Commit graph

2752 commits

Author SHA1 Message Date
Caio Oliveira
2d0f4f2c17 compiler/types: Add support for Cooperative Matrix types
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23825>
2023-09-28 07:35:02 +00:00
Caio Oliveira
63ab985511 util: Use an opaque type for linear context
In the linear allocation only the parent (context) can be used
to allocate new children, so let's use an opaque type to identify
the linear context.  This is similar to what's done in GC allocator.

Update the documentation and a couple of function names to
refer to linear context instead of linear parent.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
aec516ead6 util: Remove size from linear_parent creation
None of the callsites took advantage of this, so remove
the feature.  This will help to a next change that will
add an opaque type to represent a linear parent.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
3988d901ac meson: Remove unnecessary inc_compiler mentions
The inc_compiler should come as part of idep_compiler, idep_nir or
idep_nir_headers dependency.

Acked-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> (v3dv)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25314>
2023-09-22 14:52:50 +00:00
Caio Oliveira
ec835595f0 compiler: Use a meson dependency for libcompiler
That will make sure the include directories are passed on and also
make sure the generated headers are properly built before whoever code
depends on it. NIR dependency propagates that dependency too.

Since the right include directory is always propagated, we can remove
the extra "compiler/" prefix from the `#include`s in glsl_types.h.

Note: NIR has a special "header only" dependency, so include the
generated headers for compiler there too.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9843
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25314>
2023-09-22 14:52:50 +00:00
Timothy Arceri
dedb2f0208 glsl: remove unused validate_first_and_last_interface_explicit_locations()
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25318>
2023-09-22 00:41:18 +00:00
Timothy Arceri
7b744bb8df glsl: switch to nir validate_first_and_last_interface_explicit_locations()
Use the new nir version. The glsl ir version will be removed in the
following patch.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25318>
2023-09-22 00:41:18 +00:00
Timothy Arceri
92f24e6cdc glsl: add nir version of validate_first_and_last_interface_explicit_locations()
The glsl ir version will be removed in a following commit.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25318>
2023-09-22 00:41:18 +00:00
Timothy Arceri
8bf5c39994 glsl: move get_varying_type() declaration earlier
Required for the following patch to keep this file somewhat organised.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25318>
2023-09-22 00:41:18 +00:00
Alyssa Rosenzweig
d1eb17e92e treewide: Drop nir_ssa_for_src users
Via Coccinelle patch:

    @@
    expression b, s, n;
    @@

    -nir_ssa_for_src(b, *s, n)
    +s->ssa

    @@
    expression b, s, n;
    @@

    -nir_ssa_for_src(b, s, n)
    +s.ssa

Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25247>
2023-09-18 10:25:17 -04:00
Caio Oliveira
bf01000a50 compiler/types: Use glsl_get_type_name() to access the type name
This will allow us later to store builtin names in a different way.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25191>
2023-09-16 15:17:01 +00:00
Caio Oliveira
ea998ddd34 glsl: Annotate _mesa_glsl_error() with PRINTFLIKE
And fix all the errors it found.

Note that for the unsized array error, we will print the
toplevel type -- so that the fact that an inner array is
unsized can be seen.

Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25200>
2023-09-15 00:45:05 +00:00
Ian Romanick
f7472f23ba glsl/list: Clean up an inappropriate comment
🤦

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>
2023-09-14 22:31:22 +00:00
Caio Oliveira
3bdd2ba194 glsl: Don't create struct type builtins
Unlike for simpler types, struct types have a runtime cache, that's used to
ensure same type can be compared to same pointer.  The existing code was bypassing
it, potentially breaking that invariant.  One potential issue would be when
decoding/encoding types, the resulting type would be pointer-different than what
was stored.

This hasn't caused a visible issue, but the (incomplete) special handling for struct
builtins is in the way of other changes.

Change the code to use get_struct_instance(), and also only ever load those if the
parser need the types, since some of them are deprecated types that we might never
want to load.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
78af1d0d9a glsl: Add missing glsl_types initialization to test_optpass
Will be needed when the builtin struct types will go through regular
initialization.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
f865905fac compiler/types: Move GLSL specific builtin structs into glsl/
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Timothy Arceri
718699b9f0 glsl: remove field from gl_shader_program
We don't need to carry this value around, its only used a single time in
the linker. Instead simply extract it from gl_shader when we need it.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25105>
2023-09-13 03:44:40 +00:00
Mike Blumenkrantz
06af083b93 glsl: check for xfb setting xfb info
this otherwise hits the default buffer=0 path, which is invalid
for drivers which don't support xfb

fixes #9763

cc: mesa-stable

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25082>
2023-09-13 03:04:14 +00:00
Caio Oliveira
3890c60584 compiler/types: Remove unused GLSL_TYPE_FUNCTION and related functions
GLSL doesn't use that type.  SPIR-V used for a while but later started
relying on its own data structures and stopped using it.
See ca62e849d3 ("nir/spirv: Stop using glsl_type for function types")

If we were ever to add this one again, would be better to have a way to
grab a key for lookup that did not require allocations, right now that's
needed to inject return type as the first element in params array.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25160>
2023-09-12 23:18:12 +00:00
Caio Oliveira
0f41da9160 compiler/types: Constify a couple of pointers in glsl_type
This will allow builtins to initialize those with read-only
data in the future.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25160>
2023-09-12 23:18:12 +00:00
Kenneth Graunke
2b14618daa glsl: Use nir_opt_barrier_modes() to drop unnecessary barriers
iris shader-db stats on Alchemist:

    total instructions in shared programs: 23150249 -> 23142733 (-0.03%)
    instructions in affected programs: 157322 -> 149806 (-4.78%)
    helped: 105
    HURT: 2
    helped stats (abs) min: 2 max: 821 x̄: 71.61 x̃: 15
    helped stats (rel) min: 0.13% max: 27.56% x̄: 6.21% x̃: 2.35%
    HURT stats (abs)   min: 1 max: 2 x̄: 1.50 x̃: 1
    HURT stats (rel)   min: 0.18% max: 0.23% x̄: 0.20% x̃: 0.20%
    95% mean confidence interval for instructions value: -101.99 -38.50
    95% mean confidence interval for instructions %-change: -7.59% -4.58%
    Instructions are helped.

    total sends in shared programs: 1036916 -> 1035366 (-0.15%)
    sends in affected programs: 15274 -> 13724 (-10.15%)
    helped: 108 / HURT: 0
    helped stats (abs) min: 1 max: 162 x̄: 14.35 x̃: 3
    helped stats (rel) min: 0.88% max: 33.83% x̄: 9.81% x̃: 5.05%
    95% mean confidence interval for sends value: -20.79 -7.92
    95% mean confidence interval for sends %-change: -11.66% -7.95%

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24842>
2023-09-09 04:41:24 +00:00
Timothy Arceri
af1528cc15 nir: replace use of nir_src_copy()
Since 03b2c34793 nir_src_copy() no longer does anything useful,
it will be removed in the following patch.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24986>
2023-09-08 03:01:39 +00:00
Piotr Kocia
8019a1b929 glsl: ir_function_param_visitor::visit_enter always true condition
The condition

!param->type->is_vector() || !param->type->is_scalar()

alawys evaluates to true:

* type is not scalar or vector -> true
* type is vector, i.e. num_components > 1 -> num_components == 1 is
  false and !is_scalar() == true
* type is scalar, i.e. num_components == 1 -> num_components > 1 is
  false and !is_vector() == true

There is no comment explaining why such code has been written, therefore
this seems to be a mistake.

To maintain consistency with the surrounding code,
glsl_type_is_scalar_or_vector has been used instead of
replacing || with &&.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24914>
2023-09-07 15:00:26 +10:00
Timothy Arceri
5d203c4ae0 glsl_to_nir: add more unhandled function types
These are unhandled but were working ok because a mistake fixed
in the following patch caused all functions to be skipped.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24914>
2023-09-07 14:08:02 +10:00
Timothy Arceri
67d1c36bb4 glsl: fix out params in glsl to nir
We must use a temp var for out params and later copy the out values
to the correct parameter otherwise we can end up overwriting
global variables prematurely.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24914>
2023-09-07 14:03:21 +10:00
Alyssa Rosenzweig
f80c57c38f treewide: Use nir_before/after_impl for more elaborate cases
Via Coccinelle patch:

    @@
    expression func_impl;
    @@

    -nir_before_block(nir_start_block(func_impl))
    +nir_before_impl(func_impl)

    @@
    expression func_impl;
    @@

    -nir_after_block(nir_impl_last_block(func_impl))
    +nir_after_impl(func_impl)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24910>
2023-08-30 19:30:58 +00:00
Alyssa Rosenzweig
25cc04c59b treewide: Use nir_before/after_impl in easy cases
These open-code the same idiom as the helper.

Via Coccinelle patch:

    @@
    expression func_impl;
    @@

    -nir_before_cf_list(&func_impl->body)
    +nir_before_impl(func_impl)

    @@
    expression func_impl;
    @@

    -nir_after_cf_list(&func_impl->body)
    +nir_after_impl(func_impl)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24910>
2023-08-30 19:30:58 +00:00
twisted89
d3e796da6b util/driconf: add workarounds for the Chronicles of Riddick
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24567>
2023-08-24 22:38:56 +00:00
Yonggang Luo
26c5200acf compiler/glsl: Move glsl_print_type from glsl_types.* to ir_print_visitor.cpp
glsl_print_type only referenced in ir_print_visitor.cpp
there is no need expose it

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24824>
2023-08-24 02:54:09 +00:00
Yonggang Luo
01ddb18427 compiler: use 4 instead ATOMIC_COUNTER_SIZE in glsl_types.h to avoid #include "mesa/main/config.h"
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24824>
2023-08-24 02:54:09 +00:00
Faith Ekstrand
b5d6b7c402 nir: Drop most uses if nir_instr_rewrite_src()
Generated by the following semantic patch:

    @@
    expression I, S, D;
    @@

    -nir_instr_rewrite_src(I, S, nir_src_for_ssa(D));
    +nir_src_rewrite(S, D);

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24729>
2023-08-18 01:00:15 +00:00
Faith Ekstrand
4695bebc79 nir: Drop nir_dest
Instead, we replace every use of it with nir_def.  Most of this commit
was generated by sed:

   sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp

A few manual fixups were required in lima and the nir_legacy code.

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
2023-08-14 21:22:53 +00:00
Faith Ekstrand
6c1d32581a nir: Drop nir_alu_dest
Instead, we replace it directly with nir_def.  We could replace it with
nir_dest but the next commit gets rid of that so this avoids unnecessary
churn.  Most of this commit was generated by sed:

   sed -i -e 's/dest.dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp

There were a few manual fixups required in the nir_legacy.c and
nir_from_ssa.c as nir_legacy_reg and nir_parallel_copy_entry both have a
similar pattern.

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
2023-08-14 21:22:53 +00:00
Faith Ekstrand
d2c4749986 nir: Drop more instances of nir_ssa_dest_init()
Catching the cases that Coccinelle missed.  Mostly in C++ files using
gtest which causes Coccinelle to just give up and walk away.

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24658>
2023-08-13 17:12:52 +00:00
Faith Ekstrand
ed9affa02f nir: Drop most instances of nir_ssa_dest_init()
Generated using the following two semantic patches:

    @@
    expression I, J, NC, BS;
    @@

    -nir_ssa_dest_init(I, &J->dest, NC, BS);
    +nir_def_init(I, &J->dest.ssa, NC, BS);

    @@
    expression I, J, NC, BS;
    @@

    -nir_ssa_dest_init(I, &J->dest.dest, NC, BS);
    +nir_def_init(I, &J->dest.dest.ssa, NC, BS);

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24658>
2023-08-13 17:12:52 +00:00
Alyssa Rosenzweig
09d31922de nir: Drop "SSA" from NIR language
Everything is SSA now.

   sed -e 's/nir_ssa_def/nir_def/g' \
       -e 's/nir_ssa_undef/nir_undef/g' \
       -e 's/nir_ssa_scalar/nir_scalar/g' \
       -e 's/nir_src_rewrite_ssa/nir_src_rewrite/g' \
       -e 's/nir_gather_ssa_types/nir_gather_types/g' \
       -i $(git grep -l nir | grep -v relnotes)

   git mv src/compiler/nir/nir_gather_ssa_types.c \
          src/compiler/nir/nir_gather_types.c

   ninja -C build/ clang-format
   cd src/compiler/nir && find *.c *.h -type f -exec clang-format -i \{} \;

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24585>
2023-08-12 16:44:41 -04:00
timmac-qmc
ae5a08de67 glsl: fix potential crash with DisableUniformArrayResize
We still need to gather information on uniform use when skipping
uniform array resize.

Fixes: ac5af6c0 ("util/driconf: add Dune: Spice Wars workaround")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24576>
2023-08-10 01:12:51 +00:00
Timothy Arceri
92c5460253 glsl: mark structs containing images as bindless
Structs are not allowed to contain an image in regular glsl. The only time
they are intended to be allowed to be declared in a struct is when
they are bindless.

Unfortunately the bindless spec does not meantion this behaviour
explicitly so there is no spec quote to reference but you can see in
the original commit to allow them in mesa that spec clarification was
provided 48b7882200

The spec also states that certain uses are implicitly bindless as per
the following spec quote:

   "When used as shader inputs, outputs, uniform block members,
   or temporaries, the value of the sampler is a 64-bit unsigned
   integer handle and never refers to a texture image unit."

Given images are not allowed in regular glsl for the above types
similair to being forbidden in structs, we can also assume
declarations in structs are implicitly bindless.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24269>
2023-08-09 01:27:58 +00:00
Timothy Arceri
a7850f8cf3 glsl: fix spirv sso validation
The api validation calls will segfault without this as it will
try to fallback to string matching names which are NULL. This
would be incorrect behaviour even if the names weren't NULL so
here we correctly set the explicit location flag.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9483
Fixes: ffdb44d3a0 ("nir/linker: Add inputs/outputs to the program resource list")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24529>
2023-08-08 05:36:39 +00:00
Faith Ekstrand
f2f4e811be nir/gl: Move glsl_type::sampler_target() into a helper in its one caller
The new version also doesn't need to worry about arrays of textures
because the caller already takes care of that.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24503>
2023-08-08 01:50:05 +00:00
Faith Ekstrand
bf6d6a0934 Revert "compiler: Combine duplicated implementation of is_gl_identifier into glsl_types.h"
This reverts commit f9860a84b3.  It's a
bit annoying having this scattered around but it's 100% a GLSL thing and
there's no reason why it should go in glsl_types.h.  The fact that
glsl_print_type() even uses it is a bit sketchy.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24491>
2023-08-04 13:14:35 +00:00
Faith Ekstrand
b89a48e00d Revert "mesa, compiler: Move gl_texture_index to glsl_types.h"
This reverts commit 1b836a52ea.  This
patch, while claiming to decouple things, actually increases coupling
because it leaks two OpenGL state tracker limits and an OpenGL state
tracker fixed binding enum into the entire compiler.  Nothing wants to
know these outside the OpenGL state tracker and the GL-specific compiler
passes.  Put them back where they were.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24491>
2023-08-04 13:14:35 +00:00
Alyssa Rosenzweig
95e3df39c0 treewide: sed out more is_ssa
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:28 +00:00
Alyssa Rosenzweig
5fead24365 treewide: Drop is_ssa asserts
We only see SSA now.

Via Coccinelle patch:

    @@
    expression x;
    @@

    -assert(x.is_ssa);

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24432>
2023-08-03 22:40:28 +00:00
Yonggang Luo
8b2d2dd43d compiler: Move WRITEMASK_* from prog_instruction.h into shader_enums.h
Because both compiler/glsl/* and intel/compiler accessed it, so do the move

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24438>
2023-08-03 22:00:15 +00:00
Mike Blumenkrantz
b398036c73 glsl: only explicitly check GS components in PSIZ injection with output variables
if no output variables exist then there's plenty of room for a psiz

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24182>
2023-08-02 02:43:03 +00:00
Alyssa Rosenzweig
51db19f7a2 nir: Rename scoped_barrier -> barrier
sed + ninja clang-format + fix up spacing for common code.

If you are unhappy that I did not manually change the whitespace of your driver,
you need to enable clang-format for it so the formatting would happen
automatically.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24428>
2023-08-01 23:18:29 +00:00
Timothy Arceri
c64ad299e4 glsl: fix validation of ES vertex attribs
From OpenGL ES 3.0 spec, page 56:

    "Binding more than one attribute name to the same location
     is referred to as aliasing, and is not permitted in OpenGL
     ES Shading Language 3.00 vertex shaders. LinkProgram will
     fail when this condition exists. However, aliasing is
     possible in OpenGL ES Shading Language 1.00 vertex shaders.
     This will only work if only one of the aliased attributes
     is active in the executable program, or if no path through
     the shader consumes more than one attribute of a set of
     attributes aliased to the same location. A link error can
     occur if the linker determines that every path through the
     shader consumes multiple aliased attributes, but implemen-
     tations are not required to generate an error in this case."

So here we make sure to allow the optimisations before validation
for earlier ES shader versions.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>

Fixes: 80c001013c ("glsl: do vs attribute validation in NIR linker")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9342
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24205>
2023-07-19 00:43:26 +00:00
Yonggang Luo
48a25ef700 treewide: Remove all usage of nir_builder_init with nir_builder_create and nir_builder_at
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24038>
2023-07-10 19:20:17 +00:00
Erik Faye-Lund
1f9a3ee011 nir: use nir_intrinsic_get_var
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24004>
2023-07-10 16:06:40 +02:00