mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-09 06:48:06 +02:00
intel: move intelInitExtensions() and related code into new intel_extensions.c
This commit is contained in:
parent
4451eb2e75
commit
4006c5e452
9 changed files with 231 additions and 147 deletions
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@ -19,8 +19,8 @@ DRIVER_SOURCES = \
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intel_buffer_objects.c \
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intel_batchbuffer.c \
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intel_clear.c \
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intel_extensions.c \
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intel_mipmap_tree.c \
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i915_tex_layout.c \
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intel_tex_layout.c \
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intel_tex_image.c \
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intel_tex_subimage.c \
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@ -37,6 +37,7 @@ DRIVER_SOURCES = \
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intel_blit.c \
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intel_swapbuffers.c \
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i915_tex.c \
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i915_tex_layout.c \
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i915_texstate.c \
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i915_context.c \
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i915_debug.c \
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1
src/mesa/drivers/dri/i915/intel_extensions.c
Symbolic link
1
src/mesa/drivers/dri/i915/intel_extensions.c
Symbolic link
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@ -0,0 +1 @@
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../intel/intel_extensions.c
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@ -12,6 +12,7 @@ DRIVER_SOURCES = \
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intel_clear.c \
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intel_context.c \
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intel_decode.c \
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intel_extensions.c \
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intel_fbo.c \
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intel_mipmap_tree.c \
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intel_regions.c \
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1
src/mesa/drivers/dri/i965/intel_extensions.c
Symbolic link
1
src/mesa/drivers/dri/i965/intel_extensions.c
Symbolic link
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@ -0,0 +1 @@
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../intel/intel_extensions.c
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@ -28,9 +28,9 @@
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#include "main/glheader.h"
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#include "main/context.h"
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#include "main/matrix.h"
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#include "main/simple_list.h"
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#include "main/extensions.h"
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//#include "main/matrix.h"
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//#include "main/simple_list.h"
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#include "main/framebuffer.h"
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#include "main/imports.h"
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#include "main/points.h"
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@ -39,8 +39,8 @@
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#include "swrast_setup/swrast_setup.h"
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#include "tnl/tnl.h"
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#include "tnl/t_pipeline.h"
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#include "tnl/t_vertex.h"
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//#include "tnl/t_pipeline.h"
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//#include "tnl/t_vertex.h"
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#include "drivers/common/driverfuncs.h"
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@ -52,8 +52,9 @@
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#include "intel_buffers.h"
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#include "intel_tex.h"
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#include "intel_batchbuffer.h"
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#include "intel_blit.h"
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//#include "intel_blit.h"
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#include "intel_clear.h"
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#include "intel_extensions.h"
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#include "intel_pixel.h"
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#include "intel_regions.h"
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#include "intel_buffer_objects.h"
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@ -66,43 +67,17 @@
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#include "vblank.h"
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#include "utils.h"
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#include "xmlpool.h" /* for symbolic values of enum-type options */
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#ifndef INTEL_DEBUG
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int INTEL_DEBUG = (0);
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#endif
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#define need_GL_ARB_framebuffer_object
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#define need_GL_ARB_multisample
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#define need_GL_ARB_occlusion_query
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#define need_GL_ARB_point_parameters
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#define need_GL_ARB_shader_objects
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#define need_GL_ARB_texture_compression
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#define need_GL_ARB_vertex_buffer_object
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#define need_GL_ARB_vertex_program
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#define need_GL_ARB_vertex_shader
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#define need_GL_ARB_window_pos
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#define need_GL_EXT_blend_color
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#define need_GL_EXT_blend_equation_separate
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#define need_GL_EXT_blend_func_separate
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#define need_GL_EXT_blend_minmax
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#define need_GL_EXT_cull_vertex
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#define need_GL_EXT_fog_coord
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#define need_GL_EXT_framebuffer_object
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#define need_GL_EXT_framebuffer_blit
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#define need_GL_EXT_multi_draw_arrays
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#define need_GL_EXT_point_parameters
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#define need_GL_EXT_secondary_color
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#define need_GL_EXT_stencil_two_side
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#define need_GL_ATI_separate_stencil
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#define need_GL_NV_point_sprite
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#define need_GL_NV_vertex_program
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#define need_GL_VERSION_2_0
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#define need_GL_VERSION_2_1
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#include "extension_helper.h"
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#define DRIVER_DATE "20090114"
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#define DRIVER_DATE_GEM "GEM " DRIVER_DATE
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static const GLubyte *
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intelGetString(GLcontext * ctx, GLenum name)
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{
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@ -345,117 +320,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
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ctx->Driver.Viewport = old_viewport;
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}
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/**
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* Extension strings exported by the intel driver.
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*
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* Extensions supported by all chips supported by i830_dri, i915_dri, or
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* i965_dri.
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*/
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static const struct dri_extension card_extensions[] = {
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{ "GL_ARB_multisample", GL_ARB_multisample_functions },
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{ "GL_ARB_multitexture", NULL },
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{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
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{ "GL_ARB_texture_border_clamp", NULL },
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{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
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{ "GL_ARB_texture_cube_map", NULL },
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{ "GL_ARB_texture_env_add", NULL },
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{ "GL_ARB_texture_env_combine", NULL },
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{ "GL_ARB_texture_env_crossbar", NULL },
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{ "GL_ARB_texture_env_dot3", NULL },
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{ "GL_ARB_texture_mirrored_repeat", NULL },
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{ "GL_ARB_texture_rectangle", NULL },
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{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
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{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
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{ "GL_ARB_window_pos", GL_ARB_window_pos_functions },
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{ "GL_EXT_blend_color", GL_EXT_blend_color_functions },
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{ "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
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{ "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
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{ "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
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{ "GL_EXT_blend_logic_op", NULL },
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{ "GL_EXT_blend_subtract", NULL },
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{ "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions },
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{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
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{ "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
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{ "GL_EXT_packed_depth_stencil", NULL },
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{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
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{ "GL_EXT_stencil_wrap", NULL },
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{ "GL_EXT_texture_edge_clamp", NULL },
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{ "GL_EXT_texture_env_combine", NULL },
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{ "GL_EXT_texture_env_dot3", NULL },
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{ "GL_EXT_texture_filter_anisotropic", NULL },
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{ "GL_EXT_texture_lod_bias", NULL },
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{ "GL_3DFX_texture_compression_FXT1", NULL },
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{ "GL_APPLE_client_storage", NULL },
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{ "GL_MESA_pack_invert", NULL },
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{ "GL_MESA_ycbcr_texture", NULL },
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{ "GL_NV_blend_square", NULL },
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{ "GL_NV_point_sprite", GL_NV_point_sprite_functions },
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{ "GL_NV_texture_env_combine4", NULL },
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{ "GL_NV_vertex_program", GL_NV_vertex_program_functions },
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{ "GL_NV_vertex_program1_1", NULL },
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{ "GL_SGIS_generate_mipmap", NULL },
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{ NULL, NULL }
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};
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static const struct dri_extension brw_extensions[] = {
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{ "GL_ARB_depth_texture", NULL },
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{ "GL_ARB_draw_buffers", NULL },
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{ "GL_ARB_fragment_program", NULL },
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{ "GL_ARB_fragment_program_shadow", NULL },
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{ "GL_ARB_fragment_shader", NULL },
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{ "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions},
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{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
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{ "GL_ARB_point_sprite", NULL },
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{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
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{ "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
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#if 0
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/* Support for GLSL 1.20 is currently broken in core Mesa.
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*/
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{ "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
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#endif
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{ "GL_ARB_shadow", NULL },
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{ "GL_ARB_texture_non_power_of_two", NULL },
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{ "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
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{ "GL_EXT_shadow_funcs", NULL },
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{ "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
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{ "GL_EXT_texture_sRGB", NULL },
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{ "GL_EXT_vertex_array_bgra", NULL },
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{ "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
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{ "GL_ATI_texture_env_combine3", NULL },
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{ NULL, NULL }
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};
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static const struct dri_extension arb_oq_extensions[] = {
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{ NULL, NULL }
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};
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static const struct dri_extension ttm_extensions[] = {
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{ "GL_ARB_pixel_buffer_object", NULL },
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{ "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
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{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
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{ NULL, NULL }
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};
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/**
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* Initializes potential list of extensions if ctx == NULL, or actually enables
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* extensions for a context.
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*/
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void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
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{
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struct intel_context *intel = ctx?intel_context(ctx):NULL;
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/* Disable imaging extension until convolution is working in teximage paths.
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*/
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enable_imaging = GL_FALSE;
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driInitExtensions(ctx, card_extensions, enable_imaging);
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if (intel == NULL || intel->ttm)
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driInitExtensions(ctx, ttm_extensions, GL_FALSE);
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if (intel == NULL || IS_965(intel->intelScreen->deviceID))
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driInitExtensions(ctx, brw_extensions, GL_FALSE);
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}
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static const struct dri_debug_control debug_control[] = {
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{ "tex", DEBUG_TEXTURE},
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@ -437,7 +437,6 @@ extern void intelFinish(GLcontext * ctx);
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extern void intelFlush(GLcontext * ctx);
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extern void intelInitDriverFunctions(struct dd_function_table *functions);
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extern void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging);
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/* ================================================================
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180
src/mesa/drivers/dri/intel/intel_extensions.c
Normal file
180
src/mesa/drivers/dri/intel/intel_extensions.c
Normal file
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@ -0,0 +1,180 @@
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/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "intel_chipset.h"
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#include "intel_context.h"
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#include "intel_extensions.h"
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#define need_GL_ARB_framebuffer_object
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#define need_GL_ARB_multisample
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#define need_GL_ARB_occlusion_query
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#define need_GL_ARB_point_parameters
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#define need_GL_ARB_shader_objects
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#define need_GL_ARB_texture_compression
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#define need_GL_ARB_vertex_buffer_object
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#define need_GL_ARB_vertex_program
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#define need_GL_ARB_vertex_shader
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#define need_GL_ARB_window_pos
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#define need_GL_EXT_blend_color
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#define need_GL_EXT_blend_equation_separate
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#define need_GL_EXT_blend_func_separate
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#define need_GL_EXT_blend_minmax
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#define need_GL_EXT_cull_vertex
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#define need_GL_EXT_fog_coord
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#define need_GL_EXT_framebuffer_object
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#define need_GL_EXT_framebuffer_blit
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#define need_GL_EXT_multi_draw_arrays
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#define need_GL_EXT_point_parameters
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#define need_GL_EXT_secondary_color
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#define need_GL_EXT_stencil_two_side
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#define need_GL_ATI_separate_stencil
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#define need_GL_NV_point_sprite
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#define need_GL_NV_vertex_program
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#define need_GL_VERSION_2_0
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#define need_GL_VERSION_2_1
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#include "extension_helper.h"
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/**
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* Extension strings exported by the intel driver.
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*
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* Extensions supported by all chips supported by i830_dri, i915_dri, or
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* i965_dri.
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*/
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static const struct dri_extension card_extensions[] = {
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{ "GL_ARB_multisample", GL_ARB_multisample_functions },
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{ "GL_ARB_multitexture", NULL },
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{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
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{ "GL_ARB_texture_border_clamp", NULL },
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{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
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{ "GL_ARB_texture_cube_map", NULL },
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{ "GL_ARB_texture_env_add", NULL },
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{ "GL_ARB_texture_env_combine", NULL },
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{ "GL_ARB_texture_env_crossbar", NULL },
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{ "GL_ARB_texture_env_dot3", NULL },
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{ "GL_ARB_texture_mirrored_repeat", NULL },
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{ "GL_ARB_texture_rectangle", NULL },
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{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
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{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
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{ "GL_ARB_window_pos", GL_ARB_window_pos_functions },
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{ "GL_EXT_blend_color", GL_EXT_blend_color_functions },
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{ "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
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{ "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
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{ "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
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{ "GL_EXT_blend_logic_op", NULL },
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{ "GL_EXT_blend_subtract", NULL },
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{ "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions },
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{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
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{ "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
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{ "GL_EXT_packed_depth_stencil", NULL },
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{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
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{ "GL_EXT_stencil_wrap", NULL },
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{ "GL_EXT_texture_edge_clamp", NULL },
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{ "GL_EXT_texture_env_combine", NULL },
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{ "GL_EXT_texture_env_dot3", NULL },
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{ "GL_EXT_texture_filter_anisotropic", NULL },
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{ "GL_EXT_texture_lod_bias", NULL },
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{ "GL_3DFX_texture_compression_FXT1", NULL },
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{ "GL_APPLE_client_storage", NULL },
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{ "GL_MESA_pack_invert", NULL },
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{ "GL_MESA_ycbcr_texture", NULL },
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{ "GL_NV_blend_square", NULL },
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{ "GL_NV_point_sprite", GL_NV_point_sprite_functions },
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{ "GL_NV_texture_env_combine4", NULL },
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{ "GL_NV_vertex_program", GL_NV_vertex_program_functions },
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{ "GL_NV_vertex_program1_1", NULL },
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{ "GL_SGIS_generate_mipmap", NULL },
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{ NULL, NULL }
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};
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/** i965-only extensions */
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static const struct dri_extension brw_extensions[] = {
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{ "GL_ARB_depth_texture", NULL },
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{ "GL_ARB_draw_buffers", NULL },
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{ "GL_ARB_fragment_program", NULL },
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{ "GL_ARB_fragment_program_shadow", NULL },
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{ "GL_ARB_fragment_shader", NULL },
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{ "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions},
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{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
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{ "GL_ARB_point_sprite", NULL },
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{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
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{ "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
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#if 0
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/* Support for GLSL 1.20 is currently broken in core Mesa.
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*/
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{ "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
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#endif
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{ "GL_ARB_shadow", NULL },
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{ "GL_ARB_texture_non_power_of_two", NULL },
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{ "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
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{ "GL_EXT_shadow_funcs", NULL },
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||||
{ "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
|
||||
{ "GL_EXT_texture_sRGB", NULL },
|
||||
{ "GL_EXT_vertex_array_bgra", NULL },
|
||||
{ "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
|
||||
{ "GL_ATI_texture_env_combine3", NULL },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
|
||||
static const struct dri_extension arb_oq_extensions[] = {
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
|
||||
static const struct dri_extension ttm_extensions[] = {
|
||||
{ "GL_ARB_pixel_buffer_object", NULL },
|
||||
{ "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
|
||||
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Initializes potential list of extensions if ctx == NULL, or actually enables
|
||||
* extensions for a context.
|
||||
*/
|
||||
void
|
||||
intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
|
||||
{
|
||||
struct intel_context *intel = ctx?intel_context(ctx):NULL;
|
||||
|
||||
/* Disable imaging extension until convolution is working in teximage paths.
|
||||
*/
|
||||
enable_imaging = GL_FALSE;
|
||||
|
||||
driInitExtensions(ctx, card_extensions, enable_imaging);
|
||||
|
||||
if (intel == NULL || intel->ttm)
|
||||
driInitExtensions(ctx, ttm_extensions, GL_FALSE);
|
||||
|
||||
if (intel == NULL || IS_965(intel->intelScreen->deviceID))
|
||||
driInitExtensions(ctx, brw_extensions, GL_FALSE);
|
||||
}
|
||||
36
src/mesa/drivers/dri/intel/intel_extensions.h
Normal file
36
src/mesa/drivers/dri/intel/intel_extensions.h
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#ifndef INTEL_EXTENSIONS_H
|
||||
#define INTEL_EXTENSIONS_H
|
||||
|
||||
|
||||
extern void
|
||||
intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging);
|
||||
|
||||
|
||||
#endif
|
||||
|
|
@ -39,6 +39,7 @@
|
|||
#include "intel_screen.h"
|
||||
|
||||
#include "intel_buffers.h"
|
||||
#include "intel_extensions.h"
|
||||
#include "intel_tex.h"
|
||||
#include "intel_span.h"
|
||||
#include "intel_fbo.h"
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue