Commit graph

2662 commits

Author SHA1 Message Date
Jason Ekstrand
d5e30872ca anv: Use ANV_FROM_HANDLE for pInheritanceInfo fields
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4393>
2020-04-28 22:45:39 +00:00
Jason Ekstrand
7cbc5fde13 anv: Assert surface states are valid
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4393>
2020-04-28 22:45:39 +00:00
Jason Ekstrand
eaa8f043cd anv: Stop filling out the clear color in compute_aux_usage
It's a pointless micro-optimization that just makes compute_aux_usage
unnecessarily entangled with setting up surface states.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4393>
2020-04-28 22:45:39 +00:00
Jason Ekstrand
5808efdf40 anv: Add TRANSFER_SRC to pass usage not subpass usage
The subpass usage flags are supposed to always be one bit and never
multiple bits.  However, when adding in TRANSFER_SRC usage for resolve
attachments we were adding it to the subpass bits and not the render
pass bits.  This potentially is causing issues where images aren't
getting marked written properly.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4393>
2020-04-28 22:45:39 +00:00
Jason Ekstrand
513ed7542a anv: Return an error if allocating attachment memory fails
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4393>
2020-04-28 22:45:39 +00:00
Jason Ekstrand
81ac741f89 anv: Expose CS workgroup sizes based on a maximum of 64 threads
Otherwise, we'll hit asserts in brw_compile_cs.

Fixes: cf12faef61 "intel/compiler: Restrict cs_threads to 64"
Closes: #2835
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4746>
2020-04-28 14:51:08 +00:00
Jason Ekstrand
80ffbe915f anv: Add support for HiZ+CCS
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4100>
2020-04-24 16:17:45 +00:00
Jason Ekstrand
483a1d5e6c anv/cmd_buffer: Move anv_image_init_aux_tt higher
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4100>
2020-04-24 16:17:45 +00:00
Jason Ekstrand
65e541ab16 anv: Simplify a case in layout_to_aux_usage
If it's depth, the only possible value of planes[plane].aux_usage is
ISL_AUX_USAGE_HIZ at least right now.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4100>
2020-04-24 16:17:45 +00:00
Jason Ekstrand
0d91dae7f0 anv: Generalize some aux usage checks
For the checks dealing with fast-clear values, we change them to check
for the depth aspect because the distinction there really is between
color and depth more than between HiZ and CCS.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4100>
2020-04-24 16:17:45 +00:00
Jason Ekstrand
86ded00c40 anv/blorp: Do less hard-coding of aux usages
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4100>
2020-04-24 16:17:44 +00:00
Jason Ekstrand
54b525caf0 anv: Rework anv_layout_to_aux_state
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4100>
2020-04-24 16:17:44 +00:00
Jason Ekstrand
eb0cede586 anv: Be more conservative about image view usage
We were ORing together the image and stencil usage rather than actually
following the formula in the spec.  This can lead to assertions in other
parts of the driver if we're not careful.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4100>
2020-04-24 16:17:44 +00:00
Jason Ekstrand
d2f3576d33 anv: Move vk_image_layout_is_read_only higher
While we're at it, we drop some _KHR suffixes

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4100>
2020-04-24 16:17:44 +00:00
Jason Ekstrand
5de9f4409a anv: Add a vk_image_layout_to_usage_flags helper
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4100>
2020-04-24 16:17:44 +00:00
Rafael Antognolli
e3ab86c599 anv: Enable HiZ on multi-layer depth buffers.
Improves The Witcher 3 fps by 2-10% on ICL (depending on the configs and
system).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4661>
2020-04-24 15:14:59 +00:00
Jason Ekstrand
9c009da208 anv: Drop an assert
Ever since Vulkan 1.2, this feature has been in core so enabling the
extension is no longer required.

Fixes: 4ef3f7e3d3 "anv: Enable Vulkan 1.2 support"
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4694>
2020-04-24 11:37:03 +00:00
Jason Ekstrand
f4addfdde3 spirv: Use nir_const_value for spec constants
When we originally wrote spirv_to_nir we didn't have a good scalar value
union to handily use so we rolled our own thing for spec constants.  Now
that we have nir_const_value, we can use that and simplify a bunch of
the spec constant logic.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4675>
2020-04-24 09:23:59 +00:00
Jason Ekstrand
a44e63398b anv: Properly handle all sizes of specialization constants
Closes: #2812
cc: mesa-stable@lists.freedesktop.org

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4675>
2020-04-24 09:23:59 +00:00
Eduardo Lima Mitev
4dc7b76276 anv/radv: Resolving 'GetInstanceProcAddr' should not require a valid instance
Since vk_icdGetInstanceProcAddr() is wired through
vkGetInstanceProcAddr() in both drivers, we lost the ability for
'GetInstanceProcAddr' to resolve itself prior to having a valid
instance.

An upcoming spec change will fix that and allow
vkGetInstanceProcAddr() to resolve itself passing NULL as
instance. See https://gitlab.khronos.org/vulkan/vulkan/issues/2057
for details.

This patch implements the change in both radv and anvil.

CTS changes have already landed:
https://gitlab.khronos.org/Tracker/vk-gl-cts/issues/2278

vulkan-loader changes have also landed:
https://gitlab.khronos.org/Tracker/vk-gl-cts/issues/2278

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4273>
2020-04-24 09:09:14 +00:00
Lionel Landwerlin
efdb7fa9a8 anv: force whole EU array to be powered for perf queries
Because of functional requirements for Gen11, when perf is enabled we
only power half the EU array.

This change forces it to enable everything.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4021>
2020-04-23 15:55:59 +00:00
Abhishek Kumar
f06e4ab319 anv/android: fix assert in anv_import_ahw_memory
Commit fixes assert that triggers when running
   dEQP-VK.api.external.memory.android_hardware_buffer.dedicated.buffer#bind_export_import_bind

on a debug build of Mesa.

Fixes: c79a528d ("anv/android: support import/export of AHardwareBuffer objects")
Signed-off-by: Abhishek Kumar <abhishek4.kumar@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4655>
2020-04-21 11:50:15 +00:00
Jonathan Marek
7870d71459 anv: use common nir_convert_ycbcr
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: D Scott Phillips <d.scott.phillips@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4528>
2020-04-20 22:01:43 +00:00
Rafael Antognolli
4abf0837cd anv: Add support for new MMAP_OFFSET ioctl.
v2: Update getparam check (Ken).

[jordan.l.justen@intel.com: use 0 offset for MMAP_OFFSET]

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1675>
2020-04-20 10:59:06 -07:00
Rafael Antognolli
0d387da083 anv: Add anv_device parameter to anv_gem_munmap.
Also update all of its callers.

On the next commit, the device will be used by anv_gem_munmap to choose
whether we need to call the valgrind code or not, depending on which
type of mmap we are using.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1675>
2020-04-20 10:59:06 -07:00
Jason Ekstrand
969aeb6a93 anv: Apply any needed PIPE_CONTROLs before emitting state
Push constants in particular can get picked up by the hardware at weird
times that happen *before* 3DPRIMITIVE.  Therefore, we need to flush
before we emit all our state to ensure that any data they may pick up is
in memory in time.  This fixes an app which does vkCmdCopyBuffers
immediately followed by a vkCmdBeginRenderPass and vkCmdDraw which uses
the destination of the copy as a UBO which we push.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4601>
2020-04-19 02:41:22 +00:00
Jason Ekstrand
ffc84eac0d anv: Move vb_emit setup closer to where it's used in flush_state
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4601>
2020-04-19 02:41:22 +00:00
Lionel Landwerlin
f27c707585 anv: skip writing perfcntr in results on Gen12+
We were not capturing the register already so don't bother writing the
delta in the results (we were previously doing a delta between two 0
values).

v2: Fix unused function warning

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4586>
2020-04-18 13:32:27 +03:00
Jason Ekstrand
d0d039a4d3 anv: Emit pushed UBO bounds checking code in the back-end compiler
This commit fixes performance regressions introduced by e03f965280
in which we started bounds checking our push constants.  This added a
LOT of shader code to shaders which use the robustBufferAccess feature
and led to substantial spilling.  The checking we just added to the FS
back-end is far more efficient for two reasons:

 1. It can be done at a whole register granularity rather than per-
    scalar and so we emit one SIMD8 SEL per 32B GRF rather than one
    SIMD16 SEL (executed as two SELs) for each component loaded.

 2. Because we do it with NoMask instructions, we can do it on whole
    pushed GRFs without splatting them out to SIMD8 or SIME16 values.
    This means that robust buffer access no longer explodes our register
    pressure for no good reason.

As a tiny side-benefit, we're now using can use AND instead of SEL which
means no need for the flag and better scheduling.

Vulkan pipeline database results on ICL:

    Instructions in all programs: 293586059 -> 238009118 (-18.9%)
    SENDs in all programs: 13568515 -> 13568515 (+0.0%)
    Loops in all programs: 149720 -> 149720 (+0.0%)
    Cycles in all programs: 88499234498 -> 84348917496 (-4.7%)
    Spills in all programs: 1229018 -> 184339 (-85.0%)
    Fills in all programs: 1348397 -> 246061 (-81.8%)

This also improves the performance of a few apps:

 - Shadow of the Tomb Raider: +4%
 - Witcher 3: +3.5%
 - UE4 Shooter demo: +2%

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4447>
2020-04-17 14:48:06 +00:00
Jason Ekstrand
b8acf9a3d4 anv: Report correct SLM size
Fixes: d787a2d0 "anv: Implement VK_KHR_pipeline_executable_properties"
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4597>
2020-04-16 17:26:16 +00:00
Jason Ekstrand
26a1adce5b anv: Fix UBO range detection in anv_nir_compute_push_layout
This fixes two bugs:  First, if the same block index showed up twice, we
only pick the first one.  Second, we weren't multiplying by 32.  This
didn't show up in tests because RBA testing is garbage.  Found while
looking at shaders from the UE4 Shooter demo.

Fixes: e03f9652 "anv: Bounds-check pushed UBOs when..."
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4578>
2020-04-15 21:51:55 +00:00
Jason Ekstrand
b2e4157143 anv: Advertise SEND count through VK_EXT_pipeline_executable_properties
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4578>
2020-04-15 21:51:55 +00:00
Caio Marcelo de Oliveira Filho
928f5f5434 anv: Stop using cs_prog_data->threads
Move the calculation to helper functions -- similar to what GL already
needs to do.

This is a preparation for dropping this field since this value is
expected to be calculated by the drivers now for variable group size
case.  And also the field would get in the way of brw_compile_cs
producing multiple SIMD variants (like FS).

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4504>
2020-04-09 19:23:12 -07:00
Caio Marcelo de Oliveira Filho
c54fc0d07b intel/compiler: Replace cs_prog_data->push.total with a helper
The push.total field had three values but only one was directly
used (size).  Replace it with a helper function that explicitly takes
the cs_prog_data and the number of threads -- and use that in the
drivers.

This is a preparation for ARB_compute_variable_group_size where the
number of threads (hence the total size for push constants) is not
defined at compile time (not cs_prog_data->threads).

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4504>
2020-04-09 19:23:12 -07:00
Caio Marcelo de Oliveira Filho
cf54785239 anv/gen12: Lower VK_KHR_multiview using Primitive Replication
Identify if view_index is used only for position calculation, and use
Primitive Replication to implement Multiview in Gen12.  This feature
allows storing per-view position information in a single execution of
the shader, treating position as an array.

The shader is transformed by adding a for-loop around it, that have an
iteration per active view (in the view_mask).  Stores to the position
now store into the position array for the current index in the loop,
and load_view_index() will return the view index corresponding to the
current index in the loop.

The feature is controlled by setting the environment variable
ANV_PRIMITIVE_REPLICATION_MAX_VIEWS, which defaults to 2 if unset.
For pipelines with view counts larger than that, the regular
instancing will be used instead of Primitive Replication.  To disable
it completely set the variable to 0.

v2: Don't assume position is set in vertex shader; remove only stores
    for position; don't apply optimizations since other passes will
    do; clone shader body without extract/reinsert; don't use
    last_block (potentially stale). (Jason)

    Fix view_index immediate to contain the view index, not its order.
    Check for maximum number of views supported.
    Add guard for gen12.

v3: Clone the entire shader function and change it before reinsert;
    disable optimization when shader has memory writes. (Jason)

    Use a single environment variable with _DEBUG on the name.

v4: Change to use new nir_deref_instr.
    When removing stores, look for mode nir_var_shader_out instead
    of the walking the list of outputs.
    Ensure unused derefs are removed in the non-position part of the
    shader.
    Remove dead control flow when identifying if can use or not
    primitive replication.

v5: Consider all the active shaders (including fragment) when deciding
    that Primitive Replication can be used.
    Change environment variable to ANV_PRIMITIVE_REPLICATION.
    Squash the emission of 3DSTATE_PRIMITIVE_REPLICATION into this patch.
    Disable Prim Rep in blorp_exec_3d.

v6: Use a loop around the shader, instead of manually unrolling, since
    the regular unroll pass will kick in.
    Document that we don't expect to see copy_deref or load_deref
    involving the position variable.
    Recover use_primitive_replication value when loading pipeline from
    the cache.
    Set VARYING_SLOT_LAYER to 0 in the shader.  Earlier versions were
    relying on ForceZeroRTAIndexEnable but that might not be
    sufficient.
    Disable Prim Rep in cmd_buffer_so_memcpy.

v7: Don't use Primitive Replication if position is not set, fallback
    to instancing; change environment variable to be
    ANV_PRIMITVE_REPLICATION_MAX_VIEWS and default it to 2 based on
    experiments.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2313>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2313>
2020-04-07 17:16:09 +00:00
Caio Marcelo de Oliveira Filho
395de69b1f intel/fs: Allow multiple slots for position
Change brw_compute_vue_map() to also take the number of pos slots.  If
more than one slot is used, the VARYING_SLOT_POS is treated as an
array.

When using Primitive Replication, instead of a single position, the
VUE must contain an array of positions.  Padding might be
necessary (after clip distance) to ensure rest of attributes start
aligned.

v2: Add note about array in the commit message and assert that
    pos_slots >= 1 to make clear 0 is invalid. (Jason)
    Move padding to be after the clip distance.

v3: Apply the correct offset when gathering the sources from outputs.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> [v2]
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2313>
2020-04-07 17:16:09 +00:00
Jason Ekstrand
5cc27d59a1 anv/image: Use align_u64 for image offsets
The ALIGN functions in util/u_math.h work on uintptr_t whose size
changes depending on your platform.  Use ones which take an explicit
64-bit type instead to avoid 32-bit platform issues.

Cc: mesa-stable@lists.freedesktop.org
Reported-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4414>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4414>
2020-04-02 15:08:42 +00:00
Juan A. Suarez Romero
191ced539a anv/pipeline: allow more than 16 FS inputs
A fragment shader can have more than 16 inputs, so SBE emission should
deal with all of them.

This fixes dEQP-VK.pipeline.max_varyings.*

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2010>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2010>
2020-04-01 23:36:28 +00:00
Juan A. Suarez Romero
67c7cabd7f anv: use urb_setup_attribs in SBE
Avoid looping over all VARYING_SLOT_MAX urb_setup arrray entries.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2010>
2020-04-01 23:36:28 +00:00
Danylo Piliaiev
e47bf7dadf anv: Do not sample from 3d depth image with HiZ
For Gen8-11, there are some restrictions around sampling from HiZ.
The Skylake PRM docs for RENDER_SURFACE_STATE::AuxiliarySurfaceMode
say:

    "If this field is set to AUX_HIZ, Number of Multisamples must
    be MULTISAMPLECOUNT_1, and Surface Type cannot be SURFTYPE_3D."

Fixes: dEQP-VK.geometry.layered.3d.*.readback

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2720
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Arcady Goldmints-Orlov <agoldmints@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4409>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4409>
2020-04-01 20:12:29 +00:00
Jason Ekstrand
896a7c28eb anv/allocator: Use util_dynarray for blocks in anv_state_stream
When we originally wrote a bunch of the allocation data structures, we
re-used the GPU memory for CPU-side data structures.  It's a bit more
memory efficient and usually ok.  However, this has a couple of
problems:

 1. It makes it MUCH more likely that the GPU will accidentlly stomp
    CPU-side data structures and cause nearly impossible to debug
    crashes.

 2. With discrete GPUs, the memory will be mapped somehow and that map
    may be across the BAR so it could have horribly slow CPU access.
    This is bad for our CPU-side data structures.

In the case of anv_state_stream, it also made the data structure
massively more complex than it needed to be.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4336>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4336>
2020-03-31 08:12:07 +00:00
Jason Ekstrand
63bec07e14 anv: Account for the header in anv_state_stream_alloc
If we have an allocation that's exactly the block size, we end up
computing a new block size to allocate that's exactly the block size,
add in the header, and then assert fail.  When computing the block size,
we need to account for the header.

Fixes: 955127db93 "anv/allocator: Add support for large stream..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4336>
2020-03-31 08:12:07 +00:00
Jason Ekstrand
4e80151c5d anv: Set alignments on descriptor and constant loads
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4338>
2020-03-30 15:46:19 +00:00
Eric Engestrom
8970b7839a intel: drop unused include directories
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4360>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4360>
2020-03-28 21:36:54 +01:00
Eric Engestrom
79af30768d meson: inline inc_common
Let's make it clear what includes are being added everywhere, so that
they can be cleaned up.

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4360>
2020-03-28 21:36:54 +01:00
Lionel Landwerlin
aad0e6f810 intel/perf: store the probed i915-perf version
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4344>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4344>
2020-03-27 14:14:49 +00:00
Pierre-Eric Pelloux-Prayer
2cb965e5b6 util/os_file: extend os_read_file to return the file size
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4181>
2020-03-24 08:30:34 +01:00
Jason Ekstrand
be451f71ab anv: Stop fetching the timestamp frequency ourselves
gen_get_device_info_from_fd fetches the timestamp frequency from the
kernel.  ANV also carrying code for it is redundant.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4250>
2020-03-24 06:28:28 +00:00
Sagar Ghuge
60c789543e anv: Set patch count threshold in 3DSTATE_HS
Lets specifiy maximum number of patches that will be accumulated before
a thread is dispatched.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3563>
2020-03-23 17:57:57 +00:00
Jason Ekstrand
3252041a78 anv: Only add END_OF_PIPE_SYNC if we actually have AUX_INVAL
Fixes: 43dc842cb9 "anv: Wait for the GPU to be idle before..."
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: D Scott Phillips <d.scott.phillips@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4234>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4234>
2020-03-19 21:58:49 +00:00