Implement the OVR_multiview framebuffer attachment parameters in
get_framebuffer_attachment_parameter():
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR: This reads the
attachment's NumViews.
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR: This reads the
attachment's Zoffset, but only if NumViews is non-zero.
This allows apitrace (PR 937[1]) to show the correct layers for
multiview framebuffer attachment surfaces, as well as to show this
information in the framebuffer attachments state.
[1]: https://github.com/apitrace/apitrace/pull/937
Fixes: 328c29d600 ("mesa,glsl,gallium: add GL_OVR_multiview")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: James Hogan <james@albanarts.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32992>
(cherry picked from commit a282a130fb)
The OVR_multiview spec specifies the INVALID_VALUE error to be generated
by FramebufferTextureMultiviewOVR if:
"- <texture> is a two-dimensional array texture and <baseViewIndex> +
<numViews> is larger than the value of MAX_ARRAY_TEXTURE_LAYERS."
Implement this in check_multiview_texture_target(), similar to the test
in check_layer().
Fixes: 328c29d600 ("mesa,glsl,gallium: add GL_OVR_multiview")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: James Hogan <james@albanarts.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32992>
(cherry picked from commit 60509e187f)
The OVR_multiview spec adds the following condition for framebuffer
completeness:
"The number of views is the same for all populated attachments.
{ FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR }"
So add a condition to _mesa_test_framebuffer_completeness to check that
all attachments have identical NumViews. This avoids an infinite
recursion between zink_clear() and zink_clear_depth_stencil() in the
event of an incomplete FBO.
Fixes: 328c29d600 ("mesa,glsl,gallium: add GL_OVR_multiview")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: James Hogan <james@albanarts.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32992>
(cherry picked from commit 7819d322c4)
NumViews needs considering along with the other attachment data when
reusing a multiview framebuffer texture attachment (i.e. shared depth
and stencil texture).
The depth and stencil attachments should match in all respects including
NumViews before reusing the existing one, and NumViews should also be
copied when reusing.
This avoids an infinite recursion between zink_clear() and
zink_clear_depth_stencil() in the case of reuse of a multiview
depth/stencil attachment.
Fixes: 328c29d600 ("mesa,glsl,gallium: add GL_OVR_multiview")
Signed-off-by: James Hogan <james@albanarts.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32992>
(cherry picked from commit 65f18c4787)
In 2183bc73a6 ("nvk: Use suld for EDB uniform texel buffers"), we
started using suld instead of tld for EDB uniform texel buffers because
we needed it for correctness. However, it's slow as mud. Using
suld.constant seems to fix the performance regression. I don't know if
it's quite tld performance, but it's close.
Backport-to: 25.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33612>
(cherry picked from commit eb27cbf25a)
This is way faster than suld.sys, which is what we're using today. So
far I haven't seen it matter for anything but texel buffers but it
likely helps some app somewhere.
Backport-to: 25.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33612>
(cherry picked from commit ffdc0d8e98)
This should never happen as the client should always give us aligned
addresses. However, in the off chance that it does, aligning down is
probably safer than aligning up as it won't cause the top end of the
range increase and potentially fault.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33610>
(cherry picked from commit 5762586c6d)
The tricks we play for texel buffers with VK_EXT_descriptor_buffer don't
work with tld with very large buffers. suld, on the other hand, doesn't
seem to have these limitations.
Fixes: 3b94c5c22a ("nvk: Lower descriptors for VK_EXT_descriptor_buffer buffer views")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33610>
(cherry picked from commit 2183bc73a6)
We can theoretically hit this if CmdProcessGeneratedCommandsEXT is
called with a state command buffer that doesn't have compute shader set
if execute commands bind a shader. We do, however, need to still call
nvk_cmd_upload_qmd() because it also uploads push constants and we need
those regardless of whether or not there's a shader bound.
Fixes: 976f22a5da ("nvk: Implement CmdProcess/ExecuteGeneratedCommandsEXT")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33610>
(cherry picked from commit ca06a57702)
Since Xe2, the registers are bigger and even the instruction
structures got updated to have 6 bits.
The way I detected this issue was when I tried to use
src/intel/executor to add the following instruction:
add(8) g6.8<1>UD g4<8,8,1>UD 0x00000008UD { align1 WE_all 1Q I@1 };
Executor would read this and end up emitting an add with dst being
g6<1>UD instead of what we wanted. It turns out that inside
brw_gram.y, at dstoperand and dstoperandex we do:
$$.subnr = $$.subnr * brw_type_size_bytes($4);
which would overflow subnr back to 0.
The overflow doesn't seem to be a problem with code we emit directly
(unlike the code we parse, like above) due to the fact that we seem to
treat Xe2 registers as smaller all the way until we call phys_nr() and
phys_subnr() during code generation. The phys_subnr() function can
generate a value that would overflow reg.subnr, but this value is
never written back to reg.subnr, it's just returned as an unsigned
int.
Fixes: e9f63df2f2 ("intel/dev: Enable LNL PCI IDs without INTEL_FORCE_PROBE")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33539>
(cherry picked from commit 927d7b322b)
For decode this is also done in decode_video.
This breaks if app doesn't call vkCmdEncodeVideoKHR before end, eg:
vkCmdBeginVideoCodingKHR
vkCmdControlVideoCodingKHR
vkCmdEndVideoCodingKHR
Cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33582>
(cherry picked from commit ebd8893710)
Assertion (or attempting the layout change) is causing crash when
launching Steel Rats. Tighten the condition for change so that it should
affect only when runtime has made changes.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12602
Fixes: eed788213b ("anv: ensure consistent layout transitions in render passes")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33523>
(cherry picked from commit d8381415a6)
Apparently fast path cannot handle mismatched mutability and we
should use CP_BLIT which has SP_PS_2D_SRC_INFO.MUTABLEEN to signal
src mutability. Previously it was partially handled by
tu_attachment_store_mismatched_swap.
Fixes: a104a7ca1a
("tu: Handle non-identity GMEM swaps when resolving")
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33514>
(cherry picked from commit 97f851e7c5)
This is part of VK_EXT_mutable_descriptor_type but we never did anything
with it. Since we use local memory for descriptor sets, copying from
them means reading VRAM through a WC map and it's pretty expensive.
Using malloc() for HOST_ONLY should be a nice perf boost for things
which give us the hint.
This massively improves the performance Dragon Age: The Veilguard,
taking it from 7 FPS to 25 FPS on an RTX 4060.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12622
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33571>
(cherry picked from commit 607686f6bf)
More are found missed from prior maint5 support. This change has
properly initialized the maint5 props as well as fixing its new
VkPipelineCreateFlags2CreateInfo integrations.
Verified with dEQP-VK.*maintenance5*
Fixes: be6fece6e1 ("venus: enable VK_KHR_maintenance5")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33566>
(cherry picked from commit 8741be3365)
This is not conformant and it can cause hard to debug issues or hide
existing bugs. Getting rid of this limit will allow lavapipe to use the
common bvh building framework since the ploc build shader has a loop
that waits to start the next phase.
cc: mesa-stable
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31426>
(cherry picked from commit ac0f643d4b)
iceil can return bogus (negative) values in case there's an overflow
(or a NaN). This would then take forever to run due to a couple billion
loop iterations.
Use unsigned minimum instead which will clamp iterations to max aniso
(not sure if that makes more sense than clamping negative values to 0,
probably doesn't really matter).
Fixes: 350a0fe632 ("llvmpipe: Use a simpler and faster AF implementation")
Reviewed-by: Brian Paul <brian.paul@broadcom.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33537>
(cherry picked from commit 24076eb3f9)
Previously DGC alignment requirements declared by
getGeneratedCommandsMemoryRequirementsExt were not also reported by
getDeviceBufferMemoryRequirements for preprocess buffers.
This fixes 1554 dEQP-VK failures related to device-generated commands
that previously failed with "DGC alignment requirement larger than
preprocess buffer alignment requirement".
Fixes: 976f22a5da ("nvk: Implement CmdProcess/ExecuteGeneratedCommandsEXT")
Reviewed-by: Faith Ekstrand <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33555>
(cherry picked from commit cc30e35306)
Before 361f362258 ("dri: Unify createImage and
createImageWithModifiers"), gbm_surface_create_with_modifiers() would
fail with ENOSYS on drivers missing explicit modifiers support. After
that commit, it succeeds and fails later when it tries to allocate a
new back buffer.
Restore the previous behavior.
Signed-off-by: Simon Ser <contact@emersion.fr>
Fixes: 105fcb9cfd ("dri: revert INVALID modifier special-casing")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12283
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32726>
(cherry picked from commit 5a19323d0e)
This will be needed in order to check off passing the VK CTS properly.
Please note, this does *not* mean that we are formally conformant, only
that we have passed the VK CTS at least once. Those are not the same
thing.
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Backport-to: 25.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33254>
(cherry picked from commit 2653a3988f)
bi_opt_mod_prop_backward tries to propagate values backwards, but
stops checking for uses when it reaches the SSA definition. For
ordinary blocks that's fine, but for loops the definition can come
after a PHI that uses the value. This causes incorrect code to be
generated in shaderdb test `shaders/skia/2134.shader_test`. Fix this
by special casing PHI instructions, in a manner similar to done in
asahi/compiler/agx_optimizer.c.
This bug has been present a long time, so we want it back-ported to
stable.
Cc: mesa-stable
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33483>
(cherry picked from commit 18a14c4522)
It turns out that the change from CENTER_Y to CENTER_X for
422 YUV didn't actually happen until generation 14 of the
hardware, not generation 10 as some documents claimed. This
fixes the failing piglit tests ext_image_dma_buf_import-sample_yuv
associated with 422 formats (which apparently we aren't running on CI).
Fixes: 23aa784c
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33516>
(cherry picked from commit c7fed8b053)