Brian Paul
d3aa16d92f
i965: use bitfields in brw_sf_unit_key struct
2009-01-29 11:10:56 -07:00
Brian Paul
818bda3d74
intel: remove unused intel_rendering_to_texture()
2009-01-29 11:07:55 -07:00
Brian Paul
ba367f68cc
i965: fix render to FBO/texture orientation bugs
...
Anytime we're not rendering to the default/window FBO, need to invert
rendering, not just when rendering to a texture. Otherwise, if a FBO
consists of a mix of textures and renderbuffers the up/down orientation
was inconsistant.
Fixes shadowtex.c bad rendering.
2009-01-29 11:07:14 -07:00
Brian Paul
2897cee99f
mesa: fix a render to texture FBO validation bug
...
When glTexImage() is called we need to re-validate any FBOs that point to
the texture (i.e. render-to-texture) since changing the texture's size/format
will effect FBO completeness.
We don't keep a list of all FBOs rendering into each texture (which would be
a bit messy) so we check all FBOs in existance. To optimize this, the
gl_texture_object->_RenderToTexture flag is used to avoid checking textures
that have never been used as renderbuffers. So, we only walk over all FBOs
(there's usually only a few) when glTexImage() modifies a RTT texture.
Fixes a bug seen in shadowtex.c when toggling packed depth/stencil mode.
2009-01-29 09:20:18 -07:00
Ian Romanick
425c803c03
intel: Fix up some extension string issues
...
Move the remaining extension string enables to intel_extensions.c.
Make sure that GL_NV_texture_env_combine4 is not enabled on i830.
2009-01-28 16:28:11 -08:00
Ian Romanick
d485ee54dd
Make GLX_SGIX_pbuffer mandatory
...
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:11 -08:00
Ian Romanick
8aa209c766
Make GL_ARB_draw_buffers mandatory
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:11 -08:00
Ian Romanick
474cda6fa9
Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory
...
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:11 -08:00
Ian Romanick
82b9661894
Make GL_ARB_vertex_buffer_object mandatory
...
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:10 -08:00
Ian Romanick
2b77b1d62e
Make GL_ARB_multisample mandatory
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:10 -08:00
Ian Romanick
33fa5e4bfa
Make GL_ARB_texture_compression mandatory
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28 16:28:10 -08:00
Brian Paul
26da28c995
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
...
Everyone should be using the newer/better ARB versions of these extensions.
2009-01-28 16:49:28 -07:00
Brian Paul
f584752afe
docs: document GL_EXT_texture_swizzle
2009-01-28 15:06:54 -07:00
Brian Paul
3dcc48e688
i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZ
...
Just to reinforce the understanding that an extended swizzle with 0 and 1
terms is possible there.
2009-01-28 14:51:35 -07:00
Brian Paul
c0d3b7679a
i965: implement GL_EXT_texture_swizzle
...
If the texture swizzle is not XYZW (no-op) add an extra MOV instruction
after the TEX instruction to rearrange the components.
2009-01-28 14:50:03 -07:00
Brian Paul
9e7903e492
i965: minor clean-up, comments, etc.
2009-01-28 14:48:41 -07:00
Brian Paul
68acc61fc3
Merge commit 'origin/master' into texture_swizzle
2009-01-28 14:45:18 -07:00
Brian Paul
faa48915d2
i965: fix bug in pass0_precalc_mov()
...
Previously, "in-place" swizzles such as:
MOV t, t.xxyx;
were handled incorrectly. Fixed by splitting the one loop into two loops so we
get all the refs before assigning them (to avoid potential clobbering).
2009-01-28 14:35:58 -07:00
Brian Paul
2ace634024
i965: minor comment additions/edits
2009-01-28 14:33:07 -07:00
Brian Paul
89fddf978c
i965: minor improvements in brw_wm_populate_key()
2009-01-28 11:42:42 -07:00
Brian Paul
177eda834e
i965: remove pad field
2009-01-28 11:38:42 -07:00
Brian Paul
f78c388b6c
i965: widen per-texture bitfields for 16 texture image units
2009-01-28 11:37:11 -07:00
Brian Paul
3147d7785d
i965: minor comments
2009-01-28 11:36:39 -07:00
Brian Paul
72f0b4a55b
mesa: additional GL_INVALID_OPERATION tests for texture swizzle
2009-01-28 10:44:04 -07:00
Brian Paul
54c62ba5c3
mesa: implement texture swizzling in swrast
...
And enable GL_EXT_texture_swizzle for software drivers.
2009-01-28 10:31:05 -07:00
Brian Paul
4a89e51c5f
mesa: set/get new state for GL_EXT_texture_swizzle
2009-01-28 10:27:33 -07:00
Brian Paul
be1a76f88f
mesa: if texObj is NULL in fetch_texel_*(), return black.
2009-01-28 09:16:11 -07:00
Eric Anholt
0f72de5538
dri2: add complaints for more initialization failures.
...
Somehow we're running into DRI2Authenticate failing, and silent demotion to
swrast is bad.
2009-01-27 14:34:29 -08:00
Eric Anholt
65d39a9eed
intel: clean up more pf mess.
2009-01-27 12:05:47 -08:00
Brian Paul
318e53a4bf
mesa: refactor glTexParameter code
2009-01-27 11:07:21 -07:00
Brian Paul
38768dbc76
mesa: move call to _mesa_update_framebuffer_visual()
...
Update the visual info in the _mesa_test_framebuffer_completeness()
function when we've determined the FBO to be "complete".
Fixes regression seen in progs/demos/shadowtex.c
2009-01-27 09:49:27 -07:00
Brian Paul
3cf7f9887a
i915: rename some functions
2009-01-26 17:23:59 -07:00
Brian Paul
d0c8ed73cc
intel: replace i915/intel_state.c and i965/intel_state.c with shared file
2009-01-26 16:40:08 -07:00
Brian Paul
69fd665b64
intel: whitespace changes
2009-01-26 16:38:01 -07:00
Brian Paul
84c8b5bbf9
intel: move some driver functions around
...
A step toward consolidating i915/intel_state.c and i965/intel_state.c
2009-01-26 16:33:45 -07:00
Brian Paul
72ee0e247d
intel: check if stencil test is enabled in intel_stencil_drawpixels()
2009-01-26 14:22:30 -07:00
Brian Paul
723648f2ee
intel: save/restore GL matrix mode in intel_meta_set_passthrough_transform(), intel_meta_restore_transform()
2009-01-26 14:01:32 -07:00
Brian Paul
36daee1c7b
intel: asst. casts to silence warnings
2009-01-26 12:44:05 -07:00
Brian Paul
6c244b0f32
intel: #include clean-ups
2009-01-26 12:39:29 -07:00
Brian Paul
d555cdbe3e
intel: remove old #includes
2009-01-26 12:39:28 -07:00
Brian Paul
aae2729aeb
intel: make intelUpdateScreenFromSAREA() static
2009-01-26 12:39:28 -07:00
Brian Paul
66c7f06413
intel: remove unused var
2009-01-26 12:39:28 -07:00
Brian Paul
4006c5e452
intel: move intelInitExtensions() and related code into new intel_extensions.c
2009-01-26 12:39:28 -07:00
Brian Paul
4451eb2e75
intel: move glClear-related code into new intel_clear.c file
2009-01-26 12:39:28 -07:00
Brian Paul
6fcebbe719
intel: Move swap-related functions from intel_buffers.c to new intel_swapbuffers.c
2009-01-26 12:39:28 -07:00
Brian Paul
3b23a8e07d
i965: scissor rect was inverted when rendering to texture
2009-01-26 12:39:28 -07:00
Robert Ellison
523febe12e
mesa: add missing texture_put_row_rgb() function in texrender.c
...
The wrap_texture() function doesn't set the renderbuffer PutRowRGB() method,
which is used to implement DrawPixels(). This fix adds an implementation
of this method.
2009-01-26 10:23:38 -07:00
Brian Paul
ea8d0aa94b
docs: added GL_NV_texture_env_combine4
2009-01-23 17:40:24 -07:00
Brian Paul
cba5ce1665
Merge branch 'tex_combine4'
2009-01-23 17:39:44 -07:00
Brian Paul
628b52241b
i965: init array->Format fields (see bug 19708)
2009-01-23 17:37:21 -07:00