When possible avoid making a vector if we can use a swizzle. The
swizzle will be lower by `bi_lower_swizzle` if not supported by the
instruction.
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36637>
Support for this capability in llvmpipe expose
support for GL_EXT_depth_bounds_test, as well as supporting
the `depthBounds` device feature in lavapipe.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36487>
We need to make sure the data part returned by sampler messages is
always aligned to a physical register. Just like the residency data
lives in a single physical register after the data.
Lowering a vec3 16bits per components led to a half a physical
register allocation which then confused the descriptor lowering
(expecting physical register units).
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 295734bf88 ("intel/fs: fix residency handling on Xe2")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12794
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34008>
For weird reasons, on SDMA4-5 color<->stencil only copies don't work
correctly. I compared NAVI21 (SDMA 5) vs NAVI31 (SDMA 6), everything
is bits-to-bits exact but the same test doesn't pass on NAVI21. So,
it's potentially a hardware bug on SDMA < 6.
Fixes dEQP-VK.api.ds_color_copy.*_tq on GFX9-GFX10.3.
Fixes: 0034f5a948 ("radv: allow ds<->color copies on compute/transfer queues")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38377>
To avoid incompatibility between the compiler implementations used by
the driver and the renderer, seq_cst ordering is picked here, which has
required a full mfence instruction. Then the renderer side acquire is
ensured to be ordered after the cache flush of ring cs updates.
Perf wise, there's no regression in headless vkmark runs. In theory,
the overhead introduced here weighs trivially as compared to the ring
cs encode/decode part. So we should go for better robustness.
Test: venus on windows guest works with renderer on Linux
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14277
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38435>
This is unused at the moment but the backend incorrectly assumes
immediate handles are for the binding table (therefore not bindless).
Some new CTS tests are using an immediate bindless handle which is
broken.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38359>
With VK_EXT_unused_attachments, we may have a case where the FS writes
to attachments 0 and 1, both have valid formats and are enabled, yet the
renderpass only has 1 color attachment. In this case we would set
RB_PS_MRT_CNTL to 2, but since we never emitted RB_MRT_BUF_INFO[1] and
so on, we would get garbage attachment info from the last render pass
and end up writing to an attachment that doesn't exist.
Fix this by disabling attachments that are unused. We can't move setting
RB_PS_MRT_CNTL to emitting when we emit color RT state, because then we
have the inverse problem of a FS that writes to attachments 0 and 1, a
renderpass that has 2 attachments, but a blend state that only includes
1 attachment (and therefore disables color writes for attachment 1). At
least one side (blending or RT emission) has to assume that the other
side may have more RTs enabled and disable the rest of the RTs up to
MAX_RTS.
Fixes: c2eb768eb2 ("tu: Expose VK_EXT_dynamic_rendering_unused_attachments")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38250>
Either we need to save this pointer or toss it.
==146166==ERROR: AddressSanitizer: heap-use-after-free on address 0x7bfe77013920 at pc 0x7b9e6fd5b978 bp 0x7ffc30ef18e0 sp 0x7ffc30ef18d8
READ of size 4 at 0x7bfe77013920 thread T0
#0 0x7b9e6fd5b977 in get_header ../src/util/ralloc.c:83
#1 0x7b9e6fd5b977 in ralloc_parent ../src/util/ralloc.c:382
#2 0x7b9e6fd5b977 in reralloc_size ../src/util/ralloc.c:198
#3 0x7b9e6fd5b977 in reralloc_array_size ../src/util/ralloc.c:241
#4 0x7b9e705f83c2 in range_minimum_query_table_resize ../src/util/range_minimum_query.c:21
#5 0x7b9e7018af1d in realloc_info ../src/compiler/nir/nir_dominance_lca.c:33
#6 0x7b9e7018af1d in nir_calc_dominance_lca_impl ../src/compiler/nir/nir_dominance_lca.c:126
#7 0x7b9e6ff9815c in nir_metadata_require ../src/compiler/nir/nir_metadata.c:42
#8 0x7b9e6ff998e4 in nir_metadata_require_most ../src/compiler/nir/nir_metadata.c:200
#9 0x7b9e6f8aab4d in st_finalize_nir ../src/mesa/state_tracker/st_glsl_to_nir.cpp:735
#10 0x7b9e6f0afb14 in st_create_common_variant ../src/mesa/state_tracker/st_program.c:858
#11 0x7b9e6f0be2d3 in st_get_common_variant ../src/mesa/state_tracker/st_program.c:973
#12 0x7b9e6f0bf9cf in st_precompile_shader_variant ../src/mesa/state_tracker/st_program.c:1478
#13 0x7b9e6f0bf9cf in st_finalize_program ../src/mesa/state_tracker/st_program.c:1596
#14 0x7b9e6f8b0127 in st_link_glsl_to_nir ../src/mesa/state_tracker/st_glsl_to_nir.cpp:633
#15 0x7b9e6f8b3611 in st_link_shader ../src/mesa/state_tracker/st_glsl_to_nir.cpp:816
#16 0x7b9e6f7bcf51 in link_program ../src/mesa/main/shaderapi.c:1412
#17 0x7b9e6f7bcf51 in link_program_error ../src/mesa/main/shaderapi.c:1474
#18 0x0000004020b0 in main._omp_fn.0 /home/alyssa/shader-db/run.c:872
#19 0x7f9e7893dd65 in GOMP_parallel (/lib64/libgomp.so.1+0xdd65) (BuildId: 9cc501fdca53b5d4ab094f709486781c98573bc9)
#20 0x000000400d6a in main /home/alyssa/shader-db/run.c:689
#21 0x7f9e78011574 in __libc_start_call_main (/lib64/libc.so.6+0x3574) (BuildId: 48c4b9b1efb1df15da8e787f489128bf31893317)
#22 0x7f9e78011627 in __libc_start_main@GLIBC_2.2.5 (/lib64/libc.so.6+0x3627) (BuildId: 48c4b9b1efb1df15da8e787f489128bf31893317)
#23 0x000000401014 in _start (/home/alyssa/shader-db/run+0x401014) (BuildId: a83b8d830cc265be3f54ea3e7a21a0fb5156624b)
0x7bfe77013920 is located 0 bytes inside of 64-byte region [0x7bfe77013920,0x7bfe77013960)
freed by thread T0 here:
#0 0x7f9e782e5beb in free.part.0 (/usr/lib64/libasan.so.8+0xe5beb) (BuildId: cab80046dbc1c97c6e14490acc37d079701f8d9a)
#1 0x7b9e6fd5bc39 in unsafe_free ../src/util/ralloc.c:319
#2 0x7b9e6fd5bc39 in ralloc_free ../src/util/ralloc.c:264
#3 0x7b9e70063d81 in nir_sweep ../src/compiler/nir/nir_sweep.c:219
#4 0x7b9e6f0bf499 in st_finalize_program ../src/mesa/state_tracker/st_program.c:1585
#5 0x7b9e6f8b0127 in st_link_glsl_to_nir ../src/mesa/state_tracker/st_glsl_to_nir.cpp:633
#6 0x7b9e6f8b3611 in st_link_shader ../src/mesa/state_tracker/st_glsl_to_nir.cpp:816
#7 0x7b9e6f7bcf51 in link_program ../src/mesa/main/shaderapi.c:1412
#8 0x7b9e6f7bcf51 in link_program_error ../src/mesa/main/shaderapi.c:1474
#9 0x0000004020b0 in main._omp_fn.0 /home/alyssa/shader-db/run.c:872
previously allocated by thread T0 here:
#0 0x7f9e782e5e4b in realloc.part.0 (/usr/lib64/libasan.so.8+0xe5e4b) (BuildId: cab80046dbc1c97c6e14490acc37d079701f8d9a)
#1 0x7b9e6fd5a883 in resize ../src/util/ralloc.c:167
#2 0x7b9e705f83c2 in range_minimum_query_table_resize ../src/util/range_minimum_query.c:21
#3 0x7b9e7018af1d in realloc_info ../src/compiler/nir/nir_dominance_lca.c:33
#4 0x7b9e7018af1d in nir_calc_dominance_lca_impl ../src/compiler/nir/nir_dominance_lca.c:126
#5 0x7b9e6ff9815c in nir_metadata_require ../src/compiler/nir/nir_metadata.c:42
#6 0x7b9e6ff998e4 in nir_metadata_require_most ../src/compiler/nir/nir_metadata.c:200
#7 0x7b9e6f8b0ede in st_link_glsl_to_nir ../src/mesa/state_tracker/st_glsl_to_nir.cpp:550
#8 0x7b9e6f8b3611 in st_link_shader ../src/mesa/state_tracker/st_glsl_to_nir.cpp:816
#9 0x7b9e6f7bcf51 in link_program ../src/mesa/main/shaderapi.c:1412
#10 0x7b9e6f7bcf51 in link_program_error ../src/mesa/main/shaderapi.c:1474
#11 0x0000004020b0 in main._omp_fn.0 /home/alyssa/shader-db/run.c:872
Fixes: 17876a00af ("nir: Add a faster lowest common ancestor algorithm")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38412>
At present, this is the value mandated by the KMD's uAPI, or 4096 bytes.
Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38027>
Commit a4ffd2395f ("mesa: Implement label sharing from GL objects with
UM drivers") enabled GL clients to tag objects at a UM driver level. In
the case of Panfrost, and for both KMDs, maximum label size is set to
4096, but the Mesa limit is much lower.
Since glObjectLabel() allocates object labels dynamically, there's no
need to have this value chiseled in stone, so allow Gallium driver
implementers to set their own limit through a pipe screen capability.
Keep the same default maximum label length as before.
Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38027>
Add some code so that people don't get confused when debugging a
fault and the fault doesn't appear since they forgot to update the
generate-rd.
This should also help catch any build issues earlier on.
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38081>
This was causing build issues when using the generate-rd.cc file,
due to redeclaration caused by the mixing of the generated header
file and the custom definitions.
Also adding some missing dependencies now introduced due to the
header file include.
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38081>
VCN requires the luma/chroma VAs to be 256 aligned. On VCN5, the
collocated buffer was not 256 aligned which can cause these VAs to be
unaligned.
This fixes VVL PositiveVideoEncodeH264.Basic on VCN5.
Fixes: 37e71a5cb2 ("radv/video: add support for AV1 encoding")
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38408>
These test that nothing crashes for any possible input. With print=true,
it can also be used to compare the behaviour of two different
ac_nir_lower_mem_access_bit_sizes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37995>
CTA-861-G section 6.9.1 Static Metadata Type 1 declares that zero values
for different groups of HDR Metadata properties are allowed, including
zero nits values for max display mastering luminance, max content light
level, max frame-average light level and min display mastering luminance.
A zero value is meant to be treated by the video sink as "undefined" /
"unknown", and handled accordingly. This is common for dynamically
generated visual content.
The is_hdr_metadata_legal() function in the Vulkan/WSI/Wayland HDR backend
currently declares HDR light level metadata as invalid if the mastering
display min_luminance and max_luminance light levels are set to the legal
level of zero nits. This causes valid HDR metadata as set by the client
via vkSetHdrMetadata() to be not sent to the compositor.
Fix this by skipping checks that don't apply if min_luminance or
max_luminance are zero. If max_luminance is zero then we skip sending
of mastering display min/max luminance to Wayland, as sending a a
max_luminance <= min_luminance would trigger a protocol error. All
other valid data is still send, ie. color primaries, white-point,
content light levels.
Fixes: cb7726bb2c ("vulkan/wsi: validate HDR metadata to not cause protocol errors")
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Co-authored-by: Michel Dänzer <michel@daenzer.net>
Reviewed-by: Xaver Hugl <xaver.hugl@kde.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38326>
Setting up a new `iL` `lua_State` in which `r` is injected as
the equivalent to `rnn.init(<gpu>)` and a `priv` library allows
accessing extra functionality (not available to user provided
scripts) currently just allowing writing to registers.
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38001>
Allow the driver to work without a display (card) node by removing
strict display controller checks.
Signed-off-by: Ashish Chauhan <ashish.chauhan@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Tested-by: Icenowy Zheng <uwu@icenowy.me>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38082>
../src/freedreno/afuc/emu-ui.c:64:11: warning: ‘p’ may be used uninitialized [-Wmaybe-uninitialized]
64 | while (*p && isspace(*p))
| ^~
../src/freedreno/afuc/emu-ui.c: In function ‘emu_packet_prompt’:
../src/freedreno/afuc/emu-ui.c:459:10: note: ‘p’ was declared here
459 | char *p;
| ^
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38104>
Addresses:
../src/freedreno/ir3/ir3_shader.h: In function 'void ir3_link_add(ir3_shader_linkage*, uint8_t, uint8_t, uint8_t, uint8_t)':
../src/freedreno/ir3/ir3_shader.h:1326:16: error: comparison of integer expressions of different signedness: 'int' and 'long unsigned int' [-Werror=sign-compare]
1326 | assert(i < ARRAY_SIZE(l->var));
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38104>
Also ensure the printfs are read even if the device is lost or ran
into a fault.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38358>
To help figure out whether a CCS related corruption is tied to
modifier setup or internal driver state tracking.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38382>
Fixes deathloop/01f8d58bf245663b with gfx1201.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: 668259ef0b ("aco/scheduler: move clauses through RAR dependencies")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38402>
Some fragment shader may be per-primitive when mesh pipeline,
per-vertex when vertex pipeline. We sort these inputs always
after other per-vertex inputs in nir_recompute_io_bases, so
fragment shader code is same, just need to set different reg.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38044>