Bifrost will require more work
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Signed-off-by: Ashley Smith <ashley.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35789>
Adds support for 64-bit atomic operations for KHR_shader_atomic_int64
using 64-bit atomic instructions. Valhall is working but Bifrost will
require some more work to implement as it requires two instructions to
execute a 64-bit atomic.
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Signed-off-by: Ashley Smith <ashley.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35789>
Add 64-bit atomic instructions for bifrost/valhall
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Signed-off-by: Ashley Smith <ashley.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35789>
Before, this wasn't actually the maximum value plus one.
fossil-db (navi10):
Totals from 4 (0.01% of 63207) affected shaders:
(no stat changes)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35465>
We can put these parameters in the LoadEmitInfo instead.
No fossil-db changes (navi10, pitcairn).
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35465>
In case the addition with the offset overflows.
No fossil-db changes (navi10, pitcairn).
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35465>
This isn't correct if the addition overflows.
No fossil-db changes (gfx1201, navi10, pitcairn).
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35465>
for a resource usage sequence like:
* TRANSFER_WRITE
* SHADER_READ
* TRANSFER_READ
the previous code would only synchronize SHADER_READ, which meant the
following TRANSFER_READ was subject to RaW hazards
instead, accumulate read accesses and emit new read sync when necessary
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36057>
This extension is implemented for v3d, but we forgot to update the
documentation.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36042>
It must not be larger than maxInlineUniformBlockSize.
Fixes recent VKCTS
dEQP-VK.api.maintenance3_check.support_count_inline_uniform_block*.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36044>
The Vulkan spec says:
"If bindingCount is zero or if this structure is not included in
the pNext chain, the VkDescriptorBindingFlags for each descriptor
set layout binding is considered to be zero. Otherwise, the
descriptor set layout binding at
VkDescriptorSetLayoutCreateInfo::pBindings[i] uses the flags in
pBindingFlags[i]."
Fixes recent VKCTS dEQP-VK.api.maintenance3_check.*.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13503
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36044>
To be shared with radeonsi.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35931>
To be shared with radeonsi.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35931>
To be shared with radeonsi.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35931>
It's a sysval in mesh shader, but it share the same
slot number with VARYING_SLOT_TESS_LEVEL_INNER.
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35931>
It should always be 0, but now it's set to be 1 when gfx11
which allocate one unused VGPR.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35931>
To be shared with radeonsi.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35931>
We set need_check_render_feedback for fragment shader only:
69ad0fc61e ("radeonsi: only set need_check_render_feedback if binding textures for PS")
This helps adding mesh shader to not involve other geometry
stages so we can do it in either vertex or mesh pipeline.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35931>
Series shows improvement on
TotalWarPharaoh-trace-dx11-1440p-ultra-n=2080 title by 0.96% (not a lot
but still it's improvement, so will take that.)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35904>