Brian
ddf8ba2d1b
Obsolete
2007-08-20 16:48:55 -06:00
Brian
9d9e838974
remove dead code related to vf module
2007-08-20 16:43:58 -06:00
Brian
8175eaa3b4
Checkpoint: remove more of the old draw_vb() code.
2007-08-20 16:31:12 -06:00
Brian
51da8ee85e
Start to remove the temporary draw_vb() and draw_vertices() code.
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new st_draw_vertices() utility used by glClear and glDrawPixels
2007-08-20 16:21:08 -06:00
Brian
0a262998ef
Move guts of vertex array drawing into the 'draw' module.
2007-08-20 15:11:11 -06:00
Brian
a83b72a672
implement DrawElements, still some rough spots
2007-08-20 12:52:33 -06:00
Brian
1dd55a77c8
implement draw_elements()
2007-08-20 12:52:00 -06:00
Brian
730df7662f
don't map element buffer in _mesa_validate_DrawElements() unless necessary
2007-08-20 12:50:34 -06:00
Brian
7d14c3e538
remove debug printf
2007-08-20 11:53:36 -06:00
Brian
98d30cb2d4
call draw_trim()
2007-08-20 11:49:16 -06:00
Brian
904163e4e9
fix cache overflow bug in get_vertex()
2007-08-20 11:41:23 -06:00
Brian
f252974121
fix VBO clean-up in vbo_exec_vtx_destroy()
2007-08-20 11:05:35 -06:00
Brian
df1df82f16
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-08-20 10:23:28 -06:00
Brian
14327705fd
Fix some draw_arrays issues.
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We weren't mapping all the needed vertex array buffers.
Move array state that was temporarily in draw_context to softpipe_context.
Remove a bunch of dead code.
2007-08-19 17:31:21 +01:00
Brian
0453760a0b
more work on vertex shaders, now using vertex shaders instead of TnL module by default
2007-08-18 16:06:49 +01:00
Brian
1f026d98dd
Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]
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Used when the vertex shader references attributes which aren't present in VBOs.
2007-08-18 16:05:49 +01:00
Brian
b3f067e859
added tnl state atom
2007-08-18 16:04:49 +01:00
Brian
7274e14d4a
fix xm_buffer_data
2007-08-18 09:22:15 +01:00
Brian
8339ca7d1e
replace memcpy() with assignment, better type safety
2007-08-17 12:40:35 -06:00
Brian
74e58c5b82
added CLIP_x_SHIFT vals
2007-08-17 12:34:40 -06:00
Brian
48b09322ee
write outputs according to vs.outputs_written
2007-08-17 12:31:13 -06:00
Brian
a2805a8165
added outputs_written field to pipe_shader_state
2007-08-17 12:30:30 -06:00
Brian
4973136e20
load machine.Inputs based on vs.inputs_read
2007-08-17 12:23:26 -06:00
Brian
a30939714c
added pipe ptr to draw_context
2007-08-17 12:19:40 -06:00
Brian
e3647578d1
compute clipmask
2007-08-17 12:09:50 -06:00
Brian
7668e53c8c
define CLIP_LEFT/RIGHT etc
2007-08-17 12:09:31 -06:00
Brian
83f428e799
shade four vertices at a time
2007-08-17 11:40:53 -06:00
Brian
cd3162f578
added align16() function
2007-08-17 11:40:06 -06:00
Brian
2fc54f5bb5
added uint64 type
2007-08-17 11:39:45 -06:00
Brian
8e4ed6323d
added null VB->AttribPtr[i] check
2007-08-17 15:38:29 +01:00
Brian
bc3f87683a
fix edgeflag bug
2007-08-17 15:37:22 +01:00
Brian
c5004c7db6
pack output vertex attributes in sequential slots
2007-08-17 15:28:17 +01:00
Brian
1e6d1ab6fc
tell vbo module to use bufferobjs
2007-08-17 15:27:18 +01:00
Brian
305b83a415
added call to _mesa_load_state_parameters()
2007-08-17 15:27:00 +01:00
Brian
5568a7d301
added vbo_use_buffer_objects() to specify that immediate mode data should be put into bufferobjects
2007-08-17 15:26:33 +01:00
Brian
89cda7bdc8
replace assertion w/ conditionals in xmesa_clear()
2007-08-17 10:50:06 +01:00
Brian
5b59e6116d
Use simple st->pipe->clear() in more cases for depth/stencil clears.
2007-08-17 10:49:36 +01:00
Brian
ae64d5c173
fix buffer clearing problems
2007-08-17 10:28:20 +01:00
Brian
93efcf50fa
assertions
2007-08-17 10:27:53 +01:00
Brian
04f2078860
added assertions, disable debug output
2007-08-17 10:27:37 +01:00
michal
24b2f30410
Break mesa dependencies.
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Silence compiler warnings.
2007-08-16 19:50:08 +01:00
michal
f692cdb544
Silence compiler warnings.
2007-08-16 19:49:04 +01:00
michal
1b19aa522a
Break mesa dependencies.
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Silence compiler warnings.
2007-08-16 19:47:18 +01:00
michal
2f559606dc
Silence compiler warnings.
2007-08-16 19:45:55 +01:00
michal
546f1fa019
Define ffs() for __WIN32__ & __MSC__.
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Break mesa dependencies.
2007-08-16 19:44:53 +01:00
michal
bef9b40c39
Define __WIN32__.
2007-08-16 19:42:28 +01:00
michal
00b7a91508
Move VS code from st_atom_fs.c to st_atom_vs.c.
2007-08-16 18:29:45 +01:00
michal
a279b221bf
Cosmetic changes.
2007-08-16 18:17:07 +01:00
Brian
3fc926f374
Remove many dependencies on mesa headers.
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To build with mesa, need -DMESA in makefile/config file.
2007-08-16 18:11:55 -06:00
Brian
e3bdd66bf6
misc changes to support vertex shaders (disabled by default)
2007-08-16 17:33:49 -06:00