bit destinations or integer DWord multiplication, and the other
mentions floating-point destinations. In both cases, the actual
restrictions are identical, so we handle them together in the code.
Try to update the comment to avoid future confusion.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17624>
Recently, we started using <1;1,0> register regions for consecutive
channels, rather than the <8;8,1> we've traditionally used, as the
<1;1,0> encoding can be compacted on XeHP. Since then, one of the
EU validator rules has been flagging tons of instructions as errors:
mov(16) g114<1>F g112<1,1,0>UD { align1 1H I@2 compacted };
ERROR: Register Regioning patterns where register data bit locations are changed between source and destination are not supported except for broadcast of a scalar.
Our code for this restriction checked three things:
#1: vstride != width * hstride ||
#2: src_stride != dst_stride ||
#3: subreg != dst_subreg
Destination regions are always linear (no replicated values, nor
any overlapping components), as they only have hstride. Rule #1 is
requiring that the source region be linear as well. Rules #2-3 are
straightforward: the subregister must match (for the first channel to
line up), and the source/destination strides must match (for any
subsequent channels to line up).
Unfortunately, rules #1-2 weren't working when horizontal stride was 0.
In that case, regions are linear if width == 1, and the stride between
consecutive channels is given by vertical stride instead.
So we adjust our src_stride calculation from
src_stride = hstride * type_size;
to:
src_stride = (hstride ? hstride : vstride) * type_size;
and adjust rule #1 to allow hstride == 0 as long as width == 1.
While here, we also update the text of the rule to match the latest
documentation, which apparently clarifies that it's the location of
the LSB of the channel which matters.
Fixes: 3f50dde8b3 ("intel/eu: Teach EU validator about FP/DP pipeline regioning restrictions.")
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17624>
When the EU validator encountered an error, it would add an annotation
to the disassembly. Unfortunately, the code to insert an error assumed
that the next instruction would start at (offset + sizeof(brw_inst)),
which is not true if the instruction with an error is compacted.
This could lead to cascading disassembly errors, where we started trying
to decode the next instruction at the wrong offset, and getting lots of
scary looking output:
ERROR: Register Regioning patterns where [...]
(-f0.1.any16h) illegal(*** invalid execution size value 6 ) { align1 $7.src atomic };
(+f0.1.any16h) illegal.sat(*** invalid execution size value 6 ) { align1 $9.src AccWrEnable };
illegal(*** invalid execution size value 6 ) { align1 $11.src };
(+f0.1) illegal.sat(*** invalid execution size value 6 ) { align1 F@2 AccWrEnable };
(+f0.1) illegal.sat(*** invalid execution size value 6 ) { align1 F@2 AccWrEnable };
(+f0.1) illegal.sat(*** invalid execution size value 6 ) { align1 $15.src AccWrEnable };
illegal(*** invalid execution size value 6 ) { align1 $15.src };
(+f0.1) illegal.sat.g.f0.1(*** invalid execution size value 6 ) { align1 $13.src AccWrEnable };
Only the first instruction was actually wrong - the rest are just a
result of starting the disassembler at the wrong offset. Trash ensues!
To fix this, just pass the instruction size in a few layers so we can
record the next offset properly.
Cc: mesa-stable
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17624>
If these checks had been in place previously, some bugs
that... eh-hem... practically took down the Intel CI would have been
caught earlier. *blush*
v2: Update to account for split sends.
v3: Add some more Gfx version checks. Remove the redundant "src0 is a
GRF" check. Both suggested by Ken.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17379>
This structure will contain the opcode mapping tables in the next
commit. For now, this is the mechanical change to plumb it into all
the necessary places, and it continues simply holding devinfo.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17309>
v2: Very significant rebase on changes to previous commits.
Specifically, brw_fs_nir.cpp changes were pretty much rewritten from
scratch after changing the NIR opcode names and types.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12142>