Commit graph

1368 commits

Author SHA1 Message Date
Daniel Schürmann
60f9dbeb2b radv/rt: use priorities to select the next shader
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22096>
2023-06-08 00:37:03 +00:00
Daniel Schürmann
d506fe3397 radv/rt: change RT main shader to MESA_SHADER_INTERSECTION
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22096>
2023-06-08 00:37:03 +00:00
Samuel Pitoiset
506705bdeb radv: add support for nir_intrinsic_load_rasterization_primitive_amd
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16742>
2023-06-07 14:40:35 +00:00
Tatsuyuki Ishi
5a85c4432c radv: Guard against misplaced RGP barrier markers.
RGP will crash if we emit a layout transition marker outside a barrier.
If this happens, trigger an assertion if its enabled or silently discard
the marker otherwise to avoid traces that cannot be opened.

Also, guard against attempts to start barrier markers recursively, since
this will corrupt the internal start/end matching.

Closes: <https://gitlab.freedesktop.org/mesa/mesa/-/issues/7971>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21033>
2023-06-02 11:55:03 +00:00
Tatsuyuki Ishi
7c48e886ec radv: Add RGP barrier markers for render pass transition and copy.
This allows them to be attributed to the correct event instead of being
blend to the previous barrier.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21033>
2023-06-02 11:55:03 +00:00
Samuel Pitoiset
4265ab0095 radv: merge all FS user SGPRs into one using packed arguments
Much cleaner and this will allow us to add more arguments easily.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23333>
2023-06-01 10:04:53 +00:00
Samuel Pitoiset
8268b43e25 radv: regroup fragment shader user SGPRs emission
In preparation to use a packed user SGPR.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23333>
2023-06-01 10:04:53 +00:00
Samuel Pitoiset
e8fe8ce4bc radv: introduce SHIFT/MASK for unpacking shader input args
Loosely based on RadeonSI, looks cleaner and safer to me. I will also
use that to pack fragment shader arguments.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23333>
2023-06-01 10:04:53 +00:00
Chia-I Wu
063e2e8ed8 radv: fix gl_SampleMaskIn for sample shading
When sample shading, we need

  gl_SampleMaskIn = SampleCoverage & (PsIterMask << gl_SampleID);

Add a new shader arg, ps_iter_mask, to pass PsIterMask to ps.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23265>
2023-05-30 16:35:31 +00:00
Samuel Pitoiset
d719e99f16 radv: apply a bug workaround for smoothing on GFX6
This fixes smooth lines on GFX6.

Fixes: 85cbdba355 ("radv: add support for smooth lines")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23168>
2023-05-23 06:52:22 +00:00
Yiwei Zhang
4c8be22c66 radv: fix radv_emit_userdata_vertex for vertex offset -1
-1 is a legit vertex offset upon vkCmdDrawIndexed and other cmds. This
change fixes to track last_vertex_offset with an additional valid bit.

Cc: mesa-stable
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23157>
2023-05-22 08:31:28 +00:00
Samuel Pitoiset
85cbdba355 radv: add support for smooth lines
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21587>
2023-05-22 07:58:35 +00:00
Timur Kristóf
b78cf192f0 radv: Clear query dirty flags when flushing them.
This is just to make their code consistent with other similar
functions.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20659>
2023-05-20 19:33:20 +00:00
Timur Kristóf
59c2711800 radv: Move empty dynamic states check to caller.
Improves the CPU overhead of radv_emit_all_graphics_states.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20659>
2023-05-20 19:33:20 +00:00
Timur Kristóf
0d14f7a304 radv: Move indirect check from index buffer emission to caller.
This improves the CPU overhead of radv_emit_all_graphics_states.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20659>
2023-05-20 19:33:20 +00:00
Timur Kristóf
8436fe5af4 radv: Slight refactor to late_scissor_emission.
There is no need to set context_roll_without_scissor_emitted
when pipeline, rbplus state, or binning state changes,
because radv_need_late_scissor_emission already checks
their dirty flags.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20659>
2023-05-20 19:33:20 +00:00
Timur Kristóf
2249ab1daa radv: Set last_index_type in radv_before_draw.
This function is always inlined so checking info->indexed can be
constant folded by the compiler. So it is better to set this
in before_draw.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20659>
2023-05-20 19:33:20 +00:00
Timur Kristóf
e5c3479fae radv: Move ignore forced VRS code to more optimal place.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20659>
2023-05-20 19:33:20 +00:00
Timur Kristóf
4255bd63a4 radv: Compute tess info when emitting patch control points.
Some tess info needs to be calculated in the command buffer when
dynamic patch control points are enabled.

Move this calculation from radv_emit_all_graphics states to where
it actually matters.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20659>
2023-05-20 19:33:20 +00:00
Timur Kristóf
94465f3073 radv: Emit primitive reset index with primitive restart enable.
The VGT_MULTI_PRIM_IB_RESET_INDX register has no effect when
primitive restart is disabled, so we can move this out of the
hot path.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20659>
2023-05-20 19:33:20 +00:00
Samuel Pitoiset
b83ce03a7d radv: reserve cmdbuf space in radv_flush_gfx2ace_semaphore()
Fixes an assertion with test_amplification_shader in vkd3d-proton.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23057>
2023-05-19 07:52:25 +00:00
Timur Kristóf
b6f623d387 radv: Use const keyword more.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23053>
2023-05-18 14:30:45 +00:00
Samuel Pitoiset
518425d107 radv: fix emitting VRS state with a null fragment shader
Found this while debugging a VRS issue with Valhalla.

Fixes: 87245c6e8e ("radv: handle NULL fragment shaders when recording cmdbuf")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23050>
2023-05-17 06:12:19 +00:00
Samuel Pitoiset
8939b80bf5 radv: stop using the pipeline for determining the null export workaround
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22981>
2023-05-15 09:32:58 +00:00
Samuel Pitoiset
d73b6ce1c7 radv: remove unused pipeline param in radv_generate_ps_epilog_key()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22981>
2023-05-15 09:32:58 +00:00
Samuel Pitoiset
def2ac22b3 radv: reset the emitted PS epilog when a new fragment shader is bound
When a new fragment shader is bound, the PS epilog needs to be
re-emitted, and this allows us to avoid tracking if the pipeline is
dirty.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22981>
2023-05-15 09:32:58 +00:00
Samuel Pitoiset
87245c6e8e radv: handle NULL fragment shaders when recording cmdbuf
This will be useful for shader objects and also because creating and
emitting a noop FS is useless, the hardware doesn't execute it.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22848>
2023-05-15 07:09:55 +00:00
Samuel Pitoiset
c51c68ba4b radv: implement dynamic sample locations enable
VK_EXT_sample_locations is only supported on < GFX10 due to some weird
issues on recent GPUs. extendedDynamicState3SampleLocationsEnable is
only enabled on GFX6-GFX9 for the same reason.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22947>
2023-05-15 08:14:31 +02:00
Samuel Pitoiset
088e25216f radv: configure PA_CL_VRS_CNTL entirely from the cmd buffer
We already have all the information needed to configure it.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22942>
2023-05-12 06:39:11 +00:00
Samuel Pitoiset
be0ba9a1c0 radv: re-emit fragment shading rate state when PA_CL_VRS_CNTL changes
Found by inspection.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22942>
2023-05-12 06:39:11 +00:00
Samuel Pitoiset
041cf2d48e radv: dirty the dynamic vertex input state only when needed
This shouldn't be necessary when the VS doesn't have a prolog.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22944>
2023-05-12 06:20:02 +00:00
Samuel Pitoiset
8688e11013 radv: reset the emitted VS prolog when a new vertex shader is bound
When a new vertex shader is bound, the VS prolog needs to be
re-emitted, and this allows us to avoid tracking if the pipeline is
dirty.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22944>
2023-05-12 06:20:02 +00:00
Samuel Pitoiset
d740e283e1 radv: implement VK_EXT_attachment_feedback_loop_dynamic_state
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22849>
2023-05-09 13:29:34 +00:00
Samuel Pitoiset
9e846ab1dc radv: use vk_image::extent instead of radv_image::info::{width,height,depth}
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22816>
2023-05-08 09:17:12 +00:00
Samuel Pitoiset
cb721d5de5 radv: use vk_image::samples instead of radv_image::info::samples
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22816>
2023-05-08 09:17:12 +00:00
Samuel Pitoiset
8e62bb0dfe radv: use vk_image::array_layers instead of radv_image::info::array_size
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22816>
2023-05-08 09:17:12 +00:00
Samuel Pitoiset
87d31cadad radv: disable RB+ blend optimizations on GFX11 when a2c is enabled
Closes: #8222
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21313>
2023-05-08 07:22:21 +00:00
Samuel Pitoiset
63b5b93dd3 radv: replace radv_get_levelCount() by vk_image_subresource_level_count()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22794>
2023-05-03 13:45:38 +00:00
Bas Nieuwenhuizen
df08ed7d1c radv: Move all the dirty flags from TES binding to TCS binding.
With merged shaders we might not have an explicit TES.

Fixes: 879ddf9720 ("radv: rework binding shaders to cmdbuf by introducing new helpers")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8939
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22784>
2023-05-03 11:24:16 +00:00
Samuel Pitoiset
e25e4c81de radv: fix dynamic depth clamp enable support
The Vulkan spec says:

"If the depth clamping state is changed dynamically, and the pipeline
was not created with VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT enabled,
then depth clipping is enabled when depth clamping is disabled and
vice versa"

Fixes: e48c0fbd8f ("radv: add support for dynamic depth clamp enable")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22777>
2023-05-02 07:00:59 +00:00
Bas Nieuwenhuizen
17a7c55ea7 radv: Reserve space for indirect descriptor set address writes.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20152>
2023-04-30 22:33:52 +02:00
Samuel Pitoiset
559d3b0f9a ac,radv,radeonsi: rename thread_trace to sqtt everywhere
SQTT stands for SQ Thread Trace but it's shorter.
Note that environment variables aren't renamed because this might
break external applications.

This renames:
- ac_thread_trace_data to ac_sqtt (this is the main struct)
- ac_thread_trace_info to ac_sqtt_data_info
- ac_thread_trace_se to ac_sqtt_data_se
- ac_thread_trace to ac_sqtt_trace (this contains trace only)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22732>
2023-04-28 16:55:13 +00:00
Dave Airlie
2fdf75dadf radv: set a video decode ip block in physical device.
This makes it easier to add navi 3x

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21980>
2023-04-27 02:00:03 +00:00
Samuel Pitoiset
6bc2dce228 radv: use gfx_level in radv_flush_occlusion_query_state()
Cleanup.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22556>
2023-04-20 16:25:09 +00:00
Samuel Pitoiset
c1d32880f7 radv: track DB_COUNT_CONTROL changes to avoid context rolls
This can be really noticeable for the BeginQuery/Draw/EndQuery pattern.
It seems to improve a depth-only pass by +35% in one upcoming game
because this removes a bunch of context rolls.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22556>
2023-04-20 16:25:09 +00:00
Samuel Pitoiset
02443d752e radv: delay enabling/disabling occlusion queries at draw time
Most applications have a sequence like BeginQuery/Draw/EndQuery which
can be optimized by delaying DB_COUNT_CONTROL at draw time instead of
enabling/disabling for every draw.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22556>
2023-04-20 16:25:09 +00:00
Timur Kristóf
acce5c3fe1 radv: Enable IB2 workaround on all indirect draws.
IB2 packets hang GFX6 when they contain any indirect draws,
not just the MULTI versions.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22533>
2023-04-19 09:27:52 +00:00
Timur Kristóf
46a14390d8 radv: Remove IB2 workaround from mesh shader draws.
The GPUs which need the workaround do not support mesh shaders.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22533>
2023-04-19 09:27:52 +00:00
Timur Kristóf
d16d9ef345 radv: Simplify IB2 workaround.
Move compute IB2 check to the winsys, because IB2 only works on
GFX queues and not any other queue types.

Then, simplify the workaround condition in the cmd buffer.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22533>
2023-04-19 09:27:52 +00:00
Samuel Pitoiset
3ad751f043 radv: tidy up dirtying RBPLUS state in radv_bind_dynamic_state()
To dirty driver specific states at the same place.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22472>
2023-04-14 17:49:23 +00:00