Commit graph

34582 commits

Author SHA1 Message Date
Ian Romanick
dd93035a4d glsl: Refactor 'layout' grammar to match GLSL 1.60 spec grammar 2010-10-08 14:21:22 -07:00
Ian Romanick
4b5489dd6f glsl: Fail linking if assign_attribute_locations fails 2010-10-08 14:21:22 -07:00
Vinson Lee
3b16c591a4 r600g: Silence uninitialized variable warning. 2010-10-08 14:17:14 -07:00
Vinson Lee
36b65a373a r600g: Silence uninitialized variable warning. 2010-10-08 14:14:16 -07:00
Vinson Lee
131485efae r600g: Silence uninitialized variable warning. 2010-10-08 14:08:50 -07:00
Vinson Lee
5e90971475 gallivm: Remove unnecessary header. 2010-10-08 14:03:10 -07:00
Eric Anholt
c52a0b5c7d i965: Add register coalescing to the new FS backend.
Improves performance of my GLSL demo 14.3% (+/- 4%, n=4) by
eliminating the moves used in ir_assignment and ir_swizzle handling.
Still 16.5% to go to catch up to the Mesa IR backend, presumably
because instructions are almost perfectly mis-scheduled now.
2010-10-08 13:22:27 -07:00
Eric Anholt
80c0077a6f i965: Enable attribute swizzling (repositioning) in the gen6 SF.
We were trying to remap a fully-filled array down to only handing the
WM the components it uses.  This is called attribute swizzling, and if
you don't enable it you just get 1:1 mappings of inputs to outputs.

This almost fixes glsl-routing, except for the highest gl_TexCoord[]
indices.
2010-10-08 12:00:04 -07:00
Eric Anholt
cac04a9397 i965: Fix new FS gen6 interpolation for sparsely-populated arrays.
We'd overwrite the same element twice.
2010-10-08 11:59:19 -07:00
Eric Anholt
624ce6f61b i965: Fix gen6 WM push constants updates.
We would compute a new buffer, but never point the hardware at the new
buffer.  This partially fixes glsl-routing, as now it get the updated
uniform for which attribute to draw.
2010-10-08 11:59:19 -07:00
José Fonseca
3fde8167a5 gallivm: Help for combined extraction and broadcasting.
Doesn't change generated code quality, but saves some typing.
2010-10-08 19:48:16 +01:00
José Fonseca
438390418d llvmpipe: First minify the texture size, then broadcast. 2010-10-08 19:11:52 +01:00
José Fonseca
f5b5fb32d3 gallivm: Move into the as much of the second level code as possible.
Also, pass more stuff trhough the sample build context, instead of
arguments.
2010-10-08 19:11:52 +01:00
Eric Anholt
5b24d69fcd i965: Handle swizzles in the addition of YUV texture constants.
If someone happened to land a set in a different swizzle order, we
would have assertion failed.
2010-10-08 10:24:30 -07:00
Eric Anholt
0534e958c9 i965: Drop the check for YUV constants in the param list.
_mesa_add_unnamed_constant() already does that.
2010-10-08 10:24:29 -07:00
Eric Anholt
fa8aba9da4 i965: Drop the check for duplicate _mesa_add_state_reference.
_mesa_add_state_reference does that check for us anyway.
2010-10-08 10:24:29 -07:00
Eric Anholt
e310c22bb7 mesa: Simplify a bit of _mesa_add_state_reference using memcmp. 2010-10-08 10:24:29 -07:00
José Fonseca
6b0c79e058 gallivm: Warn when doing inefficient integer comparisons. 2010-10-08 17:43:15 +01:00
José Fonseca
d5ef59d8b0 gallivm: Avoid control flow for two-sided stencil test. 2010-10-08 17:43:15 +01:00
Keith Whitwell
ef3407672e llvmpipe: fix off-by-one in tri_16 2010-10-08 17:30:08 +01:00
Keith Whitwell
0ff132e5a6 llvmpipe: add rast_tri_4_16 for small lines and points 2010-10-08 17:30:08 +01:00
Keith Whitwell
eeb13e2352 llvmpipe: clean up setup_tri a little 2010-10-08 17:30:08 +01:00
Keith Whitwell
e191bf4a85 gallivm: round rather than truncate in new 4x4f->1x16ub conversion path 2010-10-08 17:30:08 +01:00
José Fonseca
f91b4266c6 gallivm: Use the wrappers for SSE pack intrinsics.
Fixes assertion failures on LLVM 2.6.
2010-10-08 17:30:08 +01:00
Keith Whitwell
607e3c542c gallivm: special case conversion 4x4f to 1x16ub
Nice reduction in the number of operations required for final color
output in many shaders.
2010-10-08 17:30:08 +01:00
Keith Whitwell
29d6a1483d llvmpipe: avoid overflow in triangle culling
Avoid multiplying fixed-point values.  Calculate triangle area in
floating point use that for culling.

Lift area calculations up a level as we are already doing this in the
triangle_both() case.

Would like to share the calculated area with attribute interpolation,
but the way the code is structured makes this difficult.
2010-10-08 17:30:08 +01:00
Keith Whitwell
ad6730fadb llvmpipe: fail gracefully on oom in scene creation 2010-10-08 17:26:29 +01:00
José Fonseca
eb605701aa gallivm: Implement brilinear filtering. 2010-10-08 15:50:28 +01:00
José Fonseca
c8179ef5e8 gallivm: Fix copy'n'paste typo in previous commit. 2010-10-08 14:09:22 +01:00
José Fonseca
df7a2451b1 gallivm: Clamp mipmap level and zero mip weight simultaneously. 2010-10-08 14:06:38 +01:00
José Fonseca
0d84b64a4f gallivm: Use lp_build_ifloor_fract for lod computation.
Forgot this one before.
2010-10-08 14:06:38 +01:00
José Fonseca
4f2e2ca4e3 gallivm: Don't compute the second mipmap level when frac(lod) == 0 2010-10-08 14:06:37 +01:00
José Fonseca
05fe33b71c gallivm: Simplify lp_build_mipmap_level_sizes' interface. 2010-10-08 14:06:37 +01:00
José Fonseca
4eb222a3e6 gallivm: Do not do mipfiltering when magnifying.
If lod < 0, then invariably follows that ilevel0 == ilevel1 == 0.
2010-10-08 14:06:37 +01:00
Vinson Lee
1f01f5cfcf r600g: Remove unnecessary header. 2010-10-08 04:56:49 -07:00
Dave Airlie
8d6a38d7b3 r600g: drop width/height per level storage.
these aren't used anywhere, so just waste memory.
2010-10-08 19:55:05 +10:00
Eric Anholt
bbb840049e i965: Normalize cubemap coordinates like is done in the Mesa IR path.
Fixes glsl-fs-texturecube-2-*
2010-10-07 16:41:13 -07:00
Eric Anholt
4d202da7a4 i965: Disable emitting if () statements on gen6 until we really fix them. 2010-10-07 16:41:13 -07:00
Dave Airlie
1ae5cc2e67 r600g: add some RG texture format support. 2010-10-08 09:37:02 +10:00
Kristian Høgsberg
1d595c7cd4 gles2: Add GL_EXT_texture_format_BGRA8888 support 2010-10-07 17:08:50 -04:00
José Fonseca
321ec1a224 gallivm: Vectorize the rho computation. 2010-10-07 22:08:42 +01:00
Dave Airlie
51f9cc4759 r600g: fix Z export enable bits.
we should be checking output array not input to decide.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-07 15:32:05 +10:00
Dave Airlie
97eea87bde r600g: use format from the sampler view not from the texture.
we want to use the format from the sampler view which isn't always the
same as the texture format when creating sampler views.
2010-10-07 15:17:28 +10:00
Andre Maasikas
84457701b0 r600g: fix evergreen interpolation setup
interp data is stored in gpr0 so first interp overwrote it
and subsequent ones got wrong values

reserve register 0 so it's not used for attribs.
alternative is to interpolate attrib0 last (reverse, as r600c does)
2010-10-07 07:51:32 +03:00
Chia-I Wu
b2c0ef8b51 st/vega: Fix version check in context creation.
This fixes a regression since 4531356817.
2010-10-07 12:15:31 +08:00
Chia-I Wu
da495ee870 targets/egl: Fix linking with libdrm. 2010-10-07 12:06:59 +08:00
Eric Anholt
d3163912c1 i965: Fix gen6 pointsize handling to match pre-gen6.
Fixes point-line-no-cull.
Bug #30532
2010-10-06 17:29:29 -07:00
Eric Anholt
b380531fd4 i965: Don't assume that WPOS is always provided on gen6 in the new FS.
We sensibly only provide it if the FS asks for it.  We could actually
skip WPOS unless the FS needed WPOS.zw, but that's something for
later.

Fixes: glsl-texture2d and probably many others.
2010-10-06 12:13:08 -07:00
Eric Anholt
1fdc8c007e i965: Add support for gl_FrontFacing on gen6.
Fixes glsl1-gl_FrontFacing var (2) with new FS.
2010-10-06 12:13:08 -07:00
Eric Anholt
a760b5b509 i965: Refactor gl_FrontFacing setup out of general variable setup. 2010-10-06 12:13:08 -07:00