Commit graph

288 commits

Author SHA1 Message Date
Jason Ekstrand
d7ff137445 intel/blorp: Fill out all the dwords of MI_ATOMIC
This makes us valgrind clean again.

Fixes: 9175c7058e "intel/blorp: Make blorp update the clear color..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3366>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3366>
2020-01-13 21:48:00 +00:00
Jason Ekstrand
b274469daa intel/blorp: Use the source format when using blorp_copy with HiZ
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-04 12:25:54 -08:00
Jason Ekstrand
95cc5438eb blorp: Allow reading with HiZ
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-04 12:25:54 -08:00
Jason Ekstrand
4a1093005c blorp: Stop whacking Z24 depth to BGRA8
The shader code required to do this is int(sat(x) * UINT24_MAX) which
isn't really worth all the effort to avoid.  Doing the format
conversion, on the other hand, prevents us from sampling with HiZ which
is something that we very much want on gen8-9 where we can.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2020-01-04 12:25:54 -08:00
Kenneth Graunke
7a9c0fc0d7 intel: Drop Gen11 WaBTPPrefetchDisable workaround
This isn't needed on production Icelake hardware.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3250>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3250>
2020-01-03 00:20:17 +00:00
Jason Ekstrand
a500a6b7f1 blorp: Pass the VB size to the VF cache workaround
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-12-05 10:59:10 -06:00
Rafael Antognolli
9db044792f intel/blorp: Use 3DSTATE_CONSTANT_ALL to setup push constants.
In blorp, all the push constants are disabled, so we only need to emit a
single 3DSTATE_CONSTANT_ALL with the bitmask for stage update
appropriately set.

v2: Update comment (Caio).

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-12-04 20:48:25 +00:00
Rafael Antognolli
dadb6ebbd1 intel: Add workaround for stencil state.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
2019-11-19 21:43:09 +00:00
Danylo Piliaiev
d4c8182018 intel/blorp: Fix usage of uninitialized memory in key hashing
The automatically generated padding in structs contains
undefined values, force pack the structs to eliminate the
padding. Otherwise structs with the same values may generate
different hashes.

Valgrind output:

Conditional jump or move depends on uninitialised value(s)
 util_fast_urem32 (fast_urem_by_const.h:71)
 hash_table_search (hash_table.c:262)
 _mesa_hash_table_search (hash_table.c:296)
 anv_pipeline_cache_search_locked (anv_pipeline_cache.c:318)
 anv_pipeline_cache_search (anv_pipeline_cache.c:335)
 lookup_blorp_shader (anv_blorp.c:38)
 blorp_params_get_mcs_partial_resolve_kernel (blorp_clear.c:1112)
 blorp_mcs_partial_resolve (blorp_clear.c:1205)
 anv_image_mcs_op (anv_blorp.c:1742)
 anv_cmd_predicated_mcs_resolve (genX_cmd_buffer.c:774)
 transition_color_buffer (genX_cmd_buffer.c:1159)
 cmd_buffer_end_subpass (genX_cmd_buffer.c:4840)

Uninitialised value was created by a stack allocation
 blorp_params_get_mcs_partial_resolve_kernel (blorp_clear.c:1103)

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-11-12 13:59:29 +02:00
Kenneth Graunke
49ee657ef8 Revert "intel/blorp: Fix usage of uninitialized memory in key hashing"
This reverts commit 4432a2d14d.

Pretty much every SKQP test dies with this assertion:
skqp: ../src/mesa/drivers/dri/i965/brw_program_cache.c:102: hash_key: Assertion `item->key_size % 4 == 0' failed.
2019-11-07 09:27:12 -08:00
Danylo Piliaiev
4432a2d14d intel/blorp: Fix usage of uninitialized memory in key hashing
The automatically generated padding in structs contains
undefined values, force pack the structs to eliminate the
padding. Otherwise structs with the same values may generate
different hashes.

Valgrind output:

Conditional jump or move depends on uninitialised value(s)
 util_fast_urem32 (fast_urem_by_const.h:71)
 hash_table_search (hash_table.c:262)
 _mesa_hash_table_search (hash_table.c:296)
 anv_pipeline_cache_search_locked (anv_pipeline_cache.c:318)
 anv_pipeline_cache_search (anv_pipeline_cache.c:335)
 lookup_blorp_shader (anv_blorp.c:38)
 blorp_params_get_mcs_partial_resolve_kernel (blorp_clear.c:1112)
 blorp_mcs_partial_resolve (blorp_clear.c:1205)
 anv_image_mcs_op (anv_blorp.c:1742)
 anv_cmd_predicated_mcs_resolve (genX_cmd_buffer.c:774)
 transition_color_buffer (genX_cmd_buffer.c:1159)
 cmd_buffer_end_subpass (genX_cmd_buffer.c:4840)

Uninitialised value was created by a stack allocation
 blorp_params_get_mcs_partial_resolve_kernel (blorp_clear.c:1103)

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-11-07 16:02:55 +00:00
Rafael Antognolli
a99c67b690 blorp: Add Tile Cache Flush for Unified Cache. 2019-10-30 19:51:03 +00:00
Sagar Ghuge
87c57b8dae intel/blorp: Set stencil resolve enable bit
When set, the stencil buffer is filled with the true stencil values and
we have to disable stencil buffer clear enable bit.

v2: 1) Refactor code little bit (Nanley Chery)
    2) Fix assertion (Nanley Chery)

v3: 1) Remove unncessary assignment (Nanley Chery)
    2) Fix GEN_GEN check (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge
c401186762 intel: Track stencil aux usage on Gen12+
Enable stencil compression enable and control surface enable bit if
stencil buffer lossless compression is enabled.

v2: Remove unnecessary GEN_GEN check (Nanley Chery)

v3: (Nanley Chery)
- Change commit subject tag from intel/isl to intel
- Keep assignment order correct

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge
53d472df24 intel/blorp: Add helper function for stencil buffer resolve
On Gen12+, Stencil buffer's lossless compression should be resolved
with WM_HZ_OP packet.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge
ce208be2d8 intel/blorp: Assign correct view while clearing depth stencil
We never saw any failures regarding this typo but it's good to assign
correct stencil view while constructing blorp_params.

Fixes: 0cabf93b80 "intel/blorp: Add an entrypoint for clearing depth and stencil"

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge
e80bca6895 intel/blorp: Use isl_aux_usage_has_mcs instead of comparing
Depending on MCS_CSS or MCS we can emit blorp blit shaders.

As we support MCS_CSS and MCS, it makes sense to use
isl_aux_usage_has_mcs function.

v2: Fix commit message (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-28 14:02:01 -07:00
Nanley Chery
8e7644e48f intel/blorp: Satisfy clear color rules for HIZ_CCS
Store the converted depth value into two dwords. Avoids regressing the
piglit test "fbo-depth-array depth-clear", when HIZ_CCS sampling is
enabled in a later commit.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:06 -07:00
Nanley Chery
5425fcf2cb intel/blorp: Satisfy HIZ_CCS fast-clear alignments
Prevent the piglit test,
amd_vertex_shader_layer-layered-depth-texture-render, from regressing in
in a future commit.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:06 -07:00
Nanley Chery
6451008e8b intel: Refactor blorp_can_hiz_clear_depth()
Prepare this function to be used in iris and to handle new Gen12 behavior.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:06 -07:00
Nanley Chery
04e5f7e8a9 intel/blorp: Treat HIZ_CCS like HiZ
Allow it in depth buffer instructions but disable it for blits.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:06 -07:00
Nanley Chery
cc415f911f intel/blorp: Assert against HiZ in surface states
Avoid unexpected behavior if the caller happens to pass in a HiZ aux
usage.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:05 -07:00
Nanley Chery
d5fb9cccdc intel/blorp: Disable depth testing for slow depth clears
We'll start doing slow depth clears more often on HIZ_CCS buffers in a
future commit. Reduce the performance impact by making them use less
bandwidth.

From the Depth Test section of the BSpec:

   This function is enabled by the Depth Test Enable state variable. If
   enabled, the pixel's ("source") depth value is first computed. After
   computation the pixel's depth value is clamped to the range defined
   by Minimum Depth and Maximum Depth in the selected CC_VIEWPORT state.
   Then the current ("destination") depth buffer value for this pixel is
   read.

and from the Depth Buffer Updates section of the BSpec:

   If depth testing is disabled or the depth test passed, the incoming
   pixel's depth value is written to the Depth Buffer.

Taken together, it's clear that depth testing isn't necessary to perform
a depth buffer clear. Mark Janes and I analyzed this patch with
frameretrace and a depthrange piglit test. I disabled HiZ to ensure we'd
get slow depth clears. We've observed the bandwidth consumption by the
depth buffer access to be cut ~50% on BDW and SKL during depth clears.
On a more graphically intensive workload, the Shadowmapping Sascha
benchmark, I took the average of 3 runs on a BDW with a display
resolution of about 1920x1200 (minus some desktop environment
decorations). I measured a 22.61% FPS improvement when HiZ is disabled.

v2. The BSpec doesn't mandate this behavior, update comment accordingly.
    (Ken)

Fixes: bc4bb5a7e3 ("intel/blorp: Emit more complete DEPTH_STENCIL state")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 10:47:05 -07:00
Nanley Chery
e655eed531 intel: Enable CCS_E for some formats on Gen12
In ISL:
   Update the format table to add CCS_E support for some 8BPP formats,
   some 16BPP formats, and R10G10B10A2_UNORM_SRGB.

   In the helper for determining CCS_E support, we return false for some
   16BPP formats because they aren't properly handled in blorp_copy().

In BLORP:
   Allow the new and non-problematic formats for CCS_E-enabled copies.

v2. Update other fields for A1B5G5R5_UNORM and A4B4G4R4_UNORM in table.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> (v1)
2019-10-28 10:47:05 -07:00
Nanley Chery
ba52cd7ab2 intel/blorp: Don't assert aux slices match main slices
This isn't accurate enough for HiZ which can have a discontiguous range
of supported aux slices. This also won't work with the plan to represent
Gen12 CCS as a single slice surface.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 10:47:05 -07:00
Jason Ekstrand
4021a3925c intel/blorp: Use surf instead of aux_surf for image dimensions
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 10:47:05 -07:00
Nanley Chery
d90bffaef8 intel/blorp: Halve the Gen12 fast-clear/resolve rectangle
Update their dimensions according to the Bspec.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 10:47:05 -07:00
Rafael Antognolli
43b48ee752 intel/blorp/gen12: Set FWCC when storing the clear color.
From "Render Target Fast Clear" description for Gen12:

   "SW must store clear color using MI_STORE_DATA_IMM with
   ForceWriteCompletionCheck bit set."

From Instruction_MI_STORE_DATA_IMM, bitfield 10 (when set to 1):

   "Following the last write from this command, Command Streamer
   will wait for all previous writes are completed and in global
   observable domain before moving to next command."

We use 4 SDIs to store the clear color (one per channel). From the
description, it looks to me that setting that flag only on the last SDI
should be enough.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 10:47:05 -07:00
Jordan Justen
d83fe059c2 intel/isl: Add R10G10B10_FLOAT_A2_UNORM format
Reworks:
 * Fill out the format's entry in the ISL format table. (Nanley)
 * Support CCS_E-enabled BLORP copies with the format. (Nanley)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-17 21:21:56 -07:00
Jason Ekstrand
34541be7b0 intel/blorp: Use wide formats for nicely aligned stencil clears
In the case where the stencil clear is nicely aligned, we can clear
stencil much more efficiently by mapping it as a wide format (say
RGBA32_UINT) and blasting out the stencil clear value with a repclear.
On Unigine Heaven, this makes one stencil clear go from non-trivial to
unnoticeable when looking at per-draw timings.

In order for this change to work properly, ANV needs to do a bit more
flushing around depth and stencil clears.  i965 and iris already have
the cache tracking logic to handle this so no changes are required
there.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-06 23:35:09 +00:00
Jason Ekstrand
d62ca48c31 intel/blorp: Expose surf_fake_interleaved_msaa internally 2019-09-06 23:35:09 +00:00
Jason Ekstrand
caa786e029 intel/blorp: Expose surf_retile_w_to_y internally
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-06 23:35:09 +00:00
Jason Ekstrand
a90b1cbe73 blorp: Memset surface info to zero when initializing it
This isn't known to fix any current bugs but it does prevent a
regression in a subsequent commit.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-06 23:35:09 +00:00
Jason Ekstrand
f58e0405b6 intel/fs: Drop the gl_program from fs_visitor
It's not used by anything anymore now that so much lowering has been
moved into NIR.  Sadly, we still need on in brw_compile_gs() for
geometry shaders on Sandy Bridge.  Short of a lot of pointless work,
that one's probably not going away.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-25 01:02:52 -05:00
Jason Ekstrand
134607760a intel/compiler: Fill a compiler statistics struct
This commit is all annoying plumbing work which just adds support for a
new brw_compile_stats struct.  This struct provides a binary driver
readable form of the same statistics we dump out to stderr when we
INTEL_DEBUG is set with a shader stage.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-12 22:56:07 +00:00
Eric Engestrom
abc226cf41 tree-wide: replace MAYBE_UNUSED with ASSERTED
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-31 09:41:05 +01:00
Eric Engestrom
eee70e09bf intel: replace MAYBE_UNUSED with UNUSED
MAYBE_UNUSED is going away, so let's replace legitimate uses of it with
UNUSED, which the former aliased to so far anyway.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-31 09:41:05 +01:00
Jason Ekstrand
4bb6e6817e intel: Use a system value for gl_FragCoord
It's kind-of an anomaly that the Intel drivers are still treating
gl_FragCoord as an input.  It also makes zero sense because we have to
special-case it in the back-end.

Because ANV is the only user of nir_lower_wpos_center, we go ahead and
just update it to look for nir_intrinsic_load_frag_coord as part of this
patch.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-07-29 23:30:26 +00:00
Jason Ekstrand
14781e2122 intel/compiler: Add a "base class" for program keys
Right now, all keys have two things in common: a program string ID and a
sampler_prog_key_data.  I'd like to add another thing or two and need a
place to put it.  This commit adds a new brw_base_prog_key struct which
contains those two common bits.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-07-10 19:35:55 +00:00
Nanley Chery
fb1350c76f intel: Add and use helpers for level0 extent
Prepare for a bug fix by adding and using helpers which convert
isl_surf::logical_level0_px and isl_surf::phys_level0_sa to units of
surface elements.

v2:
- Update iris (Ken).
- Update anv.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-06-27 23:38:37 +00:00
Kenneth Graunke
748e5dac72 intel/blorp: Disable sampler state prefetching on Gen11
Sampler state prefetching is broken on Gen11, and WA_160668216 says
to disable it.  Apparently sampler state prefetching also has basically
zero impact on performance, so we don't need to worry there.

i965, anv, and iris already handle this correctly, but we missed BLORP.
Ideally the kernel should globally disable this by writing SARCHKMD, at
which point we wouldn't have to worry about it.  But let's be defensive
and handle it ourselves too.

v2: separate out from BTP workaround in case we change that eventually

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> [v1]
2019-06-25 13:29:31 -07:00
Jason Ekstrand
1e6b32d08c intel/blorp: Only double the fast-clear rect alignment on HSW
This restriction was accidentally added to the BSpec/PRM as an
unrestricted restriction starting with the HSW docs and it was never
removed.  However, it only ever applied to HSW and actually potentially
causes problems on BDW and above where we have mipmapped fast-clears.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-06-07 22:00:55 +00:00
Kenneth Graunke
f06c86358c intel/blorp: Handle SINT/UINT clamping on blits.
This patch makes blorp_blit handle SINT<->UINT blit value clamping.
After reading the source's integer data (which is expanded to 32-bit),
we either IMAX with 0 (for SINT -> UINT, to clamp negative numbers) or
UMIN with (1 << 31) - 1 (for UINT -> SINT, to clamp positive numbers
outside of the representable range).

Such blits are not allowed by the OpenGL or Vulkan APIs directly:

   The Vulkan 1.1 spec for vkCmdBlitImage says:

   "Integer formats can only be converted to other integer formats with
    the same signedness."

   The GL 4.5 spec for glBlitFramebuffer says:

   "An INVALID_OPERATION error is generated if format conversions are
    not supported, which occurs under any of the following conditions:
    [...]
    * The read buffer contains unsigned integer values and any draw
      buffer does not contain unsigned integer values.
    * The read buffer contains signed integer values and any draw buffer
      does not contain signed integer values."

However, they are useful for other operations, such as texture upload
and download, which typically are implemented via blorp_blit().  i965
has code to fall back in this case (which the next commit will delete),
and Gallium expects blit() to handle this case for texture upload.

Fixes the following tests on iris:
- GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels
- GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo
- GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels_pixelstore

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-06-05 16:58:07 -07:00
Jason Ekstrand
bb67a99a2d intel/nir: Stop returning the shader from helpers
Now that NIR_TEST_* doesn't swap the shader out from under us, it's
sufficient to just modify the shader rather than having to return in
case we're testing serialization or cloning.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-06-05 20:07:28 +00:00
Jason Ekstrand
5e43a75950 intel/blorp: Use the hardware op for CCS ambiguate on gen10+
Cannonlake hardware adds a new resolve type in 3DSTATE_PS called
FAST_CLEAR_0 which does an ambiguate.  Now that the hardware can do it
directly, we should use that instead of binding the CCS as a render
target and doing it manually.  This was tested with a full Vulkan CTS
run on Cannonlake.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-05-30 13:49:48 -07:00
Rafael Antognolli
9175c7058e intel/blorp: Make blorp update the clear color in gen11.
Hardware docs say that Gen11 requires the use of two MI_ATOMICs of size
QWORD when updating the clear color. The second MI_ATOMIC also needs CS
Stall and Return Data Control set.

v2: Remove include of srgb header (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-04-29 21:19:59 +00:00
Kenneth Graunke
8bf9b7b5b6 intel: Emit 3DSTATE_VF_STATISTICS dynamically
Pipeline statistics queries should not count BLORP's rectangles.

    (23) How do operations like Clear, TexSubImage, etc. affect the
         results of the newly introduced queries?

      DISCUSSION: Implementations might require "helper" rendering
      commands be issued to implement certain operations like Clear,
      TexSubImage, etc.

      RESOLVED: They don't. Only application submitted rendering
      commands should have an effect on the results of the queries.

Piglit's arb_pipeline_statistics_query-vert_adj exposes this bug when
the driver is hacked to always perform glBufferData via a GPU staging
copy (for debugging purposes).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-04-14 19:58:04 -07:00
Karol Herbst
daaf777376 nir/builder: Move nir_imm_vec2 from blorp into the builder
While we're here, fix a typo which caused it to actually return a vec4
with the third and fourth components zero.

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-04-14 22:25:56 +02:00
Lionel Landwerlin
48e48b8560 intel: add dependency on genxml generated files
Drivers using genxml will start compilation before generated files are
created, so add a dependency to it.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Cc: mesa-stable@lists.freedesktop.org
2019-04-08 20:52:47 +00:00
Rafael Antognolli
bd6f51ec21 intel/blorp: Make swizzle_color_value public.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-20 16:46:25 -07:00