as has recently been exposed by ci, there are some cases where running
lots of tests simultaneously can temporarily result in depleted vram,
which torpedos everything
as this scenario is transient (vram will very soon become available again),
it makes more sense to add some retries at fixed intervals to try soldiering
onward instead of exploding and probably blocking a merge
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25938>
This resolves a memory leak when the application drops its last reference
to the queue, but never waits explicitly.
The problem was, that the queue was refed by QueueState::last and that ref
only gets dropped on a blocking wait. This is problematic as non user
Event objects also hold a ref on the Queue they are created on, therefore
causing a cyclic ref relation.
In order to resolve it, just use a weak reference. A failure of upgrading
the Weak ref is not an issue as in this case we'd only wait on an already
destroyed or processed event. The worker thread already makes sure
everything stays in sync.
Fixes: 5b3ff7e3f3 ("rusticl/queue: overhaul of the queue+event handling")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: @LingMan <18294-LingMan@users.noreply.gitlab.freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25926>
This is the original definition for ANYOPMASK, until we found that
clang raised a warning using the option shift-count-overflow, so we
used an alternative.
That warning was fixed with commit 6e2bb716b0, so let's restore
previous version.
Note that other good thing of that warning being fixed is that now we
can use without warning OP_RANGE with bit 63 (in the case that any
broadcom opcode used that bit)
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25776>
The range alignment didn't happen through GetDescriptorEXT as it called
write_buffer_descriptor directly. So simply move the align
from write_buffer_descriptor_impl into write_buffer_descriptor.
Fixes: 46e0c77582 ("radv: implement VK_EXT_descriptor_buffer")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25837>
I didn't check if it's a valid vulkan SPIR-V opcode and turns out it isn't
Fixes: 82eed326f4 ("zink: support more nir opcodes")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25837>
This is required by OpenCL who relies on flushing behavior to match the
runtimes advertized feature, but also later once rusticl does support
denorms, to flush them if applications whish to do so.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25837>
This aliases each access as required by OpenCL. It's up to the vulkan
driver to vectorize to wider loads/stores if possible.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25837>
It's kinda pointless to have it too big, it also causes weird shaders to
be generated and causes stack overflows in `nir_opt_gcm`.
Nothing needs big values here anyway.
Cc: mesa-stable
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25837>
The recommended OS flavour for RPI4 and onwards is 64 bits, and just
keep the 32 bits for RPI3 and below.
This makes all the V3D testing to be done with 64 bits.
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25904>
There is no neeed #include "main/menums.h" in nir.c,
as it's belongs to gallium code
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24462>
The function is getting too big, let's add comments, docstrings to the
most important function, new type hints and extract methods from it to
make it easier to read.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25858>
Without this, we replace vote_ieq(b) with vote_ieq(u2u32(b)) which is
wonky because we're doing a u2u on a 1-bit type. With this, we now
replace it with vote_ieq(b2b32(b)). For other subgroup ops, we replace
things like *scan[op](b) with *scan[op](b2b32(b)). For scan ops, this
assumes that b2b1(op(b1b32(x), b2b32(y))) = op(x, y) for all of the ops
iand, ior, and ixor. This is true on all the back-ends I'm aware of.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25894>
Without this, nir_type_conversion_op(bool, bool32, RND) will return
u2u32 instead of b2b32 which is pretty unexpected behavior.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25894>
On NVIDIA, we can do a vote_ieq on bool in one hardware op so we don't
want that lowered. We do want to lower vote_feq and other vote_ieq,
though.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25894>
They're different enough from all the other subgroup ops so it's best to
handle them as their own case.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25894>
Using u2u is always correct for integers, including signed integers,
because we're doing a down-cast. It's wrong for floats, though.
Fixes: f95665cfeb ("nir/lower_bit_size: Add support for lowering subgroup ops")
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25894>
if a texture is provably idle, either by never having been used or
by exhaustively checking usage data, a texture subdata can occur
without any synchronization
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25624>