r600g: drop width/height per level storage.

these aren't used anywhere, so just waste memory.
This commit is contained in:
Dave Airlie 2010-10-08 19:55:05 +10:00
parent bbb840049e
commit 8d6a38d7b3
2 changed files with 0 additions and 6 deletions

View file

@ -51,8 +51,6 @@ struct r600_resource_texture {
struct r600_resource resource;
unsigned long offset[PIPE_MAX_TEXTURE_LEVELS];
unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS];
unsigned long width[PIPE_MAX_TEXTURE_LEVELS];
unsigned long height[PIPE_MAX_TEXTURE_LEVELS];
unsigned long layer_size[PIPE_MAX_TEXTURE_LEVELS];
unsigned long pitch_override;
unsigned long bpt;

View file

@ -99,8 +99,6 @@ static void r600_setup_miptree(struct r600_resource_texture *rtex, enum chip_cla
rtex->offset[i] = offset;
rtex->layer_size[i] = layer_size;
rtex->pitch[i] = pitch;
rtex->width[i] = w;
rtex->height[i] = h;
offset += size;
}
rtex->size = offset;
@ -217,8 +215,6 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
rtex->pitch_override = whandle->stride;
rtex->bpt = util_format_get_blocksize(templ->format);
rtex->pitch[0] = whandle->stride;
rtex->width[0] = templ->width0;
rtex->height[0] = templ->height0;
rtex->offset[0] = 0;
rtex->size = align(rtex->pitch[0] * templ->height0, 64);