Commit graph

4590 commits

Author SHA1 Message Date
Paulo Zanoni
cebf447d16 intel/fs: roll the loop with the <0,1,0> additions in emit_scan()
IMHO the code is easier to understand this way, being explicit that
we're doing exactly the same thing every time.

No functional changes.

v2: Adjust the loop breaking condition (Jason).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
2019-09-19 02:47:17 +00:00
Paulo Zanoni
d9ddf5076d intel/fs: make scan/reduce work with SIMD32 when it fits 2 registers
When dealing with uint16_t and uint8_t on SIMD32 we can do all the
operations using just 2 registers, so we don't hit the recursion at
the beginning of emit_scan(). Because of that, we need to actually
compute scan/reduce for channels 31:16.

v2: Still missed instructions (Jason).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
2019-09-19 02:47:17 +00:00
Kenneth Graunke
0e4a75f917 intel/compiler: Record whether any pull constant loads occur
I would like for iris to be able to avoid setting up SURFACE_STATE
for UBOs in the common case where all constants are pushed.

Unfortunately, we don't know up front whether everything will be
pushed: the backend is allowed to demote pushed UBOs to pull loads
fairly late in the process.  This is probably desirable though, as
we'd like the backend to be able to re-pull pushed data to break up
long live ranges in response to register pressure.

Here we simply add a "are there any pull loads at all" boolean to
prog_data, which is a bit crude but at least allows us to skip work
in the common "everything pushed" case.  We could skip more work by
tracking exactly which UBO surfaces are pulled in a bitmask, but I
wanted to avoid bringing back the old mark_surface_used() mechanism.

Finer-grained tracking could allow us to skip a bit more work when
multiple UBOs are in use and /some/ are 100% pushed, but others are
accessed via pulls.  However, I'm not sure how common this is and
it would save at most 4 pull descriptors, so we defer that for now.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-18 15:44:22 -07:00
Kenneth Graunke
f76a724e06 intel/compiler: Set "Null Render Target" ex_desc bit on Gen11
When there are no color regions (i.e. a depth only pass), we can set
the "Null Render Target" bit in the Gen11 RT write extended message
descriptor to indicate that it should behave as if it's writing to a
null render target, without the need for a binding table entry.

This lets drivers avoid setting up that null RT binding table entry,
but more importantly means the HW doesn't actually have to bother
looking up the surface state.

Together with the next patch, this improves performance in Car Chase on
an Icelake 8x8 (locked to 700Mhz) by 0.0445526% +/- 0.0132736% (n=832).

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 14:27:51 -07:00
Samuel Iglesias Gonsálvez
f5dd6dfe01 anv: enable VK_KHR_shader_float_controls and SPV_KHR_float_controls
This adds support for
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR and
enables de Vulkan and SPIR-V extensions.

Also, notice that this includes the updates applied to the
VkPhysicalDeviceFloatControlsPropertiesKHR structure in the extension
VK_KHR_shader_float_controls v4 and Vulkan 1.1.116.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:19 +03:00
Samuel Iglesias Gonsálvez
9b07020a4f i965/fs: add support for shader float control to remove_extra_rounding_modes()
The remove_extra_rounding_modes() optimization will remove duplicated
rounding mode changes.

v2:
- Fix bug in the rounding mode change (Alejandro).

v3:
- Fix rounding modes.

v4:
- Updated to renamed shader info member and enum values (Andres).

v5:
- Simplify flags logic operations (Caio).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:19 +03:00
Samuel Iglesias Gonsálvez
9bd88d10d8 i965/fs: set rounding mode when emitting nir_op_f2f32 or nir_op_f2f16
v2:
- Consider nir_op_f2f16 case too (Caio).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:19 +03:00
Samuel Iglesias Gonsálvez
ba1e25e1aa i965/fs: set rounding mode when emitting fadd, fmul and ffma instructions
v2:
- Updated to renamed shader info member (Andres).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:19 +03:00
Samuel Iglesias Gonsálvez
9da56ffc52 i965/fs: add emit_shader_float_controls_execution_mode() and aux functions
We need this function to emit code that setups the control register
later with the defined execution mode for the shader. Therefore, we
emit it as the first instruction.

v2:
- Fix bug in setting the default mode mask in brw_rnd_mode_from_nir().
- Fix support for rounding modes in brw_rnd_mode_from_nir().

v3:
- Updated to renamed shader info member and enum values (Andres).

v4:
- Add actual emission as first instruction of emit_nir_code (Caio).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:19 +03:00
Samuel Iglesias Gonsálvez
8a6507b6fe i965/fs/generator: add new opcode to set float controls modes in control register
Before this commit, we had only FPRoundingMode decoration (the per
instruction one) that is applied during the SPIR-V handling. In
vtn_alu we find out the rounding mode, and generate the code
accordingly that later will be used to look for the respective
nir_op_f2f16_{rtz,rtne}.

Per-instruction gets prioritized because we make them explicit
conversions (with RTZ or RTNE nir opcodes) and they will override the
default execution mode defined with float controls. However, we need
to come back to the mode defined by float controls after the execution
of the FP Rounding instruction.

Therefore, the new SHADER_OPCODE_FLOAT_CONTROL_MODE opcode will be
used to set the default rounding mode and denorms treatment in the
whole shader while the pre-existent SHADER_OPCODE_RND_MODE, will be
used as prioritized rounding mode in a per-instruction basis.

v2:
- Fix bug in defining BRW_CR0_FP_MODE_MASK.

v3:
- Update comment (Caio).

v4:
- Split the patch into the helper and the new opcode (this
  one) (Caio).

v5:
- Add an explanation on the actual purpose and priority of the newly
  introduced opcode in the commit log (Caio).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:19 +03:00
Samuel Iglesias Gonsálvez
28da9558f5 i965/fs/generator: refactor rounding mode helper in preparation for float controls
v2:
- Fix bug in defining BRW_CR0_FP_MODE_MASK.

v3:
- Update comment (Caio).

v4:
- Split the patch into the helper (this one) and the new
  opcode (Caio).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:19 +03:00
Samuel Iglesias Gonsálvez
cdace5b0c6 i965/fs/nir: add nir_op_unpack_half_2x16_split_*_flush_to_zero
The denorm mode is set in the control register, no need to do
something else.

v2:
- Add an assert to make sure that we realize if this assumption is
  broken in the future (Caio).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:18 +03:00
Samuel Iglesias Gonsálvez
3c474f8513 intel/nir: do not apply the fsin and fcos trig workarounds for consts
If we have fsin or fcos trigonometric operations with constant values
as inputs, we will multiply the result by 0.99997 in
brw_nir_apply_trig_workarounds, making the result wrong.

Adjusting the rules so they do not apply to const values we let a
later constant fold to deal with it.

v2:
- Do not early constant fold but only apply the trig workaround for
  non constants (Caio).
- Add fixes tag to commit log (Caio).

Fixes: bfd17c76c1 "i965: Port INTEL_PRECISE_TRIG=1 to NIR."
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:18 +03:00
Sergii Romantsov
2bfcf04345 nir/large_constants: pass after lowering copy_deref
v2: by J.Ekstrand suggestion moved lowering of large
    constants after lowering of copy_deref is done.

CC: Jason Ekstrand <jason@jlekstrand.net>
CC: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111450
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
2019-09-16 11:23:48 +00:00
Lionel Landwerlin
0616b7ac90 vulkan: add vk_x11_strict_image_count option
This option strictly allocate the minImageCount given by the
application at swapchain creation.

This works around application that do not deal with the fact that the
implementation allocates more images than the minimum specified.

v2: Add values in default drirc (Bas)

v3: specify engine name/version (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111522
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
2019-09-15 15:37:02 +03:00
Lionel Landwerlin
04dc6074cf driconfig: add a new engine name/version parameter
Vulkan applications can register with the following structure :

typedef struct VkApplicationInfo {
    VkStructureType    sType;
    const void*        pNext;
    const char*        pApplicationName;
    uint32_t           applicationVersion;
    const char*        pEngineName;
    uint32_t           engineVersion;
    uint32_t           apiVersion;
} VkApplicationInfo;

This enables the Vulkan implementations to apply workarounds based off
matching this description.

Here we add a new parameter for matching the driconfig options with
the following :

    <device driver="anv">
        <application engine_name_match="MyOwnEngine.*" engine_versions="10:12,40:42">
            <option name="blaaah" value="true" />
        </application>
    </device>

v2: switch engine name match to use regexps

v3: Verify that the regexec returns REG_NOMATCH for match failure (Eric)

v4: Add missing bit that went to the following commit (Eric)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
2019-09-15 15:37:02 +03:00
Jason Ekstrand
acfa2340e6 intel/fs: Handle UNDEF in split_virtual_grfs
When the UNDEF instruction was added, we didn't do anything special in
split_virtual_grfs.  This mean that anything with an UNDEF wasn't
getting split which causes problems for the compiler.  Among other
things, it makes RA harder because things are in bigger chunks.  It also
meant that dvec4s weren't getting split which means that they are larger
than the maximum register size.

Shader-db results on Kaby Lake:

    total instructions in shared programs: 14959202 -> 14960035 (<.01%)
    instructions in affected programs: 96197 -> 97030 (0.87%)
    helped: 140
    HURT: 128
    helped stats (abs) min: 1 max: 17 x̄: 1.62 x̃: 1
    helped stats (rel) min: 0.09% max: 6.15% x̄: 0.65% x̃: 0.45%
    HURT stats (abs)   min: 1 max: 825 x̄: 8.28 x̃: 1
    HURT stats (rel)   min: 0.13% max: 139.83% x̄: 1.70% x̃: 0.50%
    95% mean confidence interval for instructions value: -2.96 9.18
    95% mean confidence interval for instructions %-change: -0.56% 1.51%
    Inconclusive result (value mean confidence interval includes 0).

    total loops in shared programs: 4372 -> 4372 (0.00%)
    loops in affected programs: 0 -> 0
    helped: 0
    HURT: 0

    total cycles in shared programs: 352646771 -> 352840997 (0.06%)
    cycles in affected programs: 218600800 -> 218795026 (0.09%)
    helped: 21167
    HURT: 21411
    helped stats (abs) min: 1 max: 2924 x̄: 36.89 x̃: 10
    helped stats (rel) min: <.01% max: 41.90% x̄: 2.97% x̃: 0.98%
    HURT stats (abs)   min: 1 max: 26027 x̄: 45.54 x̃: 10
    HURT stats (rel)   min: <.01% max: 324.46% x̄: 3.88% x̃: 1.06%
    95% mean confidence interval for cycles value: 2.87 6.26
    95% mean confidence interval for cycles %-change: 0.40% 0.55%
    Cycles are HURT.

    total spills in shared programs: 8840 -> 8953 (1.28%)
    spills in affected programs: 126 -> 239 (89.68%)
    helped: 1
    HURT: 2

    total fills in shared programs: 21782 -> 21914 (0.61%)
    fills in affected programs: 431 -> 563 (30.63%)
    helped: 1
    HURT: 3

    LOST:   0
    GAINED: 5

Shader-db results on Haswell:

    total instructions in shared programs: 13320918 -> 13320769 (<.01%)
    instructions in affected programs: 40998 -> 40849 (-0.36%)
    helped: 146
    HURT: 56
    helped stats (abs) min: 1 max: 8 x̄: 2.73 x̃: 2
    helped stats (rel) min: 0.16% max: 8.60% x̄: 2.52% x̃: 2.22%
    HURT stats (abs)   min: 2 max: 23 x̄: 4.45 x̃: 4
    HURT stats (rel)   min: 0.21% max: 10.26% x̄: 6.83% x̃: 10.26%
    95% mean confidence interval for instructions value: -1.26 -0.21
    95% mean confidence interval for instructions %-change: -0.62% 0.77%
    Inconclusive result (%-change mean confidence interval includes 0).

    total loops in shared programs: 4373 -> 4373 (0.00%)
    loops in affected programs: 0 -> 0
    helped: 0
    HURT: 0

    total cycles in shared programs: 374518258 -> 374384193 (-0.04%)
    cycles in affected programs: 231101954 -> 230967889 (-0.06%)
    helped: 21427
    HURT: 19438
    helped stats (abs) min: 1 max: 2035 x̄: 31.09 x̃: 8
    helped stats (rel) min: <.01% max: 40.95% x̄: 2.42% x̃: 0.86%
    HURT stats (abs)   min: 1 max: 20875 x̄: 27.38 x̃: 8
    HURT stats (rel)   min: <.01% max: 59.09% x̄: 2.49% x̃: 0.80%
    95% mean confidence interval for cycles value: -4.49 -2.07
    95% mean confidence interval for cycles %-change: -0.14% -0.04%
    Cycles are helped.

    total spills in shared programs: 23406 -> 23411 (0.02%)
    spills in affected programs: 3 -> 8 (166.67%)
    helped: 0
    HURT: 2

    total fills in shared programs: 34845 -> 34850 (0.01%)
    fills in affected programs: 3 -> 8 (166.67%)
    helped: 0
    HURT: 2

    LOST:   0
    GAINED: 0

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111566
Fixes: f4ef34f207 "intel/fs: Add an UNDEF instruction to avoid..."
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2019-09-13 04:12:24 +00:00
Anuj Phogat
729de1488f intel/gen11+: Enable Hardware filtering of Semi-Pipelined State in WM
Initial benchmarking didn't show any performance benefits. But it might eventually.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-09-11 11:29:37 -07:00
Anuj Phogat
ee2bde5232 genxml/gen11+: Add COMMON_SLICE_CHICKEN4 register
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-09-11 11:29:37 -07:00
Mauro Rossi
ae5ac26dfa android: anv: libmesa_vulkan_common: add libmesa_util static dependency
Change needed to fix the following building error:

In file included from external/mesa/src/intel/vulkan/anv_device.c:43:
external/mesa/src/util/xmlpool.h:115:10: fatal error: 'xmlpool/options.h' file not found
         ^~~~~~~~~~~~~~~~~~~
1 error generated.

Fixes: 4dcb1ff ("anv: add support for driconf")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-09-08 20:07:56 +02:00
Jason Ekstrand
34541be7b0 intel/blorp: Use wide formats for nicely aligned stencil clears
In the case where the stencil clear is nicely aligned, we can clear
stencil much more efficiently by mapping it as a wide format (say
RGBA32_UINT) and blasting out the stencil clear value with a repclear.
On Unigine Heaven, this makes one stencil clear go from non-trivial to
unnoticeable when looking at per-draw timings.

In order for this change to work properly, ANV needs to do a bit more
flushing around depth and stencil clears.  i965 and iris already have
the cache tracking logic to handle this so no changes are required
there.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-06 23:35:09 +00:00
Jason Ekstrand
d62ca48c31 intel/blorp: Expose surf_fake_interleaved_msaa internally 2019-09-06 23:35:09 +00:00
Jason Ekstrand
caa786e029 intel/blorp: Expose surf_retile_w_to_y internally
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-06 23:35:09 +00:00
Jason Ekstrand
a90b1cbe73 blorp: Memset surface info to zero when initializing it
This isn't known to fix any current bugs but it does prevent a
regression in a subsequent commit.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-06 23:35:09 +00:00
Jason Ekstrand
c15b197d74 intel/tools: Decode PS kernels on SNB
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-06 23:35:09 +00:00
Jason Ekstrand
7f5cb5fd6d intel/tools: Decode 3DSTATE_BINDING_TABLE_POINTERS on SNB
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-06 23:35:09 +00:00
Eric Engestrom
037b5b567f anv: add support for vk_x11_override_min_image_count
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-06 23:16:05 +01:00
Eric Engestrom
4dcb1fff19 anv: add support for driconf
No option is supported yet, this is just the boilerplate.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-06 23:16:05 +01:00
Jordan Justen
9790cfcefa
anv,iris: L3ALLOC register replaces L3CNTLREG for gen12
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-09-06 13:11:25 -07:00
Anuj Phogat
414cae0fd6
intel/gen12: Add L3 configurations
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-09-06 13:11:22 -07:00
Jason Ekstrand
3b1a7e5333 anv: Bump maxComputeWorkgroupSize
Fixes: 9a129510f5 "anv: Bump maxComputeWorkgroupInvocations"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111552
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-06 18:26:55 +00:00
Kenneth Graunke
0d0ae16e8f intel: Stop redirecting state cache to command streamer cache section
This bit redirects the state cache from the unified/RO sections of the
L3 cache to the "CS command buffer" section of the cache, which would
be set up via TCCNTLREG.  The documentation says:

   "Additionaly, this redirection should be enabled only if there is a
    non-zero allocation for the CS command buffer section."

We don't allocate any cache to the CS command buffer section, so
enabling this redirection effectively disabled the state cache.
The Windows driver only sets up that section when using POSH, which
we do not currently use.  So, leave it unallocated and disable the
redirection to get a functional state cache again.

Improves performance in Civilization VI by 18%, Manhattan 3.0 by 6%,
and Car Chase by 2%.
2019-09-06 10:57:55 -07:00
Jason Ekstrand
d15fe8ca82 Revert "intel/fs: Move the scalar-region conversion to the generator."
This reverts commit c0504569ea.  Now that
we're doing interpolation lowering in NIR, we can continue to stride the
FS input registers directly in the brw_fs_nir code like we did before.
This fixes SIMD32 fragment shaders which broke because lower_simd_width
depended on the 0 stride to split PLN instructions correctly.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2019-09-06 03:58:09 +00:00
Jason Ekstrand
47e9743547 intel/fs: Fix FB write inst groups
This commit does two things.  First, it simplifies the way we compute
the FB write group bit.  There's no reason to use a ternary because
inst->group / 16 can only be 0 or 1.  Second, it fixes an order-of-
operations bug where the ternary wasn't selecting between (1 << 11) and
0 but between (1 << 11) and 0 | brw_dp_write_desc(...).

Fixes: 0d9648416 "intel/compiler: Use generic SEND for Gen7+ FB writes"
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-09-06 03:58:09 +00:00
Vasily Khoruzhick
9367d2ca37 nir: allow specifying filter callback in lower_alu_to_scalar
Set of opcodes doesn't have enough flexibility in certain cases. E.g.
Utgard PP has vector conditional select operation, but condition is always
scalar. Lowering all the vector selects to scalar increases instruction
number, so we need a way to filter only those ops that can't be handled
in hardware.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-09-06 01:51:28 +00:00
Eric Engestrom
7abf65aedc anv: fix format string in error message
Fixes: 9775894f10 ("anv: Move size check from anv_bo_cache_import() to caller (v2)")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-04 00:13:20 +01:00
Tapani Pälli
d8dd9a245e
anv: build libanv for gen12 in android build
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-28 13:38:34 -07:00
Jordan Justen
181be14d43
anv: Build for gen12
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-28 13:38:34 -07:00
Jordan Justen
4d2e390a65
intel/l3: Don't assert on gen12 (use gen11 config temporarily)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-28 13:38:33 -07:00
Jordan Justen
bdeb498070
intel/compiler: Disable compaction on gen12 for now
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-28 13:38:33 -07:00
Tapani Pälli
d7a1140c45
intel/isl: build android libmesa_isl for gen12
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-28 13:38:33 -07:00
Jordan Justen
6d63fd8a69
intel/isl: Build gen12 using gen11 code paths
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-28 13:38:33 -07:00
Tapani Pälli
7319003a74
intel/genxml: generate pack files for gen12 on android builds
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-28 13:38:33 -07:00
Jordan Justen
b42a05b436
intel/genxml: Build gen12 genxml
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-28 13:38:33 -07:00
Jordan Justen
531563b64b
intel/genxml: Add gen12.xml as a copy of gen11.xml
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-28 13:38:32 -07:00
Jordan Justen
2323536ee7
intel/genxml: Run sort_xml.sh to tidy gen9.xml and gen11.xml
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-28 13:38:32 -07:00
Jordan Justen
70566a87eb
intel/genxml/gen11: Add spaces in EnableUnormPathInColorPipe
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-28 13:38:32 -07:00
Jordan Justen
acce7d3460
intel/genxml: Handle field names with different spacing/hyphen
If a field name differs slightly between two generations then this
change will still add the fields into the same group.

For example, these will be treated as equal:
* "Software Exception" and "Software  Exception"
* "Per Thread" and "Per-Thread"

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-08-28 13:38:28 -07:00
Ian Romanick
b418269d7d intel/compiler: Request bitfield_reverse lowering on pre-Gen7 hardware
See the previous commit for the explanation of the Fixes tag.

Hurts 21 shaders in shader-db.  All of the hurt shaders are in Unreal
Engine 4 tech demos.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Fixes: 7afa26d4e3 ("nir: Add lowering for nir_op_bitfield_reverse.")
2019-08-28 11:39:29 -07:00
Kenneth Graunke
23f42f8dcf intel/compiler: Use new Gen11 headerless RT writes for MRT cases
Gen11 adds support for specifying the render target index and src0
alpha present bits in the extended message descriptor.  Previously,
we had to use a message header for this, requiring extra instructions
to write the fields, and two registers of extra payload.

Improves performance on my ICL 8x8 frequency locked to 700Mhz, on iris:

   GfxBench5 Manhattan 3.0: 2.13635% +/- 0.159859% (n=5)
   GfxBench5 Aztec Ruins:   1.57173% +/- 0.128749% (n=5)
   Synmark2 OglDeferred:    2.86914% +/- 0.191211% (n=10)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-08-27 14:20:07 -07:00